bsu legato Posted October 31, 2003 Author Posted October 31, 2003 http://www.innocence-movie.jp/index1.html The official Innocence: Ghost in the Shell II site is up. Quote
drifand Posted November 1, 2003 Posted November 1, 2003 I just read GITS2 Issue 08. What can I say? If I were to remove ALL the damn cyber-speak, we'd have NOTHING to talk about!!! It's just one long chapter of virii versus antidotes and supercomps being used as giant clubs to beat the sh** out of each other. I'm gonna have trouble with this one... Quote
GobotFool Posted November 1, 2003 Posted November 1, 2003 I just read GITS2 Issue 08. What can I say? If I were to remove ALL the damn cyber-speak, we'd have NOTHING to talk about!!! It's just one long chapter of virii versus antidotes and supercomps being used as giant clubs to beat the sh** out of each other. I'm gonna have trouble with this one... Oh techno babble, never has there been such an empty and meaningless language Quote
drifand Posted November 1, 2003 Posted November 1, 2003 (edited) Here's my attempt to make sense of Issue 08's technobabble... GITS2: MMI Issue 08 Chapter 05: Mold Of Life continued Motoko finally breaks in and starts subverting the enemy’s anti-virus (turning them INTO virii). ‘Mother’ still doesn’t realise that one of her jacked-in subordinates, Unit 28, has been infiltrated by Motoko and continues demanding reports from him regarding Fracto. ‘Mother’ does, however, institute a Total Barrier, a physical fire-wall against hackers that has real switches that can only be turned on or off from inside the building. A side note from Shirow confirms the establishment is indeed Stabat Mater, a “famous entertainment (religious) organisation physically located in Singapore”. Motoko digs thru the files accessible from Fracto and Unit 28, and discovers that ‘Mother’ is in fact Millennium, Stabat Mater’s resident Cyberdome Artist – not exactly what you’d classify as a dangerous e-thug. Still unaware of Unit 28’s compromise, Millennium accepts more reports from him that are supposedly ‘virus checked’. In a perhaps, overconfident move, Millennium throws down the Total Barrier and practically invites Motoko to enter for a showdown. Millennium seems intrigued by the high-level A.I. grade enemy she’s facing in Motoko. Motoko enters the system and throws back the potent virus that Millennium had unleashed on Poseidon earlier… and is immediately surprised by an unexpected counter-attack! Apparently the virus has been combining itself with the information Motoko has been sifting thru and mutated beyond her control. But Millennium is in for a surprise too, for her own antibodies seem to be disintegrating under Motoko’s undetected meddling earlier. Both parties take turns to be shocked at how capable the other is. But Millennium makes what seems to be a fatal mistake when she accepts yet another report from Unit 28. Motoko has been using those reports to slip in compound viruses which have now activated inside Millennium’s brain. Just when things seem to be under control, Motoko is stunned yet again by another furious attack, the scale of which causes her to suspect the enemy is also using a Decatoncale-class supercomputer. She seems to be getting into serious trouble as her first protection maze is taken apart. Motoko notices that the time lag for the attack is shorter than when she faced off Millennium – which means this new super-AI enemy is VERY close by. Without using any relays, the enemy could be right here in Poseidon HQ, or perhaps a direct line from an overhead satellite. Motoko accesses an attack satellite and discovers that the enemy already has control of it. She senses that the enemy is like a mirror – reflecting her own strategies and attacks. Motoko gets a little desperate as the satellite moves into attack position overhead, and attempts to shut it down with a master override. She experiences something like her own ‘Unit 28’ when 2 of her trusty drones are frozen by attacking forces. The downed drones are sealed off and Motoko attempts to have them analysed and repaired. Meanwhile, using an astro observatory in Hawaii, the remaining drone has managed to detect what appears to be an enemy space station, which is the likely source of the attacks. Even as the enemy attempts to shut down the power supply to the observatory, Motoko has found out that the transmission dish on the space station is made by none other than Poseidon! The cyber defenses on the station are also deemed ‘impregnable’ by our highly capable Motoko. She wonders why she has never encountered this enemy before… Still working thru Millennium’s hijacked brain, Motoko is warned by her drone that brain activity is reaching dangerous levels, and that Decatoncale is also 2% away from maximum load. To add to all this, a US nuclear sub has been detected as preparing to launch its missiles! Motoko stays cool and makes plans to intercept the sub as well as manoevering a disused reflector panel from the Hubble 3 telescope to cut off the enemy sat’s line-of-sight, and then use it to fry the enemy’s power generators. All this happens as the drones report greater levels of damage and more barriers penetrated by the enemy. A significant intrusion into Decatoncale causes Motoko’s physical body, ‘asleep’ as she’s jacked into the supercomputer, to lose one of her arms. Motoko is forced to back off a little while trying to affect repairs. She postulates that for an enemy to be able to create their own Decatoncale AND procure black shuttle launches to built the station, they would have to have access to one of Poseidon’s top execs. She knows the station’s system is in all probability a trap, but due to the nature of the enemy she simply cannot back down. She decides to replicate the enemy’s armor and plunge in with a “mirror shield tactic”. As her busted drones come back online, she instructs them to find a way around Decatoncale’s danger-avoidance systems (i.e. to ‘go beyond safety levels)… Motoko has decided to infiltrate the mysterious Poseidon President’s brain! As the issue comes to a close, the enemy is getting closer to taking over Decatoncale (and Motoko), as she prepares to make a physical link with the President’s body. End of Issue 08 Phew! That was a lot of talking!!! I hope this really makes sense to anyone else trying to follow the story. The suspicion about the enemy being closer than ever may well indicate it's one of Motoko's previous personalities... I don't know. Just have to wait for Issue 09 Edited November 1, 2003 by drifand Quote
yellowlightman Posted November 1, 2003 Posted November 1, 2003 Sorry if this is a newb-esque question, but in GiTS, what exactly is someone's "ghost?" I remember it mentioned extensively in the manga and movie, but don't remember ever reading exactly what it was. Can someone fill me in? Quote
drifand Posted November 1, 2003 Posted November 1, 2003 Ghost = soul, aura etc. Whatever truly defines you as a separate living entity from other people, and also separates people from machine-based A.Is. Machines shouldn't have a soul... and in GITS, human-cyborgs like Motoko and Batou retain their ghosts inside their organic brains despite the rest of their bodies becoming totally artificial. Shirow would have us consider that the increasing complexity of neural-networked memory systems and biotechnology COULD give rise to a new form of sentience and life... Hence Motoko's fusion with the new lifeform spawned from Project 2501, and reincarnation as Motoko Aramaki in GITS2: MMI. Quote
drifand Posted November 20, 2003 Posted November 20, 2003 Anyone else gotten MMI Issue 9 yet? I thought I was doing OK plot-wise but now I'm in serious limbo. Split personalities? Kusangi vs Aramaki vs Tamaki vs Antares??? Ouch. Perhaps the best part was the extra artwork after the readers' feedback. :-P Quote
bsu legato Posted November 20, 2003 Author Posted November 20, 2003 I'm going to have to read it again before I can comment on it. I'm still trying to figure out what I read. Quote
Capt Hungry Posted November 20, 2003 Posted November 20, 2003 Anyone else gotten MMI Issue 9 yet? I thought I was doing OK plot-wise but now I'm in serious limbo. Split personalities? Kusangi vs Aramaki vs Tamaki vs Antares??? Ouch. Perhaps the best part was the extra artwork after the readers' feedback. :-P I just read 8 and 9. Have to admit to being slightly confused about how Kusanagi fits in to all this. Have to think about this now.......... Quote
drifand Posted November 21, 2003 Posted November 21, 2003 Isn't this great? So many nekkid bodies floating around in issue 9 and all we're concerned about is THE STORY!!! ;-P Quote
Omni Existence Posted November 21, 2003 Posted November 21, 2003 Isn't this great? So many nekkid bodies floating around in issue 9 and all we're concerned about is THE STORY!!! ;-P Dagnammit, if Manga wasn't so expensive here..... Quote
bsu legato Posted November 21, 2003 Author Posted November 21, 2003 Dagnammit, if Manga wasn't so expensive here..... Save your money, Omni. Get the TPB if you really feel you need to, but based on the 9 of 11 issues I've read so far I can't recommend Man Machine Interface. Beautiful artwork, but it's utter crap in terms of storytelling. There is supposed to be some kind of plot, right? Quote
Mislovrit Posted November 22, 2003 Posted November 22, 2003 Is it just me or Motoko is in permament God-mode in MMI? Quote
bsu legato Posted December 22, 2003 Author Posted December 22, 2003 So....I picked up GiTS #10 of 11 this weekend. I can't tell you what it was about, but I do know I read it. With one issue to go, there'd better be some kind of payoff or I'll be really pissed. Quote
Beltane70 Posted December 23, 2003 Posted December 23, 2003 My favorite Shirow work is and always probably will be Appleseed. Appleseed is also the very first manga that I read. Quote
yellowlightman Posted December 28, 2003 Posted December 28, 2003 http://www.the-magicbox.com/game122503e.shtml Pictures of the upcoming GiTS:SAC game for the PS2. It looks pretty good, hopefully it'll be as good or better as the first GiTS game, although this one looks to be played in a third-person no-fuchikoma mode. Quote
Omni Existence Posted December 28, 2003 Posted December 28, 2003 (edited) Dagnammit, if Manga wasn't so expensive here..... Save your money, Omni. Get the TPB if you really feel you need to, but based on the 9 of 11 issues I've read so far I can't recommend Man Machine Interface. Beautiful artwork, but it's utter crap in terms of storytelling. There is supposed to be some kind of plot, right? I did save some money! Now I have enough to get all 3 Intron Depot artbooks by Shirow. Me + all 3 Intron Depot Artbooks = Me Happy :D :D Edited December 28, 2003 by Omni Existence Quote
EXO Posted December 28, 2003 Posted December 28, 2003 http://www.the-magicbox.com/game122503e.shtmlPictures of the upcoming GiTS:SAC game for the PS2. It looks pretty good, hopefully it'll be as good or better as the first GiTS game, although this one looks to be played in a third-person no-fuchikoma mode. That's neat. Damn.. I keep trying to get rid of my PS2 and swear off games forever. Now I have to get rid of it and get a NEW ONE. Hey Sean, you feel like lugging a Japanese one for me during your trip to Japan??? Quote
bsu legato Posted December 28, 2003 Author Posted December 28, 2003 Has anybody else read GiTS:MMI #10 yet? I sense a big letdown for the last issue, I'm afraid. Not a Matrix: Revolutions sized letdown, but a disappointment all the same. Quote
Capt Hungry Posted December 29, 2003 Posted December 29, 2003 I have not yet.......gonna wait until issue 11 is out. Quote
yellowlightman Posted December 30, 2003 Posted December 30, 2003 http://www.the-magicbox.com/game122503e.shtmlPictures of the upcoming GiTS:SAC game for the PS2. It looks pretty good, hopefully it'll be as good or better as the first GiTS game, although this one looks to be played in a third-person no-fuchikoma mode. That's neat. Damn.. I keep trying to get rid of my PS2 and swear off games forever. Now I have to get rid of it and get a NEW ONE. Hey Sean, you feel like lugging a Japanese one for me during your trip to Japan??? I might be able to, we'll have to see where I am and how much room I have. I was planning on bringing myself one home too, so it wouldn't be too hard to grab another. Do you still have a PS2? If you do, you can get a swap disc and slide card, which should allow you to play teh game and that'd be way cheaper than buying a whole Japanese system. Quote
EXO Posted December 30, 2003 Posted December 30, 2003 Yeah, Briansw76 told me where to get the swap disk... I need to get it soon... Quote
EXO Posted December 30, 2003 Posted December 30, 2003 Has anybody else read GiTS:MMI #10 yet? I sense a big letdown for the last issue, I'm afraid. Not a Matrix: Revolutions sized letdown, but a disappointment all the same. I finally picked it up but I realized that I haven't read he 4 books before it. Geez... I really need to sit down and check it out. From what I can tell there not a lot of SWAT action in this story... just a bunch of cyber diving.... Quote
yellowlightman Posted January 8, 2004 Posted January 8, 2004 (edited) Looks like the Ghost in the Shell: SAC PS2 game is confirmed for March 4th. NCS just put up a preorder page for it. Edited January 8, 2004 by yellowlightman Quote
dr_vandermeer Posted January 9, 2004 Posted January 9, 2004 Now how in the hell did I miss THIS thread all this time?! Anyways, here's my $.02 braindump to catch up... I'm a big Shirow fan, been one ever since Appleseed. Incredible art, incredible girls, incredibly detailed worlds. Everything thought out to a T, no cheating of knowledge of technology here! Master, I humbly bow down before you... I don't mind the hentai. If it's going to be done, who better than Shirow, right? In fact I remember seeing hentai stuff (outside of those pages in GITS and GITS:MMI) that he did even before the posterbooks, in some small japanese book that was mostly text. (Sorry to bring that topic up again, had to mention it though. By the way, the other link is broken so here's a proper one for the curious: http://rengoku9.free.fr/pbcollection.html ) We all know of his love for the female form, it's a natural progression in my opinion. If fact, I'm not opposed to him showing everything to be completely honest. I'd love to see that page of his airsoft gun designs. I've seen seburos on ebay here and there. Wish i had the money for them. Can't wait for the 4th Intron Depot book! Soon my preciousss... The GITS:SAC game looks great! Wonder what the cutscenes will lokk like. It can't come soon enough. Also, here's a question for all you Shirow/Appleseed fans that I've never figured out: I have hardcover/signed editions of Appleseed Books 1-3. Did they ever put out a hardcover edition of Appleseed Book 4? I've been looking for it all this time, but maybe it's been in vain - kinda like the hardcover edition of Akira book 6. While all the other books for these series get released in hardcover form, the very last book collection doesn't? Weird... Quote
dr_vandermeer Posted January 9, 2004 Posted January 9, 2004 (edited) double post. sorry Edited January 9, 2004 by dr_vandermeer Quote
EXO Posted January 9, 2004 Posted January 9, 2004 Did Dark Horse publish the hard covers??? (Nice collection!) If they did I can ask one of their manga editors. he doesn't do the Shirow stuff but he could find out. Quote
dr_vandermeer Posted January 9, 2004 Posted January 9, 2004 EXO, The Akira hardcovers were published by Graphitti Designs. I'll have to check this weekend who published the Appleseed hardcovers. But maybe your contact would know anyways? The first 2 hardcovers had pictures on the covers. the 3rd book was a kind of faux dark maroon-ish leather with no image on the cover. Maybe it was one company who published the first 2 and another for the 3rd? They seem kinda like they don't go together. Quote
UN Spacy Posted January 10, 2004 Posted January 10, 2004 Have you guys seen the new 20MB trailer for GITS: INNOCENCE? The second trailer gives a couple of clues, from the video it seems that this takes place more than several years after the first movie. Quoting from the trailer.... Is it the aesthetics of decay..... Or the birth of a new philosophy..... That permeates the modern age? It seems that Motoko doesn't play a large part in this movie. ...and a release date has been set. Quote
UN Spacy Posted January 10, 2004 Posted January 10, 2004 Motoko (wasn't this her new body in the end of the first movie) on ice? Quote
UN Spacy Posted January 10, 2004 Posted January 10, 2004 ..and one last one of Batou and Tosuga. Quote
Capt Hungry Posted January 10, 2004 Posted January 10, 2004 Motoko was transplanted into a girls body at the end of the first movie................. Or so I remember. Quote
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