Skull-1 Posted September 11, 2003 Posted September 11, 2003 One of our resident MWorlders made a gorgeous Elint wallpaper "painting" out of some photos of a model he made. Anyone out there willing to help me do so with a couple of my pictures? I don't think any of the photo editing programs I have are capable of doing it.... Quote
yellowlightman Posted September 11, 2003 Posted September 11, 2003 Can you show an example? Photoshop has all sorts of filters which can make photos look they were were painted... or done with colored penicl, or pastels or whatever. Quote
Skull-1 Posted September 11, 2003 Author Posted September 11, 2003 (edited) Remember the "painting" of the Elint Valk with Saturn (or Jupiter) in the background? It was gorgeous... I know people have seen it. I'll try to dig it up...as it is posted on the old site. I would like to see a couple of these done that way, though I am not sure which one(s) is (are) the best candidate.... http://jaddams.csw.uic.edu/aod/images/Valk...ttloid%2006.jpg http://jaddams.csw.uic.edu/aod/images/Valk...%20Jet%2015.jpg http://jaddams.csw.uic.edu/aod/images/Valk...%20Jet%2022.jpg http://jaddams.csw.uic.edu/aod/images/Valk...rdian%2002b.jpg Edited September 11, 2003 by Skull-1 Quote
Skull-1 Posted September 11, 2003 Author Posted September 11, 2003 (edited) Like the second one.... http://www.macrossworld.com/cgi-bin/mwf/ik...=8;t=6217;st=20 Edited September 11, 2003 by Skull-1 Quote
Skull-1 Posted September 17, 2003 Author Posted September 17, 2003 Hey, don't everyone volunteer at once.... Quote
tom64ss Posted September 18, 2003 Posted September 18, 2003 I wish I knew how to do that. Your paint schemes would lend themselves well to it, although since its a toy, it maybe hard to make it not look "cut and pasted". Quote
EXO Posted September 18, 2003 Posted September 18, 2003 (edited) The most important thing to start with on a project like this is a good photograph. Try taking a sharper pic with more resolution. The second thing is to get the right background. If you can find the background first before you take the pic then you can get the lighting right. Otherwise your depending on a little luck on having two seperate materials come together. Good luck... Add: If you look at the reissue boxes you'd see that those actually the toys with custom background. Edited September 18, 2003 by >EXO< Quote
Skull-1 Posted September 18, 2003 Author Posted September 18, 2003 The reissue boxes look bad, though. I don't like that. What I am after is a "paintbrush" effect. Basically what I want is something like the one with the ELINT/planet background shown in the links above. The guy took a model photo, pulled it out and pasted it onto a background then made the whole thing look like a painting. It looks so realistic. I would love to do the same with anything of mine at this point. Even that Alaska Camo Valk would work--the photos of it were very sharp. I'm so bummed that I can't do this..... Quote
Burn Posted September 19, 2003 Posted September 19, 2003 I'd like to give it a try. Can you give me a higher resolution of the Valk in front of a white background? Also, do you want the Valk to be all grey? If the reason's that the 3D model doesn't have a paintscheme yet and you don't want to/can't add one, then I could try and go for a pencil look... How does that sound? Quote
Skull-1 Posted September 21, 2003 Author Posted September 21, 2003 (edited) Let me see what I can dig up. In the meantime, any chance you can use the Alaska Valk images? They are the clearest I have.... Marine http://jaddams.csw.uic.edu/aod/images/Valk...rdian%2002b.jpg Alaska http://www.macrossworld.com/cgi-bin/mwf/ik...;hl=alaska+valk Edited September 21, 2003 by Skull-1 Quote
ewilen Posted September 21, 2003 Posted September 21, 2003 I don't have much experience with this sort of thing (though I have access to the tools) but I think the best start would include a uniform and highly contrasting background (similar to the idea of a blue screen). Quote
Skull-1 Posted October 6, 2003 Author Posted October 6, 2003 Anyone out there willing to help me yet? I have access to Photo Shop but I don't have the first clue how to run it. Quote
Agent ONE Posted October 6, 2003 Posted October 6, 2003 I dunno man. Those Taka/Bandai 55s look kinda grim when one is trying to put them in a realistic looking situation. They look like toys in space. Even the Bandai Box art looks silly. Quote
Skull-1 Posted October 6, 2003 Author Posted October 6, 2003 (edited) Was not the picture of the Ostrich that I put up a 1/55 that Cheng did? Here's the picture again. This is what I want to do with some of my 55s. Edited October 6, 2003 by Skull-1 Quote
Agent ONE Posted October 6, 2003 Posted October 6, 2003 Yeah, except... Thats a good looking model with awesome detail. The 55 looks silly next to that thing. No matter what you do to the 55, it still looks like a toy. Quote
Skull-1 Posted October 7, 2003 Author Posted October 7, 2003 I don't really care too much, I just want to know how to do it. I think I can edit swing bars and things out of it. The main thing is, how do you make a toy/model look like a painting? Quote
Skull-1 Posted October 15, 2003 Author Posted October 15, 2003 I thought I would try again since I haven't been clear enough in my query... The photo that immediately follows this post is a model converted to look like a painting. How do I do that? Quote
imode Posted October 15, 2003 Posted October 15, 2003 Just to clarify btw, the ve-1 in that image is not a 1/55 bandai. It's a 1/72 hasegawa. I would think that trying to achieve the same effect with your 1/55's would require a bit more work because: 1. wm chengs models look photorealistic to start with 2. the hasegawa has infinite more detail than the bandai 3. wm chengs photo taking skills/choice of lighting is very commendable 4. i don't know... but the difference in the images just merits a 4th....... Quote
madmacks Posted October 16, 2003 Posted October 16, 2003 (edited) if i took any longer i would need money edit: the artifacts are from the mw compression. not me! Edited October 16, 2003 by madmacks Quote
madmacks Posted October 16, 2003 Posted October 16, 2003 whoah, hey now. no need for all the gratitude, your silence is enough thanks. Quote
soze Posted October 17, 2003 Posted October 17, 2003 (edited) Top this fools! YOU KNOW you WANT this on your Desktop!!! Edited October 17, 2003 by soze Quote
madmacks Posted October 17, 2003 Posted October 17, 2003 (edited) i went a whole different route. more artistic. Edited October 17, 2003 by madmacks Quote
Skull-1 Posted October 18, 2003 Author Posted October 18, 2003 (edited) I think you guys are missing my point!!! (BTW, thanks for the images, that is some funny stuff! I laughed my arse off.) I don't care that Cheng's models look "photo realistic to begin with." That's not the point! The point is, they are models and have been made to look like paintings! How do you do that with anything, be it a Yammie or a Bandai or a Matchbox airplane? THIS IS WHAT I WANT TO KNOW. The pictures I have of the Marine Valk look like ass because the camera I used was low resolution. But I am working on other customs and have a decent camera now... With some help, I would like to create backgrounds using high quality pictures to achieve a "painted" look. How do you do that with anything, not just a Wm. Cheng model? 1) What software do you need? 2) What steps do you need to do to "extract" the model from the original photo and turn it into a painting? 3) Is JASC's PaintshopPro capable of this stuff? Edited October 18, 2003 by Skull-1 Quote
soze Posted October 18, 2003 Posted October 18, 2003 i went a whole different route. more artistic. "Dookie Squadron, Alpha Formation Go!" Quote
Dangard Ace Posted October 18, 2003 Posted October 18, 2003   The pictures I have of the Marine Valk look like ass because the camera I used was low resolution.  But I am working on other customs and have a decent camera now...  With some help, I would like to create backgrounds using high quality pictures to achieve a "painted" look.  How do you do that with anything, not just a Wm. Cheng model?   1) What software do you need?  2) What steps do you need to do to "extract" the model from the original photo and turn it into a painting?  3) Is JASC's PaintshopPro capable of this stuff? Hey, that's the old VE-1 wallpaper I made. I totally forgot about that. Think I spent....2-4hrs on that one. (hey I love tweaking minute details.) Okay 1) You need a very good picture of the toy (eliminate as much shadow as you can using diffused lighting or bounce as much light into shadowed areas as possible so you can see max. details) 2) Choose the background that you want. 3) Photoshop 4) extraction can be done a few ways. The most common two are: lasso tool(draw an outline around the object) or PS-> filter>extract No idea if JASC's PSP can do this since I've never used it. 5) Layers are your friend. Make a layer for each object you want to manipulate. (ie layer for canopy, right wing, left wing, brakes,...etc.) 6) Now figure out lighting. Make layers for each lighting effect. 7) Make sure all your changes blend seemlessly into the scene otherwise you won't be getting a "painted" effect. Quote
madmacks Posted October 18, 2003 Posted October 18, 2003 (edited) also use blur, smudge, copy stamp and burn alot Edited October 18, 2003 by madmacks Quote
Dangard Ace Posted October 19, 2003 Posted October 19, 2003 also use blur, smudge, copy stamp and burn alot Hmmm.....actually I only use the first three functions as sparingly as possible. Burn is pretty useful though. Quote
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