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ThreeZero ROBOTECH (Macross) Toys


kyekye

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26 minutes ago, grundee said:

Finally got to the checkout page but, uh no.

Guessing it sold out?

edit: Oh, looks like I got one after all (at the normal price)

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Maybe it's an error? 1340 is for HKD. Not USD. Hope you're not paying that amount in USD. :spiteful:

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1 minute ago, no3Ljm said:

Maybe it's an error? 1340 is for HKD. Not USD. Hope you're not paying that amount in USD. :spiteful:

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Yeah, it was just a pricing error I found funny while refreshing the page trying to check out, I think the site was still recovering from crashing.  I removed it from my cart and added it back and it was the correct USD 169.99 and that's the amount on the email receipt.

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On 9/28/2024 at 5:37 PM, lmtsuper said:

One of the wing is crooked a bit. Is this a common issue, or just I got a bad one?

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Mine had the same thing, but not that bad. I tried bending it straight lightly but didn't do anything. Hopefully it gets fixed in future releases.

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1 hour ago, jenius said:

I kept refreshing until I could buy one. Seems like we had lots of success for only 30 being available.

Blocking Japan was probably a big factor to it. Plus we're not exactly as big of a community as the Gundam and Transformers fanbase.

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Received my -1J last night from BBTS, and I’m pretty darned impressed. There are some small things that I don’t like, such as the chunky stand, landing gear color, floppy rudders, and the minor annoyance of the pilot hands not being on the cockpit control column.  But all in all, this thing is fantastic! It definitely has a hefty, quality, feel to it and I’m digging the clear parts also. Very happy with this purchase.

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10 minutes ago, PNW_Sweetie said:

Received my -1J last night from BBTS, and I’m pretty darned impressed. There are some small things that I don’t like, such as the chunky stand, landing gear color, floppy rudders, and the minor annoyance of the pilot hands not being on the cockpit control column.  But all in all, this thing is fantastic! It definitely has a hefty, quality, feel to it and I’m digging the clear parts also. Very happy with this purchase.

Is it safe to assume that you don't own any DX Valks esp the VF-1's? ;) 

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1 hour ago, Radioguy said:

So, 30 Weathered were available for the 3Z site, but how many will be available through retailers?

They said they're making 2000 units, but I don't think anyone knows how many are still left after the event sales they've already done.
 

https://www.threezerohk.com/the-limited-edition-robo-dou-robotech-vf-1j-veritech-rick-hunter-weathered-edition-with-a-worldwide-limit-of-2000-units-will-make-its-appearance-this-summer-with-a-battle-worn-appearance-inspired-b/

Edited by grundee
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6 hours ago, no3Ljm said:

Is it safe to assume that you don't own any DX Valks esp the VF-1's? ;) 

I have the -1D, -1S, and GBP DX’s. Beautiful pieces for sure. 

Edited by PNW_Sweetie
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1 hour ago, PNW_Sweetie said:

I have the -1D, -1S, and GBP DX’s. Beautiful pieces for sure. 

Nice. I only asked because the things you pointed out earlier on regarding the ThreeZero VF-1J's, it's also the same issue with the DX VF-1's -- Chunky Stand, Floppy Rudders, Ugly Landing Gear color. :rolleyes:

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Never had too much of an issue with the tails on either the DX or ThreeZero versions, but the gear are an ever-present point of silliness. :p 

Biggest issues I have with the ThreeZero are just that the arms sag so low in fighter that they plant the gunpod on the ground, and that it doesn't have any transforming hands that can hold the gunpod, which is something even the HMR VF-1s have.  The amount of paint and panel lining is a "concern," but I won't say it doesn't look good.

It's just in this weird middle category right between all of the other releases.

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On 10/11/2024 at 8:35 PM, Chronocidal said:

Never had too much of an issue with the tails on either the DX or ThreeZero versions, but the gear are an ever-present point of silliness. :p 

Biggest issues I have with the ThreeZero are just that the arms sag so low in fighter that they plant the gunpod on the ground, and that it doesn't have any transforming hands that can hold the gunpod, which is something even the HMR VF-1s have.  The amount of paint and panel lining is a "concern," but I won't say it doesn't look good.

It's just in this weird middle category right between all of the other releases.

I recently purchased one out of sheer boredom since my flight was delayed home. I do have to agree with you on the thought of this as being somewhere in the middle. The fit and finish is actually satisfying. The design choices however have me a bit withdrawn. The weirdest designs are the front landing gear assist panel and those ugly ankle panels.

All the paint on this is a nice touch, but those hideous painted panel lines, yuk. The heft gives it a nice feel as does the smooth articulation. But I will say the ankles seem as if they will give out quick after standing in Battroid (Robotech) mode for some time.

Here if the VF-1J fighter with Optimus Prime standing in as the Macross.😅

image.jpeg.5b911d7f910b5d888a32844c1e34f65c.jpeg

 

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On 10/20/2024 at 10:41 AM, nightmareB4macross said:

I recently purchased one out of sheer boredom since my flight was delayed home. I do have to agree with you on the thought of this as being somewhere in the middle. The fit and finish is actually satisfying. The design choices however have me a bit withdrawn. The weirdest designs are the front landing gear assist panel and those ugly ankle panels.

All the paint on this is a nice touch, but those hideous painted panel lines, yuk. The heft gives it a nice feel as does the smooth articulation. But I will say the ankles seem as if they will give out quick after standing in Battroid (Robotech) mode for some time.

Here if the VF-1J fighter with Optimus Prime standing in as the Macross.😅

image.jpeg.5b911d7f910b5d888a32844c1e34f65c.jpeg

 

 

That is one big Prime! :good:
I'm guessing it's the one by Lewin. Was so tempted by it at one time.

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The fact there's no paint loss, especially on the red areas, undermines the weathering for me. Applying a wash as dirt is fine, but seeing everything is an additional layer on top of the original paint application makes it boring to me.

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ThreeZero VF-1J 'Hikaru' Weathered Edition...

Feels the same to me as the 'regular' release....besides the 'weathering' ThreeZero also created a special box for it...looks good....I am glad I ordered a weathered VF-1J from them...

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Edited by jvmacross
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Interesting.. it does look funny without any of the red striping or other markings worn away, but judging by how mine arrived, it might not be hard to damage them yourself if you really want. :p

On that note though, ThreeZero came through on my scratched up wing.  Replacement came in a bubble-wrapped ziplock baggie in a cardboard envelope, and in perfect shape.

Might be a while before I install it though, I've got the figure in a nice pose, and don't feel like taking it apart to swap it out at the moment. :lol: 

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The normal 1J arrived.

Gotta say receiving it this many months after release somehow cooled off my mix of curiosity & tampered excitement for it, so I let it sit in the shipping package for a couple days before unboxing.

I've only messed with in Battroid so far, & it did take quite some time to see how it stacks up in this mode against the established competitors. Seeing & reading all the reviews so far gave me a very good idea of what to expect, but time and again as always, there's nothing like having it in-hand.

Lifting it out of the blister, this thing has some serious heft. I didn't calculate, but I bet this 1J is proportionately heavier than the DX. Coupled with the excellent paint finish throughout, I can see how on just the initial qualitative feel of this toy feel alone it is so much more impressive than others of its size - namely the Yamcadia & definitely over the KCs.

I won't really go into what others have already said, which for the most part I agree with, but mostly noting what stands out to me or stuff that are outside expectations.

Firstly, the built is pretty solid, the joints of key limbs are sufficiently tight and move pretty fluidly throughout their movement range,that feels more like a DX. It doesn't feel at all fragile while testing the articulation and putting it through various poses.

What I really like is how the waist twist is so much more accessible than the DX (which I never bothered to use). Although this feature was figured out quite some time ago when ThreeZero first unveiled the 3D animation footage, it's still pretty satisfying to see this ingenious design in action. 

I also like how the hands are on a dumbbell peg system, with the balls going into both the hands and the wrist. This allow a greater range of motion for the hands to get more expressive poses. I think this has been done on other action figures before, but it is the first time for a valk, and done well in my opinion. I do remember another toy I have having this system (can't remember which though), but it was fiddly because every time I try to pop off the hands, the whole peg came off at the wrist instead at one end and then I have to subsequently try to wrangle the hands off the other end of peg. No such shenanigans here with this toy, so ThreeZero definitely got the tolerances right with the appropriate tightness on both ends of the dumbbell peg. It's little details like this that endears.

We know that the knees and ankles are on slider extensions that are activated using the hidden buttons. What I think hasn't been covered sufficiently is that the sliders actually have 2-click positions - half and fully extended. Due to the way the mechanism works, we by default will always pull them out to fully extend, but if we slowly push the knees or ankles back in while releasing the button, the middle position will click in place.

On the ankles, half extension to me look best for normal A-stance poses. What is surprising, is that the ankles are not on ball joints as with virtually all other modern VF-1 toys. Though the feet obviously open/close plus move back and forth, the ankles are on sideway rockers only. So even though there's that nice movable inner flap to allow more sideways movement of the ankle, the lack of ankle twist point limits the fine tuning needed for the more dynamic poses, so the twist is quite sorely missed. Thus, a step forward on the ankle flaps but a step back on the ankle articulation.

The knees also proved to be an eccentricity in design and turned out to be a bit of bugbear for me. For the HMRs, Yamcadias & DX-es, we are used to twisting the knee at will and the kneecap if in closed position automatically adjusts out of the way. On the ThreeZero, the kneecap in closed position physically blocks the knee from twisting, so we have to first open the kneecap. Even after opening that, the knee still won't twist and will only do so after the knee is also extended. Visually there doesn't appear to be anything blocking the knee twist in an un-extended position, but it looks to be that just a 10-20% extension of the knee finally allows the twist. This is definitely a bizarre design, complicates stuff more than necessary, introduces stress point when handling this area, and having the knee extended with kneecaps opened for twist do break the sculpt in certain ways depending on the pose to be achieved. ThreeZero reinventing this area that doesn't need reinventing really does make me realise how much I've taken for granted some of the established designs of the other erstwhile mentioned brands.

If we extend both ankles and knees halfway as what ThreeZero probably intended, it stands about the same height as the Yamcadia. It absolutely does not feel smaller than the latter; any differences in dimensions in Battroid is really down to sculpt differences than outright scaling and I'll be perfectly happy to mix in ThreeZero's among the Yamcadia 1/60's for display. So far, the positives quite outweigh the negatives in Battroid.

Pic to end this post:


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Edited by MKT
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The head really doesn't bug me.  What I find funny is that it actually does a better job of streamlining fighter mode than either Yamato or Banadai, since it's big enough to pretty much cover the shoulders from the front.

Just funny to me, since fighter is probably this one's "worst" mode.  Not that it's even particularly bad, it's just that the innovations ThreeZero made all benefit the other modes more, and the arms are just too big for a streamlined fighter.

It's definitely in its own category compared with the other options, and feels much less like a toy, and more like a display piece, mostly due to the overall paint, rather than the bare plastic both Bandai and Yamato/Arcadia use.  It's interesting to transform and pose, but all of that paint is definitely telling me to pose it, and leave it alone.

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