Skull Leader Posted November 20, 2004 Posted November 20, 2004 I'm really liking it so far! The control system works very well, although I rather dislike the whole "degrading silencer" thing, even if it may be a little more realistic. Be ready for a lot of dialogue at the beginning, but then... everyone seemed to expect that. It doesn't bother me I think it does well to set the scene. He does his HALO jump from an AC-130A (the newer ones certainly weren't available then), but I don't recognize the electronics gear on the nose... don't know if it's just advanced radio gear or what... either way it looked cool. Quote
Max Jenius Posted November 20, 2004 Posted November 20, 2004 I hope this game rocks... I really do. I also hope it comes out on one of my platforms (PC, GCN, XBX) Quote
JsARCLIGHT Posted November 20, 2004 Posted November 20, 2004 I bought it tonight and have not been able to play it yet... my wife saw it and started playing it while I made my dinner. ... she is still playing... From what I have seen and overheard from the living room the game seems very long on cutscenes and dialogue like MGS2... then again I am still waiting my turn to play, I've only played the demo hands on. Also the lack of a widescreen mode for us HDTV players is yet again disappointing... GTA is onboard with it why is MGS still behind? Quote
Gunbuster Posted November 20, 2004 Posted November 20, 2004 I'm playing (actually watching) it now. 45minutes of cut scenes before real gameplay it's all good though, I expected to be a "interactive" movie from the start At least I don't need net connection to play it Quote
Fatalist Posted November 20, 2004 Posted November 20, 2004 (edited) I bought it tonight and have not been able to play it yet... my wife saw it and started playing it while I made my dinner.... she is still playing... From what I have seen and overheard from the living room the game seems very long on cutscenes and dialogue like MGS2... then again I am still waiting my turn to play, I've only played the demo hands on. Also the lack of a widescreen mode for us HDTV players is yet again disappointing... GTA is onboard with it why is MGS still behind? You mean to tell me that I can't utilize all 70 inches of my TV? DAMN THEM!! Edited November 20, 2004 by Fatalist Quote
Skull Leader Posted November 20, 2004 Author Posted November 20, 2004 (edited) This game is really starting to kick ass... the medical system they employ is very innovative, and the food is quite diverse. I too, was surprised to see Raiden It's really exciting that he made it into the game after so many people thought he sucked.. just goes to show that Konami knows better than to listen to whiny fans who can't seem to grasp the concept of a different hero Edited November 20, 2004 by Skull Leader Quote
bandit29 Posted November 20, 2004 Posted November 20, 2004 So it has long cutscenes and more dumb dialog than gameplay? There's a shocker... pass Quote
Skull Leader Posted November 20, 2004 Author Posted November 20, 2004 (edited) actually, no... there aren't more cutscenes than playing time I just said the cutscenes are long. And the dialogue isn't exactly "dumb". I hate it when people judge a game without even trying it... regardless of what previous installments had. Edited November 20, 2004 by Skull Leader Quote
JsARCLIGHT Posted November 20, 2004 Posted November 20, 2004 I finally got to play it when my wife went to bed late last night, here are my thoughts: - while the lack of the soloton radar makes awareness of your surroundings a bit difficult it does add to the realism and the "keep your eyes open" element of the game. - the gameplay has had a few things added that make it fresh but it still has all the elements there from the previous games that allow the older players it get into it. - It's not so much the "cutscenes" that are long but the radio conversations, just like previous MGS games the characters just looooove to yak... along those same lines Hideo's "beat the player over the head with his views" scripting is still there. I wish I could play a MGS game without having to be spoon fed this guy's psudo politics on everything. - Much like GTA: San Andreas' added character features most of the added "suvival" elements in the game are simply additional Secret Agent Tomigotchi sort of stuff that is simple to do, does not take you out of the game and can sometimes be fun. Now onto my questions for other players who have gotten further / know more about the game than I (no spoilers though): - what is the deal with the "question" at the beginning before it asks you for the difficulty setting? Does answering differently change something in the game? - I think I found the infamous "Raiden" that people have mentioned... not what I expected and kind of goofy... then again all you have to do is play Snake Vs. Monkey to see just how goofball this game can get. Quote
ogami Posted November 20, 2004 Posted November 20, 2004 The only "something I hate" for this game is the viewpoint. You can not adjust it or to change it. But I guess this is also a good thing. It forces me use the scope/first person view to check the surrounding and plan out where I have to go... I had a lot of fun of killing in this game... it is so "snake style" EVA is a babe too... she is one of the best 3DCG girl in video game history. Quote
Gumper Posted November 20, 2004 Posted November 20, 2004 where did you guys get the demo from? is this a USA thing? release date isnt slated till 11/03/2005 over here in the UK ANyone in the UK know if there is a demo coming out over here? Quote
JsARCLIGHT Posted November 20, 2004 Posted November 20, 2004 The demo I had was a pack-in demo disc that came in a domestic Playstation magazine. They might have released it on your side of the pond as well in a magazine as a promo... might ask around. Quote
Jolly Rogers Posted November 21, 2004 Posted November 21, 2004 The only "something I hate" for this game is the viewpoint. You can not adjust it or to change it. You can adjust the camera angle/position slightly using the right analog stick if I understood you correctly. I answered that I prefer MGS2, will have to replay with a different answer to see what's changed. I think it's just easter eggs/minor details that got thrown in depending on which game you choose. Have people who chose MGS1 been exposed to a lot of goofy/inside jokes? Quote
JsARCLIGHT Posted November 21, 2004 Posted November 21, 2004 My Wife picked "MGS2" and I picked "MGS1" and so far we have not seen any differences... then again she is way farther ahead than I am. Most of the goofy stuff in the game (other than the typical strange "obvious this is a game" dialogue the characters have... you know the kind, like when people tell Snake "push X button" and such. That kind of thing really takes you out of the game IMHO) that I have encountered was in the Snake Vs. Monkey mode. Heck the whole opening dialogue between Snake and what appeared to be Colonel Campbell from MGS1 was a riot. The other bits of goofyness that I've encountered have of course been the whole "Raiden" thing and a few other choice pieces of dialogue that have just been bizzare. Quote
VF19 Posted November 21, 2004 Posted November 21, 2004 I still absolutely love the end of 2, SPOILERS! When the game says "Fission Mailed" and gives you the Mission failed screen, but you have to keep fighting, and when Campbell babbles on and on, and then when he turns into a skull. That genuinely creeped me out. Quote
Seven Posted November 21, 2004 Posted November 21, 2004 When the game says "Fission Mailed" and gives you the Mission failed screen, but you have to keep fighting, and when Campbell babbles on and on, and then when he turns into a skull. That genuinely creeped me out. I cracked up over that. I thought it was hilarious when the game started to appear to mess with your mind by telling you things like "don't you have better things to do than play video games?" and stuff like that, along with the Fission Mailed glitches. I almost started thinking that my PS2 had overheated when all that weirdness happened. Quote
Jolly Rogers Posted November 21, 2004 Posted November 21, 2004 Most of the goofy stuff in the game (other than the typical strange "obvious this is a game" dialogue the characters have... you know the kind, like when people tell Snake "push X button" and such. That kind of thing really takes you out of the game IMHO) that I have encountered was in the Snake Vs. Monkey mode. Heck the whole opening dialogue between Snake and what appeared to be Colonel Campbell from MGS1 was a riot. The other bits of goofyness that I've encountered have of course been the whole "Raiden" thing and a few other choice pieces of dialogue that have just been bizzare. Hahaha, the Snake vs Monkey thing was the first thing I checked out last night. Hilarious stuff. Good thing you don't need to do anything to unlock it. Some of the goofy stuff I noticed included Para-Medic's reference to an American remake of a Japanese movie. Why would she know about it when this was taking place in 1960s, when the Japanese original first appeared? If you leave the mission failed screen on for a while, the text changes. Maybe that's what it's referring to... Quote
JsARCLIGHT Posted November 21, 2004 Posted November 21, 2004 Some of the goofy stuff I noticed included Para-Medic's reference to an American remake of a Japanese movie. Why would she know about it when this was taking place in 1960s, when the Japanese original first appeared? That is the trick though, is she not referring to "Godzilla" which was released in 1954 in Japan but was then re-edited with Raymond Burr footage added and released in the US around 1962 or so? Technically Godzilla was "remade"... and they went out of their way to show it listed in the timeline in the booklet... Quote
Skull Leader Posted November 22, 2004 Author Posted November 22, 2004 *spoilers, beware!!!!* Yeah, Para-Medic's continuing references to various movies is pretty funny... I especially loved the one about the Jame's Bond movies, Snake mentions that although he hates the concept of James Bond, he can't help but comparing himself to him, while the Major is a diehard JB fan and says "I wouldn't be surprised if they made 20 more of those movies!!" Let's hear it for tongue-in-cheek humor, eh? Then Para-Medic gets pissed off at Snake because she would have to listen to him ramble on and on about Bond after their radio conversation. Quote
Skull Leader Posted November 22, 2004 Author Posted November 22, 2004 ack!! Anyone tried to tackle "The Sorrow" yet? I've tried everything I can think of (including NOTHING) and I'm not sure how to pass this guy... any help at all is appreciated (none of the FAQs at GameFAQS are of any help, obviously.. they all cover the demo only. Quote
V4lkyri3 Posted November 22, 2004 Posted November 22, 2004 (edited) you use revival pill at the end where you touch his body and "die" you don't really fight him. I finished the game, but in the process of replaying it. There're tons of easter eggs, most are funny Edited November 22, 2004 by V4lkyri3 Quote
Skull Leader Posted November 22, 2004 Author Posted November 22, 2004 Yeah, I figured it had something to do with his actual body at the end of the path when he says "You don't belong here!" and kills you (or whatever). It's pretty dang scary when he hits you with that vortex beam! Quote
VF-19 pilot!!! Posted November 22, 2004 Posted November 22, 2004 hey all ok, well without spioling anything this game has one of the best "almost at the end of the game action ever"! you guys are gonna walk away from this game, by just getting close to the end of the game, knowing that it was well worth the 49.99 paid!!!!! all i can say is that is is completely and utterly electrifying action...and i mean not just one but layer upon layer of action!!!! it is almost orgasmic!!!! man what a rush!!! anyway i am now fighting the final bad guy" the boss" and this bitch keeps kicking my ass, for those of you at this piont, any suggestions? Quote
V4lkyri3 Posted November 22, 2004 Posted November 22, 2004 (edited) the boss is easy, there are a number of ways. rambo style, sniper style, CQC style (my fav). counter the boss's cqc with holding the O button just before the boss attacks Edited November 22, 2004 by V4lkyri3 Quote
VF-19 pilot!!! Posted November 22, 2004 Posted November 22, 2004 thanks, V4lkyri3 i'll try it and let you know if it works alan. Quote
Jolly Rogers Posted November 22, 2004 Posted November 22, 2004 anyway i am now fighting the final bad guy "SPOILER" and this CENSORED keeps kicking my ass, Thank you very much for spoiling the identity of the final boss. Quote
Skull Leader Posted November 23, 2004 Author Posted November 23, 2004 bah, anyone with half a working synapse and a little understanding of how action movies (as well as previous metal gear titles) work can see in the first 30 minutes of the game that "The Boss" is going to be the last one to deal with. In fact, there is a very clear hint towards the very beginning of the game that this would be the case. Although I've not reached that point in the game, I pretty much had it figured out by process of elimination. Quote
Max Jenius Posted November 23, 2004 Posted November 23, 2004 bah, anyone with half a working synapse and a little understanding of how action movies (as well as previous metal gear titles) work can see in the first 30 minutes of the game that "The Boss" is going to be the last one to deal with. In fact, there is a very clear hint towards the very beginning of the game that this would be the case.Although I've not reached that point in the game, I pretty much had it figured out by process of elimination. You mean "The Boss" isn't the boss?!!? OMFG!!!!11! Quote
VF-19 pilot!!! Posted November 23, 2004 Posted November 23, 2004 (edited) Amen Skull Leader!!!!!, i mean what is the deal with that guy???? duh!!! what are you dense???? the big boss is reviled in the first 30 minutes of the game!!! man get a clue!!! Edited November 23, 2004 by VF-19 pilot!!! Quote
V4lkyri3 Posted November 23, 2004 Posted November 23, 2004 (edited) I didn't know breasts enhancements already exist in that era Edited November 23, 2004 by V4lkyri3 Quote
vanpang Posted November 26, 2004 Posted November 26, 2004 Hi All, know where I can find the XM16SE rifle ? I must miss it somewhere in the game. Quote
wolfx Posted November 29, 2004 Posted November 29, 2004 At the start of the game, they aask you "Which MGS do you like?" a.) I like MGS1 b.) I like MGS2 c.) This is my 1s time playing MGS. and then followed by difficulty setting. I wonder what that affects? I just played about 30-45 minutes, encountered my 1st prey...urmm...i mean....ppl i have to sneak past and stopped. Comments: David Hayter....is crap. I hear him in almost all game english dubs. Snake sounds more exagerrated than he already does in MGS3, and I'm not sure who writes his lines... lame lines don't make big boss! Quote
Gunbuster Posted November 30, 2004 Posted November 30, 2004 Is anyone from here be at the Metal Gear Solid 3 Signing in Universal City walk's EB? Hideo Kojima and Yoji Shinkawa will be signing at 630pm to 8pm today (11/30/2004) at the EB. I'll be there Quote
V4lkyri3 Posted December 1, 2004 Posted December 1, 2004 I think the XM16 rifle is under the bridge on the virtuous snake mission, and on the second operation, it's inside the weapon barrack next to the building where the scientist is held. I could be wrong though. Also, the questionaire at the beginning is just some joke with regards to a mask Quote
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