Godzilla Posted December 18, 2003 Posted December 18, 2003 So how do the FPs attach? Or are there any? Forgive but I am new on anything after the VF-1. Quote
Nied Posted December 18, 2003 Posted December 18, 2003 (edited) Scan from Nanashi's Information Group. For reference only. Please do not post on a personal website. That enough cockpit detail? The sketch is by Kawamori. Ooh that one's a little higher resolution too. How's the cockpit coming on your model Vinnie? Haven't seen much of it lately. Edited December 18, 2003 by Nied Quote
Vinnie Posted December 18, 2003 Posted December 18, 2003 So how do the FPs attach? Or are there any? Forgive but I am new on anything after the VF-1. The VF-4, contrary to the beliefs of many fan and RPG sites, has no FAST Packs. It was designed to integrate the components of a FAST Pack into the airframe. The HMM-1 verniers all over the fueslauge as well as the large sub-boosters just above the FF-2011 main engines indicate that it has all the additional thrust and maneuverability for space built in. It might not have the additional armaments associated with FAST Packs, but between the 12 Long Range Missiles, Large Bore Beam Cannons (Macross M3 intro,) shoulder mounted medium bore beam cannons (DM:VF-X,) possible wing hardpoints and possible gunpod on the starboard leg, it already goes into battle packing enough heat. Because of the apparent emphasis on space flight, another common myth perpetuated by Fan-sites is that the VF-4 is a Space Fighter and would have horrible performance characteristics in atmosphere. If this were true, such attention wouldn't be paid to the multiple control surfaces for atmospheric flight. It has vertical stabilizers, large stabilization fins: one below the cockpit and one to the side of each engine nacelle, canards, and wings optomized for the vortex effect during supersonic flight. Quote
Hoptimus Posted December 18, 2003 Posted December 18, 2003 Awesome work!! Yes finish this one and bring on the VF-17 and then make me a VF-22. Quote
mighty gorgon Posted December 19, 2003 Author Posted December 19, 2003 That enough cockpit detail? The sketch is by Kawamori. Ouch! THAT'S cockpit detail!!! So... next work, redo most of the cockpit and add all the tiny antennas and details to the nose. You still might want to shrink down that MFD though. you're right... I used as reference the attached image, but the proportions are different. Regds & Thnx Gorgon Quote
mighty gorgon Posted December 22, 2003 Author Posted December 22, 2003 (edited) Did some work in the weekend... Well, you know, the model is at that stage in which every simple addition takes a long time and does not show up very much. So do no expect too much, I just corrected the control panel (MFD) added some antennas and the HOTAS (pilot removed for clarity). I also plan to rebuild thge ejection seat, using an ACES-II as the model. Regds, Gorgon. Edited December 22, 2003 by mighty gorgon Quote
NoSuchFile Posted December 22, 2003 Posted December 22, 2003 Maybe we can see it better IF you can remove the canopy Nice job so far, really looks awsome Quote
Aztek Posted December 22, 2003 Posted December 22, 2003 Gorgon, You should check out Doktor Gonzo's ejection seat for the VF-1. I'm not sure where the VF-4 falls in the official timeline, but I'd suggest using the VF-1's seat as there are numerous references for source material. The DYRL version already accomodates the HOTAS style controls and has the macross feel for continuity. Egress systems that use the ACESII seats are HIGHLY different than what would be needed on a VF-4. Quote
Nied Posted December 22, 2003 Posted December 22, 2003 That looks awesome Gorgon. I agree with Aztek that it would be a better idea to model your ejection seat on the one in the DYRL VF-1. It would make it feel a lot more Macross, that and he's right about egress procedures as well. Quote
mighty gorgon Posted December 22, 2003 Author Posted December 22, 2003 Gorgon,You should check out Doktor Gonzo's ejection seat for the VF-1. I'm not sure where the VF-4 falls in the official timeline, but I'd suggest using the VF-1's seat as there are numerous references for source material. The DYRL version already accomodates the HOTAS style controls and has the macross feel for continuity. Egress systems that use the ACESII seats are HIGHLY different than what would be needed on a VF-4. I agree with Aztek that it would be a better idea to model your ejection seat on the one in the DYRL VF-1. It would make it feel a lot more Macross, that and he's right about egress procedures as well. Thanks... I started modelling an ejection seat on the few references of the VF-4 but the results were disappointing, and I *love* nice 3 views of the objects I am modelling... So far I got those of the ACESII only. But, that said, I'll check Doktor Gonzo's model. Maybe we can see it better IF you can remove the canopy Nice job so far, really looks awsome . (don't tell anybody... but that's the trick! A nice glossy canopy and most people will not check the inner cockpit!!!) Quote
Aztek Posted December 22, 2003 Posted December 22, 2003 and I *love* nice 3 views of the objects I am modelling... So far I got those of the ACESII only. But, that said, I'll check Doktor Gonzo's model. In Macross Design Works, there are some good ortho views of the ejection seat. If you need better ones, PM DG and he may render you some ortho shots for refs. Quote
Aztek Posted December 22, 2003 Posted December 22, 2003 Also, Gorgon, what's your background in aviation? Not alot of people are familiar enough with egress systems to differinciate between different systems, i.e., ACESII. Quote
NoSuchFile Posted December 22, 2003 Posted December 22, 2003 (don't tell anybody... but that's the trick! A nice glossy canopy and most people will not check the inner cockpit!!!) Don't worry, your secret is safe with me Quote
mighty gorgon Posted December 23, 2003 Author Posted December 23, 2003 Also, Gorgon, what's your background in aviation? Not alot of people are familiar enough with egress systems to differinciate between different systems, i.e., ACESII. No background at all , I should say, other than modelling (plastic and now CG) and reading magazines/books etc. Fact is that I would prefer a Martin Baker... say Mk.16, but I did not get any decent drawing. Anyway... don't worry, I'll go back and try to get a "decent" Macross seat. Regds & thnx, Gorgon Quote
mighty gorgon Posted December 23, 2003 Author Posted December 23, 2003 Here it goes... half assembled a seat from a HAsegawa kit, then photographed it with my camera and, it's in lightwave... Hope to post something in a couple of days (before Xmas) Regds, Gorgon Quote
Aztek Posted December 23, 2003 Posted December 23, 2003 Damn, there's alot of detail not on the Hasegawa kit. I'll post some scans. Quote
Aztek Posted December 23, 2003 Posted December 23, 2003 Here's some refs, not ortho, but enough to detail up those Hase pics. Quote
Aztek Posted December 23, 2003 Posted December 23, 2003 ... and a detail of the DYRL cockpit ... Quote
mighty gorgon Posted December 23, 2003 Author Posted December 23, 2003 ... and a detail of the DYRL cockpit ... Man! THAT'S REALLY HELPFUL!!! Again, I have no excuses left if I model a crappy seat now!!! Must go back to work! (my wife is going to kill me!) THNX Again Gorgon Quote
Chronocidal Posted December 24, 2003 Posted December 24, 2003 About the hud level.. I have noticed one thing about a few aircraft, mainly the F/A-18E... If anyone here has flown Janes F/A-18 sim, you'll probably know what I mean. Since the plane doesn't fly perfectly level, the hud is actually below eye level when sitting on the ground. When you start a mission on the ground, your view is pointed down quite a bit, aimed at the center of the hud, and not at the horizon. Planes, especially delta wing designs like the VF-4, tend to fly at high angles of attack naturally. I've built quite a few model kits of various planes, and the hud usually is not centered in the pilot's view. For many planes, it seems that the top edge of the hud is level with the pilot's eyes. Some aircraft it's lower, some it's higher, probably depending on the AOA needed for level flight. Aside from that, this model is shaping up beautifully. Quote
mighty gorgon Posted December 25, 2003 Author Posted December 25, 2003 (edited) ...For many planes, it seems that the top edge of the hud is level with the pilot's eyes. Some aircraft it's lower, some it's higher, probably depending on the AOA needed for level flight... I agree. In the case of the BAe in the EF2000, the HUD uses almost all the room between the canopy framing and the control panel. Apart from that, I did some work on the seat... here is the WIP (in the modeller) Thnkx! Gorgon (p.d.: updated the image of the WIP, two times...) Edited December 26, 2003 by mighty gorgon Quote
mighty gorgon Posted December 27, 2003 Author Posted December 27, 2003 finally corrected some errors in the seat (I put a joystick in fornt of the pilot due to a misinterpretation of Aztek's images), and added some interior detail to the cockpit. I still have to tweak the surface of the seat (it's too shiny), but things look better. Regds, Gorgon Quote
Aztek Posted December 29, 2003 Posted December 29, 2003 Looks beautiful bro. Is the bottom "pad" removable in case some poor valk pilot soils it ??? Quote
mighty gorgon Posted December 30, 2003 Author Posted December 30, 2003 Looks beautiful bro. Is the bottom "pad" removable in case some poor valk pilot soils it ??? Ouch! This reminds me of the infamous discussion on the Farleigh Fruitbat relief tube @ rec.models.scale during 1999!!!!!!! (btw, the F.F. was a mythical plane for most RMSers). Anyway I think that somewere in the VF4 flight manual there should be some warning regarding eating spicy food before enaging in high-g maneuvers... Regds, G Quote
mighty gorgon Posted December 31, 2003 Author Posted December 31, 2003 Last render of the year of the "in progress" VF-4. Added the "hands" in the intakes. Redid some textures (but upper wings, not visible here), and... not much more. Ah! This is the first render with radiosity. Regds and see you in 2004, Gorgon. Quote
Jedi Knight Posted January 1, 2004 Posted January 1, 2004 WOW!! This thing just keeps getting better and better! Keep it up! Quote
Nied Posted January 10, 2004 Posted January 10, 2004 (edited) Edited to put all the content on the new page I accidentally made. Edited January 10, 2004 by Nied Quote
Nied Posted January 10, 2004 Posted January 10, 2004 (edited) I know I'm a little late in saying this, but that is some excellent looking stuff there MG. You're reaching desktop background levels here. Any chance we could see your model in the SUndowners color scheme I made? ::edit:: Just realized the thread I posted it on is gone. Here's the latest version (with inner fin detail to boot). PM me if you need a higher resolution version. Edited January 10, 2004 by Nied Quote
Gabriel Posted January 10, 2004 Posted January 10, 2004 Very, very nice work. I didn't know much at all about the VF-4 until this thread got me interested in it. Now its fast becoming one of my favorites. Quote
Tristan Lindo Posted January 11, 2004 Posted January 11, 2004 Nice work are you guys planing on doing other valkyries? Quote
Hikuro Posted January 11, 2004 Posted January 11, 2004 0_o the day I see a VF-4 transform from fighter, to gerwalk, to battroid and back to fighter as a movie is the day I will be writing big hollywood movie scripts and trying to get them all to be movies.....wow Macross.......Macross.......Macross.......Macross......Robotech...oops how'd that get there? *tosses it* Quote
mighty gorgon Posted January 13, 2004 Author Posted January 13, 2004 I know I'm a little late in saying this, but that is some excellent looking stuff there MG. You're reaching desktop background levels here. Any chance we could see your model in the SUndowners color scheme I made? ::edit:: Just realized the thread I posted it on is gone. Here's the latest version (with inner fin detail to boot). PM me if you need a higher resolution version. Ha! Yes... no problem. I did not touch the model lately because I had to go to the most dreaded part (for me): completing the pannelling and final surfacing (spec & diffuse maps). But doing some "skin" is fun! Tell me, the white/gray of my current model is OK for the Sundowners? If so, I should only modify the tail and some of the stencils layers. The way I have my photoshop file organized, it would be easy to do the sundowners scheme, so... give me a couple of days. INice work are you guys planing on doing other valkyries? Tristan, I enjoyed a lot doing this valk, so I am considering to model the VF-11. But I am seriously commited to finish (really FINISH) the VF-4 first!!! <_<, yes! Quote
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.