Ok, dumb question pending. Let me preface the question first: I've been watching Macross from the beginning and I've noticed that all depicted squadrons are made up of three or four aircraft. From what I understand UN Spacy took its cues from the U.S. Navy for its designations and rankings. One would assume that they would adopt similiar squadron formation procedures as well. A squadron in the U.S. Navy typically consists of between 12 and 24 aircraft. Now I understand that the creators of Macross most likely would not have wanted to nor been able to develop the characters of 12 to 24 different pilots. That's understandable. That would explain why from the opening battle of the movie it is obvious that squadrons are made up of 4 planes each (see Apollo and Angel Squadrons). But what I don't understand is the way they numbered each squadron member's VF-1 in DYRL. For example, Roy Focker's VF-1S is numbered 001 which is fitting since he's the squadron leader, "Skull Leader." However, Hikaru's VF-1A is numbered "11" and is referred to as "Skull 11." Likewise with Kakizaki's and Genius' VF-1As being designated "Skull 12" and "Skull 13," respectively. Why didn't they just number Hikaru's, Kakizaki's and Genius' VFs as 'Skulls 2, 3 and 4?' In Frontier it seems that they've adopted that procedure (Ozma is Skull Leader, Michel - Skull 2, Luca - Skull 3 and Alto - Skull 4). Does anyone know of any written material or of some other resource that would shed light on why they chose the numbers that they did and what they were thinking when they were writing DYRL?