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JB0

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Everything posted by JB0

  1. That was kinda my thought, but Macross Zero stated all Valkyries have always had active stealth from the beginning. Maybe Project Supernova introduced a next-gen active stealth system that was harder to defeat.
  2. Speaking of which... Is that Miang from Xenogears? Yes it is. I switch avatars occasionally, but it's always her. Good pic of her there.
  3. Head lasers and other integral weaponry(where applicable) fill that role. Less power, but incredibly small. And being integral weapons, you don't have to worry about them being stolen, or discarding them to pick something else up like, say, the cockpit of a VT-1 totalled by your idiot friend while rescuing an equally stupid chinese girl.
  4. Because nothing else is set up to shoot backwards and it's nice to be able to hit something coming in behind you(or any missiles they fire). Nore also that later valks carry energy weapons built-in to other parts of the body also. The YF-21, for example, has laser guns in both of it's arms. That can fire forward OR backward, no less. The YF-21's head laser is also officially designated an anti-aircraft laser, as are most other head-lasers.
  5. In the movie the incident put him in the hospital. Yay for pilot inertia. ... But his plane still stayed more or less intact, and he still survived.
  6. That one was done in Macross Plus too. At least they're in good company.
  7. Speaking of which... Is that Miang from Xenogears?
  8. Plus is much the same in that regard. It just took off in a diffrent direction. No said direction would not be "good instead of sucky". JUST diffrent. Both shows are good in their own way, as is evidenced by the fact that Mac7 generates enough support to HAVE a debate. From where I'm sitting, it's usually got as many people defending it as crapping on it.
  9. It's also 16-bit color only. There's some nasty dithering in some things. There's also an update of VGS(AKA a hack) called Emurayden. Be warned it will reset your MSIE home page when you install it.
  10. Voltron had a more lasting impact on me than Robotech.
  11. I will now summarize the entire rest of the thread.... MACROSS 7 SUX LOLOLOLO!!11111 OMG NO U SUX!1111111 NO U!111111 NUH-UH!11111 YUH-HUH!111111
  12. Presumably because he jacked the 01 in the TV show. but he was in his 1j when he had the armor, whats that have to do with the skull001? I suspect the assumption is each character gets their own unique GBP. Of course, since Hikaru broke the 01, the other characters may just not've got a chance to fly it.
  13. Because melee puts the valkyrie in a position it should pretty learly never be in: close enough for something else to grab. Sine it can be ripped a apart by a bare-handed man(if an unusually powerful one) it stands to reason that it should NOT engage people in close-range combat. It should stand back and shoot them. And claws are better than the Heavyarms blade, because they add no moving parts.
  14. He also just physically overpowered them, though. Which is a prime example of why they should not, under any circumstances, be given melee weapons. They aren't PHYSICALLY tough enough to go hand-to-hand with an unarmed man of equivalent size. Britai was the exception, not the rule. Keep in mind, Britai was larger, stronger, and built more powerful than the average Zentradi. But he was still flesh and bone. Maybe.
  15. JB0

    valks

    VF-1 production was delayed for the same reason the VF-0 was using a jet engine. The microfusion drives weren't ready. I assume they built a new plane because they wanted to try some stuff they just couldn't do with the VF-1. ... Or to get a plane that could run on jet engines up in the air for testing purposes.
  16. Presumably because he jacked the 01 in the TV show.
  17. Between mahq.net and macross.anime.net, yopu should be able to get most of what you want.
  18. He also just physically overpowered them, though. Which is a prime example of why they should not, under any circumstances, be given melee weapons. They aren't PHYSICALLY tough enough to go hand-to-hand with an unarmed man of equivalent size. Though the simplest solutions are sometimes the best. The gunpod can be used as a club, the foerarm can be used to strike people, you can punch them with the fist(if you want to risk damaging all those parts in the fingers...), knee them, kick them, tackle them, fire the head laser(hey, this may be an EFFECTIVE move, too!)... There's so much built in already, why add a sharp pointy object? And if you do, why add more parts? A sharp edge on the forearm is the simplest way to add a blade(preferably one of the corners, since there's already a wedge there, even if it's wider than desired). Instead of drawing your sword and swinging it, just smack 'em with your forearm. Not as much leverage, but you've still got a lot of mass behind it. Serrate the edge and it'll do nasty things to flesh(whre it might kinda sort of maybe be useful...). Or sharpen the fingertips and jab 'em into something soft. Beats a knife. Heck, add hooked claws and they might even be useful outside of fistfights with unarmed zentradi. Weapons added: 2. Complexity added: 0. Utility added: .25, because I can see uses for the claws, just not for melee combat.
  19. You scare me...
  20. JB0

    valks

    Zero takes place after the Supervision Army's vessel crashed. The VF-0 was developed more or less concurrently with the VF-1. And the mech size was based on the presence of giant airlocks, doors, and hallways on present on the ASS-1, not actual bodies. And a battroid is a bit less than twice the size of a zentradi. Not the same size. There are no veritechs in Macross. And as I said, the VF-0 is more or less concurrent with the VF-1. It's a limited production vehicle intended more to test new technologies than to replace an existing fighter(that's what the VF-1 was for).
  21. JB0

    valks

    Yes. It HAS to. 3rd law of motion again. The VF-1 didn't use a combustion engine, and therefore didn't need air to operate. The need to breath air(and very large quantities of it) complicates things greatly.
  22. JB0

    valks

    Key word there is combustion. It HAS to have a source of oxygen, either internal or external. Well yeah. I worded that clumsily. If it being able to work underwater (or hypothetically, in space) is due to it maybe storing a small amount of oxygen somewhere to keep the engine going... i.e., if it operating underwater (or in a vacuum) is *not* dependent on having oxygen to keep the combustion going, it *still* needs something to push against. Jet engines work by moving air, and the VF-0 was equipped with jet engines, afaik. Okay. The act of combustion WILL generate something going out the back(heck, jsut flooding hte engine with air and letting it leak out would). From there the 3rd law of motion kicks in. The exhaust will push it forward, just not as much as in an atmosphere. You'll move, but probably not fast enough to be very effective. But you'll run out of air fast.
  23. It's only one boss. The level where Kakizaki gets shot down.
  24. JB0

    valks

    Key word there is combustion. It HAS to have a source of oxygen, either internal or external.
  25. I should point out that ePSXecutor is a front-end, NOT an emulator. I ASSUME you are using ePSXe, as that's what the front-end is for. ePSXe has a fatal glitch in DYRL, in that one boss refuses to enter the level. Try using PSXeven. The boss still won't enter initially, but firing a bomb will "awaken" it. ... I hate PS emulators.
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