David Hingtgen Posted October 12, 2004 Posted October 12, 2004 I was just thinking, a perfect way that we wouldn't "mind" wingmen so much: If we get credit for their kills. Or partial credit. Or if unlocking new planes can also count kills/exp from your other squadron members. Think how awesome this would be: You fly an F-14A, and work towards getting the F-14B. You assign your wingmen to fly F-15C's, and their kills count towards unlocking the F-15E! That'd be great. Just make wingmen kills worth less than your own, to encourage unlocking planes "yourself". Quote
David Hingtgen Posted October 13, 2004 Posted October 13, 2004 Will have a post later once a certain site is working again, but in the mean time I thought of something: AC always has "hidden" planes in missions---like the SR-71 and XB-70 which are worth BIG points if you can find and shoot them down in AC4. Any ideas/wants for this kind of stuff in AC5? Cool "what-if" XB-70 schemes: http://www.jsfedwards.com/b70.html Quote
Shin Densetsu Kai 7.0 Posted October 13, 2004 Posted October 13, 2004 Hmm. High value targets I'd want to shoot down are a modified concord(fake), XB-70 prototypes, and the X-15(would have to kill with EXACT precise timing an precision) Quote
Druna Skass Posted October 13, 2004 Posted October 13, 2004 I'd like to see a mission where one option is that you can take one of those anti-satelite missiles the F-15 had and take out a key Yuke satelite. Quote
David Hingtgen Posted October 13, 2004 Posted October 13, 2004 (edited) Hopefully they'll let us fly higher this time! Need 80,000ft for an anti-satellite shot. Anyways---one of the disappointments for me in AC4 was the lack of "normal" Flankers. Yes, most games have too many, but AC4 had only the most advanced, not-in-service-and-might-never-be-in-service Super Flanker prototypes, etc. Su-27 would have been welcome, as would the Su-33. Su-32/34 have good export chances, and the 30MKK and 30MKI are in service. So anyways---what Flankers in what schemes do you want in the game? IMHO, one of the all-time coolest camo schemes period, is the Ukranian splinter camo which is slowly being applied to their Flanker squadrons. It fades rather quickly, so this one looks much more "rich" than the usual in-service ones. Amazing that this is "everyday" camo. Edited October 13, 2004 by David Hingtgen Quote
David Hingtgen Posted October 13, 2004 Posted October 13, 2004 And I've just been waiting a long time to post this somewhere on MW.com, and this is a good enough chance. Late in the game, my 4-plane squadron (with me at the lead) will probably look something like this: (God I wish I could see a Russian airshow someday) Quote
mikeszekely Posted October 13, 2004 Author Posted October 13, 2004 Not a big deal, since it doesn't change the ship date, but Ace Combat 5 officially went gold. For those not in the know, when a game "goes gold," it means that it's 100% complete, and the masters are shipped to the factory for pressing. I guess the masters used to be gold discs, although I understand that today the masters are usually digital tapes. Quote
Druna Skass Posted October 13, 2004 Posted October 13, 2004 So anyways---what Flankers in what schemes do you want in the game? I was always partial to the 2nd paint job AC4 had for the Su-35. Quote
hellohikaru Posted October 13, 2004 Posted October 13, 2004 I hope i am not hijacking this thread. Here are some Flanker schemes...still missing the Syrian and Malaysian Flankers. No 2 seaters yet either. http://geocities.yahoo.com.br/alvmaia/Mig/ Quote
Druna Skass Posted October 15, 2004 Posted October 15, 2004 About the X-02, I'm starting to think the other two colors are time released, since I just got the black on unlocked and I haven't played through Expert mode yet. I noticed it was unlocked while I was half way through Hard mode. Quote
David Hingtgen Posted October 15, 2004 Posted October 15, 2004 Coota---whichever pic you're referring to, is real. Few things I hate more than "fake" planes. And whichever one you're referring to, I have a few more. Quote
Coota0 Posted October 15, 2004 Posted October 15, 2004 I was referring to the one with the S-37. Didn't know there wer many flights of the S-37 especially not in formation with other Sukois. Quote
David Hingtgen Posted October 15, 2004 Posted October 15, 2004 Gotta go to Russia to see the S-37 fly... Quote
Vostok 7 Posted October 16, 2004 Posted October 16, 2004 Mmmmmm Berkut. I love that thing. Vostok 7 Quote
David Hingtgen Posted October 18, 2004 Posted October 18, 2004 I doubt there's going to be anything much to talk about in the next few days until it comes out, but I would like to say this: Yes, Japan gets it a few days before the US, and there'll probably be stuff posted at many message boards. So please don't post here any plot spoiler-ish stuff you may find out, we'll all find out soon enough anyways. Quote
Druna Skass Posted October 18, 2004 Posted October 18, 2004 So please don't post here any plot spoiler-ish stuff you may find out, Hey David, I heard this from Japanese guy who has it, that your guy Blaze is a clone of Mobius 1!!! Just messing... I've been hanging around the DESTINY thread too long... Quote
Shin Densetsu Kai 7.0 Posted October 18, 2004 Posted October 18, 2004 THe strategy guide(USA version) is supposed to be out either now or this week. HEH can you guys believe I had a dream I was playing it and unlike the demo, they got the F-14s wing sweep all wrong! I remember in my dream mumbling "wtf"? And then I awoke realizing it was just a dream lol. Anyone who beats it please just state whether the secret planes look bette than the X-02 or XFA-27/ Quote
bandit29 Posted October 18, 2004 Posted October 18, 2004 Some more pics http://www.the-magicbox.com/0410/game041017b.shtml review scores Ace Combat 5: The Unsung War (PS2, Namco) - 9, 8, 8, 9 - (34 / 40) Maybe I'll pick this up. I haven't played an Ace Combat game since the third one lol Quote
Hikuro Posted October 18, 2004 Posted October 18, 2004 I personally had no problems with the 4th story, was fine in my opinion. But now we got exactly 1 week till the release and I can already just picture going Max Jenius style on this game 0_o. Quote
mikeszekely Posted October 18, 2004 Author Posted October 18, 2004 I personally had no problems with the 4th story, was fine in my opinion. But now we got exactly 1 week till the release and I can already just picture going Max Jenius style on this game 0_o. It SHIPS exactly one week from today. Unless you live in California, that generally means it won't be in stores until a week from tomorrow... that is, not until Tuesday 10-26. Most games aren't street dated the way movies are. Quote
Hikuro Posted October 18, 2004 Posted October 18, 2004 Haven't had a problem getting them on the promised day at all. Unless it was Invasion.....had to get the stupid thing in PS2 format....gah! Anyone catch the signment in XPlay with the guy who brought in his racing SIM that cost him 30 grand to build? Now imagine one of those for Ace Combat 0_o oooooohhhhhhhhhhhhhh I feel all warm and fuzzy already. Quote
Shin Densetsu Kai 7.0 Posted October 18, 2004 Posted October 18, 2004 THis is potentially dissapointing news for some but over @gamefaqs, people are saying namco has a new press release stating "blurry" from ppuddle of mud is the OFFICIAL song of the game. Not sure if this will piss off anyone but it sure pisses me off. \OH well, as long as most of the soundtrack resembles the good songs from AC2/4 I will be alright. BTW magicbox usuall gives 6/7's so an 8/9 is GOOD! Quote
bandit29 Posted October 18, 2004 Posted October 18, 2004 (edited) Ya its up at gamespot http://www.gamespot.com/news/2004/10/18/news_6110753.html Its probably(and hopefully) just played during the game opening. Puddle of Mudd sucks. Gimme some Slayer or Pantera lol. EDIT I can't read lol The multiplatinum rock group's hit song "Blurry" will appear in the opening trailer and in several other segments of the dogfighting game, which ships to retail on October 25 and some Namco corporate BS. I wonder if this song will be in the Japanese version. Interestingly enough, “the Ace Combat 5 development team had this song in mind when creating the game,” said Yoshi Niki, business unit director at Namco Hometek. Edited October 18, 2004 by dejr8bud Quote
David Hingtgen Posted October 18, 2004 Posted October 18, 2004 Remember, AC4's "official" song only plays if you let the ending credits go. I hadn't actually WON the game for so long I forgot it had one... Same for Castlevania SOTN. Heck, most Final Fantasy games are like that now. Usually the entire rest of the soundtrack is quite different. The AC5 demo had very AC4-esque music, (could be placeholder music), and that's what I expect. I expect the talked-about AC2-esque music to be in Arcade mode. Quote
Hikuro Posted October 18, 2004 Posted October 18, 2004 The ending theme to AC4 wasn't bad, but when ever I don't like the track to a game, I turn the music off and play my own poo Quote
Coota0 Posted October 19, 2004 Posted October 19, 2004 Anybody else seen the commercial yet? Tomcats chasing down an F-4 Quote
Shin Densetsu Kai 7.0 Posted October 19, 2004 Posted October 19, 2004 accoprding to one of the dudes@neoseeker, AC5 @ a japan psx site has NEW pics or video of a VF-103 F-14 with...... Laser Guided Bombs!! LGB'S!!!!! KNowing that the tomcat can be upgraded to B and D models, this is exciting since..... WE FINALLY GET A BOMBCAT!!!! WITH LASER GUIDED BOMBS INSTEAD OF IRON BOMBS!! HELL YES!! Quote
hellohikaru Posted October 19, 2004 Posted October 19, 2004 The Laser-guided bombs they just are lock-on and release type weapons like the JDAM in AC4 ? Quote
David Hingtgen Posted October 19, 2004 Posted October 19, 2004 (edited) I don't recall JDAM's in AC4. Though of course, I never used the higher-end planes to bomb. Nothing else to do at the moment, will go look. ::this space reserved for editing:: Whoops, F-22 has JDAM's. Fooled by the color. (JDAM's have a very distinctive look due to the jacket--being a solid color messes that up in AC4) Laser-guided bombs are not "drop and forget". If accurate, they should be much like the Sparrow--gotta keep the marker in the circle. (Unless you've got an F-111, which can pretty self-designate at any angle) F-117 in AC4 has Paveways, but I didn't try them out while I was checking weapons. JDAM's generally are programmed with their targets before the plane takes off. In the future they'll probably be linked to either the plane's radar or AWACS or something to allow re-targeting, but at the moment you can't say, find a tank and drop a JDAM on it right then and there. PS--I figured there'd be a Bombcat or at least a weapons upgrade, since otherwise there's no point in having the B and the D as separate planes. (Heck, there's not much real-life difference nowadays, comparing a LANTIRN F-14B Upgrade and a D) If they really love us, they'll let us load HARM's and AMRAAM's on them. F-14: can and has carried most anything, certified for very few... Edited October 19, 2004 by David Hingtgen Quote
hellohikaru Posted October 19, 2004 Posted October 19, 2004 Guys Did the A-10's gun feel significantly more powerful in the last AC4 or maybe they will model the difference in Ac5 ? Btw i though the F-14B has the older AWG-9 radar. So maybe the F-14D can lock-on faster, engage more targets and fire AMRAAMs(in the game at least ) Quote
Shin Densetsu Kai 7.0 Posted October 19, 2004 Posted October 19, 2004 It would be cool if the D could use its IRST but I doubt it will in AC5, NO the gun in A-10 in AC4 was not modeled correctly. It was just like any other gun in the game. AFDS might have modeled it correctly but I have yet to use the A-10 in that game. I also dislike how you could get teh A-10 supersonicc in AC4...hopefully it has its retribution in AC5. BTW a new commercial is suppposedly on to. Quote
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