Rodavan Posted March 10, 2007 Posted March 10, 2007 Been in the trences again chrono -- looking good Quote
chrono Posted March 11, 2007 Author Posted March 11, 2007 Been in the trences again chrono -- looking good heh! You know how it is. Well I wasn't happy with the trench, the scale was really off, so I started another version that has a beefier and cleaner look. Quote
Lestat Posted March 18, 2007 Posted March 18, 2007 I like the scale improvements on it, but I have to admit, it doesn't have the same feel as the former trench. I don't have the sources with me, but there's an old NEC PC game which shows a computerised version of that trench from a certain angle. I've see the lineart before too, but unfortunately my macross books are back in Australia (but not for long!). You've probably got it anyway... Goddamn, this is so awesome. Keep it up. Never once think that people are not interested - sometimes your work just causes us all to be stunned into silence! Quote
scott8539 Posted March 18, 2007 Posted March 18, 2007 man that trench gives your ship some real scale.looks huge! Quote
chrono Posted March 18, 2007 Author Posted March 18, 2007 Thanks for the feedback! To give you a better idea on the scale those windows are slightly smaller then Brentai's(spl?) height. (Reference Perfect Memory pg 178.) Working on the secondary panel lines right now... Quote
chrono Posted March 22, 2007 Author Posted March 22, 2007 Secondary panel lines are mostly done(still have some to do on the stern area), including the larger details. I Also have placed temporary markers for the Missile turrets and finalized all of the beam turrets places, and unless I can get my weapons under 2000 faces I'm not going to place any on the model except for specific scene renders. Just too many weapons with too high a poly count... Did a color test with the bow and it's finished trench. Quote
Lestat Posted March 30, 2007 Posted March 30, 2007 Secondary panel lines are mostly done(still have some to do on the stern area), including the larger details. I Also have placed temporary markers for the Missile turrets and finalized all of the beam turrets places, and unless I can get my weapons under 2000 faces I'm not going to place any on the model except for specific scene renders. Just too many weapons with too high a poly count... Did a color test with the bow and it's finished trench. That looks freaking awesome! Keep em coming... don't suppose you've got a low poly render (2-3000 polys) of the ship? It would be sweet for the mod. Quote
chrono Posted March 30, 2007 Author Posted March 30, 2007 I've still got the low poly control mesh in my back-up files, which was around 3000 faces. But with spring here I just don't feel like sitting in front of a computer..... Quote
chrono Posted April 12, 2007 Author Posted April 12, 2007 Well she's finished. She comes in at 3.8 million faces 800k over budget, but I'm happy with it. Sadly no possible renders can be done on my current hardware & software(it's either too large to render or has too many objects to import correctly). Believe I tried to get it rendered today but after spending 3 days fighting it I give up! Quote
Rodavan Posted April 12, 2007 Posted April 12, 2007 Sad ....very sad , would love to see her rendered Quote
Lonewolf Posted April 12, 2007 Posted April 12, 2007 Wow she just looks fabulous, too bad you can't render her up. I'd love to see the beast in all it's glory. Quote
chrono Posted April 30, 2007 Author Posted April 30, 2007 Some of the final project renders I was able to get done Quote
Zinjo Posted April 30, 2007 Posted April 30, 2007 (edited) That truly is stunning! It's too bad you couldn't render all the separate sections with a neutral background (or even the black background) and then let us photoshop this masterpiece together. Color is optional since we could color it in PS anyway... If successful we could do the same with different angles of view. So long as the POV is the same distance and the scale doesn't change any, it could work pretty well. Edited April 30, 2007 by Zinjo Quote
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.