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Everything posted by JB0
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Hmm... I did give Terminator 3 a chance... and it was probably the worst movie I've ever had the misfortune of seeing in the theater. I WISH I could make that claim... T3 was one more in a long list of mediocre films for me. It barely scratched the surface of worst films. T3 was a light enjoyable flick, and while it did not live up to it's two predecessors I had a good time with it. The end sucked. It wasn't just that the ending sucked... it went against the message in the first two, "No future but what we make it." That, and I find it hard to believe that the man who becomes the leader of the human resistance is such a gimp. BUT it closed off a nasty timeline problem. Destroying SkyNet should have killed John Conner, since his dad never went back in time to stop the Terminator. Actually, it meant Conner never should've been born, because he was the man that sent his father back to save his mother. Can't have casusality paradoxes if you can change the future, because they rely on the future being as set as the past. Everything that will happen, has happened. I DO understand the logic behind T3's ending(and, of course, there was the fact that it let them make more sequels). I just didn't like it. No one likes watching everyone get killed as the heros lose. Personally, I think the series was best left as a single standalone film.
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I got sick of it because I kept having to redo it... And I forgot about the 1D. I can clear it in that. With some life left afterwards, no less. I like the theater defense stages. But not the bridge defense stage, or twin Monster defense stage. BUT the cel-shaded graphics in Battlecry look so much more like the show than the shiny realistic-ish PS2 game. Personally, I'm sick of attempted realism. IT's like the peopel taht want tosee their favorite cartoons redone as live-action movies. There's room in the world for other stuff, and other stuff works better for some things than hyper-realism.
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Chaff is for wusses. I dropped into battroid and gunned the missiles down. More reliable for me, and doesn't use a missile slot. But yah, that was more or less how I got through Trial By Fire. Hang back far enough to see the Cat's Eye and the area around it, and shoot every "fighter pod" that got near the Cat's Eye. If the immediate vicinity is empty, go get a few NosGer, excuse me, "male powered armors" off your back, watching the radar for the next "fighter pod" to make for the Cat's Eye. Personally, I found fetch & carry missions more annoying than escort missions. Property defense was a mixed bag. Some of them were a blast, others were... less so(Cheated through the last 2 of 'em. One-shot kills are FUN, if you can avoid shooting the bridge you're standing on...). The terrestrial shuttle destruction missions were my least favorites, though(the one shuttle level in space was a blast, if for no other reaosn than I could exact sweet revenge upon the shuttles for all those canyon chases).
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Hmm... I did give Terminator 3 a chance... and it was probably the worst movie I've ever had the misfortune of seeing in the theater. I WISH I could make that claim... T3 was one more in a long list of mediocre films for me. It barely scratched the surface of worst films. T3 was a light enjoyable flick, and while it did not live up to it's two predecessors I had a good time with it. The end sucked.
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I like the game. Yes, the flight ceiling is low. Battroid mode is incredibly under-rated. You can turn VERY fast as a battroid. And shooting down missiles is possibly THE most valuable move in the game. Escort missions ... the only one I HATED was "Trial By Fire". Defense missions... I cheated through 2 of them. Next-to-last level... you will redo it many many times. I can beat it without cheating... in a VF-1A(heaviest armor)... barely. Sniper mode is your friend. Shoot everything you can from under cover, where it can't shoot back. This level's all about memorization.
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Hmm... I did give Terminator 3 a chance... and it was probably the worst movie I've ever had the misfortune of seeing in the theater. I WISH I could make that claim... T3 was one more in a long list of mediocre films for me. It barely scratched the surface of worst films.
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*cries* I liked Titan AE.
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Hey, I'd watch it... ... I am a BAD person.
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Oh. Sorry. No biggie. Yah. I'm just too used to people believing everything should be played on the keyboard(worst. gaming device. ever.) and refusing to look at anything else. Yah. The speed is great. It'd be pretty fun if there was a mode where you could just stomp the gas and not shoot at anything, just dodging bullets.
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I *WAS* using a gamepad. Up to 16 now on Normal, can't seem to survive long enough to break 16. Oh. Sorry.
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FEAR TEH GUNDAM VALK!
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No. Scrambled Valkyrie featured only one model of variable fighter, the VF-1SOL.
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Get a gamepad*. Better yet, a stick. Can't play shooters with a keyboard. ... Unless they're first-person. *I'm using a Saitek P880. 'S cheap(about 20$), and has a fairly accurate d-pad, as well as the now-standard twin analog thumbsticks in Sony-style locations. Though I think it's better without the software installed, so the "shift" button can be used as a normal key(makes a great "start" for emulator usage).
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This game bears some striking similarities to the Vectrex game Web Wars/Web Warp. Helluva fun, anyways. Dude makes some neat titles. I recommedn Tumiki Fighters and A7Xpg also. rRootage and Noiz2sa are fun, but pretty generic. I haven't played the rest. http://www.asahi-net.or.jp/~cs8k-cyu/free/index.html
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No, it's not overtechnology. It's actually a Macross-world implementation of a eye-movement targeting system which carries some minor yet significant similarities to the AH-64 Apache's helmet/sensor control system. http://groups.google.com/groups?selm=Dqxqn...m&output=gplain http://groups.google.com/groups?hl=en&lr=&...onoh.attgis.com The technology is actually used in real-life. However, eye-movement tracking has been primarily used in lots of research studies. So no, it's not Overtechnology, it's real-world. Eye-movement tracking was also used in at least one consumer camcorder. Can't recall the model, and it's a bitch to find info on. The premise was you would look at viewfinder icons to zoom in and out, and perform similar basic funcitons, without looking away from the action. I suspect that it didn't work very well...
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Yes it is. My copy of SRW-F came with 2 cards(Cybaster and Zamzeed). The game's called Scramble Gather, BTW.
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It's called the dark suit. Which implies that equipping it applies a resistance to the highly toxic atmosphere of Dark Aether to Samus' power suit.
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Sorry. I consider ancient the 1st-era hardware. Atari, Mattel, Coleco, that generation. And as the Duo was a US AND Japanese system. BTW, the PCEngine is dead in Japan. It was followed with the SuperGrafx, which was pathetic, and the PC-FX, which was too little too late. Then it was retired. If I recall, NEC recently sold off their last game development facilities. Thriving used game markets don't count.
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We got close one time. There was this ancient system way back in the early 90's called Turbo Duo (the big brother of Turbo Grafx) that was call PC Engine in Japan. A game called Macross 2036 was only release in Japan but could be played on the US Duo without any need for modifications. That's about as close as we got though. There's also VF-X2, which got an actual localization effort and an english demo. Release was canned at the last minute. And the TurboDuo was calle the PCEngine Duo in Japan. PCEngine = TurboGrafx 16(only smaller, and with a lot more variants). Duo was a TG16/PCE+CD-ROM expansion+extra RAM, all in one box. Duo R = a smaller version of the same thing. And calling a PCE ancient strikes me as ... wrong.
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I play the kazoo!
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But I LIKE the original character designs. And DYRL's flightsuits just look lame to me. My dream Macross is the TV show we have now, only with all the animation done to the same quality as the title sequence, and without Global Report(waste of a perfectly good episode slot...). oooh... hehe... that wasnt what i meant when i said DYRL. i meant the animation, u know, more detailed, smoother, etc. not the suit. But I like SDFM with its mistakes and inconsistant animation. I like it with its 1980s-TV-size budget and reuse of animation. I don't want the CG-colored cels and all that stuff. I like the nostalgia watching a dated show. And I like not having to choke back tears of agony every time Max and Millia get in a knife fight.
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But I LIKE the original character designs. And DYRL's flightsuits just look lame to me. My dream Macross is the TV show we have now, only with all the animation done to the same quality as the title sequence, and without Global Report(waste of a perfectly good episode slot...).
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Ya know, I said that too. Then I played Fusion and Prime. The former was crap by any standard, the latter was possibly the single best-implemented game in the series(though I really missed my screw attack, and there wasn't a whole lot to DO with the grappling beam).
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Lack of flash is one thing, but some of the AnimeFriend eps hurt my eyes. And I'll be honest, I wish the whole series was done to the same quality as the title sequence. Though a consistent level of quality at any level above "AnimeFied" would be nice. Well, it's not like there weren't other Trek references... I'd argue that he just forgot to fasten it first. Yes. Silence in the right place is sometimes the best thing you can do. Also missed in Robotech's insistence to dub grunts and "thought bubbles" in at every opportunity.