sketchley Posted June 9, 2013 Posted June 9, 2013 Sounds like a dumb in universe way to explain a symbolic not a literal scene. Minmay also flies up to the heavens under her own power in Flashback as well.Actually, it's the in universe way to explain where all the people came from to populate the emigration fleets logically applied to the scene. Not sure about the clown. Though, bad mind transfer/copy might have something to do with it. Quote
Gubaba Posted June 9, 2013 Posted June 9, 2013 Not sure about the clown. Though, bad mind transfer/copy might have something to do with it. I'm sure that has something to do with it... Quote
TheLoneWolf Posted June 9, 2013 Posted June 9, 2013 Complete! Glossary 05A: S.M.S. - Emiria Jiinasu: http://sketchleystats.webatu.com/Trans/MCRglossary/MCRglossary.php - In addition to the goodies sprinkled throughout, it describes the fate of the Megaroad-01: not only echoing what the PS1 mail-in stated, but also suggesting a possible current location for it. A must read. Now that's very interesting. Even though we still don't know who the real-world author of "Minmei's Last Message" is, the Chronicle has now made it admissible. It's also significant that the Chronicle's most recent revision removed the "According to one theory" portion, reinforcing the implication that the content of "Minmei's Last Message" is factual. Quote
VF-15 Banshee Posted June 9, 2013 Posted June 9, 2013 On top of that, the head-hurting aspect of Macross rears its ugly head again: did Minmei get on the Megaroad 01 or not? Another sheet in the MC clearly states that pretty much the majority of the crew of the SDF-1 were cloned to restore the Earth - and its extremely likely that ALL of the Megaroad-1 were crewed by clones of Hikaru, Misa and Minmei, to name but a few. So, were the trio that got on the Megaroad-01 mere copies, or were they the originals themselves? (Given Kawamori-san's thoughts on the matter, they are most likely the originals - either way, Minmei was both departing on the Megaroad-01 and remaining on the Earth, watching the Megaroad-01 depart. Head hurt yet?) Well, considering Global specifically told Misa she would command the first colony ship, I'm inclined to believe that they were the originals, yes. Besides, I wouldn't be surprised at Minmay leaving. No matter how optomistic a person you are, it'd be pretty hard to live on Earth as a major war-hero to the humans and a virtual demigoddess to the Zentradi. And how does that cloning work exactly? It may have been an in-universe "dramatization", but implications are that it is damn quick. Instead of the My-clone device only shrinking or enlarging a Zentraadi, you feed it the genetic information, and it just produces a fully grown body - at the rate of what? 1 per hour? Who knows, Highlander? Who knows? [ducks to avoid rotten fruit] What about consciousness? As the same devices have the ability to transfer ones mind from one clone to another, shouldn't it be possible to store a copy in memory? A copy that can be imprinted on all clones of a given template - which is exactly what the other article in MC is implying when it comes to the clones of the crew of the Macross. (Which begs the question: is the consciousness in the discarded body truly moved? Or is it like "6th Day", and you aren't really transferred, only copied, and you die when your original body is disposed of?) Anyhow, I'm sure there are limitations placed on the My-clone system to prevent abuses (such as making mass copies of an individual Zentraadi who is being macronized), but I'm sure there would be some who work around it. Thus, the only problem for them would be feeding, clothing, sheltering and providing their quick-grown army with weapons. But then, why haven't we seen such an abuse in Macross? Or is it like the transporter in Star Trek, where the device is used for its story telling/production convenience, and its implications are not truly explored in-series.) Totally Star Trek. I remember one episode where they discover how to easily use the transporter to give people immortality... but it's never mentioned again after the one episode. I'd be willing to bet if we told all this to Kawamori, he'd just look at us, blink and say "it's just a TV show." Nevertheless, which Minmei is Burira searching for? The original (which may be in another galaxy), or any of her numerous clones? I would credit Birla with enough intelligence and fanboy-power to want to meet the original. Besides if the Vajra fold-network allows Quantum Leap, why not? Quote
Saruta Posted June 10, 2013 Posted June 10, 2013 (edited) "which Minmei is Burira searching for?" Excuse me - I did not recognie this reference and even Google does not help.What character is Burira - in what series? Thanks! EDIT: found the answer in a subsequent reqply and now I know to dig more on Richard Birla. Edited June 10, 2013 by Saruta Quote
sketchley Posted June 10, 2013 Posted June 10, 2013 Apologies - can never remember the spelling of his name: Richard Biruraa; the owner of S.M.S.. Anyhow... ER/RM++ Project: Episode: 713A: Macross 7 Eps. 13 "Fold Out": http://sketchleystats.webatu.com/Trans/MCRepisode/MCRepisode.php#M7 - one of the topics once again highlights the genius vision of the director/writers (let's do it in real time!). Quote
nexxstrait Posted June 11, 2013 Author Posted June 11, 2013 Issue #22 e #23 covers: just one new Tenjin illo, as it seems (M Quarter charging) Quote
sketchley Posted June 12, 2013 Posted June 12, 2013 ER/RM++ Project: Timeline 17A: Zentraadi Defection: http://sketchleystats.webatu.com/Trans/MCRtimeline/MCRtimeline.php - some minor tweaks (what exactly did Misa determine?) and slapped into .php. Otherwise, the 2 editions are unchanged. COMPLETE! Mechanic: TF SMS 04B: Durendal: http://sketchleystats.webatu.com/Trans/MCRmechanic/MCRmechanic.php#TMF - as usual, MC is thin on specifics, but has exposition in spades. There are some nuggets, mind you, they're just speckled throughout... Quote
nexxstrait Posted June 12, 2013 Author Posted June 12, 2013 Issue #24 cover (M0 destroid is the new Tenjin illustration) Quote
sketchley Posted June 13, 2013 Posted June 13, 2013 ER/RM++ Project: Character Zero UN 02A Roy Fokker: http://sketchleystats.webatu.com/Trans/MCRcharacter/MCRcharacter.php#M0 - delving into his relationship with Aries is kind of nostalgic. Nevertheless, anyone else get the impression from the series that ol' Raizou had a poor impression of Shin? This sheet implies something else... Quote
sketchley Posted June 14, 2013 Posted June 14, 2013 (edited) ER/RM++ Project: Character: Plus 00A "Macross Plus" Character Interrelation Chart/Triangle Timeline: http://sketchleystats.webatu.com/Trans/MCRcharacter/MCRcharacter.php#M+ - The stuff on Guld Works is interesting - but as usual, it's nothing more than a general outline... Technology 01H: Variable Fighter: http://sketchleystats.webatu.com/Trans/MCRtechnology/MCRtechnology.php - a bit more interesting. Perhaps most is the continuation of the "dumbing down" theme by the MC Rev. Ed.'s editors. Mind you, in this case, it actually communicates things more effectively. Worldguide 19B: Macross Frontier Fleet: http://sketchleystats.webatu.com/Trans/MCRworldguide/MCRworldguide.php - not quite as much meat as I'd like in the parts translated... Edited June 14, 2013 by sketchley Quote
sketchley Posted June 16, 2013 Posted June 16, 2013 Complete: Mechanic: M UN 12A: SLV-111 Daedalus: http://sketchleystats.webatu.com/Trans/MCRmechanic/MCRmechanic.php#SDFM - its kinda interesting to compare and contrast what content was retained from the original, and what has been replaced or expanded upon. My highlight is the description of the ship's structure. Brings a smile each time I read it. Quote
sketchley Posted June 17, 2013 Posted June 17, 2013 ER/RM++ Project: Episode: M09A: Super Dimensional Fortress Macross Eps. 9 "Miss Macross": http://sketchleystats.webatu.com/Trans/MCRepisode/MCRepisode.php#SDFM - another fascinating sheet. It also serves to highlight not only how many people participated in the making of SDFM, but also how many of them went on to become famous anime creators in their own right. On top of that, we get the contextual background of the origins of Warera, Rory, and Konda. A must read. Quote
jvmacross Posted June 18, 2013 Posted June 18, 2013 Complete: Mechanic: M UN 12A: SLV-111 Daedalus: http://sketchleystats.webatu.com/Trans/MCRmechanic/MCRmechanic.php#SDFM - its kinda interesting to compare and contrast what content was retained from the original, and what has been replaced or expanded upon. My highlight is the description of the ship's structure. Brings a smile each time I read it. This was a good read..thanks! One question, before the "transformation" episode.....was the modular nature of the SDF-1 known? If not, what was the need to have the ARMDs docked to the SDF-1? To resupply them or to resupply the SDF-1? Quote
sketchley Posted June 18, 2013 Posted June 18, 2013 This was a good read..thanks! One question, before the "transformation" episode.....was the modular nature of the SDF-1 known? If not, what was the need to have the ARMDs docked to the SDF-1? To resupply them or to resupply the SDF-1? If memory serves, the modular nature of the SDF-1 was known right from the start. In short: if it wasn't modular, it wouldn't have survived its crash landing on South Ataria Island. An article made the distinct point that the most vital systems were in the central block, and although the outer blocks were damaged, the central one wasn't. The ARMDs would have fulfilled the same role as they do in DYRL: they are the air bases for the Valkyrie and Ghost fighter wings on the ship. Quote
jvmacross Posted June 18, 2013 Posted June 18, 2013 (edited) If memory serves, the modular nature of the SDF-1 was known right from the start. In short: if it wasn't modular, it wouldn't have survived its crash landing on South Ataria Island. An article made the distinct point that the most vital systems were in the central block, and although the outer blocks were damaged, the central one wasn't. The ARMDs would have fulfilled the same role as they do in DYRL: they are the air bases for the Valkyrie and Ghost fighter wings on the ship. Thanks...that makes sense....it just seems as if Global and crew seemed "surprised" when the transformation process is being explained to them in the episode..... Regarding the TV version ARMD....so the launch mechanism is probably the same then as in the DYRL version? Didn't the ARMD claws "grab onto" the fast packs? Or can they launch valks without them? Only reason I ask is because I thought in the TV storyline...fast packs were not "invented" or introduced until much later.....kind of fuzzy right now, but how exactly are the lancers deployed....has that ever been covered? Edited June 18, 2013 by jvmacross Quote
sketchley Posted June 18, 2013 Posted June 18, 2013 Thanks...that makes sense....it just seems as if Global and crew seemed "surprised" when the transformation process is being explained to them in the episode..... I think they were just like the viewer: they weren't aware that it was possible. Regarding the TV version ARMD....so the launch mechanism is probably the same then as in the DYRL version? Didn't the ARMD claws "grab onto" the fast packs? Or can they launch valks without them? Only reason I ask is because I thought in the TV storyline...fast packs were not "invented" or introduced until much later.....kind of fuzzy right now, but how exactly are the lancers deployed....has that ever been covered? The TV series didn't go into too much detail on the ARMD, but it isn't too much of a stretch to imagine that the ARMD have something similar to their DYRL counterparts. Anyhow... ER/RM++ Project: Episode sheets! (linky: http://sketchleystats.webatu.com/Trans/MCRepisode/MCRepisode.php Episode: 7 00A: Macross 7: Production Data; Opening/Ending - nothing unexpected (it is a perfunctory sheet after all). Though, more clarification on where the M7 movie fits into things is welcome. Episode: Zero 03A: Macross Zero Chapter 3 "The Pale Struggle To The Death" - quite interesting - commentary on the directorial pacing as well as Nora's blink-and-you-miss-it skill. Lastly, we get not only a translation of the OJ CM, but also the name and source of the hero the Mayan Islanders were watching. Quote
sketchley Posted June 19, 2013 Posted June 19, 2013 ER/RM++ Project: Gallery 7: Macross 7 #22: http://sketchleystats.webatu.com/Trans/MCRgallery/MCRgallery.php#M7 Complete! Macross Chronicles - Zero UN 01A: VF-0S Phoenix: http://sketchleystats.webatu.com/Trans/MCRmechanic/MCRmechanic.php#M0 - only one, slight change between the two editions. Also cleaned up the translation in some spots. Quote
sketchley Posted June 20, 2013 Posted June 20, 2013 ER/RM++ Project: Mechanic sheets: http://sketchleystats.webatu.com/Trans/MCRmechanic/MCRmechanic.php Mechanic: M UN 02C: VF-1J Valkyrie - further highlighting of the VF-1's faults (say it ain't so!). Nevertheless, the autopilot - specifically how it's used - on the atmospheric escape booster is an eyeopener. Mechanic: Plus UN 02C: YF-21 - hmmm... didn't they describe it as turning off the limiter in the OVA? Anyhow, why does it have to automatically open when the hand is near it? Wouldn't that thing be opening every time the pilot touches the console? Also, how do you open it when the airframe loses main power? Or am I thinking about it too much? Quote
sketchley Posted June 22, 2013 Posted June 22, 2013 ER/RM++ Project: Character sheets: http://sketchleystats.webatu.com/Trans/MCRcharacter/MCRcharacter.php Character 7 UN 02A: Kinryu - wish there was a bit more on Pink Pecker Squadron... alas, they didn't develop the back-story beyond what was seen in the series. Character F ETC 01A: Grace O'Connor - contrasting the Kinryu sheet, this one develops not only the 117th Researchers, but also the leadership of the Macross Galaxy fleet. The icing on the cake is the clarification on some of the how's and why's of Ranka's and Sheryl's origins. Quote
sketchley Posted June 23, 2013 Posted June 23, 2013 ER/RM++ Project: Worldguide 07B: Within the Macross: http://sketchleystats.webatu.com/Trans/MCRworldguide/MCRworldguide.php - hmmm... "the Macross had an evil practice...". Hmmm... Quote
sketchley Posted June 24, 2013 Posted June 24, 2013 ER/RM++ Project: History: TF 01A: The First Vajra Engagement: http://sketchleystats.webatu.com/Trans/MCRhistory/MCRhistory.php#TMF - highlights some more of the (subtle?) changes between the TV series and movie versions. This time, it's the origin of S.M.S.. Glossary 06A: MDE Shells - Ozuma Lee: http://sketchleystats.webatu.com/Trans/MCRglossary/MCRglossary.php - This one is loaded with goodies - and it's interesting comparing the changes between the two versions - as despite the changes, each version is equally correct. Most interesting is the mention of guns on the Large Decent Pod. Shouldn't that have been mentioned on the mechanic sheet?!? Quote
sketchley Posted June 25, 2013 Posted June 25, 2013 ER/RM++ Project: Episode: M10A: Super Dimensional Fortress Macross Eps. 10 "Blind Game": http://sketchleystats.webatu.com/Trans/MCRepisode/MCRepisode.php#SDFM - quite informative - not so much in the sense of in-series data, but on the production and directorial side; why things were done the way they were. Also, wasn't this the episode that almost killed SDFM during its original broadcast? Funny that there's no mention of that... Quote
sketchley Posted June 25, 2013 Posted June 25, 2013 ER/RM++ Project: Episode: 714A: Macross 7 Eps. 14 "Fighting Woman Mayor Miria": http://sketchleystats.webatu.com/Trans/MCRepisode/MCRepisode.php#M7 - another pair of sheets that highlight the genius of the ideas behind M7. However, this one also highlights why M7 didn't capture that lightning in a bottle when translated onto the small screen - there's a fundamental lack of respect for the characters and situation. Take the character of Dr. Chiba - as the sheet describes him, he's a key man for the story, and his concept of sound energy is vital for the rest of the series. How such a vital story element is introduced highlights the flaw of the series. Compare it to Back To the Future - Doc Brown IS a mad scientist. However, despite the humour of his idiosyncrasies, his approach to science is always portrayed respectfully. I'm sure the people behind M7 wanted to create a character that the audience could relate to with Dr. Chiba, especially when he introduces sound energy to Gamlin, but such an approach falls on its face, and ultimately, highlights how the producers opted for a cartoony interpretation of M7... which harms the series, as it works at cross purposes to what it was fundamentally designed for. Quote
Gubaba Posted June 25, 2013 Posted June 25, 2013 Also, wasn't this the episode that almost killed SDFM during its original broadcast? Funny that there's no mention of that... No, that was Ep. 11. Have you ever watched the broadcast version of it...? Eugghh... Quote
VF-15 Banshee Posted June 25, 2013 Posted June 25, 2013 ER/RM++ Project: Episode: 714A: Macross 7 Eps. 14 "Fighting Woman Mayor Miria": http://sketchleystats.webatu.com/Trans/MCRepisode/MCRepisode.php#M7 - another pair of sheets that highlight the genius of the ideas behind M7. However, this one also highlights why M7 didn't capture that lightning in a bottle when translated onto the small screen - there's a fundamental lack of respect for the characters and situation. Take the character of Dr. Chiba - as the sheet describes him, he's a key man for the story, and his concept of sound energy is vital for the rest of the series. How such a vital story element is introduced highlights the flaw of the series. Compare it to Back To the Future - Doc Brown IS a mad scientist. However, despite the humour of his idiosyncrasies, his approach to science is always portrayed respectfully. I'm sure the people behind M7 wanted to create a character that the audience could relate to with Dr. Chiba, especially when he introduces sound energy to Gamlin, but such an approach falls on its face, and ultimately, highlights how the producers opted for a cartoony interpretation of M7... which harms the series, as it works at cross purposes to what it was fundamentally designed for. Yeah...... finding out that he's the Creepiest Minmay Fanboy Ever didn't help. Quote
sketchley Posted June 25, 2013 Posted June 25, 2013 No, that was Ep. 11. Have you ever watched the broadcast version of it...? Eugghh... So close [Off by one]. Haven't seen the broadcast version. Probably not going to go out of my way to try and watch it. Quote
sketchley Posted June 26, 2013 Posted June 26, 2013 ER/RM++ Project: Timeline 18A: The Interstellar Wedding: http://sketchleystats.webatu.com/Trans/MCRtimeline/MCRtimeline.php - now with newly translated header block (and smacked into php). Only changes between the two versions is that Max and Miria's wedding picture is colourized. Character Ai UN 02A: Hayase Misa: http://sketchleystats.webatu.com/Trans/MCRcharacter/MCRcharacter.php#DYRL - highlights of the subtle changes between the TV and movie versions in her character. Quote
jvmacross Posted June 26, 2013 Posted June 26, 2013 no new art this time : ( issue_26_1.jpg the Macross the Design stuff should be new...at least to this magazine.... Quote
sketchley Posted June 27, 2013 Posted June 27, 2013 ER/RM ++ Project: Mechanic sheets!: http://sketchleystats.webatu.com/Trans/MCRmechanic/MCRmechanic.php Mechanic: M UN 05A: VF-1D Valkyrie - most interesting is a list of the systems in the cockpit section. I'm guessing the hypo-metabolic system works to sustain a pilot over long duration flights... Mechanic: TF Citizen 01A: Macross Quarter - aside from some strangeness in the dates and an inconsistency in the sorting sub-group, an enjoyable page. And we get Eden mentioned again - this time, it's clearly identified as having multiple Factory Satellites in orbit, too! Quote
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