-
Posts
13309 -
Joined
-
Last visited
Content Type
Profiles
Forums
Events
Gallery
Everything posted by JB0
-
Well, 40 centimeters comes to about 15 inches high. 328803[/snapback] yeah, but it's still a statue. I meant 12" figure as in action figure. Where you can pose it. Maybe like that superposeable one that came with the manga. 328829[/snapback] Admit it... you just wanna put the transparent plugsuit on it and set it in lewd poses.
-
I agree. The title of this thread has "Close me" written all over it. Oh, and by the way. Grow up. How old are you anyway? Getting intimidated by a 12 year-old. And a fat one at that, according to you. If you want to look for some way to harrass your brother, go on over to the forums at AnimeNation and bitch to the other teenagers. I'm sure one of those chuckleheads over there will be glad to help you. Geez... 328815[/snapback] Seconded.
-
Holds the door switch down, I take it? Always thought that should be fairly easy to do. Hell, I think that was part of why the PS2 had a tray loader to begin with, to avoid swap tricks.
-
It's a totally diffrent rape of the characters than the Fox version. Movie version was what the stars would be like with 70% more angst. It's a decent show, just not my taste in entertainment. Fox version of the TV show was just... ugh.
- 89 replies
-
- escaflowne
- movies
-
(and 3 more)
Tagged with:
-
I'd shoot for a light gray instead of pure white, personally.
-
Also interesting: There will be no core system in Japan. The japanese consumers, in their infinite wisdom, have expressed ltittle to no interest in it. And from http://www.insertcredit.com/ SAM AND MAX! "Sam & Max, the popular adventure detectives of PC adventure history, are set to return to the gaming world, courtesy of Telltale Games. The surprise announcement came at the end of a keynote speech last night at the Future of Digital Entertainment conference in San Francisco; Sam & Max creator Steve Purcell gave the mostly Freelance Police-experienced developer the go-ahead to make the game, which will not be related to last year's cancelled sequel."
-
Seconded. That dark blue doesn't work as-is.
-
We do. Just not (usually) in arcades. But yah... head-mounted display + motion cab = best idea ever.
-
The game CAN'T be PAL. Macross games don't get out of Japan, and Japan uses NTSC.
-
*chuckles*
-
A journalist friend of mine who has spent a fair amount of time with Kojima (last summer when I was in Tokyo I called him to see if he wanted to hang out and he couldn't because he was watching Steamboy with the guy) passed along to me Kojima's vision of hsi works; that is, they all roughly take place in the same world. The Metal Gear series, Snatcher/Policenauts and Z.O.E. all take place along the same timeline. 328538[/snapback] I've heard that before. Sans Zone of Enders.
-
I've seen pics once before. Of the transparent plug-suit version(you can see it in this woefully tiny pic... http://www.hard.co.jp/solid/images/d_02.gif). But yah, damn nice statue.
-
I used to stuff the GameBoy in my pocket. Not the GameBoy Advance, Pocket, or Color, and most certainly not the Althena-forsaken SP. The original cabbage-green brick. ... Not that it was a great fit, but it DID go in there.
-
A WINNAR IS YOU!
-
Yes, but you can't PLAY it.
-
Good policy.
-
Hey, one of my favorite boards ever was pink. 328383[/snapback] It's fine if it matched....but that purple didn't. Just tried it. Yep the skin is gone. 328432[/snapback] Yah... entire board needs redoing, really. ... This is part of why I rarely change wallpapers on my computer. I wind up burning a half hour just redoing my color theme to match and not look like ass.
-
The 'bot in Snatcher was named Metal Gear Mk. 2. And was a nod to the mech of the same name in Meal Gear 2: Solid Snake. So which Mk.2 is this one referencing???
-
That's set at the operator level, not the developer or publisher level. So blame your local arcade for the pricing.
-
Top-right corner! OLD-SCHOOL NOD! YAY! ... But is it a nod to Metal Gear 2, or a nod to Snatcher's MG2 nod? I'm so confused...
-
Hey, one of my favorite boards ever was pink.
-
They're all NTSC, as Japan is NTSC. I don't know if you're asking teh diffrence between the VFX games, M3, and the PS2 game, or what. If mod'ed, it should play everything but M3 and VO, what with one being a DC game and the other being Windows. ... Unless you're in PAL, which I guess you are. I honestly have no idea how that affects things on the PS2.
-
Mmmmm... immersive hardware...
-
Backwards compatibility? Why? The hardcore already OWN what came before, and aren't getting rid of it. 327831[/snapback] Preservation is the most important objective of what I would define hardcore, loyal supporters. No matter how good you take care of your console, it eventually goes (much like several of my SNES cartridges). Hence, legacy support or emulation is the only alternative. 327871[/snapback] Funny, as every console and game I've ever owned is still kicking, with the exception of my first copy of Metroid 2 and my first Virtual Boy, which was dropped on the floor(technically stil works, but the displays are out of alignment). This is from the 2600 on up to DC, GC, and PS2. I'd really liek to know what barbarism you inflicted upon your SNES games that killed them. 327874[/snapback] I rub the smooth side of the cartridge against my bare buttocks. A lot of fun, but terribly hard on the cartridges 328059[/snapback] That explains that. You should only rup hem against your front in the future. The copper connections on the inside boards wear down the more you insert and eject the cartridge. Eventually, they wear to the point that the cartridge has difficulty making proper contact with the port. Although not so evident on carts rarely played, this failing is problematic of excessively used and previously rented carts. 328061[/snapback] The part wearing the most is the cart slot, actually. The damage done to the card-edge contacts is negligible. I know some carts(most common on the NES) are corroded from things like... people blowing on them. That's the NES' dirty little secret. Blowing on your cartridges makes them WORSE. There is no dust interfering with normal operation. Truth is... The (cheap) cartridge connector bends out a little after signifigant use, making it harder to get the game to work. Add the fact that the lockout chip is pretty twitchy and requires a pretty much perfect connection to work, and you get the blinking screen of death. Someone concluded it was because of dust and tried to blow it out. It worked. The tale spread. It works for one reason. Because you get little droplets of spit all over the cart connector. Which makes it more conductive than normal, offsetting the crappy connection you're getting from your loose cart slot. BUT... when you run electricity through it, you get a rapidly-accelerated oxidation process. This makes the contacts on both your NES and cartridge "dirtier." And it becomes harder to get the games working the next time. "Blow the dust out" and it works again. Lather, rinse, repeat. Eventually you have an NES that only works while the carts are nice and drooly. Then not at all. Worst I've had is a Genesis copy of Ristar. Green came off on the first q-tip. Then black. Not some pansy-ass gray like when you clean a normal cartridge. A real, manly, honest-to-god BLACK. Then more black. And more. And more. I stuck it in my Genesis to test it once I started getting gray off. And it worked, but the sound was abysmal. So I said screw it, took the screws out, and hit that god-forsaken connector with a pencil eraser. THAT fixed the filthy son of a daughter. I'm not sure I WANT to know what the previous owner did to it. ... You never owned a copy of Ristar, did you?
-
As I understand it... You don't need ANYTHING to file for a US trademark, aside from a trademark someone hasn't registered in the US. Also note that(again, as I understand things) you can't trademark a property. Phrases, names, logos, etc. can be registered, though.