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JB0

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Everything posted by JB0

  1. I know. And you can't find a RoB ROM, as it was a CD game. ROM does not mean pirated software, it means a little silicon chip with data etched into it. It can be stretched to mean ROM images, but DISK images? No. Yes, I shall fight abuse of terms to the day I die. Ya know, getting the Crissaegrim is a challenge in itself. Not of difficulty, but patience...
  2. I want to say Metal Slug.
  3. The Macross games are CD-based. All SuperCDs, if I recall. You need a SuperCD drive, or a regular CD drive with the 3.0 system card. ... Or a Duo. Duos are cool.
  4. SuperGrafx and PCFX killed it in Japan too. The SuperGrafx was a disaster of a non-upgrade, and by the time the PCFX hit the shelves it was hopelessly dated. But yah, the US support was iffy at best as I understand it. Maybe it's revenge for not exporting the Atari VCS to Japan untill mere months before the FamiCom appeared...
  5. What about Rondo of Blood? Or do we not count that because it's japanese only? SotN is beautiful, but I've always found it far too easy.
  6. Yah. I saw the pictures. Sweet little setup.
  7. I totally agree with the decent actor. It's just that the SF movie was so awful and SF movie game was even worse. Right. Even the greatest actor can't help a bad movie.
  8. Whered you download it from? www.planetemu.net
  9. Yah. I deleted most of my arcade stuff some time back, because I never used it and it was just wasting space.
  10. That looks pretty correct JBO, based on what little I know about the whole PC-Engine ordeal. And it only took what? 4 tries to sort it out? And that's WITHOUT getting into diffrent base console variations, and which ones need adapaters for the CD-ROM and which ones can't work with the CD-ROM at all... Maybe it was an early version of the "collector's edition" consoles you see sold now. Alter the line a bit every so often to keep people interested. I was focusing on figuring out the CD.Let's see... The basics... The original PCEngine. White square. Available output is RF-only, though you can buy an adapter to pull stereo AV jacks out of it. The CoreGrafx. Black square, adds integrated AV ports. The PCEngine Shuttle. Really funky case, looks like a Star Trek ship. Contrary to popular belief, this one CAN be used with a CD-ROM, though it requires a cabled adapter to make the connection. CoreGrafx2. Gray square. Aside from mathcing the color of the SuperCD addon, it's the same as the original CoreGrafx. The combos... Duo. The all in one unit. Yay. Duo R. A smaller Duo. Some "unused features" were removed. Nothing that actually affected operation. Duo RX. A Duo R witha 6-button gamepad. The portable... PCEngine GT. A handheld PCEngine. Think GameBoy, only infinitely more powerful. No expansions, aside froma custom TV tuner. And the badass... PCEngine LT. The ultimate. It's a handheld system with an integrated display and TV tuner that can use external controllers AND has the expansion bus, for 1337 CD-ROM ownage(although it needs an adapter). SuperGrafx. Covered earlier. Can interface with the Super CD-ROM, but it requires an adapter for the regular one(if what I'm seeing is right...). Updated reading says it has more sprites and RAM, too. Too bad it lacked the CPU power to use it all...
  11. Yopu make a compelling argument...
  12. I just downloaded it... It LOOKS nice. But it plays like a half-complete trainwreck. He apparently never got his speed throttling code done, and never learned how to poll the gamepad right. Start, rather than pausing, is a slow-mo button. Which, when held down, drops the game to a reasonable speed. The backgrounds are beautiful, well the one I saw. The sprties are ripped from the Famicom game. Which is beautiful in it's own way...
  13. Okay... This is my last attempt at interpreting NEC's CD product line and NOT going insane. In the beginning there was the PCEngine. And it was good. And then there was the CD-ROM. It came with OS version 1 on a card. And it was not good. It was glitchy, and evil. So NEC made OS version 2 cards. These were mere bugfixes. Then 2.1. More bug fixes, yay. V1 never left Japan, so all US TurboCD owners had V2 cards. Games that don't work on V1 cards(most of them) are CD-ROM^2. Then the Duo came out. It had version 3.0 built in. THESE are SuperCD games. And have more RAM than V2 games.. You can get V3 cards for PCEngine/CD drive combos, too. And the second version of the CD(clip on the back instead of suitcase adapter) has V3 built-in. And is called a SuperCD drive. THEN they made the Arcade card. Which added STILL MORE RAM. And it came in 2 flavors. Arcade Card Pro was for owners of the original CD drives, with the suitcase adapter thing. Arcade Card Duo was for owners of the Duo and SuperCD drive. If THIS is wrong, I humbly apologize. It SHOULD be right, finally. ... And someone at NEC must die.
  14. You ask a good question. No idea WHAT HE stands for. The Super Grafx was a really pathetic attempt to upgrade the PCEngine to compete with Genesis and SNES mroe evenly. It added one background layer to teh graphics chipset, for a grand total of 2. Unfortunately... A. It wasn't a very big deal. Parallax scrolling was nice, but other upgrades would've been more appreciated. B. The PCE couldn't really make effective use of both layers anyways. Not enough power. Let me find pics... ... There's 2 seperate CD drives. The V1 CD drive was about the same size and shape a s a core unit. And white, like original PCEs. It docked into a suitcase-sized adapter that the PCEngien also docked into. They sat beside each other. http://www.goldenshop.com.hk/AI-trad/colle..._scdconsole.jpg That's a CoreGrafx docked with a V1 CD. http://www.goldenshop.com.hk/AI-trad/colle...g/pc_ampset.jpg And the original white model(ignore the amp under it). The second version of the CD-ROM drive looks like this... http://www.goldenshop.com.hk/AI-trad/colle..._cdrom2core.jpg And the TG16 is bigger than the PCEngine because "bigger is better".
  15. Screw it all. See below. But no, the only PCEngine product to upgrade the processor beyond the original CD-ROM expansion was the PCFX. Not the Duo.
  16. Huh. Says it's a PD game. *makes note to find ROM image.*
  17. Well, I have a sort of love-hate relationship with MAME anyways. It's the only thing that emus a lot of the stuff I want, but other things have been left broken for ages, even after fixes were found. And the hypocrisy of the MAME team annoys me. "It's all about preservation and documentation, not playing games. We won't add a hack for optical encoder steering wheels, even though it would make them work more like the arcade machine does, because that would be UNFAITHFUL EMULATION! Now watch as we slap in 3 diffrent hacks for potentiometer emulation, including our utterly nonsensical "pedals are digital" hack, and a hack to make Defender work like it uses a standard joystick to make it more playable for people that get confused easily!" Oh and... "We don't emulate games that are still actually making money. Huh? why are Ms. PacMan and Galaga in there? And why did we just expend the effort to make Blitz 2K work right? Ummm... STOP ASKING QUESTIONS!"
  18. lol heathen be gone!!!!!!!!! ugg. You guys just have BAD taste. I have always thought that any and all Street Fighter games should be based on that movie. Amusingly enough, there IS a Street Fighter: The Movie: The Game.
  19. Because they like to mess with your mind.
  20. JB0

    About PS2 Macross Game

    HAHAHA!
  21. What if I KAWAKSed them? Didn't KAKWAKS only play one of them? Well, in any case, I suppose KAWAKSing them is pretty much the same as MAMEing them. Different GUI's, same result. I thought they'd added CPS1 to KAWAKs. Ah well... I don't actually recall what CPS1 emu I used. Just know I used Kawaks for CPS2. I was kind of being sarcastic anyways. Just reminding everyone that there ARE other arcade emus out there.
  22. I thought EVERYBODY claimed rights for DYRL.
  23. Ah. I thought there was some sort of PC98 extender to make a DOS PC behave more like a PC98(since the hardware is similar, if what I've read is accurate). My mistake.
  24. I liked the Mario movie. Of course, I realize that the position it's in, somewhere between a "real" Hollywood film and a Mario game on the big screen, leaves it with almost no one to enjoy it. The gamers wanted something more, well, Mario. The rest of the world wanted something more like every other movie. I looked at it as an alternate Mario of sorts. Like Mario Land on the GameBoy. Or Super Mario 2 on NES. Another variant on the theme, albiet a darker one than usual.
  25. They also run a game of Trek up one of the bridge monitors in one episode. I think there's a few othre references, but I'm not sure.
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