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Everything posted by JB0
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I remember someone releasing a SNES game 2 years after it had died, but this, wow. Make more sense to port it, guess it'll only be sold online. Gotta love the chinese... But for raw impressiveness, nothing beats the 2600's newish RPG. http://qotile.net/rpg.html
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Turn-based strategy. If you've played FFTactics, Front Mission, Fire Emblem, or Shining Force, you've got the idea. Your character is a character unique to Super Robot Wars, with a custom mech. You command a cross-series force(including some SRW-exclusive characters and mechs) against a similarly cross-series enemy force(again including SRW-exclusive mechs). If you ever wanted to watch Getter Robo and Mazinger Z tag-team a Zaku, this is your game. I've blundered through half to 2/3s of a few games with no knowledge of japanese. Note that you'll likely want to print off a translation of AT LEAST the intermission menus. Intelligent distribution of your funds for upgrades is somewhat important, and when it's all a pile of random squiggles, there's a tendancy to A. ignore weapon upgrades totally(as a lack of mech illustrations in that menu makes it VERY difficult to select a specific mech), and B. just blow cash on your favorite mechs instead of strategically allocating funds across your force. And the item equip menu is even more cryptic than the weapon upgrade menu(though it's worth it to see Evangelion's Asuka unleashing aerial strikes on some poor groundpounder after you slap a minovsky craft on her mech). Also useful will be the battle "magic" list. For unlocking specific mechs, you'll want to hit GameFAQs. Attacks are usually either scripted unlocks and happen regardless of what you do, or available as soon as you get the mech. One. Super Robot Wars Alpha 1 is the only DC game in the series. Unless you have a GameBoy Advance. There've been several GBA games in the series, and GBA is regionless. Also note you can emulate the NES and SNES on your Dreamcast, unlocking more games(in a less legal fashion). From a english-only viewpoint... A. Gameplay refinements. The game gets a bit more polished each iteration. The BIGGEST change came in SRW4 on the SNES, when you gained the ability to choose your counterattack action instead of being forced to let the AI choose it. B. Gideon Zhi has translated SRW3, so it's available in english. http://agtp.romhack.net/ No big deal. We were all newbies once.
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NCSX.com has them too. I dunno how the pricing compares, though. As a general rule import games cost more. The japanese just plain pay more for everything than we do.
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I can't say I know of any good Gundam or Eva games offhand. Not for MAME, anyways.
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Oh yeah... That was freaking AWESOME! GaoGaiGar got shafted, though. Everyone else gets to do a high-powered killer move, and GGG gets an overglorified rocket punch? I WANTED GOLDION HAMMER!
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The premium box was Alpha, Alpha Gaiden, and Alpha 2, along with a data CD, and history book. But NOT Alpha 3. Basically a way for people that missed the beginning of the arc to catch up. And it's the same ol' PS1 games.
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Yah. Pre-CD-R, so they didn't see a need for copy protection.
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Also note: Quark didn't look like a molten was statue in the SCD version. And sadly, I've not had a chance to play Popful Mail yet. It's on my list, I've just never snagged a copy(legal or otherwise).
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That takes me back... I think .36 may've been my first. But it's been so long that I'm not sure.
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Oooh, another game available on the PSX... They weren't at the time of my binges. And as someone that owns both versions of both games, the SegaCD versions are better. Silver Star Story got raped writing-wise and no longer fits the series continuity(as well as totally screwing some of the characters up). Damn shame, because I was really looking forward to seeing it updated, and the original IS one of the few games I've felt needed a remake despite how much I enjoyed it. Eternal Blue got raped gameplay-wise(not to mention what the hell do you have to be doing to have less FMV that looks WORSE than a 1-disk SegaCD game on a freaking 3-disk PS1 game?). I skiped the GBA version of Lunar 1 because it was a remake of Silver Star Story, with a game engine even more dumbed down than the Eternal blue remake had(borrowed it from a friend to confirm my fears). And yet the Lunar fanboy in me is clamoring for the upcoming DS game(which apparently IS a new game instead of another Silver Star/SSStory remake), even though I'm already 99% sure GameArts cocked it up royally. Looking forward to Grandia 3, too. Even after Grandia Extreme. I'm no hardware fanboy, but I AM a software fanboy.
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I've owned the same CD player since I was in Jr. High, the same DVD player since maybe a year after the PS2 came out. I've had my Xbox since it came out, and I've had my Gamecube since it came out. The CD player in my car has been there for three years. Aside from my PS2 going bad, I'm yet to have to recalibrate any of them. You use each of those devices for 3-4 hrs daily? Like I said, my SegaCD is sitll going strong. And you never saw me during one of my Lunar binges. I may only have 2 games worth playing for the thing, but I've played the crap out of them. And my PS1 has more hours logged on it than most people's PS2s. I've got 200 hours of play time logged in Star Ocean alone. Sadly many of my games don't HAVE timers, and I deleted a bunch of save files a while back. The fact is the laser just shouldn't be drifting out of calibration. My hypothesis is that SCE's using laser diodes that degrade fairly rapidly, causing them to quickly fall away from the properties they had when the systems were calibrated. Also possible is repeated thermal expansion on the calibration pots is causing them to creep out of position. This could rapidly be dealt with by adding one piece of plastic to keep the hot air coming off the motherboard out of the drive mech.
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Oh, dear god... UPGRADE NOW! WHY ARE YOU STILL READING THIS! UPGRADE IMMEDIATLY! STOP READING AND UPGRADE ALREADY! *sighs* http://www.classicgaming.com/mame32qa/ Current site.
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Yes, MAME32 is for Windows. But what VERSION of MAME32 are you using? You know, .55, .79, etc. MacPlus was added in version .61. Not entirely recent(actually, fairly ancient), but it's possible you have an OLD version of MAME32. And you'd have to download the command-line version from mame.net. You can't get at it from MAME32. But I use it because I hate the MAME32 interface, not because it's a better emulator(anymore).
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Actually, no. You have done no such thing. You've done the exact opposite. The Sega and Xbox fanboys brought the realists out (such as myself). We have shown you for what you are, and enjoyed your futile efforts to prove yourselves superior. Shhhh, its ok, baby, we understand your pain. Acknowledging your problem is the first step to recovery.
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I assume you're using a relatively recent version? Personally, I don't screw with MAME32. I use the command-line version, with the EmuLoader frontend.
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You ever wonder how people communicate on the internet without being able to read?
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I am doing no such thing. I own a PS1, and have it hooked up right alongside my other regularly-used systems. I use my sister's PS2 more often than she does. I do not like SCEA's business practices. Big deal. I don't like Nintendo's business practices during the NES era either. They made Sony look GOOD. But Nintendo can't behave that way anymore, because they don't control anywhere NEAR the majority of the market. I don't like their business practices now, but it's more of a wet dog pathetic not-like than it is a snarling rottweiler not-like. I don't like Microsoft's software business practices either. Again, they make Sony look good. Funny thing, though... I'm using a Windows machine, because it runs the software I want to run. ... Same reason I own a PlayStation, actually. I'm well past my hardware loyalty phase. I buy consoles for games, not because of their manufacturer. Do I think the Revolution will have the titles I'm most interested in, and thus be my first pick? Yes. Am I going to wind up with a PS3 anyways? You bet your ass I will. Unless PS3 emulation progresses a LOT faster than PS1 and PS2 emulation has(but then... I'd need a PC BluRay drive to use them). Do I like bitching? Damn straight. Do I like doing it even more when I'm playing devil's advocate? HELL yes I do. If this were about the GameCube, you'd see me whining about the dumbass digital AV out port and the absurdly overpriced component video cables, and how they should've copied Sony and made the RGB lines on the multi-out port togglable between RGB and component. I'd also be ranting about how badly the 'Cube's d-pad sucks, even though it only impacts a half-dozen games. I've argued the superiority of the Genesis and the SNES at diffrent times. Once I argued both sides to diffrent people at the same time. I've even defended the PlayStation against it's detractors before. But this entire thread rapidly shifted into "Sony is God" mode. And I took it upon myself to knock some fanboys down a few notches. Whether they realize they've been knocked down or not.
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Yes. Taisen MEANS War.
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Yeah, too bad it sold 80 million units. I'm going to ignore the blatant sarcasm there and just agree. Hardware quality has ABSOLUTELY NOTHING to do with success. You're undoubtedly heard of a little system called the NES, right? Containing possibly the world's shittiest and most unreliable cartridge slot. And I really DO wish that massively flawed hardware would be met with damaged sales until it was fixed. Instead, it's met with repeat sales, because people want to keep using their software. The lawsuit brought against Sony on the 10k series was a MASSIVE step in the right direction. People are FINALLY taking a stand on this sort of crap.
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You... ummm... DID know that that's coming to the US, right? And that they added more games?
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I would tend to think this applies to models still under warranty, no matter what their revision. The biggest problem the first genration PS2's had is that they allowed a large amount of air (read: dust) into the area around the laser lense. Later reveisions corrected this. 3 month warranty. Not a lot of time. And that may have been the biggest flaw on the first model(not owning one to look at, I can't say). But it was hardly the only flaw.
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Actually, I was, because you can't play SegaCD or Sega 32X games on the Genesis by itself. Their production and marketing didn't go Genesis - Saturn, it isn't that simple or that clean. Maybe you weren't actually LOOKING at games in the day. They never cut the Genesis off from carts. In fact, some of the best Genesis games came out duroing what was supposed to be the 32x's reign.
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Myself and my three closest friends, all of whom had multiple consoles, would alternate between the consoles. That is, sometimes it'd seem like Xbox was going through a hot streak, and a month or two would go by before we'd touch our PS2s. But then PS2 would be on a hot streak, and we'd be using it for something like 4-5 hours a day every day for a month. My brother, who bought a PS2 well after launch, found that it didn't work pretty much out of the box. He exchanged it, and he'd play for maybe 5-6 hours a week for a year. Then it died, so he bought an Xbox. Okay, so based on you and your friends experience. The consoles didn't have a life span anywhere near the length that they should. I'm interested to see what Blaine has to say, since I don't know if he has done any tweaking or how long he has used it. Of course I've noticed that most companies these days tend to make shoddy products so that people will purchase from them again. IMO I think it is kind of sad that companies that build game consoles would do such a thing since they normally begin releasing another generation of consoles five years after the previous release. Edit: Not much point in double posting Togo-I wouldn't trust sales numbers that someone throughs up on message. Unless I happened to know if the site, that the info came from, was reliable. I don't know how long they had their PS2's for, but I do have a never-ending stream of customers that want to know what to do about their PS2s when they start going. Trust me, "disc read error" wouldn't have half the meaning it does if the problem was confined to me and my friends. Can't they send it in to Sony to get fixed for free? Disc Read Error consoles are being fixed as long as you ship the console to them after you call to get an authorization number(and majority of them are way beyond a year old so, it's a good deal IMO)...they'll ship it back repaired or replaced free. If I recall correctly, that ONLY applies to 1st-gen models. SCPH100001, if I recall the model #s correctly. And that's only because they got a class-action suit dropped on them over the high failure rate. Free repairs for DREs on out-of-warranty 100001s was part of the settlement.
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hmm... I kinda liked the "you can only combine into the SRX 9 times" thing in Alpha for Dreamcast. though I very rarely used it anyway. I was kinda annoyed by the SRX combination. ... Mainly because I thought R3 looked infinitely better before the upgrade. but the tranformation video was so cool in 3D... I miss the 3D ness of Alpha for Dreamcast... ah well! True, true... Kickass transformation sequence, or ugly R3... Hmmm... Should I point out that SRW GC is 3D? No SRX, though. But it has Dancouga!