-
Posts
13140 -
Joined
-
Last visited
Content Type
Profiles
Forums
Events
Gallery
Everything posted by JB0
-
Not much backstory. They come on updated VF-1s seen in the game Macross 2036. Which is a non-canon PCEngine title that doesn't fit continuity. The 1Rs also have integrated FAST packs. http://www.mahq.net/mecha/macross/macross2036/ There's some pics of the mechs... http://www.gearsonline.net/macross/2036.php And some more... Game's fun to play, though the lack of free transformation is a strike against it. And if I recall correctly, this game stars Komillia, making it the closest anyone has to information on her.
-
Nah, I'll just buy an Xbox and be done with it... A. Won't run PS2 games. B. Not exactly the paragon of reliability either. Though it's a sight better than Sony's record, and the drive is a standard part, easily replaced.
-
They removed that easter egg because the CSS was threatening to revoke their DVD license. And moved the player to flash ROM to stop people from installing the old player on new PS2s. Being able to scrap the pack-in memcard was just a bonus. Ironically, the updated drivers that come with the DVD remote install to the memcard anyways, presumably because they decided people were too stupid to do a BIOS upgrade safely.
-
You can also call Sony's tech suport line and gripe at them. Depending on who you ask and how old your PS2 is, there's a possibilty you'll get free repairs that way.
-
I did, too. And it really is pretty bad when you look back on it.
-
Dear sweet merciful Granas... Custom Balls? I fear for society.
-
*applauds* DYRL is beautiful, no one will dare argue that. It's even got some interesting changes relative to the original TV series. But it's just not a complete story, which makes it hard to enjoy.
-
True. Emulation can go a good way in many cases, though. Hee. Encryption scared people away from emulating the 7800 for a long time. Which was a pity, as the encryption didn't stop emulators, just homebrew authors. The BIOS in a real 7800 read a code written into the cart based off the game contents. Bad code or no code = deck booting into 2600 mode. No BIOS = no code check, and as this is all the 7800 BIOS does it can be skipped without hurting things. But if you want to make your own 7800 games, you need the code generator(which has recently been found and released into the public domain). Exactly my thought. Maybe. Games like Combat and Super Mario/Duck Hunt are never going to be valuable. They're just too common. Yah. And people doing copy protection on floppy software took lots of crap over their blocking of backups. Even Nintendo's titles aren't guaranteed a re-release. You're never gonna see Gyromite show up again, for example. And you're not going to see a good Donkey Kong release because Nintendo would rather just use an NES emulator to run the NES version, which is missing half the levels due to the ROM space limitations at the time it was made. One of those things where you buy what's available for legitimacy, then continue using the arcade emulator anyways.
-
I remember people doing this to the old PSX's, they amplified the lasers power so that they could better read (cheap) CDR media. That helped out in the short run, but in the long run, the lasers burnt out even quicker. I wonder if something similiar is going on here. The original model or 2, I can see that. They had serious overheating issues, though the big problem was warped components as I recall. Later models there's no real good reason not to up the intensity. Laser power has no bearing on how fast those Althena-forsaken plastic teeth on the head wear out.
-
m7? dont you mean M+? i thought M7' animation sucked compared to M0's and M+ Yes, I did mean Plus. Thank you.
-
I'm an advocate of the copying of out-of-print unavailable products. Good Example: Metal Storm on the NES. It's not available, and not likely to be available in the future. Piracy of it hurts no one. Bad Example: Legend of Zelda, also on NES. Available currently on GBA. Piracy of it hurts Nintendo, even if they ARE gouging the crap out of people on the NES GBA carts. If reissues, ports, or remakes of products I've pirated show up, I make the effort to purchase the new product and legalize my piracy, even if I continue using the old copy(example: arcade ROM images I tend to emulate with MAME, even after purchasing commercial emulations of them).
-
Then what was 3 shrot knocks, a long, 2 taps, then 4 sharp jabs of the doorbell for?
-
M0 and M7 are the highest-budget productions. They sank more cash into the animation, which gave them the time and money to sit around working out proper pilot reactions. Especially the original Macross series, which is somewhat famous for being shoestring budget and serious time crunch.
-
Why wouldn't you? Simple curiosity goes a long way. I read it as someone that likes to know about their purchase. I've asked similar questions enough times. And if he were pirating it, wouldn't the download TELL him how much space there was, making this a pointless question?
-
I know they're 1-sided, 1-layer disks. Which means 4.7 GB max. Likely the actual used space is close to that, as it gives them the best quality product that way(higher compression = more artifacting, as MPEG is lossy), and Animeigo wasn't going to spend all that cash remastering just so they could FUBAR it all in the encoding process, especially as it's free usage. They COULD have gone dual-layer, bumping the capacity to 8.5 GB. But many DVD players, mainly older ones, have severe troubles with layer transition, and they wanted disks that worked in the most players possible(this is the official reason that they stated at the time of the release, and it's their official standard for all DVD releases as I understand it). And dual-sided just sucks.
-
NES Macross is not a game to be playing on the GBA. The GBA doesn't have the resolution for it, and when the game is scaled down to such a small LCD screen the small size and slight latency in the pixels makes it almost impossible to see enemy shots. That, in my experience, makes it really un-fun. Actually, the GBA doesn have the resolution, sort of. Horizontally it's about perfect(8 pixels per side are missing, but they're usually unused on a real NES due to overscan issues), vertically it's not quite tall enough(3/4s what it needs after taking overscan non-use into account). PocketNES has options for unscaled using shoulder buttons to scroll up and down, scaled down, and scaled backgrounds with sprites left as-is(the method Nintendo's own emulator uses). Method 3 sounds dangerous for a game like a shooter, where knowing your hitbox precisely is important. I wouldn't use it here(and also wouldn't buy the GBA Xevious cart from Nintendo for that reason). Method 2 mucks the aspect ratio, and method 1 leaves you with a partial screen view, so aspect is clearly the lesser of 2 evils here. Whether hte screen is large enough or not is another story. I think it is, especially with the high contrast graphics used.
-
It's an attempt to answer many people's biggest fault with Apple. Macs have never been priced competitively, Apple delights in gouging every last cent out of every last customer. They DID briefly license clone manufacturers that made competitively-priced products. Then yanked the licenses when the clones sold better than the Apple-brand products. As most people buying a computer DON'T need much power, it's a good machine to get a Mac in the hands of the masses. ... Aside from the idiotic decision not to pack ion the required peripherals. They adapt fine for what most people do, which is web browsing, e-mail, and IM. Which isn't relevant to people that buy a computer for the internet, pay someone to hook it up, and never enter the store again. ... They also never patch their software or install an antivirus, so it's not exactly something to encourage, but ... Fortunately for Apple, that "not" describes what is pr'ly some 75% of home PC users. And if this works, Macs will have the market penetration to generate a serious amount of software development.
-
Yep, you can actually get most of the NES games on GBA nowadays; it usually is something like "118 in 1 games" or "256 in 1 games" with a few new GBA titles and the remaining all NES games. These are of course boot carts! Nintendo then quickly followed suit and released a line of classic NES games in '80s packaging with titles like Super Marion Bros., Zelda etc. You can also buy a flash cart and make your own NES multicart. I'd bet the pirates are using PocketNES anyways.
-
Macross was a year before Gradius. A lot happened on the NES that year, too. And personally, I prefer Macross to Gradius and 1942 both. Though choosing Macross or Salamander's kinda hard(assuming we use PROPER Salamander, and not one of the Gradius powerup versions). Actually, the GBA Rawbooteck game is more like a bastardized version of the PS1/Saturn DYRL game, which is a far cry from the old '84 FamiCom game. Speaking only of DYRL, and not hte bastard child... Personally, I like the shoulder button transformation, the ability to use missiles as a standard weapon, and the greatly expanded gameplay, but the battroid sucks. Then again, battroid sucks in the FC game too. If I had to pick one Macross game, it'd be DYRL. Then FamiCom, then Scrambled Valkyrie, then the arcade DYRL.
-
That's XBox, I believe. Dun think there's a way to tell if a PS2 is modded from the outside.
-
Based on the game? They'll make anythign into anime, won't they? ... Dammit, now I have to see this thing.
-
Neither do I. But unfortunately, severely underage girls are a continuous theme in Anime. So, either the anime market is aimed at people younger than we thought, or the creators are a bunch of pedophiles. Over-developed under-age, no less.
-
Worthless piece of trivia: "Sound of Thunder" has absolutely no relation to chaos theory's "butterfly effect", despite a certain obvious similarity. Sound of Thunder predates chaos theory, and chaos theory named it after a hypothetical example developed independent to the short story.
-
NGEmu is generally regarded as a better place to go for PS emulators. http://www.ngemu.com/psx/
-
A. requires me to switch browser. B. Takes too long.