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JB0

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Everything posted by JB0

  1. I liked the smokestack gun. The rifle was pretty lame, though. But seriously, I would rather one side of the gun be fully realized and the other side be a collection of voids and support ribs(LIKE A COMBINER WARS ARM, AMIRITE?!?!) than that "a bunch of details on top of a flat sheet" style. ... But hey, Combiner Wars Jazz was support ribs and voids on BOTH sides of the gun. No gun details at all.
  2. If they tweak the truck to look better for the next iteration of the mold(C'mon, you know that mold's gonna be reused as an Earth truck), I'm in. As-is, that truck looks entirely too stupid. I do note that his arms and legs are closed on all four sides, which is a nice improvement over recent toys. His gun looks pretty dodgy, though.
  3. mikeszekely: Savant has a working cabin and trunk? THAT impresses me more than anything else they could have done, engineering-wise.
  4. I didn't see the pic, just saw the comment about the robot hanging under the plane, and assumed. If it is a new mold, then whoo. Maybe it won't absolutely suck. I'm still waiting until it comes out, because I want it more for the Blackbird than the farting hunchback. Wasn't leader Jetfire heavily compromised by the "need" to include battery and sound box? That and Jetfire wasn't really designed to transform. They had a robot, and a vehicle, and little physical relation between the two. Big problem with animation-first designs.
  5. Modification of the old Leader-class toy instead of a new mold with sanity? Dammit! In fairness to Hasbro, the ground vehicles don't have to look good from every direction like planes do, and are boxy enough that there's a lot of space to hide parts in. In MORE fairness, most of their plane-robots are just flat-out lazy. They realized it is going to be hard to do right, so phone the entire design in. And then there's TF2 Jetfire, which could almost be separated into a complete robot and a complete plane. That isn't even lazy engineering, it just isn't trying at all.
  6. Courage and guts are the key to victory!!! Final fusion: approved! I love GGG.
  7. So I have a different kind of question... I have a Macintosh. Specifically, a PowerBook 190cs from 1995. The last real Mac before Apple went 100% PowerPC. This is the only piece of Apple hardware I have ever owned, so I am in uncharted territory here. What in the ever-loving heck can I DO with it? I assume the Mac has some unique games worth messing with, and thus throw myself upon the mercy of the board. I've figured out how to get files from the internet onto the laptop*, so the sky, as they say, is the limit. Well, as long as the sky doesn't go higher than a 68040 with 32 MB of RAM. I'm especially interested in stuff targeting the platform's (in)famous high-res 1-bit display, as it is a unique feel. I have Crystal Quest and Sparx(both games I played back in sixth grade) and System's Twilight(recommended by a friend). Non-game-wise, I've figured out Netscape 3 and MSIE4. Neither of which is very usable on the modern web, or I would be making this post with the Mac. Also MacIRC, which still works just fine(some parts of the internet have changed a lot less than others). *An adventure in its own right, progressing from "how do floppy disks work when going from MS to Apple, anyways?"and then to "Stuffit Expander is compressed in a stuffit file so I need Stuffit Expander to install Stuffit Expander?! What idiot uploaded this?! I hate the internet!!"(by far the longest part of this quest) and on to "Okay, I have FTP on this thing now, I guess that means I am equipped to test if that PC Card ethernet adapter actually works now?"(It does, and I've put the floppy box away once again)
  8. The parted-out green one almost looks like Centurions armor, though the robot head belies that notion.
  9. I'm gonna throw in a third "looks familiar, can't place it." They do look cool, though.
  10. I thought they did a good job editing Walkure out for the official cut of those.
  11. Sounds like the thread I was thinking of. I tend to get interested on some little corner of something and just chew on it for a bit. Like a dog with a book. Max and Millia had seven kids, too. Our sample size of two suggests that postwar Earth saw the return of large families.
  12. Cloning was discontinued due to birth defects on the rise, I believe. I think I may've typed up a long spiel a while back about how the government would want to encourage procreation and how they could go about it, with tax breaks and government-sponsored childcare and so on. But I don't think there's anything official saying so. But population growth is going to be slow as long as they keep launching colony ships as fast as they can make them.
  13. Basara is also a very gifted pilot, if Captain Max's evaluation of his skill is any indication. Canonically, I think they're blowing up an abandoned city, not Macross City.
  14. That's why everybody in Goblin Slayer keeps dying, obviously.
  15. The biggest is that the cockpit was completely reworked for block five. Block five introduced the DYRL-style cockpit, with the flip-up throttle for mode change instead of three joysticks and a bunch of extra levers poking out in random places. That seems to be the standard control scheme for almost all subsequent VFs. He shouldn't have stolen her plane, then. :P As far as ranking pilots goes, Max did say Basara was almost as good as he was. But then, Max also underestimated his own skill level during the war. Maybe getting hitched to the zentradi ace bombshell after repeatedly equaling or besting her made him re-evaluate his own talents, because he did realize that 7 fleet was better served with him in a fighter jet than on the bridge in moments of dire crisis. ("Hi guys, I'm just gonna blast past all of you with my throttle open to full and nuke Gepelnitch in his eyeball. You can stand back and eat my reactor exhaust. Captain's orders.")
  16. Gets to fly a rough approximation of his favorite plane ever. If I recall, the whole point behind the initial "I am going to buy a plane on the black market/get Neumann to smuggle me out parts so I can build one" plan was that he's simply never enjoyed flying a plane as much as he did the cantankerously unstable, pilot-murdering YF-19, and he wanted to do it again. It... says a lot about Isamu. The pilot makes the machine. Max and Millia could've rocked space in a pair of VF-17s, or VF-11s, or shoeboxes with fireworks glued to the back(the rare Super Shoebox configuration). The 22 was just icing on the awesome cake. And then there's Gamlin's performance in Millia's VF-1J. He complained about how slow it was, struggled with the controls, and then got it completely destroyed, without ever firing a shot. NEVER FORGET. NEVER FORGIVE.
  17. I never said I had great taste in literature when I was younger. Heck, I'm not sure I'd say that now, though I'm more critical than I was twenty years ago.
  18. Didn't Neumann also shake Isamu down for every penny he owned in exchange for all the trouble? Something along the lines of "You are officially my test pilot, evaluating a service extension upgrade. Unofficially, you are going to empty your entire savings account, then cash out your retirement fund, and wire every last cent of it to me for the hassle of creating this ridiculous kludge of an airplane that was custom-crippled with an obsolete and essentially unusable software package.", I believe? This deal only went through because Isamu is the aviation equivalent of Basara.
  19. More or less. That you set off my Robotech novel PTSD on accident is actually funnier than an intentional reference. All you need to know about the last book is that EVERYTHING IS MINMAY'S FAULT FOREVER.
  20. Early access is just putting a label on something the big publishers were already doing. More than one Windows game shipped completely unplayable out of the box. Day-one patches are still commonplace, we just have more universal internet than we did in the 90s, when there was time for Klax. And personally, I think that early access is a disingenuous label for what Star Citizen is, which is a launched game that generates millions of dollars in revenue. But as long as they claim it isn't actually released, they can excuse any broken promises or glitches with the "unfinished preview" excuse. (My favorite massive out-of-box glitch was in Shogo: Mobile Armor Division, in part because it was hilarious and NOT game-ending. The enemy AI would sometimes just fail to properly engage, so they'd take up a "station-keeping at the spawn point" routine. They'd just stand there and hold a pose as you walked up and circled around and pointed and laughed. Then you hit them with the shotgun and sent them flying. At that point they jumped up and dashed back to the spawn point and resumed taking a pose and doing nothing.)
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