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Final Vegeta

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  1. The Spartan is 4 times more agile than the Tomahawk. The VF-1 is 16 times more agile than the Tomahawk, and that means it is 4 times more agile than the Spartan. The VF-1 is still the "shiznit". Anyway, the VF-1 vastly outclasses it in its field. That means they are sitting ducks. But horsepowers will still affect movements. A Spartan couldn't lift and throw Zentradi giants like Max did. That's absurd. A Destroid without ammos can do nothing more than a "naked" Valkyrie could. A Valkyrie can carry up to two times its weight in armaments. A Valkyrie can hold more micro-missiles than a Tomahawk or a Spartan, and it can deliver them in the heat of the fight. You won't ever see it because the barrel would be several meters longer than the Valkyrie, and it would look ludicrous. I can agree the Monster could be properly called a behemoth. The other destroids are over-rated, though As far as agility goes, Spartan's is still cheap. That's why the VF-1 was reported to cost 20 times more than a Destroid. Its 5 times greater strength compensate this. FV
  2. The YF-21 has two gunpods. Maybe only one was loaded with paintballs. FV
  3. Destroids are not behemoths. They are severely underpowered (I am talking about power output) compared with VFs and Regults, and their agility sucks. FV
  4. I think I have the answer. In Macross Design Works the first sketch of GBP-1S is a Battroid filled with missiles everywhere; It did really look like a fake Battroid unable to transform. I think the idea was recycled, that arm could really be a replacement arm. Now, contrary to what people think, that arm would not prevent transformation in any way. Between the right arm and the left arm there is some space left for the gunpod, and between the right arm and the shield there is some room for an ammo clip. That arm would fit, it would just replace the gunpod. The only hindrance would be how the hand is stored, but it could be solved with proper engineering. FV
  5. Actually, I think the same words were even in Escaflowne Compendium. By the way, it seems Aquarian Age series are already out. They are taken from a card game, like Magic but with girls as "creatures". Some of these girls is drawn by Mikimoto, and in the anime works Satelight, so Kawamori is just helping buddies. I don't know how he is going to insert mecha, but if this is one of his ideas then it could be great. FV
  6. Indeed otakus are not a Japanese only phenomenon (and even in Japan otaku doesn't refer to anime fans only anymore), although they are the most "gifted". By culture (confucianism) they are willing to sacrifice even their own life for something they care. Takeshi Kitano's "Dolls" shows one example of this. The anime you quote are not war anime. They are mostly slapstick. This is the answer. You could say Japaneses have more than one type of enemy and the story deal with it according to what enemy it is (mind that in Gundam, and to some extent even in original Macross, villains needed to be beaten). To give you some example, in some old anime like SR shows you could say the villains were Westerners (mainly Nazis, the former allies of Japan), so they were depicted as simply evil. Some of them though were samurai. Those shows promoted reconstruction in an after-war Japan. Enemies in anime are, even unconsciously, a depiction of enemies of Japan. Miyazaki said in the beginning the enemy was poorness. For some time enemies have been politicians (I think it was the time of Akira). In the 90ies Aum made clear even Japaneses could be enemies of Japan. Japaneses were confused and fiction developed unknown virus-like enemies like the one shown in Evangelion. The reasons behind evil in anime are a complex matter. I don't think Japaneses have manicheic culture (which was spread mostly by Christianism), so I don't think they have same concept of good and evil a Westerner has. "Pureness and greed" could describe it better. "Beating the villain" sometimes just looks like a good ending. It doesn't need to have some meaning. There were some anime were the "alignment" of the villain may not have been totally "evil", but they were still beaten. No, in Italian the translation goes accordingly the original ranks. In the original show though Char is promoted even if Kicilia (sp?) wanted to degrade him (or something like that). Yes, according to Tomino the ranks were chosen essentially because they were evocative. People really can't guess what happens behind the scenes Let's face it, if you have mecha there can be only two type of stories: War Test piloting of prototypes If not both at the same time. Well, some anime like Patlabor was original, but this usually can't be expected. I even divided major villains (the main villains of a story) in three categories: Those who want to conquer Earth Those who want to destroy Earth Those who want to date the main character (and they are not female) Last two are not exclusive. I don't know what's with nihilism and homosexuality, but it seems rather widespread FV
  7. Obviously I knew it and made the theory according to facts like this. That is not to say actual superdimension theory, whatever it was as Macross' authors originally thought it, may have been stretched a bit to fit for Macross 7. While thermonuclear reactors employ anti-matter (but note how authors kept the concept vague), superdimension energy seems more something like a generic form of energy. Anyway, I think spiritia could be what separate material universe from superdimension one. By tuning properly spiritia (maybe you could do it via singing) you could open a gate between the two universes. FV
  8. My English skills make me worry for intelligibility ^^; Actually, there isn't a culture theme in Macross 7, and neither in Macross Plus. Culture came back only with Macross Zero. Anyway, there is a rumour about Macross 7 being made with materials cut from the original series. From this POV, it is easy to think that as a stand alone series in itself it sounds like a reharsh. Exactly. I, for one, am not a fan of Macross, but a fan of Kawamori. I dislike Macross II (while it being a rip-off of a great work, it simply sucks). I like Macross 7 for what I feel is belonging to Kawamori, mainly in its positive spirit and a special weirdness. Not all things of Macross 7 seem to come from Kawamori, though. Anyway, even Z/ZZ Gundam was not supposed to be Gundam. Tomino himself admitted Gundam was the worst case of a name used to sold products. That's it. His mind lives in real world, not in Macross. He chose not to become an otaku. While it's fun making fan suppositions, sometimes the suppositions here seem meaningless. Kawamori is not selling you a RPG, and knowing ships' names won't help you understand the shows better. He won't create a fictional world where you could live, he will just share some fun with you. To explain the concept, I would take the scene of the concert in Macross Plus where Isamu glances audience in trance. People there surely were having fun, but how weird they looked. Macross Plus and Macross Zero are not really anti-militaristic, though. Obviously that doesn't mean the opposite, that they are really militaristic. In Nadia the good guys are not soldiers, but free men. The only real military were the battleships chasing Nautilus, and they didn't look totally good. In Laputa there was military, and a fat general universally means greed. Overall I could agree this thing in anime spread from Macross. Maybe character like Vash the Stampede came from Basara. Also in Full Metal Panic there were these mercenaries who should have fought for money but in fact they wanted to save the world (no surprise, I feel influences from FFVIII and Gundam Wing), so while they have mecha they still look good to audience. I could grant you Kawamori has a fetish for non-lethal weapons, though. Anyway, I've heard even what Tomino thinks. At the end, Gundam is being dubbed in Italian. The head of the concern who purchased the rights is keeping a blog of how translations are going, and he keeps asking Tomino questions about how he should translate it and, more importantly, what Tomino do thinks of Gundam. Tomino said that Gundam is a comics-like fiction story which someone started to call "the first realistic robot anime" turning over its sense, mis-meaning it as a war or military series. This is absolutely false because they loathe everything which is war, army and sci-fi. Military ranks were meant only in a evocative way to give authority to characters. Char gets promoted only because dubbers were having troubles saying "Sha shosa". You would never had thought that way, wouldn't you? Also as a moral "characters cannot win with strength alone" is another Japanese thing. I think I've heard it was mentioned even in Z Gundam near the end. Kawamori added some poetry to the concept, and I think he is still unmatched in this. Yes, they are these. Excuse me, what could the typo be? Just curious. It's not that much since I've learned "mecha" and "anime" don't have plural in English. Sometimes I think these same things. After all, an author who has to work six months to a year for a TV series should have to listen to the same BGMs over and over again to see if they matched the scene. That would annoy me, but a professional needs to be consistent. Anyway, some Japanese shows like Detective Conan are simply time killers. They have the same plot each time because so you don't need to have watched every episode come before. Well, Kawamori tried to did his best to keep it varied. Love triangles are actually a V; changing the lead character from the corner to a tip or switching from female-male-female to male-female-male is the way he tried to do it. Kawamori puts triangles even in his non-Macross shows like Escaflowne and Arjuna. It belongs to the author's style more than to the franchise Macross. Indeed, in the original Macross it was done better because it was a real plot twist; Misa was older than Hikaru. In other Macross you just know which character matches best the lead. It's a shame. Anyway, it's not more a plot point than "mecha must fight another mecha". Macross Zero is the Macross of love. Macross 7 was the Macross of music. With Kawamori the third theme is used as a "weapon", be it music in Macross or destiny in Escaflowne. It's something weird but original, and I like it. It places more meaning in themes. Anyway, if you complain only about triangles and music and the repetitive episodes of Macross 7, this is just minor stuff. Not that Macross 7 is not repetitive, but that was not Kawamori's fault. FV
  9. Someone seems to think the reason Destroids are destroyed so often is the lack of energy converting armor which triples the armor of a VF in battroid. In fact, if you watch the stats VF-1: 13250 kg Tomahawk: 31300 kg Defender: 27100 kg Phalanx: 47200 kg Spartan: 29400 kg Regult: 37000 kg you may notice that Destoids already weigh three times more than a VF-1. Taking off account some common weight for engines, actuators, and the like, it is very likely Destroids already have the armor of a VF-1 in Battroid, if not even tougher. That said, VFs may actually be the only mecha with energy converting armor, just to keep it in par with other mecha. The difference in performance is due to something else: VF-1: 17680 PS Tomahawk: 2800 bhp + 450 kW Defender: 2800 shp + 510 kW Phalanx: 2800 shp + 970 kW Spartan: 3200 shp Regult: 1.3 GGV class Esbeliben thermonuclear reaction furnance (2800 bhp/shp = ~2 MW ; 17680 PS = ~13MW ; 1.3 GGV = 1.3 GW) To put it simply, the Destroids have a power to mass ratio greatly inferior to that of a VF-1. Also, it is stated the Spartan was four times more agile than the Tomahawk, and the VF-1 is four times more agile than the Spartan. The VF-1 wins over Destroids for sheer agility. There is something to note about the Regult, also. A VF-1 has two engines which deliver 650 MW each, but the actual power output is 1/100th. Either power is spent in self-controlling the thermonuclear reaction, or engines are never used at full power for safety, we don't know. Considerating differences in shape, the Regult is not that bigger than a VF-1, and it has three times the weight. While the actual power output or thrust is not stated in the Compendium, overall I think the authors wanted to suggest the Regult is actually an even match for the VF-1 (they have edges in different areas though). While the design has its weak points, I don't think it was supposed to be that lightly armored, at least in the front plate. Now, another consideration. The Macross Cannon employs (polarized) superdimensional energy. The Grand Cannon is said to be derived from the technology of Macross Cannon. The Compendium says "Huge beam weapon whose energy is derived from Earth's gravity". If gravity could be used as energy, maybe the opposite is true: with energy you could generate artificial gravity. Indeed there is artificial gravity in Macross. How did they explained anti-gravity, though? Watching Macross Zero, it seems that anti-gravity and superdimension theory are related. When the ASS-1 first came folding near Earth there were irregolarities in the orbit of the Moon. Was the ASS-1 alone massive enough to cause them? Maybe yes. More likely spacetime had to make some room for the ASS-1 out of nothing, however I have the feeling there could have been even some superdimensional influence over gravity. I will explain it later. When the SDF-1 hid near Saturn, the crew activated the EMC. The name is an obvious reference to ECM, meaning that the purpose is the same, but technology and results differ. I suppose EMC stands for something like "electromagnetic waves canceler". In episode eight (Longest Birthday) Misa says she doesn't detect anything with the radar, like there wasn't really anything outside. Some background noise is always expected. Then we see Kamjin and he orders his men to turn off the emission of interference waves. This is what I meant with Minowsky particles in Macross. The only thing is that simple EM waves won't cancel each other, and results shown in Macross aren't those of a ECM. This is something completely different, and now I think superdimension theory was called again. Among the new things Compendium said, the most interesting one was that thermonuclear engines in Macross employ anti-matter for their reaction. Actually, anti-matter is not mentioned, but "pair annihilation" means only one thing. the fuel does not necessarily have to be nuclear material and is also easily maintained in plasma state with the use of super dimension spatial theory Again, superdimension is invoked, this time related to anti-matter. So, here comes the craziest fan supposition of all time: the superdimensional energy universe was supposed to be something like an anti-universe with properties opposite to "our" own one. Not only it is made of something similar to anti-matter (or it's really anti-matter), but also there are anti-EM waves that cancel matching EM waves and anti-gravity which cancels gravity. These two universes were born out of sheer nothing by "stretching" the void in opposite directions; should they merge again, all will disappear. As for the feasibility of this supposition, it should be remembered that when the fold engine disappeared, the SDF-1 lost its fold communications, but the Macross Cannon could still be fired (after the transformation, that is). There is more than a way to bend the bounds between "our" universe and the superdimension one. It seems that summoning energy from the "other" universe is actually a lot easier than folding a spaceship from this universe to the other. Actually, the super dimension spatial theory should be used mostly as a mean to keep a spaceship unharmed during folding; after all, while folding they are inside a Macross Cannon beam. Maybe it all started when some human scientists found out that they could provoke a particular pair annihilation reaction which emitted some strange waves able to interfere with EM waves. They called them "Ionesco waves". The rest is history... I can't say I really believe what I wrote, but it was a neat thought. FV
  10. Actually, the Compendium has removed any mention of the SV-52. I think that a new 3D model would require too much time. The best they can do is using old existing models telling they now have thermonuclear engines. That is, if the VF-0B really appears in Macross Zero. FV
  11. I think we have discovered what we wanted to know. Let's say that everyone has its ideal dream of what an anime should be. For some (lot of) people it's Gundam. Actually, it doesn't matter the name it's Gundam. It's just that the original Gundam delivered something similar that "perfect" anime for those persons, so the name Gundam is the safest bet to finally get that perfect anime. For me obviously it's the same: Kawamori makes what I could think of as a perfect anime. Not Macross, but Kawamori. I am not talking about singing. The only thing I don't do is demanding other franchises do a Kawamori anime. Well, actually they could do it, since I am talking about style more than story, and that would allow some originality. The opposite (recicling a story) would irk me. Just a note: it's strange but I thought the out of sequence anime in Macross franchise was supposed to be Macross 7, not Macross Plus Stamen0083, there is still some other ispiration Studio Nue could draw from, mainly a set of illustrations they drew for a certain book. http://www.ex.org/4.1/33-book_g2.html Note who wrote this article, and note where Studio Nue is quoted. As influential Gundam was, if there weren't Studio Nue, it would had still been a SR show, without any Minowsky particles (which was at least an attempt at justifying giant robots) or space colonies (besides, it wouldn't have its scriptwriter). Maybe the baddies would have had a base on the moon like the Vegans in Grendizer. And as much as Macross aknowledged its ispirations, even Gundam did. The Guncannon looks a lot like a Heinlein's power armor. Also, the Ball and the mono-eye were taken from 2001 A Space Odissey. There are even minor references like the Guntank taken from the Getter 3 and the G-Bull taken from the Daitank. Also there was a touch of Kurosawa (while the energy swords were taken from Star Wars). Even without Gundam Gloval would have still yelled "Macross Attack" in the biggest climax of Macross If Macross' authors were able to laugh at this it was not because of Gundam. And yes, people could say Roy was taken from Sleggar (though blond American is a Japanese stereotype, and Roy was somewhat parodic in the role of a Sleggar clone). In fact Max in its first sktches looked a lot like Kai Shinden. Actually, Macross did (or tried to do) this thing rather systematically. You could say what Macross invented was the reference anime, a genre made famous mostly by Gainax works like Gunbuster and Evangelion. Now, talking about revolutions of anime. I am sure you know what the four revolutions are, but maybe not why. This is usually misunderstood. It was not really a matter of "realism" in technology presented or animation tecniques (while they were relevant to a degree though), it was mostly a matter of mentality. I know little of Yamato, but I think recalling the main character, Kodai, at first was investigating on captain Okita to see if he actually led to death his brother. This question was quickly resolved and then Kodai trusted Okita. I think somewhere Okita dies and Kodai replaces him. This is a generational passage without conflict. They are Japaneses fighting against symbolical Nazis and Americans. In Gundam, as I said, the hero was a new generation while the villains were the old one who fought the war. The whole point of "gray" in Gundam is something that should be analized more deeply, anyway the old generation was not necessarily seen as bad (they were still Japaneses in disguise after all). At the end the conflict resolved in a symbolical draw (Side 3 kept existing), even though parental bonds were broken: the RX-78 that tied Amuro to his father was destroyed. In Macross the warmonger Bodolza and military on both sides are annihilated by nuclear weapons. The old Earth itself was destroyed. What was left was a secluded new world (the city inside Macross), and people didn't really regret it. The generation presented in Macross chose to really cut all connections with the older generations and the outside world. This new generation was composed of otaku with their new set of valors like idols (which was a symbol of the whole world of entertainment) replacing old valors of samurai and Confucianism. This is true especially with DYRL?, that some critics matched with Uruseiyatsura's Beautiful Dreamer as for atmosphere. Aside from this there is still the matter of relations with the opposite sex. In Yamato and in Gundam girls were like spiritual guides. Macross made them fleshy and nextdoor, they could be kissed. What I mean with this is not that authors chose to portray these things totally deliberately, but as directors they couldn't avoid to reflect their own view of the world in their shows. This is not an arguement of superiority, just some cultural background. From this you can see it takes a new person to do a revolution, because a change in mentality is needed. Also, you can see that sequels, prequels or spin-offs are really not likely to bear the same spirit of the original, except the old series of Yamato. Nowadays WWII in Japan is almost forgotten; Evangelion, like the anime in the 90ies, doesn't have real direct references to WWII anymore (the key is poverty). The Impact is only a faint memory of the bombs. Macross caught up with the times. The Alles interview with Kawamori explains quite well the thoughts behind Macross Plus and Macross 7. Obviously you should always remember it is a Japanese point of view on Japan. The relevance is limited for country other than Japan. For Macross Zero it's the same, only that now Kawamori has had other thoughts. ewilen: with this in mind, you could agree the relevance of the actual story is less important than the mind behind it, even if from a fan POV you are still right. It should be noted that Kawamori himself stated that Macross 7 what the series most similar to the original. Now, you got me wrong. I was trying to say something similar to your words. First of all, the pacifism in Macross 7 was dued to how director Amino read Macross. From Kawamori's side, in the famous interview above he said he felt Japan was brainwashed into finding an enemy to blame. What Kawamori thought was indeed portrayed in the show, among the other things. Kawamori surely knew the complaints about Macross 7 before they were made, but most of it is Amino's fault. Anyway, antimilitarism is not really a Macross' element (I mean in Macross as a whole), it's simply Japanese culture. Indeed, you should distinguish things that simply look good (ie: the lead character cares for human life in all its forms) and anyway are a staple of Kawamori. The key elements of Macross are three, and I think you know them. Anyway, since you talked about Harry Potter, Harry Potter has some steady plot elements: no matter how things ended in the last book, the beginning is always bad for Harry. Also, the Dursleys, Snape and Malfoy will always be jerks. At the end Griffindor wins the competition between the houses and the teacher of defence against dark arts is substituted. You can't touch Macross' love triangles or songs. Macross is kinda a "Jack-of-all-trades, master of none" in its formula. It must be kept that way. FV
  12. Where did endurance come from? Compendium doesn't mention it, and it doesn't appear to have a logical meaning. FV
  13. Good, someone said Macross and Macross 7 were the old good "war is bad" and then you suggest a series whose only difference from the former is that the most distinctive elements of the franchise are removed. How preventing something becoming stale just by making it run-of-the-mill. FV
  14. First of all, all scientific references of the original Gundam were invented by Studio Nue (actually scientific references of all old anime were done by Studio Nue). I don't really think they worked in the sequels, though (actually, I don't have heard their names even in Macross' sequels). Gundam didn't have an impact on Macross in this; SR shows were done that way mostly because authors didn't know physics and war machines. Actually, even Tomino doesn't know them, he hates war and sci-fi. I think Minowsky particles were simply invented to justify what was a common style of combat in mecha anime. Indeed, everything must happen on screen. Stretching beyond this obviously could leave some gaps, but people misunderstood this. In fact, original Macross and original Gundam are in the same classe as for feasibility. It's a mixture of real science and sci-fi theories. Studio Nue for istance knew you can't have a thermonuclear reactor without a really thick concrete shield or the like. They cheated both in Macross and in Gundam; they didn't ignore that fact, they justified it with a convenient sci-fi theory. The objective was not what you can call "realism", it was just a fascinating sci-fi, because all Japanese adult anime fans at the time were also sci-fi fans. High tensile steel and luna titanium are not real world materials, but they suggested an idea of toughness. Fluid pulse actuators are something that could be done in real world, though (Graham, Federation use field motor actuators which use I-field. This is another use for Minowsky particles). A sidenote: officially hypercarbons are meant only for the engine blocks of the SDF-1. Actually though in Gundam luna titanium was first used for reactore cores. By the way, hypercarbons should mean something akin to diamonds. A bit of science: electromagnetic waves are carried in small energy quanta called photons. Photons usually don't interfere with each others. If they do (really rare, you use a special machinery to do photon collision) they are bent so that one goes in the some direction and with the same energy of the other. Basically it's like nothing ever happened. ECM in fact works producing white noise or contradictory noises beyond radar processing capabilities. (this site seem exhaustive on how a radar works) By the way, to detect a F-117 you could just use a UHF radar. Radio waves are bent differently according on their frequencies. It is still too big a radar to be used in missiles though. The real effective way of interacting with an EM wave is using charged particles, like electrons, protons or ions. Stamen0083, I suggest you searching for informations about "plasma stealth". Minowsky particles basically work in the same way. Besides that, heat and IR are not the same thing. Even some shades of red can radiate heat. Usually though heat is carried by thermal IR, which is not all existing IR. There is even some other IR which is simply light too "dark" to be seen. Think of the difference between heat vision and night vision, which both use IR (remember that they use false colours though). As for Gundam world, it is stated large heat sources are detectable, so not all thermal IR is affected. I think Minowsky particles inside a reactor should prevent it from glowing more than a sun, but they can't hide it all. Another thing to be said, only ships and large mobil armors can spread Minowsky particles. Most MSs can't do that. It appears the tactic is using MP just for stealth approach with carriers from afar. Once everything starts powering up for battle heat should be visible. Anyway, MP does not seem to be used always, at least in the first series. For istance in the first episodes Amuro tries to strike Char's ship and he is actually detected but Char simply thought the White Base was too near. Char surely wasn't using MP. The White Base also tried to contact Ryu, even though they failed because Ryu turned off the radio, so they weren't using MP either. Maybe it happened like in Matrix, where they felt they needed to insert slow-motion in every combat scene; so in Gundam when something happens the first thing they do is blocking comunications with their men. Maybe there could be countermeasure to such "stealth" based on Doppler radar or the like, but for the sensors of a standard missile MP is a good trick. Another thing: I don't think Minowsky particles were meant for Earth, just for space, at least in the beginning. Actually, even MSs were meant as space only. Anyway, a tank is still more effective than a MS, providing it's not a WWII tank; they don't need to use radars or sensors. Jaburo may be good for secrecy, but if it were me I would have just built an undergroung base in a large plain. IIRC even Fort Knox is built in a plain. Now, for the question of the topic: yes, Macross would be more popular that way, and even regarded better due to mob mentality. I think there is one main thing preventing this, though: the design of the Valkyries is terribly complicated. Moreover, the toys are one of the most complicated things to make. The toys really prevent Macross from spreading. They are too costly if they don't look like crap, and not really good as a toy if you meant to play. You could have non-trasforming toys, but the fascination of the Valkyries comes from how each piece is placed in each mode. Only statues can look good incomplete. I usually laugh at the whole "war is bad". It's a typical fan hypocrisy. Months ago there was a discussion about which was better between Z Gundam and V Gundam, and only one person compared the story, all the others could only talk about how they pitied the guys dead in one of the two more than in the other. That showed how good the stories were. In fact, I once saw some scenes of the movie Titus, which I think was adapted from a Shakespear's work, and there was this lady who was prevented from witnessing by cutting her tongue and her hands. She was also raped, but not killed. They left her with branches in her wrists, and when she was found she threw up blood over her white dress. Then I thought anime could never be an art form because they will never have the violence of the classics. Let's face it, violence has always had good marketability. Too much violence is only for elite (a step above the adult there is the splatter sucker), but a decent almost bloodless mecha slaughter may entertain even children. Wilde said war would be appealing as long as it's violent, only vulgarity would turn people off. Actually, thinking only of "war is bad" prevents you from really grasp what was the real meaning of the anime. Conflict is simply a way of inserting battle scenes and therefore mecha. If you look at the original Gundam, you could see that the old Zabi was like the Japanese emperor who regreted the war and wanted to stop it and Giren was like the military who seized power. Amuro as the newtype represented the apparition of a new cultural generation which in Japan was totally repressed back in '68. I think the original Gundam was good, but I don't have a real interest in others (aside from the fact they have mecha). I would like more originality; for istance, I would like to see anti-psi like in Philip Dick's works. Their meaning would be that human comunication sometimes is blocked without even people wanting it. Maybe it would be good if most of anti-psi would be girls, at least as for the ones seen in the story. Then the main character falls in love with one of them, and he is a newtype. We even get to know newtypes die of cancer due to their powers when they get old (I don't think there is something contradicting this ). There is an old newtype ace (who looks suspiciously like Char) who stopped fighting and survived because he always lives together with an anti-psi girl, so love is presented like a solution. I think that would be a better story than "war is bad", but it's still not complete. It lacks a villain, and a story. As for formulas, Macross obviously bears its share, but I think what makes it distinctive from Gundam is the villains. In most of Gundam the villain could only be Zeon. It could change its name to Axis but it will be the same old villain with black, green, orange and purple MSs (plus the red leader). Macross instead has aliens piloting non-humanoid mecha, space monsters, AI-controlled fighters, other Valkyries and the like. The reason of the villains are always new, and that is what really keeps Macross' stories fresh. I laugh at the theory of character repetitions in Macross. It's true that an author has his types of characters, but Shin is actually more a Van Fanel than a Hikaru (he has more lust for vengeance than the others). The real character type goes something like this: -Villain who enjoys being evil but ultimately is a tragic figure: Kamjin, Gigile, Dilandau, Nora. -Obnoxious little girl: Mylene, Merle, Cindy, Mao. I think there could be even a type "former friend villain who seeks atonement", listing Guld, Folken and maybe even Ivanov (let's see what happens in the last OVA of Macross Zero). Then there are less pure type of characters. Isamu and Basara seem the same type of character (the dream pursuer, who cares more for his passion than for his girl), but Isamu maybe is mixed with Roy Focker. Miria was the original strong woman, but in the last anime of Kawamori we have Teresa Wong and Katie, who have short hair and a masculine look. One curious thing is that usually these characters have even similar looks. With this POV, the fact in Macross 7 they are graphically more different than others may be significant. FV
  15. Obviously to gain a human shape, but also the ship was already crowded by a city, and they need some space for mecha. FV
  16. Minowsky particles in Macross was simply a joke, enforced by a detail like "Ionesco City". In fact, Macross has its own ways to obtain basically the same effects employing different technology, like active stealth, ECM and the like. For istance Zentradi were able to block radio communications between SDF-1 and Earth. As for the scene of the Ghost, I remember I saw something similar in Macross Zero when Roy was chasing Ivanov in the canyon, and Ivanov unloaded on him what should have been some chaff/flares (I think it's a mixture of the two), so I don't think it was a weapon. Maybe it simply blinded or impaired sensors for some seconds. In Macross Plus case it added a smoke screen effect which was still nice. FV
  17. I think games are not totally considered canon, despite being in the chronology. FV
  18. Overall a very funny design. After the VF-0 with drones it's a nice variant. It will be good to have more, maybe actually coloured. And yes, it's very fugly, but I like that specialized look. Not a main character mecha (which can't be so specialized), but cool. FV
  19. I have a theory: the island is not a Protoculture vessel nor a city, it was supposed to be an artifical hatcher, a confined ground where the specimen could live on his own but not escape. Since the Protoculture has arguably a life span not different from that of humans, they couldn't afford spending their whole life studying a specimen, and after all few years were too early to judge a species worthy, so they came home. Just in case they left AFOS, so that if the species were become too dangerous and developed interstellar travels, the AFOS was supposed to stop the experiment before it was too late. At least that's what I have understood. FV
  20. I have slipped this addition on the Compedium about Ivanov: In addition, he was initially the chief test pilot of the VF test unit series, and so it is said that he defected to the Anti-United Nations forces carrying the VF-0's development data. That explains something. FV
  21. I have learned a new thing. Thank you, Nanashi and Radd. I have watched Macross TV only after Plus and DYRL?. Anyway, this is the weaponry of the SDF-1, according to the Compendium. The main "large automatic anti-ship missile launchers" is the one in the "crotch", right after the Macross Cannon in Battle Fortress mode. Three "bumps" means missile launchers. Two "bumps" means converging beam, and it's true also for Zentradi spaceships' turrets. The only thing is: with the TV version, how many are the beam cannons? 5? I will check the number of the turrets. Wasn't the DYRL redesign supposed to show up in the series, but it didn't make it? I think that may be why the Compendium lists 8 beam turrets. FV
  22. This would have a meaning if this discussion was held two years ago. Btw, that was just the date I posted linear notes on usenet, not the date I came to know them. Obviously I can't have read them before someone put them on the website. The "I knew them before you" talk is childish, though, so I'll stop The accomplishments Yamato was most famous for: -From orbit the tip of the Wave Motion Gun hit the moon -It destroyed a small continent floating around Jupiter -It destroyed a big asteroid SDF-1 instead: -Destroyed enemies who have just entered lunar orbit -It destroyed Ontario -It destroyed Bodolza's fortress The series intended to show SDF-1 had the same power capabilities of Yamato (at least). I am not talking about the entire Macross universe, only the one of the 1982 period. Who knows, maybe they drain you of your urine with apposite machines, without even the need of taking off your pants. OT has its limits compared to Star Trek's science I like thinking of the Macross's ones like Philip Dick's homeostatic machinesTough. I say they're a Red Dwarf reference, which means that the Megaroad 1 fell into a time vortex and wound up in a future where everything happens backwards. I've said Dick because when I have watched Macross 7 I thought the use of technology was so weird but coherent that only him could have pulled something like that Maybe Macross it's like another famous anime. A lot of things happened far and far away and long and long time ago, lots of mecha and spaceships came and went, then civilization was reborn and we got Valkyries This is a pair-annihilation reaction, maybe it works in a different way. I assume fusion and fission require a minimal critical mass to trigger the reaction, and also heat (in lieu of greater pressure) which means plasma. Maybe pair-annihilation doesn't nead anything like this. I've heard you could exploit Hafnium isomers to produce energy (in form of gamma rays) without the need of critical mass. Maybe such a work around is indeed possible. I assume a MHD (magnetohydrodynamic) which controls the flow of plasma is useful in a reactor, but that is not the only thing MHD can do. MHD propulsion is another useful application which maybe is better known as "Electric Propulsion" or "Ion Drive". Electric propulsion devices do not suffer from the same limitations as chemical rockets. There is not such a strict limit to their ue {ue = exhaust velocity relative to rocket}, and there is no heating of the engine walls. They do have limitations, fundamentally different from chemical rockets. These limitations will be discussed in a later section of this paper. Ion drives are a subfield of the larger electric propulsion device group. In a nutshell, ion drives work by ionizing a gaseous {a ionized gas is plasma} fuel such as Xenon and then accelerating it in an electric field and ejecting it out the back of the spaceship. One scheme, called the electron-bombardment method, ionizes the Xenon by bombarding it with energetic (~40eV) electrons. The ions and electrons are then accelerated, in different directions, through a potential difference. The accelerated ions leaving the unit provide the thrust. To keep the exhaust neutral, electrons need to be added to the exhaust stream shortly after leaving the thruster. This can be done by placing a thermionic cathode on the periphery of the ion beam. The thrust available using this method depends only on the exhaust speed, on the mass of the ion, and on the total ion flux that can be accommodated by the source-accelerator-neutralizer system. Ion drives are a good idea because they can provide high specific impulse and very low thrust. With the ion drives high it can obtain the same or greater total impulse as a chemical rocket by thrusting for a longer period of time. The ion drives small allows it to obtain this velocity with a small amount of propellant mass ejected. This can translate into smaller, lighter propulsion systems. From a business point of view ion drives are cost-effective because with less space being taken up by engines there is more room for commercial payloads and thus more profit. Two things you can learn from this article: 1.Thrusting can take a longer period of time. In animation we see Valkyries in space have their engines almost always on. 2.Only a tiny fraction of plasma needs to be ejected at time, so there should always be enough plasma around the reactor, which is refueled when needed (in space you will always need some reaction mass). Valkyries' lasers use gamma rays, not visible light. Valkyries' reactors use pair-annihilation, not fusion. OT is not "near future". It's one step beyond near future. There are no real reasons Valkyries shouldn't have Ion Drive, considering it's better than conventional thrusting. The exhaust velocity of a chemical rocket is limited by several factors: (1) the total amount of energy available from a chemical reaction, (2) how much thermal stress the engine itself can withstand, and (3) the energy lost in internal modes. With all of these intrinsic limiting factors working against you, {missing pic, it contained a symbol}[/i] has to be very large to obtain large total impulse. Correspondingly their specific impulse is small. Typical values are on the order of a few kilograms/sec. Having large[/i] {missing pic, it contained a symbol} is very disadvantageous because the spacecraft will have to carry a large amount of fuel. With a larger mi the rocket will have to expend more fuel to escape earth's gravity well and there will be less available space for payload. Conventional rockets change their velocity by having a very large amount of thrust over a short time. What if you could really increase ue? If ue could be made large enough then would not have to be very large and you avoid the large penalties. You could build a spacecraft that can be smaller and lighter and obtain a higher final velocity. Valkyries are small and light, indeed. The VF-0 is larger because it needs space to house conventional engines and fuel. The VF-1 is really more efficient in space than the VF-0. The smallness of the VF-1 is irrilevant, though. Another important thing: in Macross we see that in space missiles ALWAYS have smoke trails, but NO Valkyrie (or Regult, or Queadlunn Rau, or whatever) EVER left a single smoke trail, you can see only glowing balls. Production constraints hampered the series creating animation errors, but this thing happens even in DYRL? which is free from animation errors (except colour checking, maybe). This is talking about Ion Drive. Maybe you hate the word "plasma", so Ion Drive should sound better. We will see what you do know. It's funny we have yet crossed on the arguement of the topic: I was saying maybe Valkyries have a magnetic field which repels beam sabre's plasma, and you said beam sabres contained plasma using Minowsky particles and it wouldn't have worked, thus denying magnetohydrodynamics. In such low densities as to be insignifigant. True, but you agree there can be plasma even in open space. Plasma is just ionized gas, the fact usually it's created by heat is just a detail. Plasma does not need to be extremely hot, as plasma displays show. Cold Plasma for space shields Ambient-temperature, you can touch it! (it stings only) Obviously, in that article it says it mentions cloaking spaceships from radar, but it can even protect them from MASERs, and I should have know that. Anyway, obviously you need to tune the frequency of that plasma so that it can withstand stronger EM waves. Wave Theory of the Field There is even the English page, but it's too bad you can't read his discussion against close-mindend quantum mechanicists. This is what made me accept his theories. Even I though haven't read all. Have fun. Anyway, we are talking about really modern physics (not sixty years old physics), you are very likely not to find it in your school books. You would be wrong. It's concealed by the same shielding that protects the pilot from deadly radiation. You didn't follow me. On Earth, you can use air and water to cool down the reactor. Out of space, what can you use to convect heat? You can't, you emit lots and lots of IR waves. If you shield them all inside, your reactor will over-heat (how do you call it in English? "glasshouse effect"?) and explode. After the Shuttle launches and achieves orbit, it has to open its cargo bay doors, and they stay open until just before it returns. That's because the inner surface of the doors are covered with panels which radiate heat away into space. A coolant circulates between those panels and areas in the ship where energy is being used (and therefore where heat is being created). If the cargo doors cannot be opened, the Shuttle has to land again almost immediately. The Shuttle is not a very energy-intensive system; it powers itself using fuel cells burning hydrogen and oxygen, at power levels of at most a few kilowatts. Active warships will have nuclear power plants similar to but much larger than the ones used in nuclear submarines, and will often operate at multi-megawatt levels, especially while they are using energy weapons. And a lot of the energy systems I will discuss will utilize energy inefficiently, with almost all the energy applied turning into waste heat which must somehow be dealt with. Nor is this something which can be solved by better design. Even if every energy mechanism on the ship operates near the theoretical limit of efficiency, there will still be a lot of heat generated. It is physically impossible for any device to utilize energy 100% efficiently without producing any waste heat at all. The Second Law of Thermodynamics doesn't permit it. And as a practical matter, human engineering rarely comes even close. In many systems, 30% efficiency is considered superb, and in some systems it can be as bad as a couple of percent. All the rest of the energy becomes waste heat. Therefore, warships will require large radiators, and since they will potentially have to dissipate megawatts they'll be very hot during intense operations, likely glowing in visible frequencies. This implies something according to the physics you want to follow. Quantum physics considers photons "half" particles because indeed they interact with atoms (they can carry kinetic energy), someone thinks this is an error and points another resolution. For classical electrodynamics EM waves pass through each other without any interference. So, a gamma ray (photon) won't have effects on radio (photon) any more than visible light (photon) will. A particle on the way is another matter, though. Let's see the role of a gamma ray in a nuke: The formation EMP begins with the very intense, but very short burst of gamma rays caused by the nuclear reactions in the bomb. About 0.3% of the bomb's energy is in this pulse, but it lasts for only 10 nanoseconds or so. These gamma rays collide with electrons in air molecules, and eject the electrons at high energies through a process called Compton scattering. These energetic electrons in turn knock other electrons loose, and create a cascade effect that produces some 30,000 electrons for every original gamma ray. We can see there are a lot of free electrons, which means somewhere there must be atoms without electrons. Another source: These Compton-recoil electrons travel outward at a faster rate than the remaining heavier, positively charged ions. This separation of charges produces a strong electric field. The lower-energy electrons produced by collisions with the Compton electrons are attracted to the positive ions. These ions produce a conduction current. This current is directly related to the strength of the Compton effect. Also, this conduction current flows in a direction opposite to the electrical field produced by the Compton effect. Because of this, the conduction current limits the electrical field and stops it from increasing. Positively charged ions and free electrons attract each other again, forming plasma, which won't disappear for some time. This is also why the altitude of the explosion is important for the EMP: the more the asimmetry of the field when ground or low density atmosphere is involved the more powerful the magnetic field produced is. With higher atmosphere the gamma rays are allowed to travel something more before being absorbed, so the EMP area would be larger. Maybe in space there would be little EMP, but nucked things would always turn into plasma because of gamma rays. I see charged particles up there. Ions. Plasma. Neither I. You miss the chain: gamma ray -> EMP -> plasma. There will be a big difference, though. Maybe the outside of spaceship was supposed to be radar absorbant (like chaff), but I don't think even the interior was (and when the spaceship is blowed up, the interior is exposed, unlike chaff which remains intact during use). Given "Macross Broadcasting System" (the Miss Macross contest) was perceived from the outside (the Quel-Quallie), I don't think we are talking about radar absorbant materials at all (at least for spaceships miles long, which can't be hidden so easily, especially if you have mass detectors). I can assume a lot of metallic debris will scatter radio waves, but it's impossible some of them couldn't bounce back to Earth, especially if you think the SDF-1's crew were not the only ones on Earth interested in what happened. Plasma ABSORBS radio waves. Plasma BLOCKS radio waves. A nuke NULLIFIES radar and radio communications. Silence. BLACKOUT. Nothing comes back. You can easily tell if there has been a nuke or not. A shuttle, technically speaking, is a spaceship, right? So, if a shuttle blows up during reentry, there would be a lot of "spaceship confetti", right? Well, you can follow all these spaceship confetti on radar. You will know there is something out there; the same ain't true with nukes. Again, I'm not TALKING about that. Because you were wrong. I'll requote: Ionized gases can also block short wavelength radio and radar signals (fireball blackout) for extended periods. This is not EMP. We are talking about radio waves' disruption, not electronics'. Yes, I did know that. I also knew it was irrelevant to the topic at hand. What was the topic? Plasma block radio waves, nullifying radars. Do you agree? Do you still insist the culprit is gamma rays, even during reentry? Or maybe it's because that shuttle is in fact spaceship confetti and it doesn't know of it What if the propulsion wasn't a normal jet engine but a Ion Drive? The reactor may work in the same way, releasing a gamma-ray energy burst of 511 keV per pair-annihilation, but the Ion Drive allows you a more efficient propulsion. I would take Ion Drive any day. You implied it. Minor nitpicking. Electromagnetic radiation is light, so it will follow its rules. Some physics believe photons don't interphere with each others right because they are the same form of radiation. Some physics doesn't believe this, though, but two photons collisions require special machinery... and the same range of wavelengths, otherwise one would penetrate the other. Anyway, from what I've heard it's the atmosphere (the ozone layer and such) that stops most dangerous UV, X and gamma rays, not the radios and TVs of all the world (that's a lot of radio waves) bouncing them back. Every 150m of air gamma rays' intensity is reduced by 50%. Radio waves are not as impaired as gamma rays, though. And where have you heard this? The innovative white-light laser that breaks new ground in the commercial marketplace. The YT 500 utilises 3 laser diodes to produce 500 mW of white-light, yet is efficient enough to operate from a standard 13 Amp socket and requires no water cooling. The briefcase-sized YT 500 offers portability the price is much lower than less efficient small-frame gas lasers. It features 160 mW of red (630 nm); 160 mW of green (512 nm) and 180 mW of blue (473 nm). The beam diameter is about 4 mm, with all beams matched for diameter and divergence. The beam fits on Cambridge Scanners using 5mm mirrors. The beam divergence is rated at less than 1 mrad. I am sure you could find white-light lasers with e-bay, if Google fails. Because the energy is so high most particles will be ionized by the gamma rays. There are some particles even in space. This debate looks a lot like the egg and the chicken. Who was born first? What interpheres most with radio waves? But he checked his version of flaps, spoilers and ailerons like every pilot in the world does. At least, if Macross didn't foolish me We will see that. I assume the only images of a radar scan you have seen are taken from metallic objects like planes. The VF-1 used VHF and UHF frequencies, I think for the YF-21 they could have used microwaves. I don't see the relevance. I've said Valkyries use a lot of IR sensors because of active stealth. It was one of my ideas. The examples are scattered everywhere. The red things on the nose of the YF-19 and the VF-0 should be IR sensors. It's true that the penetration power of light does vary with frequency, but surprisingly enough radio waves are still very good at it, even more than light. Subject: Why can radio waves go where light cannot? Text: Visible light is more energetic than electromagnetic radiation in the radio part of the spectrum (say, 1 MgH). Therefore, visible light should be able to penetrate to where radio waves cannot. And yet, the reverse seems to be the case - I can keep out light with plastic or wood, even though less energetic radio waves have not problem penetrating these materials. Why is that? Response #: 1 of 1 Text: The interaction of EM radiation with matter is really a complex process. There is an oscillating electric field associated with an EM wave; the electrons (and to some extent the protons) in the material on which the radiation falls move in response to that electric field. An electron bound to an atom, or atoms bound together in a molecule, act a bit like a mass attached to a spring. If you wiggle the "free" end of the spring periodically, the mass will oscillate. If the wiggle rate is near the "natural" frequency of the spring, the mass will strongly respond (this is called resonance); however, if the wiggle rate is much less or much more than the "natural" frequency, the mass will not respond much. Depending on the nature of the electronic or interatomic bonds, a given frequency of radiation may be transmitted, absorbed, or reflected. So radio waves penetrate most substances because their frequency is too low to excite the electrons or atoms. Metals reflect them because their outer electrons are virtually free to move around, so they respond almost instantly and reflect the wave. There is a limit to this; for high enough frequency, these "free" electrons cannot keep up with the electric field: most metals transmit ultraviolet light. And in general, for high enough frequency, the electrons and atoms of most materials respond weakly. Since a photon's energy is proportional to its frequency, it is true that high-energy stuff penetrates matter more readily, but it is because of its being high-frequency, not because of the energy. It is useful for a wheather forecast radar and a control tower being able to distinguish between planes and rainshowers, since they both can bounce radio waves. Remember that light we can't perceive it's shown through sensors as "reconstructed image", using false colours. Bodies usually emits spontaneously thermal IR waves because they are hot, so a IR sensor doesn't need to be active. It would be likely to receive unwanted waves (thermal noise) even if active. The radar has a higher penetration than visible light, but the principle of transmission, absorption or reflection is always true, even if the "sensible" things differ. In the Macross Plus' shot, we could see the heart because the IR waves have traveled through the skin. The skin is considered "soft". The radar also considered soft the skin and everything else aside the bones. Maybe that picture was just a show-off exagerating details, but the principle is right. So if it uses microwaves it's MIDAR? Just curious, I still heard it called radar. They don't work on the same physical principle, it's natural they don't do what I think. It's like the difference between plasma stealth and ECM jamming. Light can actually be polarized, so I think it could be bent, even though it may be really hard doing it (especially for visible light, maybe something less for radar). It's irrilevant so I will drop it, though. There was this novel of Asimov where there was an absolute barrier. It looked like a mirror when it was given enough power, and it was supposed to block a nuke. The difference in this case is that radiation is totally reflected, not blocked. Still neat though. Btw, obviously your sensors should remain uncovered, otherwise you will be blind. No, it's needed. You want to blunt the lasers, as you can't warp them around you. Assuming the weapons used in Macross are xasers things are different, but maybe there was an afterthought on older weapons, just for caution. Isamu mirrored on his YF-19, so there was a kind of reflection which should mitigate a laser. And then there must be some heat shielding for reentry. Not only Isamu didn't need a heat shield over the cockpit, he also was jolting a lot but was not damaged unlike a shuttle which is protected only in the belly. IR. Hence why killing the engines worked Great. Now you know how Ion Drive works, so that is settled. Wait, at first I trusted you, but now I am sure you are mined by misinformation. I don't have read all the sites about plasma stealth, but I don't recall "small carefully controlled amount". The plasma stealth works like B-2's paint, the plane must be totally covered with plasma all the time (except maybe your sensors). There are some drawbacks (like some glowing in the dark), but if you consider radar your main enemy it will work. Btw, in 1982 stealth as reflective shapes was not yet unveiled. When Kawamori came to know stealth bombers his designs reflected it. Anyway, it's funny how the YF-21 is "stealth" even for older standards, as plane so fast it couldn't get locked. Keep in mind that the following words are uttered from someone who maintains an interest in physics ... not a dedicated understanding. If it were possible to surround a plane with plasma, or anything else that claims radar reducing capability, you are probably dealing with a chemical application of the two basic signature reducing methods --- dispersion and dissipation. Plasma is ionized gas, which means that it's atoms have so much kinetic energy that valence electrons have been freed through atomic-level collisions. I suppose a radio signal encountering a plasma stream would easily be subject to dispersion. The electromagnetic radio wave encountering the plasma would become highly energized and change directions. This would cause it not to be reflected back to the radar station, and thus the radar station would have no knowledge of the aircraft's presence. It could be possible (and this is complete speculation on my part) that plasma could also entrap and dissipate the energy of the radio wave. This is what radar-absorbent materials currently do, like "IronBall," which is the nickname for the radar-absorbent paint used on planes like the F-22. They use ferro-magnetic (permanently magnetized) materials to try bounce the signal around until it dies, so that it can't reflect back to the radar station. Having a plasma stream do this would increase stealthiness without sacrificing aerodynamics and it may be more weight-effective." He knows more things on military than me, but he trusts plasma. And actually plasma would also enhance aerodynamics. Isamu used some flares in that scene. True, but maybe your own sensors and your own eyes would be affected, and you will be fighting at close ranges. It's a double edge. Anyway, I've already said only the AMMs have ALH guidance. True. Maybe, and just maybe (I agree with you on this definition) they intended hydrogen was a favored "nuclear material" (though not radiactive) for fusion, like uranium is (or was?) for fission. That would shed new light on the underwater capabilities of the VF-1. No more electrolysis, just throw it all in, it's all good So maybe both uranium and hydrogenum could work in the same reaction. Cranials would not save mechanicians sucked in anymore It should be expected. Yamato uses tachions for all things, Gundam uses Minowsky particles and Macross uses superdimension. Once you started with a sci-fi concept, you will stick to it inserting it in all things. I still don't think active stealth was explained with superdimension though. It is a thermonuclear reaction. Which IS fusion. We are having doubts about the terms chosen by authors here. I wouldn't reject the hypothesis the word "thermo" was wrong. ...and... If you could read better, this discussion would be easier. A type of Overtechnology similar to nuclear fusion. Unlike nuclear fusion however, this energy reaction became an excellent power source of extreme efficiency, since the fuel does not necessarily have to be nuclear material and is also easily maintained in plasma state with the use of super dimension spatial theory. On the Compendium there is a "Thermonuclear Reaction" page and a "Reaction Weapon" page. The production note is always the same, why making two pages out of it? Maybe authors have chosen the wrong word, but they were coherent. Reaction Weapon System which diverts the enormous energy produced by Overtechnology-based thermonuclear reaction for use as a weapon. For use as a weapon. Nobody says you can't use as a power source (which is indeed mentioned). Also, every other nuclear reaction can be used both as a weapon and as a power source, ie: hafnium isomer. An un-needed one, as plasma emits EM radiation. Maybe they couldn't fill the whole battlefield with plasma, do they? And what if that plasma which emits EM radiation is travelling far from you, still emitting EM radiation? Wouldn't be something like flares or chaff spread all over the battlefield? Minowsky particles have an electrical charge, so I suppose you could "manoeuvre" them like with ions. I don't know what was the point of it anymore, however I think it was indeed unrelated to what I perceive as the main point (other than the reference one), I'll say yes just to make you happy. With Watchmen Moor chose Charlton Comics' characters (Blue Beetle, The Question, Captain Atom etc..), but since there were trouble of copyrights he changed slightly names and appearances. But you will recognize them. Anyway, this may be just another of our misunderstanding. I am not saying Macross is Yamato&Gundam under cover. Macross is Macross covered with Yamato&Gundam. This was done with a style many others lack. Yes. And as it can be done without minovsky particles, it is not an indication of the existince of minovsky particles. In fact, the necessity of implementing it is an indicator that said particles DO NOT exist. Another misunderstanding. I am just joking when I say Minowsky particles exist in Macross. Indeed there are no evidence of the contrary, though Macross' authors joked about it inserting a Ionesco City. Why should they have included it? Why should they have cut it? What's the difference between the two questions? Like DYRL? has been, until years later they justified it. I propose that it is RADAR only. Maybe he was just not using IR sensors at all. To be honest, I think that image was simply the radar. What radar-guided missiles? The ones Guld should have unleashed on him if you initial suppositions were true. A sci-fi military anime. I you need to know sci-fi, military and also anime. You can't explain all the choices of Macross with military. "High-Viz" colours are just an anime thing, which impose colours like black, green, purple and orange to the bad guys, like it's done in Macross. Also, there is a lot of Japanese culture involved. I read DragonBall as a kid. I've changed tastes since then, but I kept the nick for dignity. Someone has already told me I should change it because it's not a serious nick. And I block your flame bait with my plasma shield FV PS: why is the quote not working?
  23. Big pic, but you can read it was not drawn by Miyatake. I really appreciate your work, honest, and I don't want to belittle it, but you have fallen in your usual mistake. I have other images: Yellow Submarine DYRL? SDF-1 This is animation: Macross Plus Even Macross Cannon is a converging beam cannon, and it has TWO bumps. It's not said anywhere, but logic would say one is positively charged and the other is negatively charged. Between runs current due to the difference in potential (the animation shows something like that in the first episode). A third bump would be useless. I suspect that in Regults one barrel fire positively charged particles. It's not said anywhere even this, and the Compendium don't mention it, but the more you keep shooting your electrons the less electrons you will fire, because your mecha is too charged in other way. If one of the barrel fires positive particle and the other negative, you will keep your balance. Furthermost, if you keep charging your opponent in a way and then hitting him with the opposite charge, the damage increases. Zentradi are typical for two barrels design in their particle weapons. The Quel-Quallie have two double-barreled particle cannons. They are not listed as four, but as two couple. I still have not said the reason I was talking about, though FV
  24. Lame Gainax, The design of the turrets it's all wrong. Only ONE turret, the one in the crotch area, has THREE "bumps". All the other turrets have TWO bumps. There was a reason behind this. FV
  25. To think English has stolen a lot of words from other languages There are even Latin words, which have mantained the original plural, together with a new English standard plural (ie: pollex/pollices). I am not sure if I agree with that kind of division, but if you speak a language you think in a certain way. For istance, American natives can speak English very well, maybe they don't even know their original language, but they speak English in the same way the would have spoken American "Indian". At least that's what I've read in a book. This is why American natives and American don't get on very well. The American native normally doesn't speak to people he doesn't know, while the American seems to consider courtesy entertaining with some talking people he found in public. The American native makes longer pauses in his speech, but it doesn't mean he has finished, while American makes smaller pauses, often interrupting the American native (that after the American native was forced to talk). To finish things, the American native thinks peoples don't own time, so he doesn't say good-bye, and the American found that very impolite. FV
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