Qrusader Posted April 26, 2004 Posted April 26, 2004 How do you attach the Dancouga head securely? I can't seem to get his Eagle head on correctly. It kind of flops there. Any suggestions? Quote
drifand Posted April 26, 2004 Posted April 26, 2004 You're talking about the 'neck joint' piece that slots into the torso? That's the biggest problem with the toy - Bandai made it too loose. Nothing much you can do except to: A. Apply some Blu-tac to make it stick better; or B. Not use the neck joint, just fit the eagle head onto the torso and sacrifice the neck poseability. Quote
Qrusader Posted April 26, 2004 Author Posted April 26, 2004 Thanks Drifand. It's an incredibly cool toy...with that one, glaring exception. Quote
cube Posted April 26, 2004 Posted April 26, 2004 just forget the neck joint was ever made...it works much better without it. Quote
drifand Posted April 27, 2004 Posted April 27, 2004 Bandai has re-released the SOC Dan in muted, 'realistic colors'... but I don't know if there's any improvements to the bad neck. :-/ Quote
GobotFool Posted May 3, 2004 Posted May 3, 2004 Got any pictures of this supposedly more rugged looking Dancougar? Quote
Beware of Blast Posted May 3, 2004 Posted May 3, 2004 (edited) Here's Dan with the muted colors. I prefer the first release cuz he looks sleeker. Edited May 3, 2004 by Beware of Blast Quote
VFTF1 Posted September 5, 2008 Posted September 5, 2008 I just got my Dancouga - and actually, I'm not sure which version it is - first or second...have to check... but... No neck problem. I read about this supposed neck problem elsewhere, and was prepared for it...and er...it ...didn't happen... The joint fits perfectly into the head and everything rests securely. My only qualm with ther figure is that it's top heavy and can flop - unless maybe there's some locking mechanism on the thighs that I've missed out on? Anyways - great figure! Now watching Choujuu Kishin Dancouga - been through the first three episodes and while it sometimes feels like an 80s video game, there is a good dynamic going what with the exploitation of anger to power the weapons (good psychological edge, kind of reminds me of EVA), and the jealousy of Sara who seems to fight the aliens only as revenger against Shapiro and Men in general ... then there's Shinobu (I think that's his name) who is the lamest of the cast; largely because he's a hot shot ace pilot who cares only about weapons' systems... although I give him credit for being a pretty ingenious field tactician - attacking the alien base as a way of drawing their forces away from the impending battle against civilians was a brilliant decision that probably saved lots of people's lives. anyways - the figure is ace! VFTF1 Quote
mpchi Posted September 5, 2008 Posted September 5, 2008 I just got my Dancouga - and actually, I'm not sure which version it is - first or second...have to check... but... No neck problem. I read about this supposed neck problem elsewhere, and was prepared for it...and er...it ...didn't happen... The joint fits perfectly into the head and everything rests securely. My only qualm with ther figure is that it's top heavy and can flop - unless maybe there's some locking mechanism on the thighs that I've missed out on? Anyways - great figure! Now watching Choujuu Kishin Dancouga - been through the first three episodes and while it sometimes feels like an 80s video game, there is a good dynamic going what with the exploitation of anger to power the weapons (good psychological edge, kind of reminds me of EVA), and the jealousy of Sara who seems to fight the aliens only as revenger against Shapiro and Men in general ... then there's Shinobu (I think that's his name) who is the lamest of the cast; largely because he's a hot shot ace pilot who cares only about weapons' systems... although I give him credit for being a pretty ingenious field tactician - attacking the alien base as a way of drawing their forces away from the impending battle against civilians was a brilliant decision that probably saved lots of people's lives. anyways - the figure is ace! VFTF1 Don't think the neck is so much of a problem, but rather a sucky design. The head doesn't fall off or anything, but it either doesn't turn (without a neck articulation), or you have to swap in a neck just to pose, when Bandai could have just make a joint stationed on where the head goes. Kind of one of those "What were they thinking?" design connection. On the other hand, Dan can be posed very sturdy without being top heavy. I haven't handled mine for a while, but there are some 'unusual small clicks" on the hip/thigh area that locks and allow you to bend the legs from the hip/thigh just about 5-10 degrees. So that should get rid of the top heavy issue, since mine stands like a brick. Quote
VFTF1 Posted September 6, 2008 Posted September 6, 2008 Thanks - I'll slowly start discovering those unusual areas around his hip/thighs and make him sturdy. VFTF1 Quote
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.