Sturmvogel Posted April 29, 2015 Posted April 29, 2015 For the VF-1, make the color gray (or maybe off-white, like in the Yamato days). At least don't make them pinkish. Lower the price. Diecast shoulders and hip joints in the VF-1 would be nice. Quote
no3Ljm Posted April 29, 2015 Posted April 29, 2015 Diecast shoulders and hip joints will not help 'lower the price'. But I'm in if ever they improve their VF-1's with diecast shoulders. Hips are already in diecast, correct? Quote
NightCastle Posted April 29, 2015 Posted April 29, 2015 Hah! Yeah thats true. Was messing around on my phone again. Michael "Lens Flare" Bay. Or maybe I'm confusing that with JJ Abram's Star Trek. But the Star Wars trailer teaser looks promising! Either would do in a pinch. I agree about the Star Wars trailer. Quote
Mog Posted April 29, 2015 Posted April 29, 2015 Improvements? I'd like a 1/3000 scale TV-STYLE SDF-1 to display next to them! Quote
Guest davidwhangchoi Posted April 29, 2015 Posted April 29, 2015 improvements i would recommend: higher prices and lower print runs. Quote
NightCastle Posted April 29, 2015 Posted April 29, 2015 improvements i would recommend: higher prices and lower print runs. Don't forget that another improvement would be millisecond purchase windows. This 1 second purchase window is way too long. Quote
Guest davidwhangchoi Posted April 29, 2015 Posted April 29, 2015 Don't forget that another improvement would be millisecond purchase windows. This 1 second purchase window is way too long. +1 Quote
Xigfrid Posted April 29, 2015 Posted April 29, 2015 Don't forget that another improvement would be millisecond purchase windows. This 1 second purchase window is way too long. Please, don't mistake Arcadia for Bandai! The 3 months pre-oder window is the reason why I will support Arcadia and not Bandai, even if the price is higher Quote
no3Ljm Posted April 29, 2015 Posted April 29, 2015 Please, don't mistake Arcadia for Bandai! The 3 months pre-oder window is the reason why I will support Arcadia and not Bandai, even if the price is higher +1 Quote
sreichma Posted April 30, 2015 Posted April 30, 2015 (edited) VF-1 Ab crunch articulation, every yamato vf-1 looks like someone who just had back surgery trying to make a pose. Increased Tampo Find a better solution to the backpack clip rather than the lumpy latch that sticks up in gerwalk, never been a fan. Ankle articulation The arms need to extend like the dx to allow the arms to cross the chest naturally, they did it with the legs, they should do it with the arms. Arms need to go full horizontal in articulation, almost there but off enough that all of our poses for the vf-1 look the same. Go to the anime accurate gun clip on the right arm and eliminate the dual notches in both arms. Every release should come with a display stand, at this stage in the game its bs to break up a critical accessory. Even with those above, I went through my dx phase and have come back to reality, the yamato arcadia is still the hands down piece to own. Edited April 30, 2015 by sreichma Quote
NightCastle Posted April 30, 2015 Posted April 30, 2015 Please, don't mistake Arcadia for Bandai! The 3 months pre-oder window is the reason why I will support Arcadia and not Bandai, even if the price is higher I understand your sentiment. However, my comment was in jest. In case you didn't realize it. Quote
Gakken85 Posted April 30, 2015 Posted April 30, 2015 (edited) More tampo/paint. I'd like a bit more diecast in the feet. Maybe the pull out hips like the VF-0D would be cool. I really don't understand how they could make a VF-1 have an ab crunch... it never like happened in the show. A nosecone is a nosecone. I could see a waist swivel, where the nosecone rotates above the legs, but that would unlock the back section. Edited April 30, 2015 by Gakken85 Quote
xrentonx Posted May 1, 2015 Posted May 1, 2015 I could've sworn the chest plate and nose buckles (same motion as an ab crunch) when Breetai clobbers Hikaru's 1J with that pipe but I could be wrong. I don't deny it could work at 1/1 scale but it was a lot of anime magic in the show. The Valks always had human-like movements anyway. It would take some engineering to implement in a toy though. Quote
jenius Posted May 1, 2015 Posted May 1, 2015 The only impediment to an ab crunch is Yamato's way of integrating the canopy shield. Since it's attached to the chest it would create a lot of hurdles. If the shield were instead attached to the canopy then the chest could be angled in a way different from the fuselage. I don't mean to imply it'd be easy but with some more innovating it seems do-able. Also having the legs have a more accurate transformation would enable a better waist. Quote
sreichma Posted May 1, 2015 Posted May 1, 2015 Another example of ab crunches is during the max and miria tv fight, there are plenty of examples in there. If the nose could extend down a bit in battroid to clear the armor shield frim the chest, it could crunch that way. Still a great toy, but the vf-1 is there bread and butter, I don't see them revamping it and investing whem they could just print and sell. Quote
no3Ljm Posted May 1, 2015 Posted May 1, 2015 What are the chances that Arcadia will do the rotating or swivel crotch area for more posability? Would that mean, back to Version 1 crotches? Removing leg parts? IMO, I really don't mind if ever they go back to that method to have more posability but I wish that they still keep the quality and durability of the figure if they will consider that. Though I know a LOT will not agree on that one. Quote
sreichma Posted May 5, 2015 Posted May 5, 2015 Thinking about it, i could see the ab crunch happen very easy at the nose cone before the canopy. (The part from the black line forward to the tip of the nose) A small joint almost like the gerwalk joint would do it. Quote
spanner Posted May 5, 2015 Posted May 5, 2015 Ab crunch function would be good! But would having it compromise the look or existing functionality of the Valk? In that case id happily not have it.. Quote
no3Ljm Posted May 6, 2015 Posted May 6, 2015 Ab Crunch, I think is a possibility if they use the same approach on the Gerwalk joint on the pelvic/thigh area between the canopy and the nosecone section where the black lines reside. The front landing gear resides under the canopy. Under the nosecone is the locking dock for the legs. But keep in mind that if they do the Ab Crunch thing, it means that this is not going to be a Perfect Transformation Valk anymore. It needs to eliminate the swivel metal bar. They're probably going to use the Valk Version 1 legs approach here. If they're going to keep the same legs/thigh/pelvic proportion of the Version 2, without that big looking joint socket of the Version 1, and just plug it in in the nosecone, then I'm good. And for kicks, they could also add the rotating nosecone now here too if they decide to do it. What do you guys think? Quote
EXO Posted May 6, 2015 Posted May 6, 2015 I'm already complaining about my replacement parts... Quote
DarrinG Posted May 6, 2015 Posted May 6, 2015 If Arcadia improved my valk, it would look green -- just like a 1/60 Destroid Spartan. And please include some missile firing, and flame thrower, 'tamashii style' effects . . . thx Quote
Gakken85 Posted May 7, 2015 Posted May 7, 2015 (edited) Still - the main problem is that the back and front are locked together into one big piece to make the chest and stomach. they would have to make it snap pretty high up on the back to avoid problems with it unlock/hitting things. It currently snaps in right where the waist/top of the thigh/legs hits. AND if you do that all that's holding the lower part tight together is the swing bar, which is going to get goofy real fast. Its basically big stick down the middle holding the back/wings to the chest. Just seems really, really hard to do. I don't think it's possible with a swing bar and the back locking mechanism. I guess an ab crunch happened in the show... but it doesn't make any sense haha. The nose cone couldn't bend and then turn back into a fighter. Edited May 7, 2015 by Gakken85 Quote
troyness Posted May 7, 2015 Posted May 7, 2015 Put me down for an ab crunch! ...also for the VF-1 : 1)double jointed knees that can squat + retractable wings. 2)THICKER biceps. 3) OD elbow joints. 4) Partner up with Yeti-stands! Quote
spanner Posted May 7, 2015 Posted May 7, 2015 (edited) Ab Crunch, I think is a possibility if they use the same approach on the Gerwalk joint on the pelvic/thigh area between the canopy and the nosecone section where the black lines reside. The front landing gear resides under the canopy. Under the nosecone is the locking dock for the legs. But keep in mind that if they do the Ab Crunch thing, it means that this is not going to be a Perfect Transformation Valk anymore. It needs to eliminate the swivel metal bar. They're probably going to use the Valk Version 1 legs approach here. If they're going to keep the same legs/thigh/pelvic proportion of the Version 2, without that big looking joint socket of the Version 1, and just plug it in in the nosecone, then I'm good. And for kicks, they could also add the rotating nosecone now here too if they decide to do it. What do you guys think? This is a cool idea no doubt but I had a mess about with one of my VF-1 and I can't see how it would be possible for them to engineer in the ab crunch joint without a significant redesign. The whole leg cross bar and upper torso swing joint would have to become two separate elements entirely. The ab crunch joint could be possible with the earlier v1 VF-1 design as it requires you to physically remove the legs from the upper torso section and re-attach to the nose section allowing them to articulate completely independently. So yeah pass on the ab crunch joint.. besides it looks kinda silly anyways.. And there ain't any chance I'd accept a new designed Valkyrie toy which requires partial dis-assembly for transformation. Edited May 7, 2015 by spanner76 Quote
chyll2 Posted May 7, 2015 Posted May 7, 2015 we need Overtechnology for our toys to make it happen Quote
spanner Posted May 7, 2015 Posted May 7, 2015 we need Overtechnology for our toys to make it happen hehe! indeed we do! can you imagine how amazing the toys would be! Quote
auberondreaming Posted May 7, 2015 Posted May 7, 2015 (edited) I don't see how you could make a hinge in the nosecone area that would be strong enough to maintain a semi crunch for posing and would be invisible in fighter and gerwalk mode. You would also want it to swivel, adding to the complexity. Ok I think I can envision a ratcheting swiveling joint in the nose cone, but that shoots down your less expensive mod . Also, once you crunch, how would you stop the wings from hitting the intakes that create the thighs? Your swivel will also be limited by wings hitting the legs as they rotate if you have any sort of aggressive wide leg stance. Anyway, my update would be a Max and Milia vf-1j reissued in colored plastic instead of paint. Blue and red plastic as the base please with white paint. And I would love for the 1/60's to come with gun pods that have slings. Edited May 7, 2015 by auberondreaming Quote
Garfinkel Posted May 13, 2015 Posted May 13, 2015 Having just transformed my Ivanov and swooshed him around i want. Better locking wings More secure missiles Better shoulders and double jointed elbows Tail fins which lock or at least stay in position the gap in the back solving Less floppy and secure battroid mode Quote
treatment Posted May 13, 2015 Posted May 13, 2015 geezus, you guys. "ab-crunch" is a very bad and very ugly idea for the valkyries. I think revoltech or some other had something that looks like an ab-crunch on their vf-1j or something, and it was so damn fugly. Quote
miriya Posted May 14, 2015 Posted May 14, 2015 I wish they would re-issue the super parts for the V.2 1/60 valks. I never got a chance to get a set at a decent price to go with my 30th anniversary VF-1J. Quote
Old Man Posted May 14, 2015 Posted May 14, 2015 The only impediment to an ab crunch is Yamato's way of integrating the canopy shield. Since it's attached to the chest it would create a lot of hurdles. If the shield were instead attached to the canopy then the chest could be angled in a way different from the fuselage. I don't mean to imply it'd be easy but with some more innovating it seems do-able. Also having the legs have a more accurate transformation would enable a better waist. Yamato's GN-U DOU had this very problem, and even then I thought it was decently executed. It certainly made for some awesome poses. Quote
Froy Posted May 14, 2015 Posted May 14, 2015 Delivery bars for the VF-1. Or at less a detachable swing bar. Quote
Raptor One Posted May 16, 2015 Posted May 16, 2015 For the -19 valks and onwards: -Better ankle joints. -No limiting the thigh joint to less than 90 degree rotation Quote
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