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  1. I reached out to KC to get some updated information on release dates. This was their response... For your information, the update available date of all preorders are as followings: 1/72 VF 1-J Rick June 2020 1/12 Lisa July 2020 1/12 Roy August 2020 1/12 Minmei (Cheongsam) Oct 2020. Should you need any further information, please feel free to let us know. Thank you. MY
  2. It seems like the well known figure/toy company acquired the Robotech (Macross) license via Harmony Gold/Funimation. While I don't want to give any money to HG, Threezero is established toy company making a bunch of Transformer figures and other Anime figures. Something to keep an eye out for.... Probably it's gonna be non-transform action figure type Their website
  3. Happy New Year 2022, y'all! Hopefully everyone had a happy, restful and safe holiday season, because I'm about to be a pain in your butt... Or rather, wallet. As promised back in Spring of last year, I'm offering the Biopsycher Bioroid (hereafter HEMORROID) as a follow-up kit to last year's 1/48 BIO LLOYD. This kit, unlike the Bio-Lloyd, will include a cockpit ball, and will include both pistols featured with the Bio, but with corrected details for the officer's version (Thanks to Ted E.) The kit will be available in 2 versions: -HEMORROID/BUG FACE only (no sled) -HEMORROID/BUG FACE W/HOVER-SLED Please take note: the BUG FACE parts will only be available for the pre-order window Looking to get 30 orders, so who's in?
  4. https://chowbrick.com/jiestar-58144-sdf1-macross-w-lights_p5977.html Is this news? I did a search on the boards but didn't find anything. Also, I'm putting this here because the box has Robotech branding. I'm not familiar with Jie Star, but it looks to be a Chinese "not-Lego" brand of building bricks. They make all sorts of kits, including scenery, video game stuff, anime stuff, real-world cars, etc, but of particular interest around these parts would be this nearly 4700 piece, almost 700mm long SDF-1 Macross kit. Apparently the completed kit has working lights and can transform without disassembly.
  5. 1/6 Dana Sterling (Robotech Masters) / Jeanne Fránçaix (Southern Cross)
  6. 🚀 Check out my latest creation - a fully articulated 3D-printed "Destroid Spartan" model! 🤖 I'm thrilled to share the details of this project with you all. Here are some of its key features: Articulated legs and hands, including two sets of hands with metallic clubs for battle mode. Detailed cockpit with a pilot seat and an operable cockpit hatch. Back engine cabin with intricate details. Automatic gun cluster that deploys when you open the gun cluster hatch. You can 3D print it using FDM printing, and some smaller parts require SLS printing. 💥 Special Offer: Grab the STL files for just $60 and bring the battlefield to your workspace! 60% discount is available on it so buy it soon 🙏 https://cults3d.com/en/3d-model/art/destroid-spartan-1-48-scaled
  7. Hello everyone, I hope you're all doing well and thriving in your respective endeavors! I wanted to share a quick update with you about the recent progress on our Robotech Beta Fighter project. We have just completed the initial testing phase of the beta fighter, marking an important milestone for us. However, during these tests, we identified an issue with the joint assembly, which appears to be a bit loose. I am currently focused on resolving this problem and am optimistic about finding a solution soon. I'll make sure to keep you all updated on our progress and will be eager to share the successful implementation once the issue is resolved. Thank you for your support and stay tuned for further updates! Best regards Contact: gautamthakkar786@gmail.com
  8. Would be nice to include this to the 'Guide to the Differences Between Macross & Robotech' thread. The History of Robotech Vol. 1 Harmony Gold & The Birth of Robotech by Toy Galaxy The History of Robotech Vol. 2 The Movie, A Lawsuit, & Government Trouble by Toy Galaxy The History of Robotech Vol. 3 Games, Comics, Books & Licensing Nonsense by Toy Galaxy The History of Robotech Vol. 4 Lots of Lawsuits, Failed Kickstarters, & The Future by Toy Galaxy The History of Robotech 2021 Edition Everything Is About To Change by Toy Galaxy The (Mostly) Complete History of Robotech Compilation The Whole Dumb Story by Toy Galaxy
  9. I'm baaaaack! And this time I plan to reissue the King Crab (Gosu doppleganger) kit, with your help. This is the biggest and most elaborate of all the Inbit kits in my line, a true King Crab! Just as with the original, it will have a translucent eye and canopy part as well as a detailed cockpit ready to accept aftermarket pilot figues (not included this time). Just like the Pinky, the kit is free-pose. Price would be $300 CAD (about $233 US)+ shipping with up-front payment required and I'd need a minimum of 10 orders to get the ball rolling on the project. Shipping prices are as follows: -$26 CAD per kit shipped in Canada or the US -$48 CAD per kit shipped internationally. Any takers?
  10. Hey all, This is me offering a third possible re-release of my 1/48 crab line of models for your consideration: the Blueberry Crab (Inbit Gamo doppleganger) As with previous offerings, I would need a 10-order minimum (payable up-front) to kick the project off. If you're interested, let your typing fingers fly! Basic kit price per crab: $205 CAD (about $165 US) -Price per kit shipped (US/Canada): $240 CAD -Price for 2 kits shipped (US/Canada): $461 CAD -Price per kit shipped (international): $263 CAD
  11. This seems promising http://www.comingsoon.net/news/movienews.php?id=99333
  12. There is a sketchup file floating around for the MAC MK II monster. I've been working on it to make it 3D printable for a while. Then about a month or so ago, grimmindustries on thingiverse put out an articulated version. http://www.thingiverse.com/thing:1461419 (note the other monster pictures in wip 2-21-16 was from Macross VOXP) I had printed out a prototype of the original file for the torso in ABS on my Raise3d N2 printer. many print issues, the door ended up breaking off. I was working on fixing it up. grimm put out his version and I tried rescaling it down but it wasn't reliable enough to get the scale correct. the parts didn't fit together right. I discovered though I could import the STL files back into sketchup and rescale it in there. Layed out the parts and printed them off. Far cheaper then shapeways. Ended up having to super glue it together because the parts were still too loose and I had to use a dremal tool on a number of the joint sockets to make them fit. Made an 80mm base for it. I laid out a battle force of the various factions I have stuff for to take some pictures. Did a Monster verse BT as well to show the scale of it to BT mechs Close up of it before I painted it. and painted. It still has many issues which have to do with how my printer is printing it, I'm working on enhancing the torso section by splitting it in two. The joint parts in his model don't fit in their sockets completely. Not sure if it is an issue with my printer or his model. I am going to add details below the loading door and add in the front access door in the front. Here is how I split the original in two to fix it,
  13. https://www.kidslogic.toys/pages/minitechgames Kids Logic is proud to announce our new product line, MiniTech (stands for Miniature Technique), a miniature model series for tabletop games. Each (1/285 scale) miniature stands approximately 4-7 cm tall, capturing the favourite characters and mecha from anime. All miniatures are featured in detail sculptures and come with dynamic posture. We have prepared over 50 miniatures to be manufactured in 2019-2020. They will be scheduled to release every month starting from Oct 2019. This non-painted multi-part resin kit contains less than 5 components. It could be assembled by super glue within 10 minutes. Super glue is not included in this kit.
  14. I dont thk anyone posted abt this yet though its mentioned in jenuis's blog as a 90cm SDF-1 statue... http://anymoon.com/blog/?p=9672
  15. Hola, Espero no molestar a nadie por no tratarse de un mensaje de Macross, si no de Robotech (Soy un hereje!) Este mensaje es para promocionar mi fanfic de Robotech, llamado El Ascenso de la Sombra, que es una continuacion imaginada por mi de Robotech Chronicles (lo que HG cancelo apodado Shadow Rising). Por el momento hay 3 capitulos, pero planeo actualizarlo regularmente. El link es: https://www.fanfiction.net/s/13884666/1/Robotech-El-Ascenso-de-la-Sombra Espero no enojar a nadie con este mensaje por tratarse de Robotech, pero aclaro que tambien soy un fan de Macross. Espero les guste, y perdonen la mala escritura. Saludos. Sempai.
  16. Digital sculptures of the legioss from mospeada for 3D Print and assemble. all comments are welcome! my page for more: https://www.facebook.com/ermax3d/
  17. If the show kept the storyline from SDFM pretty much the same, except for the japanese character names changed into english, no Mospeada & Southern Cross involvement and the title is Starship Macross. Would the show have appealed to western audience like ''R'' show did?
  18. El genio de la resina de MW, Captain america, ha anunciado que quiere intentar sacar adelante un proyecto para hacer un kit de resina del Gurab de Mospeada a escala 1/48. - Como en otros proyectos, el kit viene sin pintas y montar. - Escala 1/48, alrededor de unos 10,2 cm de altura una vez montado. - Incluye cañones de los hombros opcionales. - El precio: 100 USD cada uno. Para que el proyecto salga adelante se necesitan al menos unos 30 pedidos. El pago es por adelantado. Hay que apuntarse en el hilo en inglés: http://www.macrossworld.com/mwf/index.php?showtopic=40117#entry1081601 Si podéis, por favor difundid el prooyecto Podéis ver algunos de sus otros trabajos en estos hilos: http://www.macrossworld.com/mwf/index.php?showtopic=35100&hl= http://www.macrossworld.com/mwf/index.php?showtopic=35684&hl= http://www.macrossworld.com/mwf/index.php?showtopic=33405&hl= http://www.macrossworld.com/mwf/index.php?showtopic=38959&hl= http://www.macrossworld.com/mwf/index.php?app=core&module=search&do=user_activity&mid=632&search_app=forums&userMode=title&sid=4c548a28d82b4a59f3d7a98399df5090&search_app_filters[forums][searchInKey]=&search_app_filters[forums][sortKey]=date http://www.macrossworld.com/mwf/index.php?showtopic=35962&hl= :http://www.macrossworld.com/800/cool8tor-build-of-captain-americas-172-regult-scout/
  19. Apparently after the Robotech RPG Tactics debacle and subsequent loss of the Robotech/Macross IP from HG, Strange Machine Games now has the SDF-M/RT IP and has released a new RPG using their Advantage 6 (AD6) system. I have a copy and so far I like it. It isn't hard to make adjustments to run SDF Macross games, just change some terminology. An ebook copy can bought at RPG DriveThru. I'm strongly thinking of making some fan supplements for the RPG so GMs and Players can run games within other eras of the Macross canon (yes even the alternate universe of Macross II). Of course none of the RPGs mechanics or components can be published in the fan supplement except for stats and components not in the core book. Robotech RPG by SMG So what do you guys think? ----------------------------------------------------------------------------------------------------------------------------------------------------------------- [Edit] General Review: I've analyzed the game after a run and mostly theory play, the game works mostly on the narrative style rather then simulation. Although there are various optional rule that allow for more simulation style play and high legality modes. The general mechanics are: Narrative > Conflict > Resolve > Narrative. Most RPGs operate or are supposed to operate in this fashion. Robotech by Palladium attempts to use a more direct direct approach to Simulation leaving the Narrative to abstract conflicts with some conflict resolution conducted with the use of skills. Much like how D&D works, the characters have stats that represent the physical and mental capabilities of the character. Skills and combat are derived off of those stats. This a stat derivative simulation where the data drives the character. When is comes to combat everything has a large number of damage points to represent the material health of an object. Although in Palladium there are some system consistency issues, largely it is ruled by the Mega Damage system and concept where a certain material cannot be damaged unless the weapon also deals mega damage. This, although not ideal, is fine for simulation of large advanced vehicles and assets. The biggest complaint with the mega damage system is number bloat for damage which tends to bog down the flow of game play. The other complaint I often hear is that Palladium is that resolution of conflict, especially in combat in where large numbers of combatants are present, aren't handled too well. The refers to swarms, as seen with tens of battle pods. This leads to numbers bloat and upkeep bog down during combat. Many shortcuts have to be created by the GM to resolve such battles. In Robotech by SMG, the system is much different. The game is described as a hybrid of narrative and simulation conflict resolution. There isn't any attribute stats to generate, as it is assumed that you are generally competent in the role you are playing. You are a hero after all. Instead of a series of derived stats there is a skill system. These skills are derived by the role the player has selected. Level of competency with in skills are regulated by a simple priority system. This ranges from Specialized, Focused, to Versatile. These skills are used for all conflict resolution. The two types of conflict are Social and Combative. The system, at first glance, seems very simple, especially to those who are used to such systems as D20 and Mega Damage systems which are very simulation based. The system is designed to handle conflict resolution at a quick pace preventing choke points where upkeep bogs things down. This accomplishes many things: allows players who aren't familiar with the system to quickly generate a character, prevent people from becoming disinterested when bog down occurs while waiting for their turn, and maintain flow of the story and game. Combat in A6 Robotech is much like how the narrative role play works. Damage is more system function oriented and complete destruction of vehicles don't always happen. It comes down to what the character is doing or how they are behaving that dictates if they parish or not. This is the narrative aspect. Where as the system damage and structure points are a set of indicators to dictate the condition of the vehicle before it can no longer engage in the conflict and limps away damaged. The combat system has a few optional rules to increase and decrease lethality and also rules to make the game more narrative or more simulation based. You can pretty much say that SMG's A6 system is a middle ground between Palladium's simulation style Mega Damage system, and Mongoose Publishing's Paranoia which is solely a narrative system. I often compare A6 Robotech (A6 being the system that Strange Machine Games [SMG] uses) to Paranoia because of the narrative element and conflict resolution. Although, Paranoia's conflict resolution is handled by the whims of the GM and dice rolls are largely superficial. A6 Robotech keeps structured elements as seen in simulation based systems and unites it with narrative role playing. I have game-mastered many games in Palladium's system and in Paranoia. I personally like how this game works. It can feel over simplified at first, but the depth is created by the players though the system of skills, traits, career, nature, and stress which all guide its narrative play. I feel the system really fits with the Macross story narrative, and beside the nomenclature difference which is easily corrected by a GM that knows the pure Macross canon, can easily run games that have a genuine Macross feel. Overall, it doesn't matter what system you use whether it is Palladium, Advantage 6 [A6], or whatever system you want to run your game in, how well your game is played is up to the GM.
  20. Just working on some of my favorite things of macross, mospeada and southerncross. here is a video of the gallant and how it assembles:
  21. My eyes are bleending...
  22. Black aces vf-1 diecast macross tomcats recently were customised calibre wings F-14s. And they displayed weathered tomcats in their FB page recently. I wonder if they are gonna release weathered F-14s in macross livery. They added a date 20th july together with the annoucement post on fb. So perhaps there will be more details on wat will be released then. Hold on to your wallet folks its gonna b a bumpy ride!
  23. Hi! just made a video review about my build and mods to improve the kit. I hope you like it!
  24. Hello, I am someone who has been making (and commissioning) Mospeada fan art. I am wondering if there are references to uniform colors and unit insignia for the regiments in the show, or maybe planned but was not released. The only reference we got were Mars Base, the collage down below. Wanted to know if there are uniforms for Jupiter Base or other bases as well? In addition, I am curious about uniform concept art since...I am starting to wonder if Mars Base soldier had take off their suit before donning their armor since the fabric part of the MOSPEADA suit--based on their waist area--always show the undershirt, even those who aren't wearing long sleeve shirt (Houqet/Rook and Yellow/Lancer).
  25. http://hlj.com/product/KZC10002 http://www.collectiondx.com/news_item/81016/kitz_concept_super_deformed_robotech_vf1s_roy_fokker Saw the HLJ link on my Facebook page, and brief researching turned up the CollectionDX link. It's branded as a Robotech toy, but all the same. I dunno if it already has a dedicated topic, but in case it doesn't, I figured I'd share for those who are interested. MSRP of 8800 JPY.
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