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Posted (edited)

Looks well done :) One thing to consider: Adding geometry to the four focusing tabs at the front.

Are there illumination maps in HW2? I know they seem to exist in Cata... if they exist in HW2 then I'd suggest lighting up the collection grids so they shine even in the darkest places :)

Edit: Another thing I was thinking about over the weekend was the UI. In the menus for HW2 it looks like there's wire-frames for the ships and their classes. How is this being handled in the MOD?

Edited by Boxer
Posted (edited)

Nicely done! Can't wait to use 'em!

The Side view feels out of place though on the UI...

Edited by Boxer
Posted (edited)

Woah...!

That's awesome cmdr! I love it. The missile launch is spot on. Has nanashi seen this yet?

As for the side on...

I like it in colour like that. However, I think maybe it would be possible to do an add on pack or something that made it the way you wanted it. But from what I understand, that would be a lot of work for you...

Oh, and Major, I agree with Boxer about the adding geometry to that texture. He's right, It should only be 10 extra polys per square or so...

Edited by Lestat
Posted
Oh, and Major, I agree with Boxer about the adding geometry to that texture. He's right, It should only be 10 extra polys per square or so...

Might be easier for me to do it when I'm prepping the model for export.

Posted

The Calliara SDDD is now in-game.

calliara1.jpg

Docking facilities are fully operational (though one path neeeds to be tweaked). Weapon systems are in place. Hatch animation underway.

Posted (edited)

Looking good.

I don't like the engine plumes though. Isn't there a way to make them softer/more glowy? from here it looks like you stuck crystals on the back and called them engine trails. I guess what I mean to say is that engine trails should look more like 'plumes' instead of solid-geometry objects. It looks like they were taken directly from HW1 (where I thought they were out of place on the Melt fleet ships.

Your mod, just suggesting. Otherwise, can't wait to see it in action.

[Edit:] Engine trails like these would be cool to see, but I don't know how hard it would be to render. Again, it is your mod, and you're the programmer. I'm just an artist and a hopeful future player of this mod, so what weight does my word have?

Edited by Boxer
Posted

well i wouldnt be surprised if Fokker has an idea in his head for engine trails to make them more like the movie. its just a matter of getting ships ingame and working properly come before general FX like trails.

But all the same, Verry good work Fokker on getting it ingame.

Posted

We just got this post on our forums (Speak of the devil, eh major? lol)...

Thuverl Salan progress...

Thuverl_SC_pBottom.jpg

Thuverl_SC_bottom.jpg

Thuverl_SC_4shade.jpg

Thuverl_SC_4wire.jpg

I suggest team members make a short trip to the boards and comment on this. Personally I think it looks awesome!

Posted

Lestat,

That'll be a pretty sweet model once the errors(basic scale stuff and weapon mounts) are ironed out! I am surious though just how is the group gonna balance-out the amount of weapons on the ships?

Major, damn! He just put that up!

Posted

Looking good! Keep it up team. The VF-1A is finished. Let me just make some renders.

post-5-1101470225_thumb.jpg

Posted

Major has it. You're away now, so hopefully you'll get it off him. It's in 3ds, but I guess he could change it to obj.

Posted

while they are not pictures of the finished product i thought everyone would get a kick outa these. still needs work but coming along quite nicely, Gentelmen I give you the SDF-1 Macross

post-5-1101600012_thumb.jpg

Posted

may I say WOW

:o

Great work, I just saw the pic of the VFs in game and i was stunned.

Believe it or not, its my new Wallpaper for a while :p

This project holds so much promise ;)

Posted
Great work guys!

Any chance of seeing the VCV-551 Valhalla III in there? Or the SDF-6 Dark Queen II or even the VFX Macross 8?

No, no chance, no chance at all.

Posted

Major, like where the macross is going, but I think you should give some of those blocky edges more of a curve:

Now...

|``````|

| |

| |

|______|

What I mean...

/``````\

| |

| |

\______/

You know, more of a bezzled appearance.

Cmdr, that model looks awesome. It's really a team effort. Major modelled it, I textured and modified it, and Cmdr modified it and put it ingame.

Posted

That is looking very sweer Fokker, as usual :D can't wait to see the finished effect!

anywho i have done some more work on the SDF-1 what do you all think (now i cant take all the credit for the model as it is lestats original model im just upping the detail but to show you whats been changed here is a shot of the orriginal too.

Before

post-5-1101694204_thumb.jpg

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