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Everything posted by JB0
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It held on for a while after PS2 launch. And I don't see how the DC can be argued as anything other than current gen. Short-lived current-gen, sure. But still current.
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Yes, but Sony killed them with hype and released at a reasonable price. Wich is a shame because the Dreamcast was not a bad system, and had an excellent library of titles. Also, the Dreamcast released at a time when people were not thinking about moving up a generation, many critisized Sega of jumping the gun. As things were, the Dreamcast was no longer competition by the time the PS2 launched. While I suppose that's possible with the 360, it would require Microsoft to suddenly drop support for their own console before the PS3 hit the market. 330881[/snapback] But Sony still wasn't the first out the gate on the current generation. Sega was.
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the newer sps are now backlit. http://media.gameboy.ign.com/articles/652/...mg_3086349.html 330865[/snapback] They're still too small, though.
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By that logic, Sony was dumb for releasing the PS2 when they did. Look at what happened, Sony released first, they released the weakest console of this generation, and wound up on top because they released first and had such a huge install base. There's a lot of factors to take into consideration when predicting who will come out on top. Price, games, when the system launches, how well it sells early on... 330845[/snapback] Sony released SECOND. Dreamcast was first.
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Why did you have worries in the first place? It's always been known that the Revolution would be back-compatible with Gamecube controllers. 330792[/snapback] It's still not confirmed that 'Cube pads will be usable in Rev mode. It's a safe bet they won't be 100% compatible, as the Rev controller has more axes once hte analog stick handle is attached(8 VS 6). So... the real question is why you never bought the Soul Calibur 2 stick to go with the game. Worked tolerably well AND it was sexy. ... There was a Street Fighter for the 'Cube?
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And they quickly used up that space it provided. Game developers have taken five years to get around to using more than HALF the space it provided. The PC industry STILL hasn't moved from CD, though this can be attributed in part to the fact that PC games heavily compress the data and require it to be decompressed to a hard drive before play. True most do not right now. But right now, the cost of 2 dual layer DVD's is equivalent to the cost of a single Blu Ray disc...(actually almost close to $2 at this early stage and expected to be less than $1 by the time next year rolls around). Cost will pay for itself in the long run... But the game industry right now uses 2 single-layer disks instead of a single dual-layer disk on the rare occasion that they use 2 DVDs. After five years, the number of games that exceeed the space constraints of a single 1-layer DVD can be counted on one hand. The long run assumes the game industry is going to start in on massively larger games immediatly. I would bet that the # of games that exceed a dual-layer DVD next gen will similarly be countable on one hand. It's as much of a problem as in the movie industry. Dolby Digital sucks. IMO, game sound is currently "good enough". Admittedly, I do not have a particularly great home theater, and tend to not absorb many of the details while engaged in the game. I agree it's going to be needed. I just disagree it's needed this generation. Except having too much costs more money. And not having too much is never a problem. Not having enough is a problem, though.
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Except the primary reason games went from carts to CDs was the lowered cost and better response time to demand, which translates to higher profit for the publishers. The space-to-cost ratio being VERY favorable next to ROMs was the primary reason. Which let them make much larger games, as well as cheaper ones(though they never DID pass the savings on like they promised). Which raises an interesting point... We were filling entire CDs shortly after the media became available. Multi-DVD games are VERY uncommon, and the game industry currently only uses half the capacity of each disk(as they refuse to pay for the dual-layer manufacturing process).
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Anime DVDs -- is it bootleg or the real deal?
JB0 replied to danth's topic in Anime or Science Fiction
ROFL Not to mention your money won't be funding some criminal organization somewhere in Asia huh 330521[/snapback] Another good reason. PIRATE ROBO GO! WAREZ CANNON! FIRE! -
'Cube pad DOES fit the hand quite nicely. And does a good job at fitting everyone's instead of a specific target group like some other companies... Thing I like about the buttons is mainly how easy it is to rock from one to the other VS a diamond(can't rock onto the top button from the bottom one on a diamond). Distant second is quick visual ID. Seeing a kidney bean on screen connects in my head a lot faster than a letter, which in turn connects faster than a geometric shape. The GC pad problems are IMO... Z. It's small, awkwardly positioned, and nearly useless. It looks like an afterthought, and that's because it is. Was shoved in at the last minute because they didn't have enough buttons for Smash Brothers. Sidenote: This is also why it's a nice solid microswitch instead of a mushy rubber dome button. Wasn't room for another rubber dome. D-pad. Flaky and inaccurate. Ironic, given this is the company that first popularized the device. Start/pause. It's way off in the middle of nowhere. Of course, everyone screws this up except the Genesis 3-button pad and the 5200 sticks, so who really cares? All 3 are relatively minor. Sadly, the Rev looks to have the worst position for start/pause since the 2600, Master System, and 7800 put it on the deck(though the 2600 only had start, not pause). As near as I can tell, it rests under the heel of the hand, meaning you'll have to slide your hand down to pause.
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Anime DVDs -- is it bootleg or the real deal?
JB0 replied to danth's topic in Anime or Science Fiction
Legality being equal, why pay for something when you can get it free? BITTORRENT POWER ACTIVATION! *strikes cheesy pose* -
What, my friends have too much of a life? Sure. Ah, a laptop. Externals for the win, I suppose.
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Fairly minimal. Either way... internals for the win. And if all your friend's videos and music can fit in 25 GB(single layer), you need better friends.
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...And you know this, why? I thought that you were OK, up until that comment. Popped up on Snopes while I was looking for something, actually. But I DO make a point of checking the front page of the WWW when I'm at the store. It's always good for a laugh.
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Anime DVDs -- is it bootleg or the real deal?
JB0 replied to danth's topic in Anime or Science Fiction
Of course. Go kick his ass. Depends. Are you in the habit of doing anything that might result in the FBI kicking your door down? If you ARE, then you need to get rid of it. If you AREN'T, then keep it. No one cares. -
Weekly World News article, actually.
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Nah. Modern day example: the A-10. It's the Warthog. And the Thunderbolt 2. If we're talking call-signs instead of nicknames, it can change at any time, including mid-flight.
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The Rev bypasses this problem in a somewhat disappointing way. It has no support for anything above 480p. Limited resolution = limited detail = limited need for higher-res resources.
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My problems consisted of Circle of the Moon. In poor lighting, as opposed to any lighting. CotM is a shining example of why you should always beta-test in a real-world setting. I prefer the original GBA beause even if it's a little darker, it fits my hands better. Also has a REAL headphone connector instead of the stupid proprietary "buy an adapter" jack. And standard batteries. NiMH AAs = love. ... The SP has nice buttons, though. And a vastly superior d-pad. It's just too cramped.
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Anime DVDs -- is it bootleg or the real deal?
JB0 replied to danth's topic in Anime or Science Fiction
Because it's the same movie and you can't get the official release for a reasonable price until they do another print run? And that you aren't hurting sales of the "real thing" because there's no new stock of real things to hurt sales of. -
You mean like the NES? There's a signifigant diffrence between the Eyetoy and Rev wand. Namely that one might actually work decently(the people that've used it to date say it does). Probably not well. 4 button ones may play passably with the analog stick attached. But really... if you're playing fighting games, there's no excuse to not buy a joystick, regardless of what system you're on.
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*chortles* reiromland ... I need to remember that one. Sister has one. Never really bothered to see what it does in a dark room. Found the display without lighting to be totally inadequate(darker than my GBA + a ghosting problem from reflections off the screen cover), and the lihting just washes detail out.
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Yah. Same with software. People demand something fresh and new. Enter Beyond Good and Evil. Gets rave reviews, but everyone waits for it to hit the discount bin because it's not one of those big-name franchises they rant about. Game sells dismally, and the rest of the trilogy is cancelled. 'Cept the Xavix was only looking at sports games. Also, the game deck on the Xavix is a dumb box, if I recall. I may have it mixed up with something else, but I seem to remember one of it's features being that the hardware was in the software cartridge, so it'd "never be obsolete."
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Oddly, I was talking about that just the other day. There's more people that hate the VB than there were VBs sold. Hell, the 32x had a longer life than the VB. There's nothing sadder than a system the 32x outlasted. And the usual complaint is something to the effects of "OMG RED GAMEBOY THAT MELTS EYES!111" Which is a damn good indicator of how many of them actually have any experience to base their opinion on. I consider it one of the more tragic examples of the industry's refusal to try something new. The VB was damn nice hardware, and it never even got it's first generation of software out the doors. At least the Revolution has adopted a change that's readily visible in 2D media. They can advertise it.
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Sounds exactly like an RPG to me. I have to have hte only visible GBA in existence. I've never had any major lighting problems. 330085[/snapback] Well, usually even the worst RPG gives you background story and reasons to go to a particular place at a particular time, and tries to develop the characters SOMEWHAT. Baldur's Gate Dark Alliance had an over plot and flat characters, little detail, etc etc, but it was still better than FF:CC As for GBA screens... maybe you just happen to have some kick-ass eyes, JBO! 330115[/snapback] By contrast, some of the best RPGs ever have minimal plot and no character development at all. Anwayys, from what I've heard(I've never grabbed the game to try it) FF:CC is more along the lines of an action-adventure than an RPG. As for my eyes... They may be unusually sensitive. I've noticed I have remarkably sensitive... senses before. They can't be described as kick-ass, though. I can see roughly a foot ahead of me clearly without my glasses. I'm more inclined to believe I have one of the brighter GBAs available, though. Sidenote: The GBASP is frontlit, not backlit. This IS relevant, as it signifigantly degrades the image quality. If it worked with GA peripherals, I'd say get the DS. Best of both worlds. As-is... does the GBAMicro have a link? Sure it's grotesquely small, but it has a good screen with a good light.
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I suspect it's to keep people from stocking up and reselling them as new, or returning them for a profit.