SchizophrenicMC Posted July 13, 2009 Posted July 13, 2009 I have no idea how big they are compared to the MQ toy, but those mini figs seem grossly out of scale with each other. That said, who says they're all in the same scale on the picture? Maybe they downsized and upsized them to match size for the picture. I doubt it, but it's possible.
GRAND CANNON Posted July 14, 2009 Posted July 14, 2009 nice pic. But the link is not working. Damn colon was in the way! Was only to credit the source. http://hk.myblog.yahoo.com/iam-cybergundam/
MacrossJunkie Posted July 14, 2009 Posted July 14, 2009 That said, who says they're all in the same scale on the picture? Maybe they downsized and upsized them to match size for the picture. I doubt it, but it's possible. You would have a good point, but unfortunately they are also like that in the magazine scan that Graham posted back on page 33 which are definitely not individually re-scaled. Not that it matters too much in the end. I'd be getting the MQ for the toy itself and not the bonus minis... but it would still be nice if they were scaled properly.
GGemini Posted July 16, 2009 Posted July 16, 2009 From the Tokyo Toy Show link that CF18 posted in the VF100's thread (http://blog.hobbystock.jp/report/2009/07/tp0165.html):
eugimon Posted July 16, 2009 Posted July 16, 2009 oooh, thanks! Looks awesome except for that sloppy shoulder joint. Hopefully the shoulder armor things can be positioned to hide those giant pegs...
anime52k8 Posted July 16, 2009 Posted July 16, 2009 very cool, still wish it wasn't so expensive though
MacrossJunkie Posted July 16, 2009 Posted July 16, 2009 (edited) In addition to hoping the shoulders can be angled upwards like in the show, I hope the feet can be positioned upright instead of how it has been kind of splayed out like in existing pics of the toy. Edited July 16, 2009 by MacrossJunkie
Cent Posted July 16, 2009 Posted July 16, 2009 Looks like shoulder sag is still a continuous issue. =/. I'm considering if die-casting and bolting the shoulders to a permanently raised position is a fair trade off right now. >_>
SchizophrenicMC Posted July 16, 2009 Posted July 16, 2009 Gonna need to tighten that joint somehow...
UN Spacy Posted July 16, 2009 Posted July 16, 2009 Not gonna panic.The shoulders have probably been mistransformed. It happens all the time at these trade shows. I think it looks great so far.
SchizophrenicMC Posted July 16, 2009 Posted July 16, 2009 I'm not so worried about the bigass whatchits on the joint, but the solidity of it. I want to be able to have the flight deck level, and if those joints are loose, there goes my dream.
blacklotus Posted July 16, 2009 Posted July 16, 2009 very cool, still wish it wasn't so expensive though Don't we all? Better yet if they're all FREE! I know, not gonna happen unless there's a real Santa... Anyway, it looks great, shoulder pegs not withstanding. As for the quality of a Bandai Chogokin, from my experiences of owning the transformable Gunbuster, Aquarion and quite a number of Getter Robos, the joints are tight enough to pose properly and not sag. Anyway, a bit of blu-tac/non-sticky masking tape should do the job if so required. Can't wait for Xmas.
GGemini Posted July 16, 2009 Posted July 16, 2009 A close-up: Looks like the arms are way too heavy....
Salamander Posted July 16, 2009 Posted July 16, 2009 It looks like a painted test-shot. See the gaps between the leg halves, and several other parts? Also looks like the paint has that orange-peel texture you get sometimes when using an airbrush. So I think it will get better later on.
Godzilla Posted July 16, 2009 Posted July 16, 2009 A close-up: Looks like the arms are way too heavy.... No kidding. The arms are longer than the legs. Still cool to see a painted proto.
Letigre Posted July 16, 2009 Posted July 16, 2009 Looks like the arms are way too heavy.... Well they have been pimping that prototype around for nearly 6 months.
eugimon Posted July 16, 2009 Posted July 16, 2009 yeah, I think it will be fine in the production model with screws holding those side body panels in place.
OmegaD3k Posted July 16, 2009 Posted July 16, 2009 Woah! Those arms/shoulders are quite bad. Might have to cancel my pre-order and wait for a review on the actual product instead. Hope they fix this! To be honest, I kinda prefer the pure white version. Looked amazing. :]
Cent Posted July 16, 2009 Posted July 16, 2009 Don't we all? Better yet if they're all FREE! I know, not gonna happen unless there's a real Santa... Santa would have declared bankruptcy if he had to give out macross toys every year to demanding collectors like us.
Valkyrie addict Posted July 19, 2009 Posted July 19, 2009 cool but something seems a bit odd... I don't know if the bridge is too big or the legs to short.... still...cool
eugimon Posted July 19, 2009 Posted July 19, 2009 cool but something seems a bit odd... I don't know if the bridge is too big or the legs to short.... still...cool Yeah, I think there's a thigh extension that isn't being shown on the mock up.
Hikuro Posted July 20, 2009 Posted July 20, 2009 saggy shoulders kill it for me....if it's mistransformed that's one thing, wait is it just me......or is that thing listing to the left a lot?
eugimon Posted July 20, 2009 Posted July 20, 2009 saggy shoulders kill it for me....if it's mistransformed that's one thing, wait is it just me......or is that thing listing to the left a lot? It's the feet, one side has them sitting up and the other side is splayed out. I'm not gonna worry unless they show actual production samples with the same flaws... so far they're just showing the same painted resin mock up from back when.
one_klump Posted July 20, 2009 Posted July 20, 2009 I'm worried about the shoulders on the Quarter, both the flight deck and the cannon are very large chunks of plastic. Unless the shoulders have some heavy duty ratcheting going on, I see droopy arms in our futures.
Lonely Soldier Boy Posted July 21, 2009 Posted July 21, 2009 Compared to the lineart, the flight deck and main gun are definitely bigger and the legs are a bit short, even if there's an extension at the knees. All my worries got to do with engineering tho': Those hinged toes are a nice touch but could be a problem. If they can't hold the weight of the toy, the whole thing will topple over or looks odd like in the pic above. No to mention the sad shoulders.
Letigre Posted July 21, 2009 Posted July 21, 2009 (edited) Compared to the lineart, the flight deck and main gun are definitely bigger and the legs are a bit short, even if there's an extension at the knees. The rendering is putting the viewer's perspective at a low point of view, and it's foreshortening the limbs so they appear shorter. It is not the best comparison of the ship's proportions. Edited July 21, 2009 by Letigre
Lonely Soldier Boy Posted July 21, 2009 Posted July 21, 2009 Oh, no. I'm aware of that, I'm a comics artist. I still think the proportions are a bit different, but I don't mind: the toy looks good anyway. As I said in my previous post my main concerns are design wise.
macrossnake Posted July 22, 2009 Posted July 22, 2009 Oh, no. I'm aware of that, I'm a comics artist. I still think the proportions are a bit different, but I don't mind: the toy looks good anyway. As I said in my previous post my main concerns are design wise. Yes, the proportion are a little different than the line art, but overall it looks very good to me. I guess the 'saggy' shoulders cause by mistransformation. After all, it is a transformable toy, no surprise that has little proportions issue.
MacrossJunkie Posted July 22, 2009 Posted July 22, 2009 I think the saggy shoulders are because it looks like it's still just a painted resin prototype. Once it's closer to release, I'm sure they'll eventually show one in plastic. I wish Bandai had some competent people to display and transform their stuff. I really want to know if the leg will extend further at the knee or thigh since the "knee cap" goes up too high and makes the legs too short. But knowing them, as they did with the 25 DX, they will continue to make the same transformation mistakes even through the production version with sagged shoulders, unextended legs, and splayed out left foot just to keep us guessing until someone actually buys it and shows personal pics of it.
eugimon Posted July 22, 2009 Posted July 22, 2009 Yes, the proportion are a little different than the line art, but overall it looks very good to me. I guess the 'saggy' shoulders cause by mistransformation. After all, it is a transformable toy, no surprise that has little proportions issue. well, to play devil's advocate, it's not like the frontier "transforms" it just lays down.
macrossnake Posted July 22, 2009 Posted July 22, 2009 well, to play devil's advocate, it's not like the frontier "transforms" it just lays down. I shall call that 'lazy' transformation.... or deep space 'sleepy' tranformation
Radd Posted July 23, 2009 Posted July 23, 2009 You mean the Quarter? This is Frontier: http://www.mahq.net/mecha/macross/macrossf/macross25.htm
Recommended Posts