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Posted

This is my first attemp of modelling mechanic stuff, quite painful with modelling those sharp edges. I have been still modifying the texture, model and lighting.

WorleyVision35jpg.jpg

I have not decided which backgroud I should use, so the lighting setup will be modified in order to match the background.

C&C welcome.

2 rough compositions:

SkyAllCompJPG2.jpg

testSpace.jpg

Posted

Solid textures, just abit too noisy, low contrast, and far too much panel fading(throws you off). The model is in need of plenty of edge rounding to really bring it to life.

Polishing both will really make thise shine. :)

Posted

Great work! I love the colors and lighting especially in this picture. Thanks for the big resolution...we don't get nearly enough big pictures for high res desktops!

  • 4 weeks later...
Posted (edited)
any updates?  :D

325473[/snapback]

I don't always visit this site, so my reply is a bit late...

I am busy on aother 3D stuff recently, I only modified some shading settings and lighitng. It is still not completed yet. However ,this is the most updated version. Hope you will like it, :)

WorleyVision41.jpg

cheers

Edited by gumfx
  • 2 weeks later...
Posted

Why only one angle? the last one with the darker sky looks better. Looks like its outside the atmosphere as an armored valk should be.

I might have some BG for you but it would have to be a different angle.

Posted (edited)

Mr March & Prime: sure, I will upload when it finally is complete.

danth: thanks!

>EXO< & Fortress_Maximus: I just rendered some images with different angles, the quality is not good though.

kanata67: I am not sure the vapor trails is still visible when the aircraft at this height?

Some quick test with different angles, you can see some textures, parts on another side is wrong, and not yet completed.

Temp_Angle.jpg

another quick and rough "copy and paste" test, I just pasted the VF-1S on the backgroud image, just for fun.

post-3148-1128360581.jpg

Edited by gumfx
  • 2 weeks later...

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