Ryuune Posted January 20, 2004 Posted January 20, 2004 Hi, I'm pretty new to this forum. I've a few questions that maybe some of you may answer, dunno if they have been asked before, but I do searched in the forum for them. I'm currently working on a Macross total conversion for a space sim game, and i want to make it as cose as possible to the real thing (not like PSX games where you have 900 or so missiles), so i have a few things i need to know: 1- What is the exact micromissile payload for a FAST pack? I think it's something like 20 or so missiles for each booster, but i need the exact number; also are those missiles any different from those mounted in hardpoints pods? 2- About the GPB-1: any info about his weapons? 56 Grenade chrusher micromissiles (they look like normal micromissiles in the anime), 6 hand grenades (hand? do it need to lauch them by hand???), 18 crusher armor piercing missiles? 3- How many missiles can a Gnerl fighter pod carry? 4- Are the zent and melt gunboat's main gun as powerful as the one mounted on the Macross? Or are they somewhat weaker? 5- What is the best enemy mecha between Glaug and Queadluun-Rau? It seem the Queadl is stronger, but I think it's because of Millia, but the mech itself is assigned even to grunt meltrandi soldier, while the Glaug is an ace-only mech.... 6- Are those 8 huge beam cannon turrets on the Macross functional? I'm pretty sure i've NEVER seen them used in the series and in the movie... also goes for the 4 large rail guns on the shoulders, never seen them used too. Maybe the UN spacy was unable to repair them after the ass-1 crash (look at how they repaired the anti-grav generators...)? 7- Is the VE-1 completely unarmed? I know it can't carry a gunpod, but what about wing hardpoints? (in Macross VO game it WAS armed, but it did seemed strange to me)
GRAND CANNON Posted January 20, 2004 Posted January 20, 2004 You can check out the following for starters: Nanashi's Information Group and Macross Compendium These should help a bunch!!
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