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Everything posted by Chronocidal
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Actually.. given the re-releases coming with the additional parts, I think it's very likely we'll get another run of the M&Ms. What I don't remember though is whether the baby pod was ever shown by Yamato. I'm pretty sure I remember seeing it displayed along with the VF-1J kit, but I don't know if they ever said it will be produced, or if that was just a prototype. Anyway, if Yamato does release that particular part, it can really only go with Miria's VF-1J, and it'd be incredibly dumb not to reissue both of them together.
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All Things Videogame Related: EXTREME VS!!
Chronocidal replied to Keith's topic in Anime or Science Fiction
Yeah, I'm usually more on the "forget fighting/leveling, get on with the story" side, but if It makes things go easier, I'll find a nice grinding spot, and level for a while before moving on, or if it's feasible, just max out everything early, and enjoy the ride. With FFXIII, I hit a particular point on the way to Oerba with a sidepath that would repeatedly spawn large groups of mechs, and mostly I was just exploring for treasure. But when I realized that a combination of a preemptive strike and a wide aoe thunder attack generally resulted in a 5-10 second battle with about 5k CP reward, I stayed there grinding until I maxed out my main roles. The item drops were all high value components for weapon upgrades as well, so I maxed them out too. When I got to the end after that, the final boss sequence was much less painful than most of the enemies in the Cradle area (the Tetris Dimension ). After finally unlocking the shop that sold them, I blew most of my money on items to get past the enemies there, because they just took too long. Course, grinding early can have funny effects on some games. When I played the .hack//GU games, the first thing I did was grind through shorter dungeons 5 levels higher than I was, until I hit the level cap for the games (50, 100, and 150 for the three parts). It went surprisingly fast too. When I started playing the actual storyline, it got really funny, because I'd be party wiping the enemy arena teams on the first attack. Even more silly though were the plot battles that you have to lose, because I'd knock them down to 1 hp in a single attack, then a cutscene would play where they beat me.- 7027 replies
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All Things Videogame Related: EXTREME VS!!
Chronocidal replied to Keith's topic in Anime or Science Fiction
Actually it's kind of funny, maybe because I was playing on the easy mode for the first time through.. the intro Caius battle on the airship was just nasty the first time I tried it, so I went back to level up a few roles. Killed off a couple of the bosses in Archylte Steppe, and got enough CP to max a few roles from those alone. When I came back, I blew through the three dragons easier than I did the intro battle. Generally, each of the two side dragons took one stagger cycle to kill off, then I'd get the main one down about 1/4 before they'd respawn, so about 4 cycles to finish. They never got to do the triple beam, and actually, I only had one time when they got two beams off. I didn't play around much with the monsters though, and stuck with the same paradigms nearly the entire game, just alternating between two ravagers and a healing pet, and two commandos with the same pet. I'd switch to buffing/debuffing mode from time to time, but usually just focused on fast staggers, and fast damage. I did set one paradigm for 3 healers, and taught everyone raise though as a backup to save on phoenix down though.- 7027 replies
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All Things Videogame Related: EXTREME VS!!
Chronocidal replied to Keith's topic in Anime or Science Fiction
Actually, what I'm expecting? That's really not much comfort for people who liked the original characters, but on the bright side... things really can't get much worse, can they? Also, I really do wonder if they'll just start over, and rewrite things from the War of Transgression onward. Ancient pulse actually wasn't far off from our own level of technology (except for the Farseers), and it only really got advanced under the Fal'Cie, and after their defeat. What I still don't quite understand is how Etro intervening in the first place caused such a problem. You'd think a divine being would be able to exert influence without the entirety of existence blowing up... or maybe Etro wasn't that powerful to begin with?- 7027 replies
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Whoa, is that the old 1/72 Monogram kit, or did another company make any? My dad has one of those from years back, but I've always wanted one in a bigger scale. I think resin conversions exist, but they usually don't modify the fuselage correctly. I know some company actually made a 1/32 scale version, but I know if anyone's actually made a 1/48 one.
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All Things Videogame Related: EXTREME VS!!
Chronocidal replied to Keith's topic in Anime or Science Fiction
See what you mean about the ending, just finished last night. Going to work through some other endings this weekend, but don't really care about 100%, and many of them are a pain to get to anyway, especially when they involve re-finishing the game after some specific action. Beating the final boss again just to watch more cutscenes is annoying, and I wish they'd just include a cutscene viewer in games like this, because going back to piece together clues in the plot is nearly impossible. Unless FFXIII Versus winds up wrapping up the entire plot (I'm thinking it'll more parallel it, or even interact with certain plot elements), I don't think this is going to end until we get a third part. It's making a nice parallel to Star Wars with the endings so far. The scary part of that though is that I can actually imagine an ending where the universe is saved thanks to intervention of the entire Moogle race. It'll probably be a bonus ending if anything, but who knows. I definitely think there's going to be more to this, but whether it involves more time travel is entirely up for grabs given the consequences of the ending.- 7027 replies
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All Things Videogame Related: EXTREME VS!!
Chronocidal replied to Keith's topic in Anime or Science Fiction
Heck.. I don't even have the system that game will be on.. but I will buy that soundtrack. As for the ending to FFXIII-2, yeah, given what they're setting up, I don't think there's any way to get a satisfying ending. I'm almost to the end I think, so I can kind of see what's coming, but I'm curious how much of what I haven't done yet is just for the extra endings, because I still see quite a few locked eras I need to get to. They've built up the civilizations of ancient Pulse up so much in this version, I would almost expect them to go back in time to the war that happened before the first game. I mean, if the scope of what's at stake in 2 is as big as it seems, it almost makes sense to rework things from the beginning, and rig everything to work out better in the end. Hehe.. funny, the example that comes to mind is the Futurama thing where Fry warned them that the Scooty-puff Jr. they gave him wasn't going to be enough. If they could find some way to tweak things such that the original paradox wouldn't happen, then the timeline should just revert back.. which of course would mean the entire second game (and maybe even the first) never happened, but oh well. Time travel's funny that way.- 7027 replies
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Considering the nose is already tan, I dont think this is going to be exactly matching anything we've seen before. I'm more concerned about the shape than anything anyway, and they aren't even done with that yet, so we could probably reserve the nitpicking about the paintscheme until they actually show us what it looks like. It's like arguing over who's gonna play in the superbowl in 4 years. We aren't quite there yet.
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- VF-4 Lightning
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All Things Videogame Related: EXTREME VS!!
Chronocidal replied to Keith's topic in Anime or Science Fiction
I agree about the DLC getting out of hand for many games in general, but as far as FFXIII-2 goes, I do appreciate the extra episodes, and I don't mind paying a little for more story content, especially when it's about characters you care about that got shoved out of the spotlight. The costumes are just fanservice though. As for the ending being DLC, I hope that's a joke, but I could see them adding an extension to it. I'm only to episode 5 at this point, so I'm just getting into the bulk of the crap that happens. However, I'm fully expecting the ending I get at first to be a complete letdown (I may actually have already reached one bummer ending, but I bypassed it), specifically because this is a game based on time travel. If there's anything that previous time travel games have taught me, it's that you're not going to be able to fix everything without playing it a few times, or save scumming to take every possible route... which I am really looking forward to, I must say. I love branching plot paths. I'm being really careful to avoid reading any spoilers about this one, but I know there are a good number of possible endings, ranging from awesome to heartbreaking. I know there's a supposedly "canon" ending, but I'm not looking at any details until I finish at least one run through. Given the enormous scope of this game's universe, and the involvement of time travel though.. I wouldn't be at all surprised at a third game that actually winds up revisiting everything from the first two games. In fact, I kind of hope it happens (it's what the Chrono Trigger/Chrono Cross universe always needed too, but never got). I mean, the entire storyline has been one messy thing after another that shouldn't have ever happened. And think about it. You're playing a game that makes tons of references to ancient civilizations who could record future history, in a game about time travel. If you don't even bother to go back and visit them, that poor elephant in your living room is going to starve to death.- 7027 replies
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I don't think it transforming or not in canon is the issue.. it just never did it on screen. Looking good at the front now, they definitely cleaned up the nose. Judging by the way the drawing is going though, it looks like the initial design was a very rough cut, and they're refining it in chunks, so I wouldn't bet the ugly feet are anything but placeholders still. There's still next to no detail at all on the entire engine assemblies (slab wings, etc), and the head is clearly a primitive half-sphere shape. As for the angles of the canards and such, I'm not worried at all yet. They're still entirely plain, and the design modifications required at this stage to alter the angle they sit are extremely minor. Going by how undeveloped the rest of the model is, I'd guess they're not even going to address that until they actually build the detailed wing elements. They've got a long way to go, but I'm really looking forward to how the design develops.
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- VF-4 Lightning
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Holy cow. Expensive for the size, but still tempting, considering the insane amount of accessories for it. Bombs with deployable drag fins? Yes please! Really does irritate me that Yamato can never come up with a stand as elegant as that though. Simple, clean, functional in a variety of poses, and doesn't take up twice the footprint of the plane it's holding.
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Now if it only was able to be patched into the older games, and not limited to Asshorizon
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Character Art Appreciation Thread III
Chronocidal replied to Vepariga's topic in Movies and TV Series
Bridge.. on the river.. kawaii? that's.. wrong. On so many levels. XD When I saw that, the first thing that actually came to mind was more "It was like a million zippers all cried out in terror.. and were suddenly silenced." -
That's kinda the reason they're turrets.. they rotate. I'm actually surprised they don't seem to move at all. You'd think you'd be able to point them vertically at least.. having them spread out doesn't do you much good for targets directly behind you.
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I'd say very safe to assume they won't fit well, but not fitting at all is another story. Most of the old v.1 super pack parts can be modded to fit decently, so I imagine the armor could too. Given the stresses caused by the armor though, I wouldn't recommend it. It locks together in a much more restricting way than the super parts attach, so you might break something trying to make it fit.
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Looks like they've got the detail covered, we just might need to weather things a bit to make it stand out. Now, if they actually made the leg packs detachable (and by that I mean sturdy and detachable), I'll be very impressed. I can't remember if they did it in the actual show, but I seem to recall someone mentioning that the leg packs could be jettisoned.
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Darn, here I was hoping you actually knitted (or got someone to knit you) a real sweater. Still awesome though. If I ever try that game again, I might do something similar, but I couldn't convince myself to spend enough time to unlock the options for the emblem editor.
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Oh, I got a BBTS order in, so I'm not that worried. I'd just love to have the extra insurance of an HLJ order as well.
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Genius me, I missed the VF-1 Option Parts thread lower down. Anyway, AmiAmi has the preorder up. http://www.amiami.com/top/detail/detail?scode=TOY-RBT-2289 I'll just go stick this in the place it belongs, and let this thread die now.
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ARGH!! Again, I was in the shower this time.
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I'd rather have gotten one from AmiAmi, but the preorder died midway through me placing my order. Got one at BBTS, so I'll just have to hope they don't overestimate the supply again.
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The CF canopy is definitely wider than the EX version, but considering the entire cockpit on the VF-171 rotates up, it shouldn't be too hard to replace that entire section. It's hard to tell from the pictures so far, but the portion that moves might be big enough for the standard canopy already. Considering they planned ahead so well for the armor and super parts with the renewal VF-25, I can't imagine they'd pass up a chance to milk this mold, and the CF is really the only other thing you can get out of it.
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Well crap, I slept through that one entirely. Guess I'll just keep hoping BBTS comes through for now, but if this was truly the first time the order opened at HLJ (the first one was gone in such a short time, I don't think it ever actually existed), then they may open it up again later on like they did with Ozma's VF-25. I'm pretty sure they went through 2-3 openings for preorders before the thing was actually released.
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Could be there too, I think it was probably cross-linked. I just don't remember which thread it came from originally. Correction, I found it. It was linked to the "What's Wrong..." topic (which is now in the hall of super topics somehow, so we might want to make a version II), but the fix originally showed up in the VF-0 reissue thread. Here ya go! http://www.macrossworld.com/mwf/index.php?showtopic=33217&view=findpost&p=860058
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There is a pretty easy fix for the spine issue, has to do with bending the metal plate in the nose into the correct shape. I don't know where it went, but I definitely wrote a short tutorial on how to do it. It's probably part of one of the VF-0 reissue threads that popped up in this forum.