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Posted
7 minutes ago, mikeszekely said:

The impression I got is that Mecha Invasion might be just one guy.  If he's doing all the designing and prototyping himself (and not paying himself for that work) that would reduce the cost, and make it possible to sell for for less and still make a profit.  There's also (technically) the reduction in packaging due to pairing them up.  Still, I think a lot of the pricing (especially by Fans Toys) is less "we need to charge this much to make money" and more "we're charging this much because collectors will pay it."

"Good business is where you find it."😄

  • 4 weeks later...
Posted
7 hours ago, shazam said:

 

And lo did the shippers rejoice as at last Megatron has the trophy wife he deserves!

 

A Slipstream repaint of this would be interesting, but probably ain't happenin'.

Posted
1 hour ago, Valkyrie Hunter D said:

 JGM-SKP01 Ferocy - my favorite combiner AND it's fun sized.  Yeah, I'm buying a set.

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They look really cute, but I hear that the people that did that Core-class gun Megatron are doing a Core-class Predaking (and Devastator, and maybe Bruticus and Menasor for good measure).  I'm holding out for those.

  • 2 weeks later...
Posted
On 1/8/2025 at 7:49 PM, mikeszekely said:

A few months ago, when I reviewed the first set of Mecha Invasion Constructions (set 2 is on the way, BTW), I said that I was like 75% sure that Mecha Invasion was Generation Toy.  But apparently they're not the only ones!  And you want to know the weird part?  After doing the Constructicons (well, technically after their Protectobots) GT split apart, and both of their offshoots are doing more Constructicons.  Given that I've already decided that I'm in for Mecha Invasion, MMC, and Hasbro's own Constructicons on top of already owning a bunch of other Devastators, do I really need another one?  Maybe not, but Scrapper's my favorite Constructicon, so I figured I'd at least take a look at Shovel Fighter, Dream Star Toys take on him.

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Yeah, apparently Dream Star Toys is also a GT spinoff.  I didn't pay attention to them before because, frankly, the Aerialbots are one of my least favorite combiner teams and I wasn't interested in owning a set of super-stylized versions of them.  Ironically, with MMC's pending Constructicons filling my MP Sunbow niche the fact that DST's Scrapper is so stylized is exactly what attracted me to him.  With the shovel on his back, large shoulder wheels, and largely purple torso with green limbs, he's arguably more G1 than Mecha Invasion's "what if Bayverse was more G1-ish?" take, but the boxy nature of the actual G1 design has been given the more organic shapes of Don Figueroa's IDW-era work (though I should point out that this is NOT Scrapper's IDW design).  His size, heft, and gorgeous metallic paint give him more of a "premium" look and shelf presence than his GT and MI cousins.

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I'm not without complaints, though.  One of my bigger gripes is the kibble on his back.  I mean, yeah, there's the shovel... that's part of Scrapper's design and I'm content giving it a pass.  But there's a second set of hinged up bits coming off his butt (it's actually the combiner joint).  I'm also not keen on his eyes.  There's no clear plastic on the back of his head so I assume that he has an LED and not light piping.  However, the instructions make no mention of it, so I don't know what battery or batteries it takes, and I don't know if there's a physical switch I can't find or some kind of magnetic one like the Mecha Invasion guys.

My other complaints are, somewhat interestingly, complaints I've had with GT's designs going all the way back to their original Devastator.  There are some bits of alt mode that simply do not lock into place in bot mode.  The most obvious one that's probably jumping out at you right away is the railing just sticking out of the sides of his feet, but another example are the ball-jointed calves that are just draped over the wheels.

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While I've compared Shovel Fighter with his relatives, I know for a lot of people Constructor has been their Devastator for the last several years as the only "MP-scale" option.  Just thought I'd point out that Shovel Fighter is even bigger than ToyWorld's Scrapper.  He's closer in size to MP-44 (or your 3P MP Optimus of choice).

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Shovel Fighter's sole accessory is this gun.  The sculpt is interesting, and it's got some nice copper highlights, but the bare black plastic is decidedly less premium than the figure holding it.

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Shovel Fighter's head is on a hinged ball joint.  He's got excellent up/down tilt, some sideways tilt, and the requisite swivel, but he can also do things like crane his neck forward or recoil in disgust.  His shoulders are another one of those GT carryovers... see, they rotate on ratchets, no issue there.  And they move laterally, about 90 degrees if you move the shovel on his back out of the way.  But, just like GT's Scrapper, and just like MI's scrapper, the hinge for the lateral movement is in the torso, on the wrong side of the rotation, so he can't move his shoulders laterally while they're rotated.  It's irritating enough on cheaper figures, but with a price range between $120-$150 I'd expect better.  But I digress.  His biceps swivel, and his elbows are double-jointed and bend nearly 180 degrees.  His wrists swivel.  His thumb is on a ball joint at the base with two addition hinged knuckles.  His index finger is separate from the other three, which are molded as one piece, and the fingers all have three hinged knuckles.  His waist swivels, and he's got an about 45 degrees of ab crunch.  His hip skirts are on ball joints and move so his hips can go just about 90 degrees forward and backward on a soft ratchet, and over 90 degrees laterally on a stronger ratchet.  His thighs swivel, and his ratcheted knees bend 90 degrees.  Despite the hinged flaps over his feet, they don't tilt up or down.  He's got about 45 degrees of ankle pivot.

The handle on Shovel Fighter's gun has a small slot on it.  That slot matches a little tab on his palm just in front of his thumb, then you can wrap his fingers around the handle.  The connection seems nicely secure.

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Shovel Fighter's transformation is fairly interesting in the way his arms end up underneath, the way his torso kind of turns inside out to form the cab, and the way his legs and feet also turn inside out to wrap around his body and form the back of the vehicle.  Interesting, but also kind of annoying.  The instructions aren't always super clear, and a lot of the transformation is splaying him out in a bunch of dangling bits, rearranging those bits, and not tabbing things together again until near the end.  That said, once everything is tabbed together the resulting vehicle is fairly solid.

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I'm not an expert on wheel loaders and I don't know if Dream Star Toys had a specific model in mind for Shovel Fighter.  I've seen loaders from Volvo, Komatsu, and Hyundai that are similar but not the same as this guy.  It's believable as a real vehicle, though, with only a few seems and no obvious robot parts.  He's compacted in this mode; while still the biggest loader on my review table, he doesn't really dwarf ToyWorld's Scrapper in this mode the way he did in bot mode.  He may be too realistic, as the black railings are more annoying than helpful and I think we could have lived without them.

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Shovel Fighter rolls just fine on big rubber tires, and there's four hinges between the truck and the bucket of his shovel.  There's a gap between his legs on the underside of the vehicle, and in that gap you can see a small tab in what was his chest.  That the bottom of his gun's handle fits into that tab, with the barrel pointing toward the rear.  It locks pretty solidly in place.

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Interestingly enough, the instructions indicate that the gun should be removed for leg mode.  Yeah, DST's Scrapper isn't doing anything crazy like turning into an arm the way MI's does.  The leg mode isn't quite as solid as the loader mode; some of the tabs that locked things in place are deliberately undone, I assume to give the combined mode ankle articulation.   Note that this is the official transformation, but I'd imagine that you could probably find a way to position that kibble near the knee joint so that it's not just split open like a banana peel.  I do kind of like how the shovel folds up into something more like a robot toe.  And again, as big as Shovel Fighter's bot mode is, in leg mode it's the same size as ToyWorld's so I don't expect the combined Devastator will be much bigger than Constructor.

I think DST is facing a tough sell.  Most collectors are laser focused on cartoon accuracy these days, and chances are some of you are (like me) planning on buying XTransbots', Fans Toys', or MMC's Constructicons.  If you're in for one of those, do you really need another Devastator?  At least going with a more unique take on the Constructicons doesn't force them to compete directly... you could do one of the big three for your G1 Devastator and grab another one just because it looks cool.  But then, Mecha Invasion are arguably doing more creative things with their Constructions, all well selling them in packs of two for less than one of DST's.  And if you're like me and enjoy transforming and playing with your toys, the MI figures are definitely more fun.

That said, I bought Shovel Fighter because he looks cool.  No, he's not the most fun Scrapper to transform and play with, and no, he's not the most G1-accurate Scrapper, but he just looks really good.  If you just want cool robots to pose and look good on a shelf there's a lot to like here, I think.  Oh, and the next release from DST is their Hook, whose crane boom turns into a scythe.  I mean, I was going to just do Scrapper as a one-off, but now I'm thinking I might be in on the whole set after all.

The Dream Star constructicons look amazing.  I love their design, finish, and transformations. 

Posted

So....Big Mac is like what? 5-7 inches taller than a Titan class or the original? Where's the special sauce?!

Posted
4 hours ago, Hikuro said:

Where's the special sauce?!

Well, it's got ankle tilt... 😉

But yeah, I'd prefer a figure that looked more like Fortress Maximus and less like a lazy Metroplex retool. 😒

Posted
7 hours ago, tekering said:

Well, it's got ankle tilt... 😉

But yeah, I'd prefer a figure that looked more like Fortress Maximus and less like a lazy Metroplex retool. 😒

If you're talking about the Has/Tak Titan, yeah, but if you mean Big Mac, it already does look more like Fortress Maximus and not a Metroplex repaint. It's even got most of the G1 toy's sticker details.

My biggest gripe with Big Mac is that he's too big.

Posted
36 minutes ago, mikeszekely said:

it already does look more like Fortress Maximus and not a Metroplex repaint.

Yeah, that's what I meant.  It's larger, more posable, and distinctly GeeWunnier. :good:

38 minutes ago, mikeszekely said:

My biggest gripe with Big Mac is that he's too big.

With Fort Max, I'd say the bigger, the better... depending on the asking price, of course. 😛

Posted
5 hours ago, mikeszekely said:

My biggest gripe with Big Mac is that he's too big.

I skipped Generations Fortress Maximus so I might get this one.

Posted
6 hours ago, tekering said:

Yeah, that's what I meant.  It's larger, more posable, and distinctly GeeWunnier. :good:

OK, I misunderstood you.  I originally read "I'd prefer a figure that looked more like Fortress Maximus and less like a lazy Metroplex retool" as a critique of Big Mac, not a reference to the Has/Tak one.  I definitely feel the same way.  I part of me wants to replace my Takara Metroplex with the Siyang Vladivostok for a similar Geewunniness.

6 hours ago, tekering said:

With Fort Max, I'd say the bigger, the better... depending on the asking price, of course. 😛

Well, especially if I'm going to have to pay a 145% markup due to tariffs, price is definitely a concern.  But after playing with a bunch of big combiners and Titan-class toys, no, bigger isn't always better.  I mean, 50cm, 60cm, 70cm, it's all still too small to be in-scale with Has/Tak's mainline figures, let alone any MP-style stuff, so I'd rather they just cap out around 45cm.  Big enough to convey that they're big, small enough to still work onto a shelf and handle without a team of assistants.

Posted

You guys might have heard that there's another Devastator War going on.  I myself have reviewed, in the last two months, the entire set of Mecha Invasion Constructicons as well as Dream Star Toys' Scrapper and Hook.  While those guys represent some cool and stylized takes on the Constructicons I expect that there are quite a few people thinking, "yeah, that's nice and all, but I was kind of hoping for something with a bit more cartoon-accurate and with more modern engineering to replace Constructor."  Well, we're getting a few of those, too!  But which one is the right one?  With the way things are going I don't think I can realistically buy all six members from every set out there.  I can probably manage to buy Scrapper from every set, though (although 01-Studio and MMC's aren't out yet).  So the first one up will be X-Transbots' Ground Bite.

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Out of the box, Ground Bite is making a strong first impression.  The colors seem spot on.  The proportions are good; he's not too wide, and he doesn't have the extra chunky limbs that ToyWorld's does.  He's got the tiered thighs and rib vents of the animation model, with silver, gray and red details on his chest and the stripes on his hip skirts that match the cartoon.  The round bits are present on his shins, and his head is on-point with a metallic red paint over translucent eyes.

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With his shovel you'd expect him to have a bit of a backpack, and he definitely does.  However, it's pretty tightly compacted.  I mean, you kind of want the bucket to stand out, as I feel it's a part of the character's design, but everything else is pretty unobtrusive and you won't see it from a lot of angles.

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Ground Bite comes with a lot of accessories.  There's his gun, which is maybe on the small side but otherwise cartoon accurate.  There's a pair of trumpets- one is for Ground Bite himself, the other is for Big Load, XTB's Long Haul who did come with one.  There's a chunk of partsforming Devastator thigh... I find it interesting that it's only the knee and thigh, and none of the hip/pelvis.  There's Devastator's chest plate.  There's a pair of green circular bits.  There's a sword that, if I'm not mistaken, Scrapper used to cut a car in half in the episode where they were making the Stunticons.  There's a plastic base piece, some stickers you can put on the base to make it looked like cracked concrete.

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Ground Bite's articluation is pretty good.  His head is on a hinged swivel, which means no sideways tilt but he can look down a bit and up about 45 degrees.  His shoulders rotate and move laterally about 90 degrees, both on ratchets, and if you untab them from his torso you can even get a bit of forward butterfly.  His biceps swivel.  His elbows bend maybe 60 degrees or so.  His wrists swivel, and they're hinged so he can bend his hands back.  His thumbs have one hinge for folding them down over his palm, plus two hinged knuckles.  All of his fingers are hinged at the base with a second middle knuckle; the index finger is a separate piece, while the other three are molded together.  It strikes me as an atypical design for XTB, who usually do fully articulated hands with lots of ball joints, but if I'm being honest I prefer Ground Bite's.  Unlike earlier articulated XTB hands, these ones don't feel like they're going to fly apart on me.  Moving on, his waist has a ratcheted swivel, and he's got a little ab crunch.  His hip skirts move so his hips can go 90 degrees forward and one click short of 90 backward on a ratchet, and over 90 degrees laterally on a friction joint.  His thighs swivel, and his double-jointed knees (both ratcheted) can get a full 180 degrees of bend.  No upward tilt on his feet, but the toes can fold down 90 degrees.  They also swivel, which gives him a sort of unlimited ankle pivot.  If you're worried about it being like a fake ankle pivot, his heels also swivel so the bottom of his foot can remain flat, but they swivel independently of the front of his feet.

He can hold his gun or his sword the same way in either hand.  Tabs on either side of the handle plug into slots on his palms, then you wrap the fingers around it.  Aside from holding them, he doesn't seem to have any accessory storage in bot mode.

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The trumpet works similarly.  There are tabs that fit into his palms, but you need to leave his hand mostly open so that the fingers can sit over the keys.  You can kind of wrap the fingers around the bottom loop of the trumpet, but the result isn't quite cartoon-accurate, not quite how a real person would hold a real trumpet, but somewhere in between.

One gimmick that doesn't require any accessories- there's a panel on Ground Bite's left arm that you can lift up to find molded computer details under.  It's a small shame they're not painted to help them stand out, but the entire gimmick is more "nice to have" than necessity, so I'm not going to ding him for it.

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As for the green bits, you'll find that the wheels on Ground Bite's shoulders are basically tabbed on.  You can remove them (be careful doing so, the tabs are kind of thin), then replace them with the green bits.  This is mean to give him a truly Sunbow look, where Scrapper's wheels turned into round green lumps in the cartoon, if you're a hardcore cartoon purist.  It's something you might want to do if you plan on leaving him in robot mode or leg mode, but again those tabs are kind of thin and must be removed and swapped back to the real wheels every time you want to go to alt mode.

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Speaking of alt mode... the transformation's actually pretty good!  I mean, XTB is still going to be XTB, so there are a few sliders and a few parts and panels that are a bit thinner than I'd like, but the engineering itself is pretty straightforward.  I think the most confusing part in the instructions are his legs, but once you've done it once or twice it's honestly pretty intuitive.

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I think the end result is pretty good.  Yes, you've got some cartoon elements like the arms chilling on the sides and a bit of his silver thighs peeking out at you, but you've got realistic details like the exhaust and air cleaner over the engine, the bumper, grill, and taillights on the back, an open cab roof of the sort you might find on a actual wheel loader, and detailed, realistic arms connected to the bucket.

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There's even a seat in the cabin, with a steering wheel and little levers for operating the shovel.

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The tires are rubber, and the shovel can lift about this far.  If you turn him upside down, you'll find space between these green flaps, flaps that have tabs on them.  Collapse the barrel into the gun, and you can slot the tabs on the flaps into the sides of the gun to store it under the alt mode.

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In a nod to the G1 toy, you can put the chest shield on Ground Bite's back.  However, doing so does require that you attach Devastator thigh, as the shield connects to it and not Ground Bite himself.

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Speaking of, normally I don't like to cover the combined mode until I do my review on the entire combined mode, but since Ground Bite has to stand as a proxy for all of the XTB Constructicons, we have to take the leg mode into consideration now.  It's pretty typical Scrapper fare, with the shovel becoming the toes and his arms becoming the heels while the back end requires minimal transformation at all (basically just folding the air cleaner and exhaust back in and the cartoon round bits back out).  The steering wheel gets stowed away and the seat folds down, and the cabin kind of tucks in.  Some extra struts help hold the shovel in place, and panels fold out from the shovel to swap the realistic alt mode teeth with the two-toed look of the animation model.  However, I suppose a downside of the more realistic alt mode details is that the leg mode isn't particularly similar to the goofy animation model in the first place.

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Of a more practical concern, while the thigh fits on tightly enough and does a lot of the heavy lifting in the leg articulation department, Ground Bite's waist does extend to give the leg mode an ankle pivot.  However, the extended joint is kind of small, and seems to have trouble supporting the weight of the leg above it.  The result is that the entire leg wants to lean backward.  Now, it's not enough to to cause him to tip over, and it's entirely possible that the weight of the rest of Devastator on it (and shifting said weight forward a bit) might make this a non issue.

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It's clear, though, that it was on XTB's mind, because this is where the stand comes in.  You'll find a hole under each arm, and four across the front of the shovel.  These holes plug into pegs on the stand base.  Unfortunately, it's unclear at this time whether the base will be a helpful display piece of an unfortunately necessary one.

Given X-Transbot's reputation for spotty QC, I'm happy to report that Ground Bite is an excellent G1 Scrapper.  He's solidly built and well painted.  The robot mode has well-proportioned, strong sculpt that walks a line that leaves him very Sunbow accurate without being overly blocky and devoid of details.  He's also well-articulated and comes with plenty of accessories.  The transformation is pretty straightforward once you know what you're doing, and while the alt mode strays a bit from the simplistic animation model it adds a ton of realistic details while remaining broadly accurate.  If you want a Masterpiece Scrapper for your shelf Ground Bite is a figure I can easily recommend.

However, I think a lot of people are more interested in a Masterpiece Devastator than a Masterpiece Scrapper, and that's where things are a bit more questionable.  The relatively small joint in Ground Bite's waist that essentially becomes the gestalt ankle seems like it could be a weak point.  Time will tell if it's actually a problem, but a lot of collectors might feel like they have to make a decision now before figures start selling out.  Paired with a leg mode that's definitely toy-accurate but doesn't quite match the Sunbow design and I suspect there are (or will be) better options of Devastator.

Posted

Until MMC starts releasing their Constructicons, the main competition to X-Transbots is going to be Fans Toys.  So, this would be their Scrapper, Gehry.

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If Fans Toys had released Gehry when the only "MP" competition was ToyWorld I think we'd all be pretty satisfied.  He's a big boy, made of the sort of quality materials people have come to expect from Fans Toys with just about every surface painted.  He's super cartoon accurate, too, with the green lumps instead of wheels on his shoulders and the shins that are smooth boxes unblemished save for the simple round bits just below the knees.

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Gehry's problem, though, is that he's not coming out alone against the decade-old ToyWorld set, he's come at very nearly the same time as X-Transbot's Ground Bite.  Traditionally I think these sorts of matchups have favored Fans Toys... compare their Cyconlus, their Seaspray (2.0 for FT), their Blaster, their Perceptor (2.0 for FT), their Cliffjumper, their Trailbreaker, etc, and FT has come out ahead (although not always ahead enough to justify their prices).  This time, though, I'm inclined to argue that Ground Bite looks a bit better.  Objectively, I think the purple FT chose is a tad too red, and he's a bit too wide.  Subjectively, the plain sculpt is maybe a bit too Sunbow for me, leaving Gehry a bit lifeless.  Oh, and there's also the backpack.  FT seems to have over-engineered the shovel to shrink it down in the name of... what, cartoon accuracy?  I went back through a couple of clips of Scrapper in the cartoon, and his shovel wasn't so narrowed.  And so much of that condensed mass is just random dangly kibble flaps.  Then there's the fact that his front wheels are stuffed into his butt.

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I'm not necessarily holding it against him, but Gehry comes with fewer accessories, too.  You get a big green chunk of... thing.  You get his trumpet, and you get his gun.

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On his own, Gehry's articulation is a bit sub-standard, which is even worse when you compare it to Ground Bite's above-average articulation.  Gehry's head is on a hinged swivel with almost no downward range and about 45 degrees of upward tilt.  HIs shoulders rotate and move 90 degrees laterally.  His biceps swivel, and his elbows bend about 60 degrees.  His wrists swivel, but no bend.  His thumbs have a ball joint at the base and a single hinged knuckle.  Each of his fingers are individually articulated with a hinge at the base and a hinge at the middle knuckle.  He technically does have a waist swivel, but what you see in the above image is the maximum range you're going to get out of it because the wheels in his butt completely obstruct it.  No ab crunch, either.  His hips ratchet forward a little over 90 degrees, but backward only about 30 degrees.  Lateral movement is a friction joint, and it's also limited to about 75 degrees.  He has a limited thigh swivel, and his knees bend 90 degrees.  His feet tilt down and slightly up, with about 45 degrees of ankle pivot before you have to fold down his heel to clear the edge of his leg.

He can hold his gun and trumpet much the same way most MP-style figure do, with tabs on the accessories that fit into slots on his palms.  I'll note that the tab on the trumpet is such that you curl his fingers through the loop under the keys.  That's actually movie-accurate.

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While there's no storage for his weapons in robot mode, if you're worried about it there is storage on his back for the big green thing.

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Transforming Gehry's legs is pretty straightforward, perhaps even more so than Ground Bite.  Enjoy that part, though, because the rest of the transformation is decidedly less enjoyable.  A frankly unnecessary amount of the transformation is spent expanding his shovel and arranging the shovel's arms.  Then there's his own arms, which spin apart so that you can kind of wedge his shoulders into the front of the alt mode but stick his forearms along the sides.  The wheels move from his butt to the space his shoulders vacated.

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If you just look at the part of the loader made from Gehry's legs it's fine.  The detail is pretty simplified, but that's kind of how the cartoon was even if it's not my preference.  Likewise, the roof over the open cab is more cartoon/toy accurate than Ground Bite.  But that's all the nice things I can say, because everything else is a mess of random parts smashed together in a way that's neither cartoon accurate, toy accurate, or realistic.  Lumps of arm kibble lay along the sides, lumps of shoulder kibble cover the front, there's no details in the "cockpit" for a driver, the arms connecting the shovel are just kind of there, and the shovel itself is covered in seams and gaps to facilitate the again largely unnecessary robot mode shrinkage.

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It does, at least, roll.  And the shovel can be raised to about this height.

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Alt mode weapon storage is as simple as plugging a tab on the underside of the loader's rear into a slot on the side of the gun.  The green hunk of kibble can plug onto the top of the rear, with a shovel-looking piece reaching down into the void that's supposed to be the driver's cabin.  I'm not sure why you'd actually want to store it in either his robot or his alt modes, though, aside from the fact that you really don't want to lose it.

PXL_20250414_145439082.jpg.71e729bf1fe1d5715d47dba5644ebf9f.jpg

Yesterday, I said that Ground Bite makes for an excellent Scrapper due to his robot and loader modes, but I expressed some concern over the leg mode.  Suffice to say, Fans Toys took the opposite approach.  All the complaints I had about Gehry's robot and especially his alt mode seem to be sacrifices in the name of his leg mode.  Because, yeah, XTB went the usual route of standing the loader up on it's front with the shovel as the toes and his robot arms as his heels, but FT used Gehry's thicker robot arms to connect to the shovel.  This in turn lifts the loader higher, which makes his robot legs form the Devastator thigh. The cabin flattens across the top, giving the cartoon-accurate square on the knee and semi-hiding his front wheels, while the back wheels fold inside his robot legs.  Meanwhile, some flaps change position on shovel blade to give him the two-toed look.

PXL_20250414_145508797.jpg.55db502457104cdc6b3eed4eefe9ce6a.jpg

That green chunk we've been just sort of dealing with in his other modes becomes a vital part of the leg mode, as the bulk of it forms a cartoon-accurate angled heel, with the shovel-esque part reaching to sit between his robot shoulders to form a uniform bit on the front of the leg.  The result is a leg mode that fairly accurately captures the wonky Sunbow animation model, for better or worse. 

In leg mode, it looks like Gehry has a just under 45 degrees of ankle pivot, no up or down tilt, and just under 90 degrees of knee bend, and he feels solid as a brick (save for a flap in  the shovel where a tab broke off).  I don't have any real concerns about the combined mode here, and somewhat interestingly, it's actually easier to flip between robot and leg mode than robot and loader or loader and leg.

In the battle for your shelf, I think Ground Bite is pretty definitely the better Scrapper.  However, I did say yesterday that I think a lot of people care more about a Masterpiece Devastator than a Masterpiece Scrapper, and on that note Ground Bite's greatest weakness is Gehry's greatest strength.  So if you want a Masterpiece Scrapper, skip Gehry and get Ground Bite.  But if you don't care to transform your figures and you want the best Devastator, well, the tables have turned and you might want to pass on Ground Bite and grab Gehry and the other Fans Toys Constructicons. 

If you're curious what I personally plan to do, I think I may continue to pick up X-Transbots' Constructicons (assuming their Long Haul get's a reissue) based on how good they look in their robot and alt modes and how (surprisingly) solid the QC and engineering is.  Based on my experience with Gehry (and from what I've seen of their next release, their Scavenger) I think Fans Toys' bots are just too expensive to have such compromised robot and alt modes, so even if their Devastator turns out great I'm out.  I'm looking forward to MMC's Constructicons.  Based on their track record with Bruticus and Defensor I'm expectingly delightfully clever yet fun transformations.  I think they probably won't have better robot or alt modes than XTB, or a better Devastator mode than Fans Toys, but are the most likely to average out the best across all three modes.

Posted
11 minutes ago, anime52k8 said:

Honestly, I think I like my decade old toyworld Devy more than Fans Toys version.

I think he's been fine as Devastator for a long time, but taking them apart for some of these recent reviews made the flaws in the individual bots stand out.

And it's not like you can ever have too many Devastators.

Posted
2 hours ago, anime52k8 said:

Honestly, I think I like my decade old toyworld Devy more than Fans Toys version.

Agree; I'm not into the toon-slavish look, plus, as Mike pointed out, FT took some odd liberties that ended up with a messy looking Scrapper in loader mode. Additionally, although it matches the animation, I don't like the slanted add-on links to form the heels, as I prefer the toy's approach using Scrapper's arms. 

I think ToyWorld's Constructicons have held up fairly well. That said, had I had a crystal ball back when those toys released, I might have skipped them in lieu of XTB's current offerings. thus far, I've liked their approach, and while they're still leaning towards the toon look, it's not as severe as FT's. Moreover, their Long Haul is one of the best toys ever made of that character- his dumper actually dumps in truck mode and the shoulders are far better executed than TW's, which just flop about without any locking mechanism to prevent it.

I'm curious to see what MMC does with their takes on the Constructicons. While FT seems to get the lion's share of love from TF fans, I've more MMC stuff in my collection and I tend to like a lot of what they do regardless of whether I buy it or not. I would've loved to have bought their Combaticons, my favorite combiner team, but I don't really have the room for another MP scaled combiner so I passed. But I sure am jelly of those who got it. I just went in on Magic Square's legends scaled Bruticus; I'd have loved to get their MP scaled figs, too, but again, no room for MP stuff anymore.

2 hours ago, mikeszekely said:

I think he's been fine as Devastator for a long time, but taking them apart for some of these recent reviews made the flaws in the individual bots stand out.

Like the aforementioned floppy shoulders on Long Haul. I still love how the treads are fully functional on Bonecrusher and Scavenger, one of the major selling points for me when I bought them. I also loved how Long Haul's bed formed the legs just like the G1 toy- if they'd only made the rear wheels separate from the bed so it could dump properly, and locked in those shoulder flaps, it would still be one of the best versions of that character. Too bad they fell short. On the whole, though, it's still a pretty solid set of figs. I haven't had mine combined since I bought them; all six are crammed in the lowest level of my Detolf, and I simply have nowhere to display them as Devastator. I'm probably one of the few TF fans who displays his combiners as their constituent bots instead of combined, with two exceptions: CW Bruticus and Legacy Menasor. Both have remained combined since I got all the figs to do so, and I even went in on an upgrade kit for Bruticus. Needless to say, I'm looking forward to this next wave of Has/Tak's Combaticons, too, as well the new Constructicons, which will be my first full mainline team of those characters.

Posted
11 minutes ago, M'Kyuun said:

That said, had I had a crystal ball back when those toys released, I might have skipped them in lieu of XTB's current offerings. thus far, I've liked their approach, and while they're still leaning towards the toon look, it's not as severe as FT's. Moreover, their Long Haul is one of the best toys ever made of that character- his dumper actually dumps in truck mode and the shoulders are far better executed than TW's, which just flop about without any locking mechanism to prevent it.

Yeah.  At the time Long Haul was released I was still fully expecting to be all-in on MMC's and that's it, but now that I've Ground Bite in hand I'm really sorry I slept on Big Load.

12 minutes ago, M'Kyuun said:

Like the aforementioned floppy shoulders on Long Haul.

Couple of mine have loose joints now.  But there's other stuff that bugs me, like how Boncrusher's chest doesn't stay hooked on, the tolerances on all the panels jammed into Mixmaster's legs, Scrapper's lower legs being as thick as they are tall, Long Haul's difficulty standing up without the panels from the upgrade kit, etc.

14 minutes ago, M'Kyuun said:

I still love how the treads are fully functional on Bonecrusher and Scavenger, one of the major selling points for me when I bought them.

A little birdie told me that MMC's should have working treads.😉

15 minutes ago, M'Kyuun said:

Needless to say, I'm looking forward to this next wave of Has/Tak's Combaticons

Same, Vortex is looking very good (especially compared to the CW version).  But be warned, they're definitely using a frame for him like Superion and Menasor.

combaticons-vortex-new-in-hand-from-transformers-age-of-the-primes-(17).jpg.7c9a326c5eb0d6bb1f67b9f59019841e.jpg

Posted

For me FansToys is really going too far with their super toon look.

I think their Constructicons would look so much better with the old design approach with more surface detail and better proportions. I really miss the days of FansToys translucent plastic over silver greebles that looked so good.

While I have Ghery (and Wright on the way) I think MMC will deliver the best Devastator package. While FT has the best combined mode and XTB the best robot/alt modes I think MMC will be the best overall.

MMC also uses the all-in-one approach and usually takes great care of their engineering. That means their Devastator will probably be fun to handle too.

I really hope Takara’s Style Gen MPG line will be a success and steer the MP line away from slavish toon worshipping so that the 3rd party companies will follow suit.

I also think it is odd that FT follows a more integrated approach for their Devastator (but it is not an all-in-one). Again this is detrimental to the Constructicons as a whole. Wright would look a lot better if the backpack could collapse into the space where the block with the arm resides.

Ghery and Wright could also much better proportions if all the structural parts of the combiner were reallocated to a Devastator frame.

I’m also worried that the 3rd party companies won’t see all the Devastators to completion. From a toy manufacturing perspective the US market potentially being inaccessible due to tariffs must hurt those companies in some way.

 

Posted
8 hours ago, mikeszekely said:

You get a big green chunk of... thing.  You get his trumpet, and you get his gun.

I don't usually care much for "that one thing from that one episode" goes, but I love that they included his trumpet. And even chromed it!

 

2 hours ago, Scyla said:

I really miss the days of FansToys translucent plastic over silver greebles that looked so good.

God yes. I love that on every toy it exists on, going back to when I was a wee laddie taking Slag into the bathtub with me(there's reasons my childhood Slag looks rough today).

Posted
18 minutes ago, JB0 said:

God yes. I love that on every toy it exists on, going back to when I was a wee laddie taking Slag into the bathtub with me(there's reasons my childhood Slag looks rough today).

Could you imagine how much better Pipes would have looked like if his chest detail was done this way?

IMG_3877.webp.20ce582431a763770a3a6105ccb2dba1.webp

Posted
10 hours ago, mikeszekely said:

Couple of mine have loose joints now.  But there's other stuff that bugs me, like how Boncrusher's chest doesn't stay hooked on, the tolerances on all the panels jammed into Mixmaster's legs, Scrapper's lower legs being as thick as they are tall, Long Haul's difficulty standing up without the panels from the upgrade kit, etc.

 

Honestly, it's been so long since I've taken any of my TW Constructicons out and handled them (I took out their Long Haul about a year ago when I was designing my own transforming dump truck with LEGO) that I've forgotten what they look like. I just looked them up for a refresher and i have to say, i still very much like the approach and look of them. No regerts. Still a fine set of Constructicons with a great looking combined mode.

10 hours ago, mikeszekely said:

A little birdie told me that MMC's should have working treads.😉

 

Oh, you tease! I'm already a fan of MMC's stuff, and I'm very much a fan of their all-in-one approach to combiners, especially when executed so well (so, so would've loved to have had their Combaticons), so it's no stretch to say I'm curious how they'll approach the Constructicons. Like a number of folks here, I think theirs is going to be stiff competition, if not reign superior (if Soundwave has nothing to say about it) over the other third-party entries. I think XTB's are leading the way right now, personally; I would happily choose theirs over Fans Toys'. However, MMC has a proven track record of doing these things well with all-in-one engineering to boot. if I were in the market for a new MP Devy, I think I'd be holding out to see what MMC rolls out before making a final decision.

10 hours ago, mikeszekely said:

Same, Vortex is looking very good (especially compared to the CW version).  But be warned, they're definitely using a frame for him like Superion and Menasor.

combaticons-vortex-new-in-hand-from-transformers-age-of-the-primes-(17).jpg.7c9a326c5eb0d6bb1f67b9f59019841e.jpg

Oh, I'm well aware. While I can't fault them for using a system that works well and adds much needed stability to the gestalt, part of me still wants the bots themselves to form the limbs and body without the need for numerous large partsforming bits that they feel like they need to integrate with the vehicle modes. It worked great for Menasor due to Motormaster's trailer offering a perfect vehicle within which the fame could be condensed and hidden. However, the other combiners don't offer such a convenient means of condensing all that frame into a convincing vehicle that integrates believably, practically, and realistically. In those cases, I wish better engineering won the day, but unfortunately not this time. Still, I look forward to completing both AotP Constructicons and Combaticons, warts and all.

9 hours ago, Scyla said:

For me FansToys is really going too far with their super toon look.

Agree. Too far and some of their other design decisions make their figs underwhelming, unappealing, or both, especially in light of what other parties are bringing to the table.

9 hours ago, Scyla said:

I think their Constructicons would look so much better with the old design approach with more surface detail and better proportions. I really miss the days of FansToys translucent plastic over silver greebles that looked so good.

Likewise. For me, advancement in design means more detail, not less or the absence thereof. Recognizing that the toon looked like it did as a means for simplifying the tedious animation process seems to hold little sway for most fans, and I find that odd among adults, especially when most other toys are extremely detailed today, as they should be. 

As for translucent plastic over mechanical details, that is one of my absolute favorite detail techniques that came out of the G1 era. The Dinobots employed it beautifully, and I wish that had carried over to the Studio Series Dinobots. They were going to do it with Grimlock, as his neck actually has the mechanical detail under the opaque gold plastic. I got an upgrade kit with trans-yellow plastic that allows the mechanical detail to show through. Love it. Likewise the Fairlady Z bros, especially Prowl, whose shins allow mechanical detail to be seen. I love that the OG release of MP Prowl recreated the interior detail as seen on the box art, which can be seen through his shindows. Yep, I made a portmanteau.

9 hours ago, Scyla said:

While I have Ghery (and Wright on the way) I think MMC will deliver the best Devastator package. While FT has the best combined mode and XTB the best robot/alt modes I think MMC will be the best overall.

MMC also uses the all-in-one approach and usually takes great care of their engineering. That means their Devastator will probably be fun to handle too.

As I mentioned above, MMC have proven themselves capable of delivering well-done combiners , even with the additional challenge of incorporating all the combiner bits into the constituent bots. I applaud their engineering prowess and the decision to embrace engineering over the usual more simplified methods of realizing combiners.

9 hours ago, Scyla said:

FI really hope Takara’s Style Gen MPG line will be a success and steer the MP line away from slavish toon worshipping so that the 3rd party companies will follow suit.

As do I. I remain a fan of the Hasui era of MP, and this looks like it's picking up where that approach gave way to the toon-slavish approach Takara has since adopted. I prefer more surface detail, seeing alt mode bits inform the bot mode, and perhaps a little stylistic liberty taken in the design. I don't need or want my bots to comport with a badly drawn cartoon. I want to see more of the G1 toys' influences on modern toys (except Ironhide and Ratchet whose Diaclone designs didn't quite fit with the rest of the Diaclone bots, hence Floro Dery's much improved toon incarnations). And while the G1 toys were simple by today's standards, there's still detail enough on them to influence today's toys, and i like to see those things carry over.

9 hours ago, Scyla said:

I’m also worried that the 3rd party companies won’t see all the Devastators to completion. From a toy manufacturing perspective the US market potentially being inaccessible due to tariffs must hurt those companies in some way.

Well, the tariffs don't really affect them so much as it affects us. Moreover, they can still pander to the rest of the world outside of the US where Transformers continue to be popular. Americans are just going to pay more for them now, needlessly but for the whim of one a-hole.

6 hours ago, JB0 said:

I don't usually care much for "that one thing from that one episode" goes, but I love that they included his trumpet. And even chromed it!

I think the trumpets were one of the dumbest things in The Movie. Why would bots in space, presumably without lungs, many of which with facemasks covering their mouths, deign to play a human-made instrument when they are all in the faction that disdains humans? DUMB!

6 hours ago, JB0 said:

God yes. I love that on every toy it exists on, going back to when I was a wee laddie taking Slag into the bathtub with me(there's reasons my childhood Slag looks rough today).

Preach! Trans-plastic over mechanical details is one of the absolutely coolest techniques to come out of Diaclone/ G1 Transformers. It's odd that it hasn't been more prevalent in other toy franchises, especially those dealing with mecha/robots. I love to see it when it's employed, though.

Posted

I have XTB's Stunticons and MMC's Combaticons and I like both so I'd probably collect the Constructicons from either of the 2 companies.

Posted

Has anyone picked up Fans Toys Margh? This might be weird but I kind of want it just for the white prime.

Posted
14 hours ago, M'Kyuun said:

I think the trumpets were one of the dumbest things in The Movie. Why would bots in space, presumably without lungs, many of which with facemasks covering their mouths, deign to play a human-made instrument when they are all in the faction that disdains humans? DUMB!

Oh, yeah, it was definitely a dumb thing in a dumb cartoon. One might say it was less coronation and more bad comedy. But really, the entire franchise is dumb and goofy, so I just embrace it for what it is.

The fact that half the Constructicons don't even have mouths makes the trumpets that much funnier to me.

Posted
5 hours ago, anime52k8 said:

Has anyone picked up Fans Toys Margh? This might be weird but I kind of want it just for the white prime.

I have it but it stays in Ultra Magnus mode.

The white Prime has troubles standing on his feet (at least in a static A-pose) because the heels are not straight, they are slightly slanting upwards) and too short.

The other thing that is annoying to me is that they painted small red rectangles on the inner robot’s forearms so there is a uniform Red torso in armored mode.

IMG_3893.jpeg.01c64936291349122d6675663234d43c.jpeg

It really sticks out in the white Prime mode and I don’t understand why they couldn’t engineer a flap to cover those areas and have a pristine look for the inner robot’s forearms (it is also absent from FansToys product photography). 

Other than that it is your standard FansToys fare: great sculpt, great paint, great materials, great silhouette, very accurate, nightmare transformation.

He even has above standard articulation compared to the average FansToys piece.

I think it is pretty great but I have it for the Ultra Magnus mode. While the Masterpiece one is fun to transform is has the standard low production values most Takara MPs have and has odd proportions and limited articulation.

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