JB0 Posted June 19, 2006 Posted June 19, 2006 I generally really want my TF's to have 2 arms/hands. Even if poorly shaped/molded---G1 Brawl is OK by my standards. (heck, all the Combaticons, and most other G1 combiners are like that). But Cybetron TC has "top half of a Flanker" for an arm. And because of a GIMMICK.Nothing I hate more than when some stupid "action firing" gimmick ruins an entire limb. *cries over the Energon Shockwave toy again* Headmasters and Targetmasters were about the only good gimmicks, as they didn't affect the transformation or sculpt at all. 408978[/snapback] I only ever had one headmaster. Was the wolf-ish decepticon thing. The transformation lock broke, so it was stuck in beast mode forever. 409082[/snapback] Only Powermasters had Transformation locks. 409094[/snapback] I'm pretty sure my headmaster did too, though I no longer have the manual to prove it.
David Hingtgen Posted June 19, 2006 Posted June 19, 2006 The wolf Decepticon headmaster was Weirdwolf (I had him, one of my faves). Here's the instructions: http://www.tfracetrack.com/instructions/g1...n/weirdwolf.jpg
Kamui 777 Posted June 20, 2006 Posted June 20, 2006 Only Powermasters had tranformation locks. Without a headmaster, you'd just have a headless robot. I have all of them.
JB0 Posted June 20, 2006 Posted June 20, 2006 Fine. Then my wolf jammed for other reasons. It still got stuck. David: I remember it as looking diffrent. *rummages through list* Yeah, I had the OTHER wolf(-ish thing). "Fangry." Great name... *rolls eyes* http://www.tfracetrack.com/instructions/g1...icon/fangry.jpg
wolfx Posted June 20, 2006 Posted June 20, 2006 LOL! I never remmebered that fangry toy. Strange that it doesn't have the tech stats like the other headmasters.
JB0 Posted June 20, 2006 Posted June 20, 2006 LOL! I never remmebered that fangry toy. Strange that it doesn't have the tech stats like the other headmasters. 409431[/snapback] On the toy? It does. Without even a flip-down cover plate over it. ... Even as a kid that struck me as stupid. "Wait... do they WANT the autobots to know what their weaknesses are?"
Doctor Reggae Posted June 20, 2006 Posted June 20, 2006 I remember the Masters lines well...my pride and joy is still my original Fortress Maximus. My dad, upon seeing me open it for the first time, shook his head and said "Jesus Christ." I always liked the Targetmasters, though...Triggerhappy and Pointblank were my two favorites.
Doctor Reggae Posted June 21, 2006 Posted June 21, 2006 He's one of the centerpieces of my collection, that's for sure. I've got a few Japanese-only releases that are pretty prized as well too, though...Victory Saber, DesZaras, Overlord, Dai Atlas, and Brave Maximus.
Fit For Natalie Posted June 21, 2006 Posted June 21, 2006 (edited) Mystery of G1 - Early Autobots were generally more heavily armed than Decepticons. Most Decepticons had a non-firing rifle and/or a sword. Most Autobots had a rifle and one or two firing rocket launchers. And they outnumbered the Decepticons, too. The two Autobot scientists, Perceptor and Jetfire, are also heavily armed too. Jetfire has the Super Valk FAST pack, while Percy has a rifle, launcher with 3 missiles, and his shoulder magnifiying lense is considered a cannon. Edited June 21, 2006 by Fit For Natalie
RichterX Posted June 21, 2006 Posted June 21, 2006 That is what always bothered me of the Autobot being "outnumbered" during the battle of Autobot City in the movie, was the outnumbered part supposed to be because of several dozen insecticon clones?
Fit For Natalie Posted June 21, 2006 Posted June 21, 2006 (edited) I think it was because the Decepticons threw all of their 1984 and some of their 1985 bots into the battle, while the Autobots had their forces divided. Autobots In City Ultra Magnus Springer "We're outnumbered!" Arcee Blaster - with Steeljaw, Eject, Rewind and Ramhorn Perceptor Grapple Wheeljack (corpse seen) Windcharger (corpse seen) Slammer (white tank turret belonging to Metroplex, the latter of which is apparently a component of Autobot city, but never seen or mentioned in the movie). Initially Outside the City Hot Rod Kup Outside the City Sunstreaker (later appears as Prime's shuttle co-pilot due to animation error) Hound (later appears next to Prime due to animation error) Huffer (is killed off screen and whose corpse is seen in 'Dark Awakening') Bluestreak On Shuttle Ironhide (dead) Ratchet (dead) Prowl (dead) Brawn (dead) On Moonbase 1 Optimus Prime Jazz Cliffjumper Grimlock Slag Sludge Swoop Snarl (seen VERY briefly) Moonbase 2 Bumblebee & Spike Decepticons who attacked Autobot City Megatron Starscream Thundercracker Skywarp Soundwave - Rumble, Frenzy, Laserbeak, Ravage, Ratbat Thrust Ramjet Dirge Astrotrain Blitzwing Kickback Shrapnel Bombshell Scrapper Scavenger Wideload Mixmaster Hook Bonecrusher Originally, it was storyboarded that Ultra Magnus was to have a scene where he drives up to Devastator carrying Tracks and several other expendable older G1 cars. Edited June 21, 2006 by Fit For Natalie
Oihan Posted June 21, 2006 Posted June 21, 2006 I think it was because the Decepticons threw all of their 1984 and some of their 1985 bots into the battle, while the Autobots had their forces divided.Autobots In City Ultra Magnus Springer "We're outnumbered!" Arcee Blaster - with Steeljaw, Eject, Rewind and Ramhorn Perceptor Grapple Wheeljack (corpse seen) Windcharger (corpse seen) Slammer (white tank turret belonging to Metroplex, the latter of which is apparently a component of Autobot city, but never seen or mentioned in the movie). Initially Outside the City Hot Rod Kup Outside the City Sunstreaker (later appears as Prime's shuttle co-pilot due to animation error) Hound (later appears next to Prime due to animation error) Huffer (is killed off screen and whose corpse is seen in 'Dark Awakening') Bluestreak On Shuttle Ironhide (dead) Ratchet (dead) Prowl (dead) Brawn (dead) On Moonbase 1 Optimus Prime Jazz Cliffjumper Grimlock Slag Sludge Swoop Snarl (seen VERY briefly) Moonbase 2 Bumblebee & Spike Decepticons who attacked Autobot City Megatron Starscream Thundercracker Skywarp Soundwave - Rumble, Frenzy, Laserbeak, Ravage, Ratbat Thrust Ramjet Dirge Astrotrain Blitzwing Kickback Shrapnel Bombshell Scrapper Scavenger Wideload Mixmaster Hook Bonecrusher Originally, it was storyboarded that Ultra Magnus was to have a scene where he drives up to Devastator carrying Tracks and several other expendable older G1 cars. 409780[/snapback] Such a great movie.... (I think so anyway!) I hope the live action film is just as good if not better than the animated movie. That's probably wishfull thinking though...here's hoping!!!
Radd Posted June 21, 2006 Posted June 21, 2006 I just always assumed more was going on in the movie than we actually saw. Like other Autobots and Decepticons fighting in the city that never actually appear onscreen. At the very least, more was probably intended to be shown, but was cut due to time or budget restrictions. Case in point, one Decepticon who is never seen again does not equal an 'armada', when Unicron is recreating the injured Decepticons.
Fit For Natalie Posted June 21, 2006 Posted June 21, 2006 I should point out that is test packaging - that's why its made out of old Cabbage Patch boxes
eriku Posted June 21, 2006 Posted June 21, 2006 Wow, and I thought new suburban homes were the only things made out of old Cabbage Patch boxes. I'm curious how much the basic shape of the box will change, because that test-package is just about the wonkiest box I've ever seen.
GobotFool Posted June 21, 2006 Posted June 21, 2006 hey, are these also going to be produced in Japan by tomy/takara as well? if so maybe we'll get a decently colored megs.
Fit For Natalie Posted June 22, 2006 Posted June 22, 2006 Wow, and I thought new suburban homes were the only things made out of old Cabbage Patch boxes. I'm curious how much the basic shape of the box will change, because that test-package is just about the wonkiest box I've ever seen. 409862[/snapback] Same shape. It looks weird because of the angle - it has the same general shape as Cybertron Voyager/Mega class toys, but abit smaller, so the angle of the sides are more inclined.hey, are these also going to be produced in Japan by tomy/takara as well? if so maybe we'll get a decently colored megs. 409872[/snapback] Takara haven't even acknowledged that these toys exist. They claimed to be taking a break from mainline (low-cost mass-production) Transformers in 2006, and Cybertron/Galaxy Force was the last joint line for them. Essentially Hasbro and Takara's relationship is back to where it was before - Hasbro designs toys for the US Transformers lines that Takara engineers, but Takara may or may not ever release them in their own markets.Hell, aside from one solitary press release in late 2004 where Takara's president claimed to be excited about the prospect of a motion picture, Takara don't appear to acknowledge the movie, either. The japanese fandom is curious about the movie, but have little information about it in their own country.
ComicKaze Posted June 22, 2006 Posted June 22, 2006 You forgot to mention Swoop appears in robot form as animation error in Autobot city fighting when the sun goes down. He shouldn't be there until the morning when Optimus arrives.
Doctor Reggae Posted June 22, 2006 Posted June 22, 2006 Tformers.com has another scan up of MP Starscream's prototype. Nothing really new revealed, but it still looks cool. http://tformers.com/article.php?sid=6127
Fit For Natalie Posted June 22, 2006 Posted June 22, 2006 (edited) Its different. Look at the stuff on the sides of his waist, new crotch, new lower arms, new null rays, new legs. SydneyY of the TFW2005.com boards said that according to the article, Kawamori suggested a few alterations and they changed the model accordingly. Apparently those waist/former leg parts are altered so that they "can be moved to the waist", whatever that means. I am not sure I like the way he moved the kibble on the sides of the legs to around SS's waist - this rather defeats the purpose of making a Masterpiece G1 Starscream if they are willing to make such drastic changes to Starscream's design. On the other hand, the plane looks great. Robot looks more kibbly Edited June 22, 2006 by Fit For Natalie
Twoducks Posted June 22, 2006 Posted June 22, 2006 Tformers.com has another scan up of MP Starscream's prototype. Nothing really new revealed, but it still looks cool.http://tformers.com/article.php?sid=6127 410154[/snapback] Thanks for the link! Wow, they sure changed the design. New parts have been added plus the hip and lower legs are new! Now the transformations leaves the tailfins attached to the hips instead of the feet... radically new transformation but I like it! The underbelly of the plane mode looks way better now, everything is more tucked in thanks to the new leg design. The sides also look more rounded, look at the new parts added to the sides of the arms.
Twoducks Posted June 22, 2006 Posted June 22, 2006 Its different. Look at the stuff on the sides of his waist, new crotch, new lower arms, new null rays, new legs. SydneyY of the TFW2005.com boards said that according to the article, Kawamori suggested a few alterations and they changed the model accordingly. Apparently those waist/former leg parts are altered so that they "can be moved to the waist", whatever that means. I am not sure I like the way he moved the kibble on the sides of the legs to around SS's waist - this rather defeats the purpose of making a Masterpiece G1 Starscream if they are willing to make such drastic changes to Starscream's design. On the other hand, the plane looks great. Robot looks more kibbly 410161[/snapback] They sure listen to Kawamori; those are pretty big changes made. But Kawamori-san, why didn’t you batty about the pedestal neck!!... Damn your plain fetish
Doctor Reggae Posted June 22, 2006 Posted June 22, 2006 Now that you guys mention it, I do see the changes. Not sure I like the look of the new kibble at the waist area...but then again, I'll buy it no matter what.
Knight26 Posted June 22, 2006 Posted June 22, 2006 I like the changes, makes him a little more valkish, those hip things are straight off the VF-19. Also, is it just me but with the improved underside it almost looks like they made it have CFTs, talk about valking it out.
CF18 Posted June 22, 2006 Posted June 22, 2006 (edited) I really hate this kibble change. Instead of part of the body now they looks like extra pieces that should be thrown away. Edited June 22, 2006 by CF18
eriku Posted June 22, 2006 Posted June 22, 2006 (edited) I'm torn. I like everything about the changes other than the fact that it results in kibble. Maybe the extra bits can still be positioned by the legs. Edited June 22, 2006 by eriku
Fit For Natalie Posted June 22, 2006 Posted June 22, 2006 I like the changes, makes him a little more valkish, those hip things are straight off the VF-19. Also, is it just me but with the improved underside it almost looks like they made it have CFTs, talk about valking it out. 410176[/snapback] Like I said, turning him into a valk is not to best way to represent the classic G1 form of an iconic Transformers character. Defeats the purpose if Kawamori is out to turn it into a personal fantasy variable F-15 that just happens to look like a Transformer.The knees are double jointed, so its *possible* they can assume gerwalk configuration.
Limbo Posted June 22, 2006 Posted June 22, 2006 I know it is not part of his design but I like the changes... The only thing it would make it better IMO is head with a visor and faceplate
HoveringCheesecake Posted June 22, 2006 Posted June 22, 2006 Good lord, I hope they change the hip crap. Who made that choice? It looks terrible.
GobotFool Posted June 22, 2006 Posted June 22, 2006 it also looks like he took away the parts that made him perfect variable in regards to his laser canons... I preferred the original proto more....
ghostryder Posted June 22, 2006 Posted June 22, 2006 The new CFTs molding make the plane look much better - but now the arms are huge, made to look more huge because the legs are skinnier. Something about the robot proportions/aesthetics do not flow. They should stick with the boxy G1 style from the waste down.
GobotFool Posted June 22, 2006 Posted June 22, 2006 The new CFTs molding make the plane look much better - but now the arms are huge, made to look more huge because the legs are skinnier. Something about the robot proportions/aesthetics do not flow. They should stick with the boxy G1 style from the waste down. 410264[/snapback] I admit, I do like the thinner waist, and the larger arms make him more agressive, what I can't get over is the tail fins on the waist. That is just way to kibbly and I see no reason for it as I can't imagine it's needed to make this improved jet mode to work... Course the words "So they can be moved to the waist" makes me hope this may be just an optional configuration.
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