PointBlankSniper Posted September 4, 2024 Posted September 4, 2024 Mirage is much easier on the eyes now 😁 IMO the Roidlings actually look better than Roid's actual unit. The squid head and simpler stripes look more knight-like. The cleaner pattern with those much more realistic Ba wings make the fighter mode look kind of like a regal space shuttle too. It's the Royal NASA shuttle lol. Quote
guyxxed Posted September 4, 2024 Posted September 4, 2024 The Royal Roidling Shuttle, I like it! 😉 I'm with you that the Elvis valk isn't too appealing. When I get a little time I might try a "real" map for a 262, like the 31A colors. Probably will just make it look like a real world Saab, could be interesting to see one without all the bling. I was tempted to try Bogue's red livery, but couldn't get much enthusiasm for it. I like it better than the white and gold, but that wasn't a high bar to clear. 😉 Quote
PointBlankSniper Posted September 4, 2024 Posted September 4, 2024 While I doubt there's a clear canopy in the files, it would be interesting to see you try to paint a glass canopy on if you are going for the full realistic paint job look lol. The official clear canopy looks kind of odd to me tbh. It's all glass and no frame, and lacks a color tint that makes it stand out with the rest of the fancy colors on the plane. Quote
guyxxed Posted September 5, 2024 Posted September 5, 2024 Surprise! The clear canopies ARE actually part of the maps in the game, just not used for the most part (I guess? Never played the game, so don't know if they get used or not). Here's the Roidling with the canopy remapped to the clear version. Quote
PointBlankSniper Posted September 5, 2024 Posted September 5, 2024 Actually surprised! The canopy even has a frame! Ignoring the sensor dots that have always looked weird to me, that brownish smoked glass with gold trim looks amazing on the royal shuttle. Now I wish this canopy was properly depicted in the show. Quote
Neptune_Minowa Posted September 5, 2024 Posted September 5, 2024 the DX toys get clear parts for the Canopy. Quote
PointBlankSniper Posted September 6, 2024 Posted September 6, 2024 Those are the ones I was refering to as the official design with as all glass, no frame, and no colored tint. Think they were in the 1/72 bandai kits too. Quote
guyxxed Posted September 9, 2024 Posted September 9, 2024 I feel like it showed up in the anime somewhere as well, didn't it? I seem to recall someone blowing off the shield and having a transparent canopy for one scene, but maybe I'm making that up. Anyway, here is a very quick try at a "real" 262 in all grey. I had an idea to do full Swedish air force colors, but it turns out that's actually pretty close to the normal Delta Draken colors, so I went with military grey instead and removed some of the sensor ports on the canopy. It could definitely use some panel lines, but those will have to wait until I get more time (and patience to trace all the polygons across the billion and one seams they built into this model, I seriously don't think there's any part of this model that doesn't split apart and move from one mode to the next). Quote
PointBlankSniper Posted September 10, 2024 Posted September 10, 2024 Removing the canopy sensors and painting the other ones in darker colors really gets rid of the barnacle infestation look imo GL doing the panels lines. It looks and sounds like insanity lol, but I'm sure it will make the details pop. Quote
Neptune_Minowa Posted September 10, 2024 Posted September 10, 2024 14 hours ago, PointBlankSniper said: Removing the canopy sensors and painting the other ones in darker colors really gets rid of the barnacle infestation look imo GL doing the panels lines. It looks and sounds like insanity lol, but I'm sure it will make the details pop. I have done some basic Panel lines for the VF-31A Quote
Neptune_Minowa Posted September 10, 2024 Posted September 10, 2024 (edited) VF-31A in a hanger. (Its a WIP so some stuff is scuffed af) Edited September 10, 2024 by Neptune_Minowa Quote
guyxxed Posted September 11, 2024 Posted September 11, 2024 Whoa, that hanger looks great in that render! I'm used to seeing it in the Blender screens, it really pops with the right lighting. If that's a WIP, I'm looking forward to the finished product! I also really like the color scheme on the 31A. The VF-1D was my favorite from the original show, the tan and red scheme just caught my eye and was different than most other plane liveries you see, and this feels a lot like that. Nice work! Quote
PointBlankSniper Posted September 11, 2024 Posted September 11, 2024 Nice trainer colors. Totally forgot about the recessed hangers with glass floors in Delta. Dunno where the scuff is, so it's just immersive and good work in my eyes. Quote
guyxxed Posted November 1, 2024 Posted November 1, 2024 A long period of quiet from me, but progress has been happening. I think I mentioned it somewhere upthread, but one of the goals I have in making these models is to bring them into Unity and build....well, I'm still not sure exactly what, but at the very least I want to be able to walk around in these worlds and interact with this stuff. Maybe someday I'll get to the point of actually being able to climb into a Valkyrie and fly around, but for now I'm still in the baby steps. I've worked with a couple of different environments over the past month, but last night decided to pull the Al Shahal stuff I shared above into a test scene to try a few things out. Still very much Hello World level, but here are a couple of screen shots to give a human level view of some of the same things shown before. Probably only interesting for me, but figured I would share anyway. Quote
PointBlankSniper Posted November 1, 2024 Posted November 1, 2024 That is one fancy "Hello World" lol Quote
guyxxed Posted November 2, 2024 Posted November 2, 2024 It looks both better and worse when you're actually wandering around in it (better in that the lighting came out really nice and the environment is super cool, worse in that I can see up close and personal all the mistakes I made on the models), but fun to see it starting to come together. Lots more to do to make it functional, and I really need to figure out how to make vehicles work because walking the 5 kilometers from the port to the city takes forever. 😉 Quote
Neptune_Minowa Posted November 17, 2024 Posted November 17, 2024 i still exist. i forgor to work on stuff Quote
guyxxed Posted December 4, 2024 Posted December 4, 2024 Ugh. Still here, still prodding away on the Unity project. I've mentioned a few times that I'm not a coding person? Well, I'm proving it with the stuff I'm struggling to kludge together there to make stuff work. Making progress, just slow and somewhat painful. In the meanwhile, just to distract myself and have some fun, was playing with the Macross 30 stuff and just seeing what every texture map looked like. There are some really cool liveries there, along with some very strange ones (assuming those were specials for an idol or a holiday), and I figured I would share some highlights here just to keep the thread alive. I'll start with the VF-0: Quote
Adriano Posted December 4, 2024 Posted December 4, 2024 Você vai disponibilizar estes modelos?! Quote
PointBlankSniper Posted December 5, 2024 Posted December 5, 2024 That is a lot of goodies to feast my eyes on 🥰 Quote
guyxxed Posted December 5, 2024 Posted December 5, 2024 14 hours ago, Adriano said: Você vai disponibilizar estes modelos?! They already are. Link is here: Quote
guyxxed Posted December 5, 2024 Posted December 5, 2024 Something else I noticed that was funny/interesting: All of the models have at least some details in the cockpit, but it's not consistent. The VF-25, for instance, has a very rudimentary cockpit, essentially just a few simple boxes. The VF-0, meanwhile, is quite detailed, with the rear view mirrors and even the control stick! Funniest/strangest, though, was the VF-27, whose cockpit is completely hidden under the opaque cowl, but yet has not just a modeled cockpit, but also someone took the time to textrue a dashboard for it that no one will ever see! I find this wierdly fascinating. 😉 Oh well, enough fooling around. Back to the code trenches! Quote
PointBlankSniper Posted December 5, 2024 Posted December 5, 2024 Devs be trolling hiding things in places you cant see lol Quote
guyxxed Posted December 5, 2024 Posted December 5, 2024 I also picture some poor digital artist toiling away at a tiny desk in the basement to do their research and make all the textures accurate per the show, finally publishing the best mapping they can come up with, trimming here, stretching there, trying to use every pixel as best they can to give every last bit of detail possible, only to get their first beta copy of the game and realize that everything they worked on is invisible. Headdesk commences. 😉 Meanwhile, the VF-25 guy just drew two simple boxes and went for an early lunch. Quote
Adriano Posted December 13, 2024 Posted December 13, 2024 On 04/12/2024 at 13:52, guyxxed said: VF-171: Você disponibiliza os VF-27 e YF-29: VF-171 E as texturas deles. Quote
guyxxed Posted December 16, 2024 Posted December 16, 2024 Yes, everything I posted just above here is part of the Macross 30 archive, I was just fishing through the game assets for interesting schemes. The only things I made myself were on the previous pages (the racing and corporate schemes as well as my original Frontier NUNS version of the 25). Quote
guyxxed Posted January 2 Posted January 2 Happy new year! The slow plod continues. Nothing terribly exciting, though I did manage to create some rough animations in my Unity project so a few things can move around in static loops to help give some sense of life to the settings. Mostly, though, I got the Ykikaze Designer's Note art book a bit ago (I recommend it) and spent the holiday building a model of the TS-X1, which is visually more appealing to me than the 'hero' version of the Mave. The model is still a little rough, but I dropped a flight of them into the scene and have them keeping patrol over Al Shahal, a few freeze frames included here. Sorry for the bad framing, I took the laziest method possible to get screen grabs and didn't take time to set up a proper angle. The shot of the 171s is just for fun (and it looks like I have some texture issues with the decals), another scene I've thrown together with an air base in a random jungle location. Might end up connected to the Al Shahal stuff or might just stay separate, still just playing around while learning Unity. Enjoy! Quote
Adriano Posted January 4 Posted January 4 Como faço para conseguir o 3d e as texturas dos VF-0D, VF-171, YF-27 e YF-29 . Quote
guyxxed Posted January 6 Posted January 6 On 1/4/2025 at 11:39 AM, Adriano said: Como faço para conseguir o 3d e as texturas dos VF-0D, VF-171, YF-27 e YF-29 . They are all at the link here (same as the one I linked to in the other thread above). The entire Macross30 extract can be downloaded from this archive, along with the Blender plugin for importing the models and textures. It takes a little work, but it's all there. https://pan.baidu.com/s/1t52il63SDNmX3q3A49Z5jw DL PASS:ab7i Quote
The Original Cobywan Posted January 7 Posted January 7 On 1/6/2025 at 6:42 AM, guyxxed said: They are all at the link here (same as the one I linked to in the other thread above). The entire Macross30 extract can be downloaded from this archive, along with the Blender plugin for importing the models and textures. It takes a little work, but it's all there. https://pan.baidu.com/s/1t52il63SDNmX3q3A49Z5jw DL PASS:ab7i I can't figure out how to get the file to download. All I get is a prompt to install software for their platform. Quote
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