xMaDxPeNgUiNx Posted June 4, 2004 Posted June 4, 2004 I just downloaded the zip file from the first post to try in FS2002, but when I went to unzip it, I got an error that it was damaged. I downloaded it several times and still the same. Is anyone else getting this? Can someone send me the file? Quote
RedMax1 Posted June 5, 2004 Posted June 5, 2004 Here is the file. Hope this works for you. yf_19.zip Quote
xMaDxPeNgUiNx Posted June 5, 2004 Posted June 5, 2004 Thanks RedMax, but the file still does not work. Maybe its on my end. Hmm... Well, will try again later. Thanks again. Quote
Wesker99 Posted June 6, 2004 Posted June 6, 2004 You get an error when you unzip the archive? Or when you actually try to fly the plane? Quote
Chronocidal Posted June 24, 2004 Author Posted June 24, 2004 Heheh.. Thanks, you saved me the trouble of looking for this topic again. Well, the good news is I'm back home again, and all set to finish this thing finally.. I'm backing up files on cds today, tomorrow I'll be all set to make a permanent cockpit for the YF-19. Dunno how long it will take me, but it shouldn't be too long. Quote
Boxer Posted June 24, 2004 Posted June 24, 2004 For too long has FS2002 been sitting on my desktop, begging the presence of these fantastic jets.... What's the first thing you're going to do when you get the completed model? Me? I think Mach1 over the bay area sounds fine... Quote
Chronocidal Posted June 25, 2004 Author Posted June 25, 2004 Eh, mach 1 nothing.. this thing'll do mach 3 at least... I've buzzed LAX sooooo many times in this thing testing it. Quote
Valkyrie Nut Posted June 25, 2004 Posted June 25, 2004 Highly anticipating the finished product Chrono Quote
Gammera Posted June 30, 2004 Posted June 30, 2004 In fs2004 it actually does about mach 4.5 at 100,000 ft Quote
RedMax1 Posted June 30, 2004 Posted June 30, 2004 Yep, that sounds about right for FS2004. I did it the other day. However, I could never get the thing to slow down after decending to about 3000ft Quote
Gammera Posted July 1, 2004 Posted July 1, 2004 I had to cut the fuel to the engines to slow down, and at that speed its a real bitch to get control if you roll it!! Quote
Chronocidal Posted July 19, 2004 Author Posted July 19, 2004 Sorry for the lack of replies, I've been testing a YF-21, and I've pretty much remapped the entire YF-19 in the past few days. it now uses nearly twice as many textures, but you can put text on it now, and it won't be backwards on the other side of the plane. I added separate mapping areas for a lot of things like the insides of the tails, fins, and undersides of the canards, and doubled up the mapping for the main fuselage, so it can be all decorated now. I also went and added in all the text I couldn't add before, like warning signs, and labels and stuff, basically all the stuff on the decal sheet of the model. So it's much more detailed now, to put it lightly. I'll try to get some pics of it up in the next few days. I've also been tweaking the flight model so it's a little more controllable, I also need to figure out how to fix the stupid overspeed warning, that get's really annoying. For you FS2004 people, I may have a solution for you... I'm planning on buying FS2004 myself, just so I can get the better graphics model it offers, and more complex animations that are possible... I read an article on how to add wing-flexing that bases the amount of flex off of the g-load. It uses XML coding to add special animations that are based off of the data coming out of the game. That might be just the trick I need to animate the weird wing-reshaping stuff the YF-21 is capable of. But anyway, I'll make sure to make a 2004 compatible -19 for you. I think it has something to do with the flaps not working right, but I won't know till I get the program myself. Quote
Valkyrie Nut Posted July 19, 2004 Posted July 19, 2004 (edited) You sure are working hard Chronocidal. Hope to see the pics soon Edited July 19, 2004 by Valkyrie Nut Quote
Wesker99 Posted July 19, 2004 Posted July 19, 2004 Weeeeeeee! /me is still quivering in anticipation Quote
RedMax1 Posted July 20, 2004 Posted July 20, 2004 Sounds great. I can't wait to see what you've put together...... BTW, I did finally get the flaps to work in FS 2004. It was a simple change in the aircraft.cfg file. Just change the "system_type" on all the flap sections from 1 to 0 in the CFG file. Quote
Chronocidal Posted July 20, 2004 Author Posted July 20, 2004 K, here we go, a few shots of the new textures. Quote
Chronocidal Posted July 20, 2004 Author Posted July 20, 2004 And, just for fun, here's a preview of the next one. Quote
Valkyrie Nut Posted July 20, 2004 Posted July 20, 2004 That looks sweet You will still be doing in it's original beige colour in addition to the white look you've done won't ya? Quote
Boxer Posted July 21, 2004 Posted July 21, 2004 Then comes the obvious question: Where can we get it and when? (Both the shiny liny VF-19 and the -22 'prototype') Quote
Terpfen Posted July 21, 2004 Posted July 21, 2004 Very, very nice... I might just have to buy FS2004 for these planes. These DO work in FS2004, right? A suggestion: tweak the skins so that the colors are less anime-style, and more realistic. I'd love to fly a VF-22S, but it would help so much more if it looked as if it fit in with the landscape, you know? Quote
Wesker99 Posted July 21, 2004 Posted July 21, 2004 !!!! Thats amazing stuff. Really great work! Quote
Chronocidal Posted July 21, 2004 Author Posted July 21, 2004 LOL.. Don't worry, that YF-21 doesn't even have textures yet.. it just has single colors aplied for testing. Now, I don't know about anime style though.. There really aren't enough panel lines ON these planes to make them look real. They're probably going to look slightly cartoony, no matter how I do the textures. It's also because of the markings. Once I do a dull camo scheme, it'll probably look much more realistic. But in any case, I'm planning to make the YF-21 textures look pretty much like the YF-19's in terms of style, although I may add more varied shades of blue to look more real. Hope that's not too anime-ish for you. I add some more panel lines to the textures, but I'll have to make up most of the paneling. These things are so smooth, it's like they're organically grown. Btw, I can do a beige YF-19, it's a simple color change. I'll include it as a marking set when I finish up the whole model. Now that I've made the model two-sided, I need to remake all my textures. Quote
Terpfen Posted July 21, 2004 Posted July 21, 2004 Well, it's not selecting blue, red, and white that says "anime" to me... it's more due to the starkness of those colors. Like on that YF-21 screenshot... if that were a more grayish blue, or merely not so bright, it would be just fine. If you can't visualize what I mean... click here. Quote
Chronocidal Posted July 21, 2004 Author Posted July 21, 2004 Well, the colors are supposed to be very bright.. it's a demonstrator craft after all, and they're usually very glossy and bright. But again, I haven't done any textures, so it'll look very different from that, with shaded panel lines, etc. I just haven't been able to draw them yet. Quote
Terpfen Posted July 21, 2004 Posted July 21, 2004 Demonstrators can be any number of colors. For example, the YF-22 and YF-23 (real-life planes) were given low-visibility schemes. The second YF-23 produced for further testing was painted dirty black. As for the VF-22S... well, that's a production craft, so you can safely dull it. Just my two cents... I apologize if I'm coming across as demanding here. Quote
Seph1roT Posted July 21, 2004 Posted July 21, 2004 (edited) A suggestion: tweak the skins so that the colors are less anime-style, and more realistic. I'd love to fly a VF-22S, but it would help so much more if it looked as if it fit in with the landscape, you know? Agreed the white and blue colors are too much strong and the YF 19 seems an artifact placed in the screen and doesn't blend in it . I think Terpfen was trying to say this when he said "anime-style" . But this is a simple problem quite easy to work around . @Chrono Your YF-19 is like this one ; Great 3d YF-19 BUT even a child can say .. what's that freaking thing ? If u see the 2nd YF-19 the white it's a little bit different , not a pure white but it's quite gray , so the plane blends perfectly in the airport scenario . U just need pastel colors not stong ones in your YF-19 Palette . Btw Chrono your work is simply astonishing . Never thought our precious YF-19 could ever fly in a sim Can't wait the final YF-19 /Me mumbling around .... @Chrono if we need an YF-19 control panel for FS2002/2004 I can do something just let me know Cya But again, I haven't done any textures, so it'll look very different from that, with shaded panel lines, etc. I just haven't been able to draw them yet. Opsssssss While I was typing my reply u said that My own fault Sry Chrono Edited July 21, 2004 by Seph1roT Quote
Chronocidal Posted July 21, 2004 Author Posted July 21, 2004 LOL.. S'okay... The YF-19 will probably get darker, especially when I make the beige version. I probably just need to weather it a little more. Right now, it's got that factory fresh look that only lasts about an hour before dirt starts to collect. Quote
Terpfen Posted July 22, 2004 Posted July 22, 2004 Seph1roT made my point perfectly. Thank you. Looking forward to new skins. Now I just need to get FS2004... Quote
akt_m Posted July 22, 2004 Posted July 22, 2004 wow very nice yf-19 but i dont have fs2004, any chance to see it flying in CFS3? Quote
Terpfen Posted July 22, 2004 Posted July 22, 2004 About FS2004... Circuit City (and circuitcity.com) is offering the game for $20, with a $20 rebate included. Read: the game is free. Unless your PC sucks, there's no real reason not to grab a copy. I plan to in the morning, along with a joystick (Saitek Cyborg!) Quote
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