Feyd-Rautha Posted October 17, 2004 Posted October 17, 2004 ....i root for underdogs all the time good points,though.. Quote
JsARCLIGHT Posted October 18, 2004 Posted October 18, 2004 There is nothing wrong with rooting for underdogs, but when it comes to video games in this day and age a true "underdog" title really needs to shine in all areas to attract more buyers and players... to break out of it's "niche" status and enter the big arena and challenge the marios and GTA's of the world. IMHO that is what GTA did long ago... this little unassuming top down game turned the world on it's ear and kept evolving and growing into the goliath it is today with it's most recent release waiting in the wings to pounce on the video game world again. Drawing on it's own creativity and on a good number of licences GTA has become a massive hit, like it or love it... but in a nutshell it is more creative and less licence in the end whereas Invasion is more licence than creative. Producing a mediocre licenced game is about as common as the people that complain about them but doing one right and doing it in such a way that the game transcends the licence is a very, very hard thing to do. Most lisenced games end up like Invasion... low on gameplay, low on content, low on appeal and high on hopes that the licence will pull the title through. Most games like that suck big time and the only redeeming quality about them most of the time is the licence. Look at most of the Gundam games made... most of them suck on ice but people keep buying and playing them because of the licence. Same can be said for Dragonball and a lot of others... sure once in a while a truly good licenced title sneaks out but those are usually rare. Then you have the strange kismit licenced titles like Kingdom Hearts, games that by all account should have fallen on their face but turned out to be quite interesting and popular. Invasion could have been so much more, so much "neater"... but in the end it falls prey to the rushed licence game syndrome in my opinion. I have no doubts that with a talented team and the right "motiviation" a very good licenced Mospeada game could be possible... but not now and surely not from Whoremoney Gold. Quote
Feyd-Rautha Posted October 18, 2004 Posted October 18, 2004 i conceed... but i will squeeze as much enjoyment as possible from this title due too my un-dying love for the licence in question: MOSPEADA ... ..albiet wrapped in a robotek package..with rushed programming Quote
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