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JB0

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Everything posted by JB0

  1. In fairness, I've heard Titanfall 2 was a fantastic single-player game.
  2. Oh. I was about to append "Alpha II Turbo" to the name on the assumption it was a joke and nothing that torturous could possibly be a real name outside of Capcom.
  3. That's the other reason people avoid the term "bootleg" for those products. It has an implication of cheap copies of the original toys. I get wanting to draw that distinction between these original, typically high-end products and conventional bootlegs, but "third party" conveys an air of legitimacy that isn't really there. It is also a phrase the manufacturers themselves don't typically use, as they want very much to avoid anyone's legal department taking offense. They sometimes go to great lengths to pretend their toy is a completely original idea instead of an "homage" to an existing work(I know of one company that actually writes their own fiction, published in pack-in comic books, presumably to further this illusion). ... Well, it is still better than the video game market, where people call them "reproductions", even when they are using fan translations or betas that never actually HAD a cartridge release to reproduce.
  4. Odd, I thought Super R-Type had a reputation for being exceptionally hard. I know they removed the mid-stage and boss checkpoints so any death sends you back to the start of the stage. Yep! It is pretty cool. I also love how it lifts the mechanical "pincers" from the R-Type stage 1 map and makes them actually move. There's bootlegs of just about everything, really. Especially games that command unusually high prices. It is an exceptionally large problem with GameBoy Advance games, but it hits a lot of systems. One of the TurboCD games(Sapphire, I believe) was rather infamous for it. The bootlegs were very good reproductions, so it was hard to tell they weren't from the original production run unless you knew what you were looking for(slight color differences in the packaging, mostly). To make matters worse, the original game was pretty scarce, so you were far more likely to find a bootleg masquerading as an original copy. It got to be enough of a problem that someone set up a page dedicated to demonstrating the differences.
  5. That is where the /hate part of pretty much any R-Type game kicks in for me. The first few stages are good fun, and after that it is increasingly just memorizing where you died so you can avoid it the next time. ... Still better than Gradius, though.
  6. The only 100% true statement about Macross canon is that it exists. ... Well, 70% true, anyways.
  7. I would certainly not mind a cart of Gley Lancer. Moreso if they licensed the MIJET translation as well as the game itself. Even more still if they added code to let you change satellite AI without a continue. Some AIs are completely unusable in some stages.
  8. Personally, I like R-Type 3 and Δ best. Though all eventually run into my love/hate relationship with the series, where past a certain point the only way to progress is to already know what is going to happen.
  9. If I recall, arms dealer guy is wildly wrong on almost all counts, and has a version of events that violates all known canon for every installment of the franchise.
  10. For the franchise as a whole, your statement is perhaps accurate*. But "always has been" is untrue. If I had to declare the original show to be ONE thing, I'd call it a coming-of-age story rather than a romance or war story. It is mostly about Hikaru's transition from boy to man. Even the romance reflects that, as his interest gradually shifts from the fun and childish female to the mature and stable one. But I'd actually call the music in SDF a detail rather than a driving force. It is of little consequence that Minmay's primary talent is singing, just that she becomes famous. The space war, by contrast, directly informs large portions of story and character progression. If Minmay were an actress or a fashion model, SDF Macross would not be changed significantly. If there was no space war, it would be fundamentally and profoundly different. *And that focus shifted very rapidly. DYRL begins with a mature and confident Hikaru, and wildly elevates the importance of music. Much of what follows owes more to the movie than to the original TV series.
  11. Two weeks later, I still love how that was announced. ... I also hope R-Type Final 2 isn't the final name. Because seriously, it is a terrible title.
  12. Me too. Could even use the toy-style face to differentiate it from a "real" Windcharger on the shelf. I think the toy face would work great for a KITT head, if you paint the optics visor with red segments.
  13. When your nation's only viable export is highly-enriched uranium, it is hard to not take it personally when "the man" says you can't sell it to anyone. Personally, I'd've pushed for a compromise position. Get fold drive manufacturing facilities set up on Windermere for the mass production of quartz-based fold drives. The galaxy gets a lot smaller because everyone has low-lag drives, Windermere is readily accessible to the rest of the universe, and they are the center of a thriving next-gen fold drive industry that brings mad bank to the planetary coffers. And the quartz is only exported in small amounts as part of the drives, so the NUN still has proliferation control. Everybody wins... except I think the NUN wanted exclusive control of all technology associated with fold quartz to maintain tactical superiority?
  14. That's damning with faint praise. Though I DO want to know how Reguld vs Goldeen turned out. Aren't steel-types weak against water-types?
  15. Yeah, fifty bucks for the original Optimus with no trailer is a bit of a joke.
  16. Not gonna lie. I genuinely love how the spies are exposed.
  17. It takes a brave man to admit he likes Wesley.
  18. Oooooh, that's nice.
  19. Looks fake to me. Someone who never had a VCR trying to simulate the look of one. Most tellingly, the heavy "shooting star" glitches are a LASERDISC artifact, not a VHS one. Also the trailer has a footnote saying "for promotional use only, not for sale"
  20. Well. Apparently, Granzella announced R-Type Final 2 for their April 1st joke. The company is founded by most of irem's former game development staff, and named for an entity in the R-Type universe, so they are not unconnected to the franchise. I'd call this a lazy phone-in, particularly as they already did the same joke back when everyone worked at irem, EXCEPT ... R-Type Final 2 is an actual game in development by Granzella. This is some kind of next-level self-referential metool-joke.
  21. I hope it DOES get made. It will be a hilarious trainwreck.
  22. All games are 3-button-compatible. Some later games, like Comix Zone(and more famously, Street Fighter II) play better with the full loadout. I suspect the controller change is for nostalgic reasons. The Genesis wasn't super-popular in Japan, and I get the impression most of its sales were later in life. In America, it was kind of a big deal from the first day it did what Nintendon't, so there's a lot of fond memories of the older-style controller. Edit: It may also just be because the japanese prefer smaller controllers, and the one with more buttons is paradoxically smaller.
  23. In fairness, so few people saw it that they could probably tell people it was a new release for several years before anyone caught on.
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