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Everything posted by JB0
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Cell phones are great, if like me you like to travel light and hate carrying around half a dozen different electronic gadgets at once, but do like to play a game occasionally, or listen to MP3s while travelling. My philosophy is why carry around a seperate portable game machine, a digital camera a PDA an MP3 player and a cell phone when you can have them all in one convenient package. I'm in love with my cell phone. I can play games on it, call people, listen to MP3s or the radio, use it as an organiser, take photos with it etc, etc. While it's true the phone doesn't do these applications as well as a dedicated device, the lower performance is more than made up for by the convenience in my opinion. Anyway, I'm not a hardcore gamer and I'm quite happy with a simple game on my phone, like Tetris or Space Invaders. Although saying that, some of the phone games are pretty good, especially some of the Doom type games. If I want to play the latest and greatest games, I'll wait until I get home and play them on my PS2. The only things I like to carry with me are my walet, my phone and a paperback in my back pocket. Oh, and what were we talking about again? Graham I'm more of a gamer. And a tad more oldschool, too, both in my tastes(favorite GBA game is Frogger on Konami Arcade) and electronics philosophy. Be it games, music, photos, whatever, I prefer to have a device that does one thing, and does it well.
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But the criticism of the saturn lies more in that it was designed poorly. When sega found out sony's machine was focusing more on 3d games (take the arcade games like tekken and ridge racer which were apealing to the masses at the time) sega chucked in another chip which complicated how the developers would make saturn games. It was a last minute decision to make the system (which was originally focused more on 2d power) seem artificialy more powerful as a way to compete with the ps1. It didn't work though because this made it a headache for third parties to make 3d games for the saturn (I won't go into too much detail) Saturn was a pain to develop for, true. Multi-proccessor, multi-GPU, and the dev kit was assembly-only. True. One of the PS1's big selling points to developers WAS the C++ dev kit. Another was that Sony was being nice about licenses. A lot of developers jumped at the chance for a system where they wouldn't get raped on the licensing as Nintendo and Sega had both done. I'm a defender of the SegaCD, actually. And if you look back closely you'll find that it was NINTENDO that took flak in that period, and it was for NOT offering a CD-ROM expansion like NEC, Sega, and Atari did. The 32x, however, was indefensible. A lot of people actually saw it as getting a next-gen system for a fraction of the cost, regardless of how much it actually cost. The argument I usually heard was "Don't buy a Dreamcast, because hte PS2 is gonna come out in a year or 2 and it'll blow the Dreamcast away." It was a raw power argument. And one that was wrong. Nintendo LOST most of their userbase because they were too slow. They had 90% of the market for the NES. 50 for the SNES. N64 was... somewhat less than 50. And NINTENDO DID NOT MAKE THE POWER GLOVE. chrono: You've gone from being a delusional idiot to an incoherent idiot.
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Which is why Saturn was #1 with the Saturn and Dreamcast... ... First release does not equal the #1 spot, the PS2 was put into that situation because of the breakthrough of the DVD player and the backwards compatibility. Saturn came after PS, at least in America. ... Wait... I don't remember if the rushed "advance release" was before or after PS launch. Either way, there were so many things wrong with the Saturn's US launch that it isn't even funny. Always makes me cry to think about it. And the PS2's DVD player was a joke. You could spend half as much and get a standalone DVD player that worked better anyways. I did. I realize it was a selling point in Japan, where there weren't any cheap DVD players at the time, but I don't believe for a moment that it was really a relevant feature anywhere else.
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More likely is something similar to the F-117. The computer watches what you're doing with the controls, and does what you're trying to do in a way that doesn't crash the plane. YES! Or even just a hybrid without deep-seated psychological issues. I've always felt this way. The BCS was just too promising to abandon like they did. Obviously, the anime production view says that planes with pilots yanking controls are better than planes with pilots just sitting there with their eyes closed.
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Screenshots are all wrong for GBA. That's a cellphone game. Why the japanese feel cellphones are a valid gaming platform is beyond me.
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Isn't the Air Force's unofficial position something along the lines of "if it can't blow stuff up, we don't want it"?
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http://www.klov.com/game_detail.php?letter=&game_id=9537 This game? I'll give it a shot. I've played a Sega game called Transformer that had a guy that turned into a jet. How does XBox memory card sound? http://www.cq-ef.net/index.php?action=articles&sid=13
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VIN DIESEL SET UP US THE BOMB!!!
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True. Heck, most of the modern arcade boards ARE home machines, with mild upgrades. Also true. Cruisin' USA is still one of the first things a lot of people stuff into MAME after they download it, despite the fact that it won't run worth crap, and they don't have a half-decent control for it even if it did. I'll have to pull those down. I've been hitting RType Leo pretty heavy lately. One of the more interesting entries in the series, and never had a home port. The Asteroids series are long-running favorites, as is Rally X(car game from Namco, had the misfortune of coming out the same year as PacMan and Defender). Oooh, and the Arkanoids! I WOULD do Qix, but it runs too fast. I think it's mis-emulated, but I've never had access to a real machine to check. It's possible the home ports all slowed it down for playability without a 4-way-restricted joystick. ... GAH! *fires up MAME, plays a few dozen rounds*
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But those fighters aren't just designed for space use. True. But it seems to be their primary use. Well apparently it was good enough to make it to production.... So that rating must be off.... I've always assumed that had more to do with the Sharon Apple incident than anything else. Isamu was the one that initiated the counterattack(albeit unwittingly), and the one that defeated Sharon. Hence, "his" plane gets nominated for mass production as a reward. True. But, that still doesn't excuse it from being included especially if it is suppose to be a standard issue and yet not show up throughout most of the testing. True.
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Someone should go in and reverse all the filters so they take normal words and change them to expletives.
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That's not really true anymore given the fact that most games are now multi-consoled and few medium to large game studios solely make single console games. In the generation after this upcoming one(post PS3) Mircosoft will have bought up most of the console industry and have started to reduce japanese and euro gaming to a individual niche markets. You're delusional on both counts. I'd say roughly 66-75% of games are exclusive to one of the 3 major consoles. And MS taking the market over through buyouts is just absurd. They just can't afford it. ... Euro gaming is ALREADY a niche market, BTW.
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That's only relevant in atmosphere. In space thrsut vectoring and verniers is it. And barring any really drastic design changes, which I don't see any evidence of, the YF-19's atmospheric survivability rating of "not good" can be extrapolated out the the VF-19. The YF-21 also has a lot less need for a gunpod due to the extra integrated weapons. The arm cannons especially seem to fill the role a gunpod would take for most purposes.
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But what good is a PSP that can't run Killer Instinct and Cruisin' USA? </sarcasm> I'm not sure what you're thinking, and I refuse to believe your mixing megabits with megabytes... but I have Killer Instinct for the SNES clocking in at 4mb unzipped. MAME. Hard disk images. Perhaps I should've picked games that weren't ported to ROM-based systems. Oh, okay! I got ya now. Yeah, I don't know, there have been some fun arcade games, but I never did more than dabble with MAME. ZSNES and Visual Boy Advance are my emulators of choice. I'm big on arcade emulation. Partially because my preferences lately have been more towards the kind of gameplay the arcade environment encourages, and as long as I'm playing them I may as well play the original versions since the console ports tended to be watered down by necessity for a long time. Though really, I've never emu'd anything that needed a hard drive, and don't see anything that I really care to. But the latest and greatest is the first thing a lot of people new to MAME lunge for. Then cry because Cruisn' USA runs at something like 5FPS on their machine.
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VF-22 has the best battroid ever. That is all. ... Personally, I think YF-19 vs YF-21 is a lot more cut&dry. I still give the nod to the VF-22, but it isn't as clearly superior as the YF-21 was. It's worth noting the VF-22 can pull a LOT more Gs than the VF-19( or YF-21), but in practice this isn't all that useful because your pilot is still a human or zentradi, and will likely be reduced to a sticky red paste at a fraction of the theoretical max(See: Macross Plus movie). I would be inclined to believe the VF-22 is a bit more reliable too, since it isn't using it's fighter mode thrusters as feet(a long-running flaw with VF design). Though if there's signifigant planetary combat, you want EVERYONE in a 22, since the 19's design is incredibly difficult to fly in an atmosphere(again, see MacPlus.,YF-19 team went through 7 diffrent test pilots VS the YF-21's single pilot). A plane that only the best can keep flying is not something you want everyone flying.
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But what good is a PSP that can't run Killer Instinct and Cruisin' USA? </sarcasm> I'm not sure what you're thinking, and I refuse to believe your mixing megabits with megabytes... but I have Killer Instinct for the SNES clocking in at 4mb unzipped. MAME. Hard disk images. Perhaps I should've picked games that weren't ported to ROM-based systems.
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Doesn't sound too bad compared to a set that was missing a chunk of episodes in the middle and had "repeat" episodes in their place instead. If it was Dragonball Z it'd be hard to tell the diffrence. But yah... bootleggers don't really care if the product is as advertised.
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Can't even use normal oils and fuels, for that matter. Understatement of the year award. Along with conventional alloys. As I recall, part of the Blackbird's cost WAS the abnormaly high % of titanium they had to use to make it not fold up in flight(and even then they had to add some... unconventional... features like corrugated wing surfaces to stop them from curling in-flight), though it was, relatively speaking, a minor issue in the development. Note that I'm sure you already knew this stuff. Just bringing it up for those that don't. I'm always amazed by how much went into the Blackbird.
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I fel obliged to point out that the bootlegs are lower-quality. Over-compressed video, bad translations, and a fried got a "complete set" that dropped the final episode to make it fit.
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But what good is a PSP that can't run Killer Instinct and Cruisin' USA? </sarcasm>
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Radioactive Romance! Starring Bruno Globalls!
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Eh? Did the Nintendo Yakuza break into your home and take your games? Cause...they do that. Nah. He bought a PS, and they sent assault combat cyborg ninjas to crush his NES collection.
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Trying to bait John Woo into snagging the license for a live-action Macross, are we?
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Well, Sony and Microsoft might not be known for games themselves, but some of studios owned by Microsoft and Sony are starting to come out with some really good stuff. Take God of War, for example. Their only real problem is that games like that are obviously aimed at a more mature audience. So, they don't have the kind of across the board appeal. I mean, gamers agree that God of War was an excellent game, but even non-gamers know Mario. Oh yah, I'm not saying neither company MAKES games. Just that Nintendo's the only one where it's their ONLY business. I realize it's not a very good reason to want one company to win over another, but it's as good as any other. None of them are great philanthropists in it for the gamers. They're all in it for the dollars/yen/euros/rupees*/whatevers. One's just a bit more concerned about it than the others, because they have no hollywood studios, record labels, PC OSes, etc to fall back on. *I thought it was so freaking awesome when I was a kid and learnd that the rupee was an ACTUAL CURRENCY.
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I didn't realize that avatar titles was the final word. Yup. User titles supercede even the word of Kawamori.