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JB0

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Everything posted by JB0

  1. Not me. I dream in 1:2. Yes, the valk in my dreams is bigger than the real thing. And people will bitch endlessly about how the tail-fins are at a marginally diffrent angle.
  2. Is this why, IIRC, none survived? It seems to me that that strategy would be at a great disadvantage, and unnecessarily. Not only that, but it doesn't seem to have any anti-aircraft/fighter weapons, which would leave it more or less a sitting duck against that sort of attack. Overall, I like the look of it, but the description doesn't make it sound very functional or effective to me. Little more than a space anti-capital ship artillery piece. Oh, how far they have come I think its more that none or few survived because there were nearly 5 million Zjentohlauedy warships firing at the Earth and the destroyers were in front of the target. ^^; Good point I'm sure there wasn't much they could do with the technology of that era (or any era, I suppose) to enable their small numbers to take on 5 million... Well, the captain of one could've gone super-saiyan and jumped out the airlock and punched Bodolzaa in the face, but other than that... Okay, ending the idiocy...
  3. I'll buy one... While they're at it, I belive there's a lot of VF-4 fans here too... And Stampeed Valks, and Thunderhummers, and blah, blah, blah... Public recognition factor zero. Don't forget the Macross. And all in glorious 1/48.
  4. IF I recall, Pioneer has denied thopse rumors, saying somethinbg to the effect of "if we had them, you'd know".
  5. The Macross TV series was released state-side under license from Harmony Gold. As for the rest... To summarize, the current prevalent theory is that Harmony Gold ONLY has rights to the original TV show, and they're bluffing on the rest of it.
  6. It was called recation weaponry. Actually, it DOES produce radiation. This is mentioned in the first episode, I believe, when the ARMDs launch reaction warheads at the Zentradi ships. The aliens subsequently "sneak" down to Earth, because the radiation from the ARMD strike has made the Macross' sensors essentially useless in that area, which happens to be where the aliens are coming, so they get closer than they should before detection.
  7. She also shared at least ONE interest. It wasn't just her physical aspects that caught Max's eye, her arcade loot did it too. I'm telling you, if the Macross 7 had an arcade, their relationship would've been going a lot smoother.
  8. Thanks for the heads up No prob, really.
  9. NO! MACROSS IS POOPY! ONLY POKEMON IS WORTH WATCHING!
  10. but they are still alive in the movie. They died afterwards. Extincition doesn't just happen overnight. Except in geological terms. Takes several years. LIES! IT'S NOT TRUE! I WON'T BELIEVE IT!
  11. Well, aside from the official specs, one can always make an estimate based on the animated width of the gun relative to the mech. Which allegedly gives you a vastly diffrent caliber for mobile suits than the official specs. sheesh and I thought I was a big nerd Hey, at least I haven't actually figured it out yet. Much less figured out how much damage the Death Star did to Endor when it blew up(yes, someone actually did that. Their conclusion: ewoks are dead).
  12. BLASPHEMY! ... Man, the fun I had with mine way back in the day. I even managed to not lose the gun barrel before the robot broke.
  13. Well, aside from the official specs, one can always make an estimate based on the animated width of the gun relative to the mech. Which allegedly gives you a vastly diffrent caliber for mobile suits than the official specs.
  14. Whether Shockwave is cool or lame can be answered by the following question: Does he fold into a gun? I swear, if they neutered the great and mighty purple one out of political correctness... This isn't another Megatron that they can do with as they please. This is SHOCKWAVE.
  15. Why bother when I have an emulator that almost works right. Dropping a bomb > replaying the level a dozen times.
  16. Assuming they're built to the same level of accuracy, no. A Legioss is officially a good bit SMALLER than a VF-1. VF-1 fighter: 14.23 meters long. VF-1 battroid: 12.68 meters tall. Legioss armo-fighter: 10.25 meters long. Legioss armo-soldier: 8.75 meters tall. And for repetition's sake... The original RX-78 Gundam: 18.5 meters tall. Sources: http://macross.anime.net/ http://members.optusnet.com.au/~cyc01/index.htm http://www.mahq.net/ (I could've saved myself some typing had I thought of that from the start). Assuming we keep it to one model...VF-1: Missiles, multi-mode for maximum versatility, smaller target. RX-78: Shield, melee weaponry for in-close combat.
  17. Realistically, neither an alpha, a valkyrie, nor a gundam have any business fighting anything.
  18. After studying all the photos on NASA's site and in this thread in great detail, I believe I've discovered the true problem, and I'm sure everyone will agree. Spirit was buried under an endless swarm of Photoshop CDs.
  19. Are you refering to the black screen after you finish the game? Also, how does VF-X2 play on PSXeven compared to ePSXe? Is there a noticable difference in anything (graphics, sound, etc.)? No. In DYRL(not VFX2), when you die, the continue screen automatically hit the button before hte countdown even appeared. I wanted to hear the music. This was fixed in the latest version, but I'd already run through the game at that point. And the boss in the Kakizaki dies level just doesn't come out in ePSXe, and has to be coaxed out in PSXeven. As I said already. VFX2 looks and sounds exactly the same on any emulator that uses plugins. Remember, the final rendering is based on the plugin, not the emulator. I saw no major glitches in PSXeven, though I quit playing after a while because I wans't having much fun.
  20. That's what missiles are for. 'Sides, the laser has some good cutting power.
  21. I haven't used the latest version much, but PSXeven was far superior to ePSXe one version ago. One of PSXeven's features was the ability to play DYRL almost right. There's A glitch, but it can be gotten around. Specifically, the level where Kakizaki dies. The last boss refuses to show up. In PSXeven, you can knock some sense into the game by dropping a bomb. ePSXe just got stuck. Latest ePSXe fixed the continue screen, which didn't work in the previous version. Dunno about the boss thing, dun really care to play through to that point to test. As near as I can tell, ePSXe is suffering from the NESticle effect. It was one of the first good emulators, so people continue to recommend it despite the fact that it hasn't kept up. ... Though ePSXe isn't NEAR as far behind as NESticle, and is still being actively developed on top of that.
  22. Personally, I'm still annoyed by the naming scheme. They recycle names that don't fit at all, then make new names up when they have a name that SHOULD be recycled. It makes my head hurt. ... And they refuse to make a new Omega Supreme. ... And Megatron is a gun, not a tank! SCREW POLITICAL CORRECTNESS! ... I think that's it.
  23. Damn, guess I was wrong...
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