Jump to content

Recommended Posts

Posted

DG,

I haven't had time to tweak this lately but on my next update I'll put the render in. The doors slide/rotate aft into the nose. The pivot point is near the center of the nose cone. I'm not sure how you animated your heatshield to come out from underneath your chest cavity to cover the cockpit glass ... but I used the same mechanics to animate the door on the blister. When rotated back it leaves an opening similar to the socket/opening on the Yamato 1/60 version 1 valks.

That's almost the same as mine -- they retract in a little then slide aft (the reverse of the heatshield motion) leaving a rectangular hole behind. I then have a detailed attachment point object that pops out to receive the leg peg.

Posted

Here's the nose almost finished up, just need to add virtual "decals" once I get access back to my Elint Hasegawa model. I have the base textures for the rest of the body that I can tweak to make Elint friendly :)

I worked on the cockpit a bit adding the handles and building up the main and rear pilot consoles.

Before I do any more texturing I need to work on a pilot. It will be my first character model ... only worked on VF-1's :) Unless anyone has a pilot they are willing to trade for a booster mesh!

DG, the second render is of the vernier nozzle and joint.

post-154-0-30151500-1310996535_thumb.jpg

post-154-0-92997200-1310996548_thumb.jpg

Posted

looks beautiful aztek.i would be willing to buy you a daz3d model male with jumpsuite for a copy of your model.

Posted

Here's the nose almost finished up, just need to add virtual "decals" once I get access back to my Elint Hasegawa model. I have the base textures for the rest of the body that I can tweak to make Elint friendly :)

I worked on the cockpit a bit adding the handles and building up the main and rear pilot consoles.

Before I do any more texturing I need to work on a pilot. It will be my first character model ... only worked on VF-1's :) Unless anyone has a pilot they are willing to trade for a booster mesh!

DG, the second render is of the vernier nozzle and joint.

My pilot's kind of crap, but he's yours if you want him. Basically a jumpsuited Poser male with modeled helmet, chestpiece, gloves and boots.

Posted

Thanks guys, good idea w/ the poser/jumpsuit combo for the hard stuff. I found some decent lineart for the pilot helmet/gear ... I'm gonna give it a shot :)

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...