Crazy Canuck Posted November 19, 2003 Posted November 19, 2003 Hey all, I was wondering if anyone knows of a site that has pics the vf-1 DYRL style hand seen in the Macross design works, or something that shows it in similar detail? If not, perhapses someone would be so kind as to post pics here? Thanks in advance. Quote
Göönk Posted November 19, 2003 Posted November 19, 2003 (edited) you can see the hand when Hikaru saves Minmei at the start, when Macross does modular transformation. Edited November 19, 2003 by Göönk Quote
Crazy Canuck Posted November 20, 2003 Author Posted November 20, 2003 Good point, but unfortunatly right now all my Macross stuff (and pretty much everything else) is on the other side of the country, so my only resource is the Internet... Hence my asking for your guys help. Quote
bsu legato Posted November 20, 2003 Posted November 20, 2003 The sequence in DYRL where Hikaru saves Minmay shows the hands pretty explicitly. Maybe somebody could make you some screencaps of that scene....? Quote
Crazy Canuck Posted November 20, 2003 Author Posted November 20, 2003 I have another favor to ask..... Since my 1/48 VF-1S is with all my other stuff (in fact I've never even set eyes on it ) I was wondering if someone could take some hand measurements for me? I would like to fill in the following: (red=minimum black=bonus) BTW, In case no one guessed, I'm thinking about exparimenting with some custom 1/48 DYRL hands. Quote
gerwalk25 Posted November 20, 2003 Posted November 20, 2003 Have you thought of looking into buying an RT Super Poseable? I noticed the hand sculpts is from DYRL because the fingers are more squared off than rounded (like the TV's version). Hope this helps. ~G25 Quote
Crazy Canuck Posted November 20, 2003 Author Posted November 20, 2003 Have you thought of looking into buying an RT Super Poseable? I noticed the hand sculpts is from DYRL because the fingers are more squared off than rounded (like the TV's version). Hope this helps.~G25 I hadn't thought of that..... But, I'm not to sure how usefull they would be since I'm planning on scratch building a set of poseable DYRL hands that look a little nicer than the current 1/48. Idealy I want them to be poseable, bigger and still work with the transformation. However since I've yet to even see a 1/48 in person, let alone handled one. I'm not sure how difficult it's going to be, but for now I'm just concidering designs, hence my need for accurate pics as well as the current 1/48 hand measurments. Quote
Crazy Canuck Posted November 23, 2003 Author Posted November 23, 2003 I'm still looking for some help ... Right now I'm in more need of the basic dimensions of the 1/48 hand, since with out those I don't even know what size hand I'm dealing with, so here's another pic (this time an acutal 1/48 hand) of the parts I need measurments for (in order of importance). Thanks Quote
Aztek Posted November 23, 2003 Posted November 23, 2003 I have better scans and some screen grabs ... I used it to model my CG hands. Quote
Aztek Posted November 23, 2003 Posted November 23, 2003 (edited) This image is kinda blurry I can render some ortho views, piece by piece to use as templates if you need em. To scratch build 1/48 hands may be a pain. Here's a wireframe on how I store it in battroid mode. It gives more "real" space to store the hands in their real size without morphing. If I stored them in the "fist" position, like we are used to, they would look severely atrophied. (SP?) (Like Yammie 1/48 hands are proportionate anyway.) I think this may be a more realistic way to store the hands anyway. If I were an engineer trying to design this I'd want maximum size in minimum space. The "fist stow" is counter productive to this. Since the Yammie hands pivot rather than extend like the aniome shows, this design may still work for you, especially if the finger joints are movable. Notice that the back hand, wrist, fingers (all joints) have pivots. There is the opposable thumb and semi-opposable pinky pivots as well. The semi-opposable pinky is cannon as well since I took it right from the Design Works DYRL sketches. PM me if you do ... Edited November 23, 2003 by Aztek Quote
Crazy Canuck Posted November 24, 2003 Author Posted November 24, 2003 Excellent!... Thanks so much for the pics Aztek, they will be most valuable. Your, 3D valk looks sweet... One of these days, I'll have to make one of my own. ;D Anyway, thanks again for the pics and the advice...... Now if I could just get those measurments for the current 1/48 hands I'd be half way there.... Ok maybe not half way, but at least it would be a good start. Thanks again. Quote
Aztek Posted November 24, 2003 Posted November 24, 2003 I have a fine scale ruler, so maybe by tonight I'll get you the deminsions you need. Quote
Crazy Canuck Posted November 24, 2003 Author Posted November 24, 2003 I have a fine scale ruler, so maybe by tonight I'll get you the deminsions you need. Great news!!. Thanks again Aztek... Say any chance I could include another measuerment? I need to know the width of the forearm opening (or the hatch for that matter) which the hands pass through when rotating them into the stored position. Thanks Quote
Agent ONE Posted November 24, 2003 Posted November 24, 2003 do the three fingers have the mobility (or close) of a normal human hand. Just wondering if a DYRL style hand can give the bird. Quote
Aztek Posted November 25, 2003 Posted November 25, 2003 They can, someone posted a CG finger shot a while back in the fanworks section ... may have been on the old boards though ... Quote
Aztek Posted November 25, 2003 Posted November 25, 2003 (edited) In inches, cuz my ruler measures in 32nds, here they go ... A. 3/32 B. 3/8 C. 3/8 With a near 90 degree bend at the, the finger is not straight D. 5/8 Opening to stow arms, wide 12-13/32 or 25/64 and 9/16 tall. All dimensions are exact to the 32nd exept for the one with the 64th measurement. I just reduced the fractions to their lowest level. I'd also examine those line drawings, cuz on your first pic all of the knuckles above the g row are combined, i.e., the farthest two "bones" towards the tip would be one solid bone. I used 2 pivots where one knuckle would be to give it some extra length and grip for when holding the gun pod. Hope this helps !! Maybe it will get me dibs on a set should you ever mass produce them !! Edited November 25, 2003 by Aztek Quote
Crazy Canuck Posted November 26, 2003 Author Posted November 26, 2003 Thanks for your help Aztek, it's much appreciated and if I ever get some custom hands finished and into production you definitely have dibs. Quote
bsu legato Posted November 26, 2003 Posted November 26, 2003 Thanks for your help Aztek, it's much appreciated and if I ever get some custom hands finished and into production you definitely have dibs. Custom....1/48 hands? Quote
Crazy Canuck Posted November 26, 2003 Author Posted November 26, 2003 Thanks for your help Aztek, it's much appreciated and if I ever get some custom hands finished and into production you definitely have dibs. Custom....1/48 hands? Maybe.... Depends how well the prototypes go (not sure when I'll be getting around to actually making some) and how much of a pain they would be to reproduce (ie. cast), but ya there's a possiblity there might be some "Crazy Canuck 1/48 poseable custom hands" and they'll even come in spiffy film containers just like my heads did. Quote
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