Black Valkyrie Posted January 1, 2004 Posted January 1, 2004 I think these designs including the final boss in the game were predesigns for future Macross projects like Macross-7. IMO sometimes a designer or any other would like to test their designs in other projects before putting it in the final product. I wish that Bandai or Yamato would make toy out of it . This game introduced me to the real Macross from character names and it`s soundtrack 11 years ago after being living in hobotech but even before that I knew there was something wrong with the series <_< . --------------------------------------- Quote
Black Valkyrie Posted January 1, 2004 Posted January 1, 2004 I think these designs including the final boss in the game were predesigns for future Macross projects like Macross-7. IMO sometimes a designer or any other would like to test their designs in other projects before putting it in the final product. I wish that Bandai or Yamato would make toy out of it . This game introduced me to the real Macross from character names and it`s soundtrack 11 years ago after being living in hobotech but even before that I knew there was something wrong with the series <_< . --------------------------------------- Quote
JB0 Posted January 2, 2004 Posted January 2, 2004 Max got gyped in Scarmbled Valkyre. He got stuck with a VF1-SOL-A and it's dinky weapons pack. Millia got the raw power J, and Hikaru got the versatile S. ... I just assume weapons are model-specific. Quote
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