AncientAngel Posted January 26, 2009 Posted January 26, 2009 Holy Hell! Very nice work and detail going on there. Makes me want to scratch the low poly Valk I have been working on. Quote
Rodavan Posted January 28, 2009 Author Posted January 28, 2009 (edited) Dat and Brian76 Thanks guys ,always nice to get a good word from the "old " timers AncientAngel - thanks , never give up , never surrender , redid the booster body 4 times before I was happy ..... Started on the rail , so I can finish the bottom of the booster Edited January 28, 2009 by Rodavan Quote
chillyche Posted January 29, 2009 Posted January 29, 2009 never give up , never surrender Ha. No you didn't. You did. Quote
Rodavan Posted January 31, 2009 Author Posted January 31, 2009 Some updates ....nearly finished Quote
Lestat Posted February 1, 2009 Posted February 1, 2009 Combo of rail and Booster ..... Freak'n awesome. Quote
Zinjo Posted February 3, 2009 Posted February 3, 2009 Combo of rail and Booster ..... Stunning!! Quote
Rodavan Posted February 6, 2009 Author Posted February 6, 2009 Thank you very much guys .... I have started with the "crawler" , wil post something this weekend Quote
Brianw76 Posted February 6, 2009 Posted February 6, 2009 You are my hero! I want to make some macross stuff so bad but I have too many medieval weapon models to make for my 3DS Max class. Love the class though, my teacher works for Blizzard Entertainment. Keep it up!!! Quote
Rodavan Posted February 9, 2009 Author Posted February 9, 2009 Brianw76 - Good luck with studies , we'll be here , waiting for you to start modeling macross again Started with the tracks on Crawler , I didn't realise the amount of work this is going to be .... Quote
Rodavan Posted February 9, 2009 Author Posted February 9, 2009 Forgot , did some render test with a dirt shader on a Cannon fodder ... Quote
Lestat Posted February 9, 2009 Posted February 9, 2009 Forgot , did some render test with a dirt shader on a Cannon fodder ... Both are looking fantastic. Keep it up. People are watching, even if it seems quiet! Quote
Zinjo Posted February 9, 2009 Posted February 9, 2009 Brother please post high rest shots of this outstanding work when you are done! I smell so many wallpapers coming from these beauties!! Quote
Rodavan Posted February 13, 2009 Author Posted February 13, 2009 Lestat - Thank you Jinzo - Yes once this model is finished , we will have a few new wallpapers Crawler progress ,slowly but surely Quote
AncientAngel Posted February 14, 2009 Posted February 14, 2009 Dam fine work! Working on learning Modo, soon once the book finally arrives in the mail. Keep up the good work, that model is coming along nicely. Quote
Rodavan Posted February 18, 2009 Author Posted February 18, 2009 (edited) AncientAngel - yes , more guys doing models for Macross . Redoing tracks , a friend commented that it is too plain and that I shouldl like Catepillar tracks , so Iam busy redoing them ..... going to be a while Edited February 18, 2009 by Rodavan Quote
Rodavan Posted February 23, 2009 Author Posted February 23, 2009 Updated tracks - more grip on previously flat panel Quote
Rodavan Posted February 23, 2009 Author Posted February 23, 2009 The crawler design is very good , but I don't like the idea of a ladeer sticking out and over the track , so I am have been playing with alternatives , here is one , I also got a friend to do quick poser dudes so I can check scale ..... Let me know what you think , the covering on the walkway was just to see what it would look like still working on that one ... Quote
Lestat Posted February 23, 2009 Posted February 23, 2009 I'm not sure about it. The modifications look pretty good, but from a practical point of view, are not as protective against the explosive forces of the rocket. Also, that thing must weigh a lot! Quote
Rodavan Posted March 2, 2009 Author Posted March 2, 2009 Lestat - Yes I agree , the new version will hopfully improve that So I was "Playing" with ideas on Saterday night , this is just a one of of them .... let me know what you think . I was also playing with idea that the crane/lift must be abel to "move" and not just lift in one direction , I have already had a better idea but that to wait until I have some time ..... Still wonderding why such and very heavy vechile ..... Quote
Lestat Posted March 2, 2009 Posted March 2, 2009 I think that's a better solution. Why so heavy? I'd be worried that it's not heavy enough! A rocket of that size pushes with tremendous force. Quote
Lestat Posted March 11, 2009 Posted March 11, 2009 Added drives , but had to redo body Very nice, as usual. Keep em coming! Quote
Rodavan Posted March 24, 2009 Author Posted March 24, 2009 Thanks Lestat--Just a quick update , I rounded all the corners on crawler , and also re-designed "crane" , not sure it's a good fit ... Let me know what you guys think Quote
big F Posted March 31, 2009 Posted March 31, 2009 With your excellent work its a shame that nobody is willing to produce a game for this kind of model to exist in certainly this gen consoles and P.C's could handle it. It would be pure eye candy. Quote
Rodavan Posted April 1, 2009 Author Posted April 1, 2009 Thanks - big F Next update hopefuly I can finish the detail on booster ..... Quote
Rodavan Posted July 7, 2009 Author Posted July 7, 2009 Been sometime since an update , but I will starting to model again this weekend....... Quote
EXO Posted July 7, 2009 Posted July 7, 2009 Beautiful work, not into the crane all that much. Something like a clamping device that secures it to the ground would be cool. Quote
Rodavan Posted January 15, 2010 Author Posted January 15, 2010 (edited) So it's been a while .... I like the Macross orange schemes , so I added a bit of dirt . A few textures and materials and off we go ... maybe too dirty , but i like that look let me know what you think ...Valk will be in same colour scheme , just first draft for colour , lots to add Edited January 15, 2010 by Rodavan Quote
chillyche Posted January 16, 2010 Posted January 16, 2010 I like it! But, boy have you been gone for a while! I can't tell if it's just the samples from the ambient occlusion or actual dirt, but it does look a bit grainy. But I do like the scheme. Quote
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