ComicKaze Posted March 10, 2006 Posted March 10, 2006 Wasnt' there a big thread for the Macross Homeworld 2 total conversion DYRL? Where did it go? I havne't heard much about the game lately and I could only find the old dead webpage. Quote
azrael Posted March 10, 2006 Posted March 10, 2006 Wasnt' there a big thread for the Macross Homeworld 2 total conversion DYRL?Where did it go? I havne't heard much about the game lately and I could only find the old dead webpage. 378790[/snapback] I don't think anybody has really worked on it for a while now. Quote
Hiriyu Posted March 10, 2006 Posted March 10, 2006 (edited) I don't think anybody has really worked on it for a while now. 378844[/snapback] Er, http://www.macrossworld.com/mwf/index.php?showtopic=11515 * Edit, and new dev site here http://www.dyrl.vze.com/* Edited March 10, 2006 by Hiriyu Quote
Skullsixx Posted March 12, 2006 Posted March 12, 2006 (edited) I never could get that thing to go past a certain level without it crapping out on me... Edited March 13, 2006 by Skullsixx Quote
MjrMisaHayase Posted March 12, 2006 Posted March 12, 2006 I don't think anybody has really worked on it for a while now. 378844[/snapback] Er, http://www.macrossworld.com/mwf/index.php?showtopic=11515 * Edit, and new dev site here http://www.dyrl.vze.com/* 378849[/snapback] Already have it bookmarked. Quote
Duke Togo Posted March 12, 2006 Posted March 12, 2006 I had pretty much given up on this project. When HW2 was announced, I was one of those who came out asking for them to finish the original HW mod insitead of starting over for HW2. Here we are in 2006 with a mod for neither. Quote
Cdr Fokker Posted March 15, 2006 Posted March 15, 2006 I had pretty much given up on this project. When HW2 was announced, I was one of those who came out asking for them to finish the original HW mod insitead of starting over for HW2. Here we are in 2006 with a mod for neither. 379554[/snapback] Not quite. The old HW1 project site is still up: http://www.strategyplanet.com/homeworld/macross/ DL links may or may not work. The HW1 project was about as complete as it ever was going to be. The only real big thing we could do/add would be to start working on true code for it (HW1 source has been released), but the source has a number of issues which make it entirely not-worth-it to work with (ex - portions of code relating to various features are gone because of third-party contributions, plus, it took months before anyone could even get the source to compile). The HW1 project could be played through the entire SP campaign, though it was the HW1 campaign with all Macross units (where possible). If you can't play it through, you probably either have an older version of the mod, or an international copy of HW1 (for some reason, international/non-US versions have issues where US versions do not). Quote
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