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Posted (edited)

First off I'd like to say HI, I'm very familiar with the forums but I just joined. I'm a diehard macross fan, nuff said.

Now to my question for everyone: Has anyone around here ever given a try at scratch building a fully transforming Valkyrie?

I remember there was a link from the main site way back of a guy in japan who did, and I thought they were the most amazing things before yamato toys started spewing out valks. I've probably put together one model in my whole life which I practically destroyed, but that was a long time ago. I'd like to get back into it if I had the resources :D. If I ever became skilled enough I'd like to try scratch building, maybe the vf's that we've never seen as models like the stuff from advanced valkyrie or m3. I'd like to hear anyone's thoughts on this even if it's just to say that such a feat is impossible. Happy modeling!

Edited by robotdave
Posted

the only one I can think of is Rohby's JM2... oh man. I can't wait to flood this thread with pics of it when I get home.

Posted

The curved surfaces like the nose and canopy would be the hardest to make IMO. It would either have to be vacuum formed or sculpted and casted in resin. This site has some scratch built fighters but I don't know how he does it.

Posted (edited)

thanks for the link! that guy is disgustingly talented. All his models look awesome. Another question to add to the mix; any of you out there cg artists? I felt that the process for creating a transforming valk model would intersect at some point with making one in 3d. Any links for cg valks?

Edited by robotdave
Posted

i'm gonna go ahead & say...

it's not impossible. it just takes a lot of time & effort.

i've tried. and i'm still in the process of learning how to do certain things right.

take this guy for example:

post-2535-1214468075_thumb.jpgpost-2535-1214468111_thumb.jpg

post-2535-1214468163_thumb.jpgpost-2535-1214468269_thumb.jpg

it was my attempt at a pocket-sized Koenig.

i put this guy on hold due to a few engineering problems & such.

but at the same time, i learned what works & what doesn't when building these things.

having brought my pocket monster back from development hell, i think it's time i finished it :lol:

and Rohby's JM2's are proof of what's possible.

:)

Posted

I have nothing but respect for anyone who does this. Knowing only too well how hard it can be re- engineering a variable figure into fixed posable figure,a variable is way out there.

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