Sakura Shinguji Posted June 30, 2009 Posted June 30, 2009 (edited) I love to listen to Ranka's What about my Star while working... I also like my day when everything is going great~!!! YF-19 requires: -redo uv maps and texture so that the size is (1) 1024 x 1024 (she is 2048 x 2048 for now) -reduce more polygons (she is 7962 triangles for now) -finalize cuts for brakes and flaps and rig them YF-21 requires: -more panel lines on the texture (size is 1024 x 1024 for now) -do something about the gunpods since they are rigged as part of the shield flaps -seems okay on the polygon count (she is 6573 triangles for now) -cut up the model for flaps and brakes and rig them Eventually, I will have to do something to make the texture look much more realistic. For now, I am just happy. ^_~ Edited June 30, 2009 by Sakura Shinguji Quote
SchizophrenicMC Posted July 1, 2009 Posted July 1, 2009 Pretty nice, but the textures need work. You doin' these for a simulator or a game or something? Quote
VFTF1 Posted July 1, 2009 Posted July 1, 2009 I also love listening to Ranka sing What 'Bout my Star while working! Yay! Good job on the YFs! Pete Quote
Ganbare Posted July 1, 2009 Posted July 1, 2009 nice!! I Have question, if you don't mind. How come to use such few number of triangle can made the model have nice curvature shape? Quote
Sakura Shinguji Posted July 1, 2009 Author Posted July 1, 2009 (edited) To SchizophrenicMC: I know that the textures need work, but I am afraid that my skills are not enough to push the level further. I will constantly add details as time goes by in hopes that I improve at a later time. I can at least say that I have never worked on my valkyries whenever I am in a bad mood. I want to make the models so that whenever anyone has an engine, my favorite fighters would be available instantly. If the wait does become unbearable, I will make my own engine. To Ganbare: That is a good question! I guess that the answer is that you do not need so many polygons to make an object look nice. I like simple anyway! I do think that the curves of the valkyries are important to me so I did place some additional effort into those areas. To VFTF1: I can listen to most songs from Macross F on repeat forever; the only exception is Ranka's Aimo song. I was hoping that the Vajura can get immune to that song. >_< !!! Edited July 1, 2009 by Sakura Shinguji Quote
SchizophrenicMC Posted July 2, 2009 Posted July 2, 2009 I can listen to anything Ranka did, but nothing Sheryl did, over and over - Aimo included. And, I consider Nyan Nyan Service Medley the only Sheryl exception. On-topic: Hmm... I would suggest YSFlight, but I don't know the beginning of how to make models work with it, and there's already a YF-19 and 21. I'd say FS9, but there's already a YF-19, and again, I don't know how to make a model work with it. FSX bears the same issue. Well, you're doing good work. Keep it up. Quote
Sakura Shinguji Posted July 2, 2009 Author Posted July 2, 2009 :/ Why can't Guld just live? I wanted him to have his drinks on with Isamu... To SchizophrenicMC: Thanks for your kind words~!! Quote
SchizophrenicMC Posted July 3, 2009 Posted July 3, 2009 Yeah, definitely looking good. The textures kinda suck, though. That would be the practice point, methinks. Quote
Ganbare Posted July 3, 2009 Posted July 3, 2009 To Ganbare: That is a good question! I guess that the answer is that you do not need so many polygons to make an object look nice. I like simple anyway! I do think that the curves of the valkyries are important to me so I did place some additional effort into those areas. Reduced 88% Attached Image 800 x 536 (50.38K) I see. Thanks for answer. Quote
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