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Posted
On 07/01/2025 at 14:01, The Original Cobywan said:

Não consigo descobrir como fazer o ficheiro ser baixados. Tudo o que recebo é um prompt para instalar o software para sua plataforma.

Não fazer uma passo a passo do processo????

Posted
On 1/7/2025 at 12:01 PM, The Original Cobywan said:

I can't figure out how to get the file to download.  All I get is a prompt to install software for their platform.

Baidu is a cloud service based in China, and requires you to install their client before you can use it (like Dropbox or other similar things).  That said, I just Googled "baidu downloaders" and used one of the online services that came up.  I don't remember which one, but it worked, and then the Blender import tools are part of the archive and you're off to the races.  If that's too much work, check towards the end of that thread I linked before because the owner of the archive posted a ton of links to other archives and what you want might be part of those (mostly Google Drive links) and be easier to get to.  There are a handful of threads in the Fan Works forum with links to stuff like this, so hunt around a bit as well.  For my part, the Macross 30 archive has been the most useful resource, but it all depends on what you're trying to do.

Posted

There is a battle 25 in the other thread I linked to.  It is modular and able to be transformed, though the rigging to do so in an animation would be up to you to create, from what I see.

Posted

Okay, so I've been messing around trying to learn animation for Unity this week, and somehow this happened.  Don't know if it counts as progress, but it feels appropriate somehow.  Happy Friday, and I apologize.  😉 

  • 1 month later...
Posted

Been awhile, so figured I would share a few things I've been working on lately.  Most recent is filling in the Al Shahal map with locations from the show, currently working on the spaceport where Mikimo ditched Mirage.  Not much is shown in the anime, so having to improvise a bit using pieces found here and there across the internet.  Still need to make textures for the buildings and figure out a way to put roads down that doesn't make my GPU explode with too many polygons, but so far so good I think.  I kitbashed some Halo maps to make a train station and some other buildings (the Halo design aesthetic, especially the cities, fits the Macross world aesthetic pretty well, in my opinion, and adds something interesting to explore on a human scale).  Still a ways to go, but I'm liking it so far.

Other thing I've been playing with is to make some Al Shahal specific valkyries.  I've been using the Frontier NUNS 25s I made as placeholders, but those obviously make no sense for the setting.  I dropped in the Al Shahal VF-171s from Delta as the obvious replacement, but found them boring.  Making an Al Shahal NUNS version of the 25 was my next try, but that also makes no sense, since the Brsingr Cluster is generally pretty poor and the local NUNS probably can't afford 25s.  That's when the idea hit me that the NUNS might be poor, but certainly some residents of Al Shahal won't be, since it's apparently a big trading center, and since PMCs are all the rage in Macross I made a private branded version of the 25s as what I'm calling the "Royal Guard" for whatever family this is.  I'm thinking maybe a couple of different liveries (and probably branching out to something other than just 25s) to represent different local families that have their own protection squads.  Anyway, fun to play with and nice to show.  Enjoy, and any feedback, suggestions, or ideas are welcome!

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Posted (edited)

At some point, I thought I was tripping when I thought I saw tan 25s in Delta, but couldn't find them again. I probably mistook some shots of the 17s. But now you've made my delusions real.

And you are going to end up building a whole game of your own at this rate lol

Edited by PointBlankSniper

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