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JB0

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Everything posted by JB0

  1. The 32x wasn't cancelled. It just shoulda been.
  2. The wheels of the licensing machine grind slowly, particularly where "back catalog" content is involved.
  3. Does anyone else keep seeing this thread and thinking it is about a sequel to that movie where Shaquille O'Neal was a genie?
  4. Let's be fair, there's a LOT of reasons that Max putting a zentradi uniform on his Valk doesn't make sense. Scale's just one of them.
  5. Yeah, most of Boeing's problems are from eating too much Mickey-D's. The management that had run McD into the ground managed to negotiate control of Boeing in the merger, somehow. And proceeded to do the same things all over again. And at this point I don't think Boeing is healthy enough to turn down the cash, no matter how badly the designers flubbed it.
  6. There was a persistent rumor it was a motorcycle accident, and I believe the actual news coverage at the time said "illness", but... yeah.
  7. The framing, at least, was intentional and Animeigo was very proud of it. It was to ensure the entire intended image landed inside the overscan area of the TVs of the day. The chopped head would still have landed in the overscan area of a picture tube in 2001. The then-new LCD televisions also had generous image crops to emulate overscan, because every source to feed them assumed overscan. I suspect the colors are similarly "mastered for CRT". I've noticed on some recent rewatces that a lot of stuff looks VERY different depending on what display you're using. I've only ever watched the Animeigo DVDs on a picture tube, but some other anime DVDs I was very fond of "back in the day" were completely intolerable on LCD and I had to hook a DVD player to my old CRT to watch them. I guess I should throw my SDF Macross DVDs in the computer and see what they look like.
  8. Me too. Now the only converting robot toys on american shelves are Transformers and weird dollar-store things. There's no in-between.
  9. What the crap?! How in the ever-loving heck is that acceptable?! Who approved that deflector dish, and how were they not fired out of a cannon?!?!
  10. That's what it looks like to me: at 800 preorders the toy gets bigger.
  11. They all look pretty terran to me. And honestly, I don't see a huge diffrence between the reguld and glaug. One is very clearly descended from the other.
  12. Oh, definitely. I declared it to be "the most R-Type stage ever", and in my head those are every player ship that's ever gone boom.
  13. That's the route I've cleared, too. The boss is definitely underwhelming. I like the stage as a whole. Very moody.
  14. Which route? And Granzella's said the full R-Museum is gonna be free updates. Which was a pleasant surprise since they never made the funding goal for it. Paid expansion content plans thus far are limited to the homage stages.
  15. You can make do without a lotta bits(headcanon them away as "battle damage" if they're too noticable), but a face is pretty important.
  16. I hope they take care of you quickly. In the meantime, he can be set up with Revenge of the Fallen Prime and his face-ripping claws, though!
  17. And as near I can tell, tv-style or movie-style zentradi is up to the whims of a given production team. If there's a more consistent logic(outside of Exsedol's specific case), I'd love to hear it.
  18. So I've been playing R-Type Final 2(provisional title) lately since it launched. It is fantastic. And some of the least bullshit level design to ever grace an R-Type. Almost every one of my many many many deaths has been obviously my fault rather than because I flew into an inescapable death trap that was only evade-able with clairvoyance or map memorization. It is also a lot more upbeat than R-Type Final was. Which makes sense as R-Type Final was developed as sort of a funeral for the genre, and it really carried into the tone of the game. R-Type Final was muddy, depressing, and... well, final. I didn't really appreciate what it was doing 18 years ago, but it is artistically interesting, albeit a bit of a downer. R-Type Final 2(provisional title) is more celebratory, a triumph against adversity for both the cast and the genre. Even the "bad end" routes through the game(two of the three don't look great for your pilot) are left as a question mark instead of punctuated doom. No camera spinning slowly around a burned-out husk of a star ship while the credits roll. And there's a single route which ends with a clear victory and safe return home for the pilot, which Final did not have. Lore-wise, with R-Type Final covering "Operation: Last Dance", a simultaneous overwhelming strike on every bydo outpost in the galaxy, and the end of the war through total annihilation of the enemy, they were stuck in a hard spot. So R-Type Final 2(provisional title) ... ALSO covers Operation: Last Dance. The game is framed as a post-war documentary, collecting stories and rumors from Operation: Last Dance, which was a suitably large operation that you could make a dozen games set during the single assault. Thus far, the R-Museum(making a return from R-Type Final) is incomplete, as Granzella hasn't yet patched in all the fighters. They've committed to two years of support, and apparently that means porting in all of the Final ships, despite the crowdfunding effort not meeting that stretch goal(hooray for passion projects, right?). They've already patched in a few, and the unlock counter in the R-Musem says X/99, just like Final's did. It can be assumed that, just like Final's R-Musem, that number goes to 101. And then there's the "R-Type Final 2(provisional title)" thing... In one of the more ridiculous special features, beating the game (any route, any difficulty, with any number of continues used) unlocks an option to address complaints about bad naming sense, allowing the player to literally rename the game(by selecting words from a list for each of three parts of the title, sadly there are no custom strings allowed). This affects all appearances of the title in the game, including right there on the title screen. And if you don't appreciate this then I am afraid you have no sense of humor. It sadly doesn't affect appearance outside the game, so the PS4 OS will never refer to it as Cosmos Legend Fantasia, Steam won't call it Bydo Slayer X, XBox OS won't recognize it as Saga Reboot 0, and Epic Game Store won't acknowledge it is called A Space Story. This is, obviously, a GLARING FLAW large enough to overshadow everything else the game has done. Zero of ten stars.
  19. Extradition treaties exist precisely BECAUSE foreign law doesn't apply. It is generally good for international relations to hand over people whom another nation desires for legal purposes, but is not at all legally required. Which is why, for example, some nations refuse to extradite people facing certain penalties. Nothing but good will is lost. Again, I'm not sure which of the myriad cases over the years you're referring to. I'mma guess it was a trademark case, and trademark law is extremely regional(and US trademark law is significantly different from many nations' in some key respects for the great Macross IP war).
  20. Not sure which of the myriad cases over the years that was, but... he was right? America isn't under japanese rule, and the japanese legal system has no jurisdiction in America. I'd be very concerned if a judge was overtly making decisions on how he felt rather than the laws he's meant to represent.
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