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JB0

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Everything posted by JB0

  1. It's still nice to have a sexy case on the hardware. ... I love my 5200. Specs are all but unknown. Not that I take them seriously. Sony's known for lying out their butt about those. The CPU is a PowerPC* with 7 extra floating-point units. *This is so insanely funny, given how loudly PS2 fanboys were rambling about how the PS2's proprietary Emotion Engine processor was so much more powerful than the GameCube's "Gecko" PowerPC chip.
  2. No kidding? Strange. And the button fixing comes from 1st-hand accounts? Last I heard SCE's president was insisting the PSP was perfect, no one would tell Michelangelo that God should be a little more to the left, and no changes were going to be made. I would, of course, be pleased to see it fixed. Heard from 1st-hand accounts that the disk cannon feature is still intact. Not sure whether it should be a plus or minus. On the one hand, random ejections. On the other, DISK CANNON, WHOO!
  3. Except UMD movies aren't DVDs. The DVD consortium is irrelevant. It'd be nice if they WERE relevant, as it would mean the PSP would play your existing movies instead of what Sony sells as PSP movies. ... On the other hand, the PSP would be utterly massive for a game system... but there'd be room for the controls(the "square" button on the PSP is mushy and un-sensitive because it overlaps the screen and the reviews I've seen say the controls are too close to the edges of the system to make for comfortable gameplay).
  4. true, but sadly its like the Israelis Vs. Palestinians. We can't share the same land and call it what we want it. *runs into HG's front office with a belt of C4* FOR KAWAMORI! *boom*
  5. nah ps3 will look like a game cube but with a ps logo on it. either that or a even thinner ps2 be like a sheet of paper sticking up. That'd be cool... As a note... Sony ripped off an (unreleased) Atari computer case for the PS2 case. http://www.old-computers.com/museum/computer.asp?st=1&c=270 They even list it as a reference on their case patent application.
  6. Neither, for we are the legendary Racoon Jedi! All the benefits of the dark side with the righteous chewy caramel center goodness of the light side!
  7. the hostile responds of some people here is not very incouraging to people there. Somehow I'm beginning to think that's a good thing in this case. hostility and hate is never good. bad karma. I've heard it can lead to the darkside as well! Graham Bu the dark side is cooler anyways. Light side: jedi mind trick, jumping. Dark side: force choke, lightning, red lightsaber.
  8. *chuckles* GEEK MODE ON! They're controllers. The FamiCom(FamiClone, really) that the image is a photochop of had built-in controller storage.
  9. i am not really sure which is more hated, but if harmony gold ever got the rights to bring macross 7 over to the usa as robotech 7, dear god almighty i would hate to see the threads about that "And good riddance. Robotech is exactly where that piece of crap belongs. Arnold Schwarzenegger could crush Basara with his pinky finger, and all the girly men that liked Macross 7." </AgentONE> *cackles maniacally*
  10. I'd be shocked if they couldn't. ... But this IS Sony. Anyways, this is my favorite artist's rendition of the PS3...
  11. XBox2 is also supposed to be using PowerPC chips(like Nintendo and Sony). And an ATI graphics chipset. So all 3 decks will be ATI/IBM.
  12. 2036 is just a fun game. Makes minimal use of transformation, sadly(locked in fighter or GERWALK mode until boss time, when you go to battroid). And I thought the FamiCom game was based on the TV series. Not that it matters.
  13. The SV-51 is a scrawny girlie-man valk that would snap in 2 under the stresses of a more modern valk's performance.
  14. But in macross zero we have a mech that is brain controlled by sara. Wouldn't it be better to have mechs that could learn you, rather than you learning how to control them? Imagine the time you'd save not having to train yourself to use one? At the cost of a limited interface. That's not really doable if the machine learns you, because the machine has to reinterpret your existing movement concepts. They had drones in the original series. You just don't see them much.
  15. And guns. Lots of guns.
  16. Which would be my usual assumption, except for in-the-cockpit views.
  17. Because all his porn is on the old server, and they refuse to move it over.
  18. None of those LCD games are "that fun", really. But they can be intresting diversions on occasion.
  19. Seen that before. Not, strictly speaking, a Game&Watch. Not even the same form factor. Would be nice to own, though. Not for that price, though.
  20. Right. It's about what looks good, not about what makes the most sense.
  21. I thought those were destroyed by the Supervision Army, granted the Macross Compendium never did mention who destroyed those. It did mention that the Glaug factory was destroyed by Supervision Forces. My mistake. I thought it was stated the protoculture pulled the plug.
  22. True. I used the one-hit kill code a lot in the later defensive levels.
  23. It's also got that sword thing that throws a bunch of grenades out. That's a blast.
  24. You're a better gamer than I am, then. Took me a fair bit of time to get through several of the stages, even after I shamed myself by dropping it to easy mode.
  25. Hypothetically, it also kept them dependent on their masters. If they wanted working gear to fight with, they couldn't revolt against the protoculture. ... But they did anyways, and just assumed that their automated factories would keep turning out new toys as fast as they busted the old ones. The protoculture blew up the reaction weapon manufacturing facilities before they collapsed, but didn't manage to take the whole infrastructure down, which would've essentially killed the zentradi off.
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