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JB0

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Everything posted by JB0

  1. Mild logic problem... If the first digit is a 0, it is a 1A OR a 1S. If the second digit is a 0 it is a 1J OR a 1S. Only analysis of both the first and second digits under your system can yield conclusive ID without a view of the head.
  2. Just all the new stuff. All the old stuff with good ol'plutonium made it. Then there was the Mars Polar Lander which crashed because NASA mixed up metric with standard. When are you guys going to switch to metric??? You think the Polar Lander was first? http://www.bio.aps.anl.gov/~dgore/fun/mars...sscorecard.html Current score is Mars 20, Earth 16. Sure the Russians really ran the score up,. but we had our share of goofs. Heck, Japan even got in on the action with Nozomi.
  3. The killer is really CPU power, not RAM. The game is either read straight out of the CD/DVD drive, just like a real console(and older PC games) or off the hard drive. Not really enough RAM in PCs for loading hte whole disk image into RAM, even with CDs. Or a good reason, given the slow access speed of the disks. And PS2 pads use a proprietary serial format. Though soem companies DO sell USB adapters...
  4. JB0

    Yamato 1/48 Valkyries

    And the -A isn't?
  5. *jaw drops* *clicks link* ... Errr... Ummm... I'm just in it for the Flash games. Yeah...
  6. The PS2 has 32 megabytes of RAM in it. That's your lower limit. In practice, you'll have to add a few meg for the emulator code and BIOS ROM image(which I assume is loaded into RAM at all times for similarly quick access to what you'd see with a real ROM in a real system). Say 40-42 meg plus the overhead from other tasks(like your OS). This is only insane relative to other console emulators. As far as PC games go, it's positively tame. Edit: accidentally used Dreamcast RAM totals a minute ago...
  7. About 1200 of them are the voices in my head.
  8. I'm sorry, I thought by good you meant "can actually play games". Or even "runs at a half-decent speed on my computer". PS2 emulation is so early on that nothing works right. Even PS1 emulation still has a long way to go to what I'd consider good.
  9. JB0

    Im New Here

    Don't lie. You REALLY want the MPCs. Admit it.
  10. Why is Prime in charge anyways? I demand a change of regime! One episode, Omega Supreme sets his foot down in the wrong place... who'd possibly disagree?
  11. If I just keep quiet and let hte Clue people take the heat, I can get away clean. It's the perfect crime! MUWAHAHAHAHAHAHAHAHAHA!!!!!!!!!!!!!!!!!!!! ... Errrr, you didn't hear that. Nothing to see here... Why is everyone staring? I'LL KILL YOU TOO IF YOU DON'T LOOK AWAY AND IGNORE ME!
  12. Could be worse. They could milk every visual style that appeared, forcing them to create "YF-1R" toys.... Or they could make Orguss Valkyrie toys.
  13. That's a good answer, butI don't think it's "official", is it? Besides, it begs the question, why doesn't Battle 7 have a configuration which doesn't need to be transformed to swivel the cannon? Thanks. It does make sense, but like ewilen pointed out, they could very well make a turreting cannon instead of transformation. Transformation takes alot of precious time which leaves the ship vulnerable for those precious few minutes. Well, a conventional turret only gets you 360 in one plane. You still have to move the ship if the enemy isn't oriented in the same plane as you(I assume a gun that big would be restricted to one axis of motion). And it'd likely be oriented to hit the least threatening vehicles, the ones coming in along the front and sides. The top and bottom, your largest surfaces, are undefended. In humanoid form, your gun defends one of your most vulnerable sides. Then there's the psychological factor. The ship likely "OH MY GOD IT'S HUGE I'M GONNA DIE!" effect on people on the wrong end of the gun. ... And most importantly, it looks cool.
  14. eh.. good point. as for the fast packs though. the valk runs on nuclear power right? so what do you mean about needing fastpacks because of fuel? Nuclear subs cannot fly in space. vinnie you saying the valks burn fuel in space? i'm still confused, as far as i understood the valks didn't need fuel at all. please be blunt and obvious, i'm totally missing the point. He's saying you can't just say "it's nuclear, it can go anywhere" and leave it. The Valkyrie may be powered by fusion, but it still has to carry mass to throw out for propulsion in space. If you know of another way for it to maneuver, I recommend patenting it immediatly. You could live off the royalties for a lifetime. And you'd get a Nobel prize, too.
  15. DYRL-style. That means CF-purple.
  16. BWAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! ... Err, I mean... None yet exist. Sorry.
  17. The pilot has no direct control over the gunpod as far as I can tell. Pilot handedness has no bearing on mech handedness.
  18. *looks at his left hand* I wish I hadn't gnawed that finger off last week. Makes typing a pain.
  19. JB0

    Yamato 1/48 Valkyries

    GAH! MY WEAKNESS! Must... resist... Will... weakening... *opens wallet* ... *digs for change in the couch cushions* I'm gonna need a LOT of pennies to get me that Millia.
  20. "Behold the VF-1 Cannon Fodder Postflight edition!"
  21. Indeed. The big diffrence is that those other examples are still all just unique uses of your current appendages. This is diffrent, because the brain's adding controls for new "body parts" instead of finding new users for old appendages, or even just their control centers. That's what really makes this fascinating. Whereas with a normal fighter, you're relying on what the HUDs and CRTs(LCDs, holo-emitters, whatever) say about your sensors, using your appendages to manipulate the controls, and speaking into a mike to talk. You may be good at it. You might be the best person in the universe at tracking multiple CRTs while keeping an eye on the actual sky in front of you and manipulating a joystick, foot pedals, switches, and sliders, but you're still using your natural human appednages, which places ristrictions on you(2 hands, 2 feet, and 2 eyes only go so far) With the YF-21, Guld is seeing directly through the sensors, controlling the controls as new appendages, and "thought-bubble" talking through the radio. Hypothetically, he could have a Nintendo hooked up to the cockpit display panels and use his eyes, ears, and hands to play a game of Super Mario while he flew the plane into combat with his new senses and appendages. And even yell about the game cheating while simultaneously "talking" to his wingmates on the radio. ... Not that that's possible in practice, since A. the cockpit screens don't have TV tuners or composite video ports, B. the BCS requires a signifigant degree of concentration to operate, and C. you really don't need to be worrying about goombas and koopa troopas while people are trying to kill you But HYPOTHETICALLY he could.
  22. Oh yeah! Some kid at the Close Encounters Arcade was playing a Lupin type game and it was from Castle Of Cagliostro? Cool! ~G25 Yep and if you were lucky (and old enough at the time - i miss the old arcades) right next to "Dragon's Den" they had "Cliff Hanger" - also a videodisc-based arcade game - except using snippets of LUPIN anime to drive the plot no kidding lol. i played that game out - but stopped when they installed the cheat function (subtitles would flash to tell you how to move, how cheap) -so the vid game in that macross episode was an actual game in the arcade at the time! i love the 80's! Oh I found a pic of the Arcade dashboard - http://www.klov.com/game_detail.php?letter...r=&game_id=7352 How about that? Gameplay shots And it appears they didn't install a cheat mod, it was already built-in and they just flipped a switch to enable it.
  23. Doesn't really matter in most cases. The computer system's doing a LOT of interpolation between what you input and what it does regardless of the control system. Even in the YF-21, likely. ... Though the need for interpolation in the YF-21 may be somewhat overstated. Latest issue of Popular Science did an article on experiments in Duke University with a robot arm, a monkey, and a handful of electrodes shoved in it's brain. Among the interesting tidbits in it: A monkey with a robot arm attached through electrodes in the brain starts setting up regions devoted exclusively to operating this new arm very rapidly once they start using it. The exact speed quoted is "in a matter of minutes." Obviously, we aren't monkeys, but there's profound implications there. If it happens in monkeys, a similar process likely happens in humans. There's also mention of the current prospects for non-invasive systems of adequate resolution to do the same thing as implanted electrodes. Given Guld had been flying the YF-21 for many months, plus who knows how much simulator time on the ground, the plane likely really WAS as much an extension of his body as the brief intro sequence with him flexing his hands and the wings adjusting and so on showed. He likely had whole regions of the brain devoted to controlling flaps, throttles, and thrust vectoring; interpreting air speed, radar, GPS feeds; transforming, firing lasers, tuning the radio to his favorite station ... everything in the vehicle.
  24. It hasn't? Dang, we've been slacking. Ummm... *proper noun* SUCKS!11111
  25. The Protoclture ventured out into space, and found themselves to be the only sentien beings like themselves, so set about evolving & colonizing other worlds (could have sworn star trek ripped that off didn't they?) Yeah, that WAS a NextGen idea, which places it pretty firmly after Macross. I keep trying to attribute it to the original series.
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