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JB0

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Everything posted by JB0

  1. Yes. The fact that Sean Connery is playing Global and you're singing backup for Sharon and haven't realized your naked yet should've given it away.
  2. They shouldn't remake Predator. They should just do a Star Wars-style DVD release and make the Predator shoot in self-defense.
  3. The emmy award winning character he plays on Boston Legal currently, where his other associates are Odo and Murphy Brown. 340341[/snapback] I believe you mean Odo and Dime Lady.
  4. Likely not. But if you can find an old Afterburner, there's a good chance you can modify it to fit your NGPC.
  5. No more that it is now using existing technology and theres companies that make driver ic in bulk. Yes, companies DO make driver ICs in bulk. But here's the thing... our current portable gaming devices, as far as I know, don't USE dedicated driver ICs. They're integrated into the system's chipset along with a lot of other parts. Redesigning a chip, as would be requiredto change the driver circuitry out, is a VERY expensive process. What part of this are you not getting? heh guess kodak, samsung, dupont, hitachi, and soon mac and various overseas companies is not alt There are no Macs using OLED. You probably mean Apple. And I'm not speaking in terms of "Wow, a really big company made a single product with OLEDs." I mean perecent of the market. If I had to guess, I'd say the market is 80% LCD right now. chips on pc boards Yes. But the motherboard manufacturers don't design chips. They have no costs associated with that. When a revised motherboard comes out, it doesn't mean they redesigned the chipset. It means they rearranged the parts, and maybe replaced a few with their suppliers' new models. This MAY require a bit of new BIOS code. But they use standard off-the-shelf EPROMs, so there's still no chip fabrication expenses incurred. Redesigning a motherboard is NOTHING like redesigning a microchip, and I can't believe you're trying to say it is. No, it's soldering. The fact that you're correcting me for using the ACTUAL term instead of a generic colloquialism just proves we're on totally diffrent levels here. So, People do it all the time like with ps3, xbx 360, psp, nds, 1:48 valks way before the product came out. There's a diffrence. Those all used fairly well-established technologies, and had lots of cash behind them. The closest any of those got to new technology was the DS touch screen. You're citing the keyboard as evidence that a technology is viable. When in fact, the product is NOT in production, or even prototype stage, and they don't even know if they CAN use the tech you're using it to support. I'm washing my hands of this.
  6. I dont know why, but i got kind of mad by this. I think the music and song and dance was VERY important to the themes of macross. If you look at the the symbolism behind the anime. The music and the love triangle was clearly repesentative of "love" and the zentraedi and fighting were represented as the theme "war". And altogether Macross whole theme was "love AND war" Not just the fighting as Robotech would have liked. Why would you even be asking the SINGER that? Pfft sorry im done ranting. 340363[/snapback] Of course, the person writing those questions also said "Macek himself admitted" the singing was a weakness. That "himself" implies Macek was the creator of the show, as opposed to some guy that happened to be working with the comapny that got the localization rights. Which goes back to the whole "poor confused Robotechies" argument.
  7. Not realy look at your new sp and look at pc boards theres many revisions that will fix existing probs before and after launch of the product. Many pc mother boards come into mind with that. Motherboard redesigns and chip redesigns are diffrent issues. The SP uses the same CHIPS as the original GBA. So does the Micro. Hell, even the DS uses 'em for GBA mode. And motherboard manufacturers don't give a crap. They buy standard components and solder 'em in. The costs I'm talking about NEVER affect them. I already know that so you don't need to say that Are you sure? Because it sure sounds like you don't. sure if you want it to break like the ipod nano screen And like the DS, neoSP, and PSP screens. Oh, wait... I know that for months So you presented it as a real product anyways?
  8. OLEDs are the most cost-effective to manufacture and drivers cost compared to reg lcd is near the same. UNLESS you've already integrated an LCD driver into your chipset and would have to redesign the chip! I'm not saying that the cost of the driver circuitry is signifigantly diffrent. Just that there are massive costs associated with redesigning existing chips. very much the same thing. oled is electro lum only diffence only thing is format which is same for regular lcd. Think the el in your watch is a giant subpixel of an oled display. Right. And one giant monochrome pixel is not the same as an array of tiny full-color pixels. They have totally diffrent engineering problems and costs associated. theres already tons of them out there just need to open your eyes soon Ipod will join the portable media crowd and it will realy show. hopefully they can make blue last as long as the other colors. With the money invested from mac should make it come faster than expected; Cheaper than class action law suites . No, there's not a lot of OLED displays out there right now. LCD is still by far the preferred solution.
  9. nope I had the the newer one longer and it was way more clearer than the ones that came out back in earily 90s Fair enough. I've got 2 original bricks, but they're both fairly early bricks. Around Zelda 4's release, I think. fire your workers then if they serv no purpose in development There's more to it than that. You have to regear all your chip fabs to burn the new chip, which can cost a LOT of money. And even relatively trivial changes can take massive amounts of effort(and thus money) to implement. To the degree that it's cheaper to waste the silicon on transistors you'll never use than it is to redesign the chip to remove them. The GBMicro has all the 8Bit GB hardware. It just lacks the voltage switching hardware needed to read 8Bit games and the switch to detect them. Removing the 8-bit hardware would've saved them silicon and increased their per-wafer yield, but they wouldn't have made the redesign costs back in a reasonable time frame. You can still wish for a oled or pled screen psp or gp2x should been already been proved reliable since its invention in 1980 and its in many watches since its basicly the el lights in casio watches just in an active matrix display. Which isn't QUITE the same thing. Being able to make a large plate glow blue-green is a lot diffrent than a full-color display. Blue problem? I think that's why we don't have many of them up yet. An MP3 player designed from the ground up. When you 're making a new product, it's not that hard to design for a new driver. When re-casing an existing one, you have to either redesign the chipset or continue with the old display tech. It should be clarified that when I say driver, I don't mean in teh Windows sense of a piece of software telling the rest of the software how to talk to teh hardware. I mean the piece of hardware actually responsible for flipping your pixels on and off. The hardware driving an OLED display bears very little resemblance to an LCD. Could be done. Rather easily. Just gotta throw a white LED under them for lighting if you want a glow. And Should I point out that that keyboard DOESN'T EXIST? IT'S A CONCEPT RENDER. Teh russian group that designed it is trying to bring it to market. And they've said OLED is A possibiility for the key displays.
  10. what brought this on? 340267[/snapback] The random realization that he was the only Trek castmember to get typecast, and have it NOT be his Trek character.
  11. Also the original gb screen was differnt and the ones put out years later. the first ones with the standard screws the screen was more faded compared to the newer ver with those 3 prone safety screws that hold them together. I thinik it's got more to do with aging than it does with whether or not they used the security screws. The original GB LCDs are either breaking down with age, or the connector is(likely the connector, given the column failures). Thats why they pay the designers to make it work if they wanted to. But that makes you redesign your chipset, which costs money, which eats into your profits. They aren't in this just for fun. They're here for the money. I doubt it. They're likely all going to wait another generation or 2. Let OLED prove long-term reliability on someone else's product first. Like I said, since it's not a drop-in replacement, you won't see them swap screen designs. Their current video hardware is mated to LCDs. They don't want to redesign the chipset just so they can use a new technology with little field testing.
  12. Heh. I'm pretty sure it was just so they could use the same screen in both systems, though that WAS the reason the original GB and GBColor weren't lit. Possibly GBA even. But the SP could've been backlit. the original gba had enough room for the afterburner kit and was put out eariler so my guess why they didn't use a internal lighting system was the same old docerin of long battery life. Perhaps. I'd think they skipped front-lighting because it's more complicated and doesn't offer even lighting. I can't speak for the quality of the afterburner's lighting, but the original SP had pretty uneven coverage. Yah. Original GB could've been lit. But they would have had the same abysmal battery life of the GameGear and company. Was also why they were monochrome. You couldn't get a passive color screen that was really visible at the time. I knew the original, Pocket, and Color used diffrent displays, though. Pocket had a much cleaner monochrome screen, and the Color used the same tech as the Advance. OLED still isn't ready for prime time. 340177[/snapback] My self Xmas present dissagrees with you. I need a new mp3 player since I tend to destroy them when im hiking plus it plays movies and this can play movies compared to my second choise the arex thumbstick solid which just have a 2 color oled screen. tm-630 media player 340192[/snapback] My mistake. I was under the impression they still had some problems to iron out. Could just be a case of Nintendo using a tech they already have hardware for, then. Using OLED could require a signifigant redesign of the hardware to replace the LCD driver with a OLED one. Dunno if the display driver is integrated with the rest of the hardware or not.
  13. I find it hard to believe Custer's REvenge stirred up a lot of controversy, mainly because virtually no one knew it(or any of Mystique/PlayAround's other games) existed. I think you mean Cathouse Blues. Not surprisingly, another Playaround title. I feel obliged to point out X-Man, mainly because of the flakey name. According to AtariAge, this one has documented controversy, which served to restrict it's availability far beyond that of the Mystique/Playaround titles.
  14. You're not joking? You really play your 2600 to this day? OMG. Sorry I just think that is funny. As a little kid even I thought the games were way too primitive to enjoy. hehe They were good for thier time, but man what on earth are you doing playing stuff that old? That would be like me still playing my old Donkey Kong Jr. Game and Watch over halo 3. What addictive game be that good that you'd still be playing it on such an old legacy system after so many years? I've got quite a few worth playing.The LCD games were never my thing. I DO play Donkey Kong Jr still. I just MAME the arcade, for original yummy goodness. Sometimes the NES version. But comparing DKJr to Halo 3 is kind of absurd. For 1, Halo 3 isn't available. For 2 , they're totally diffrent KINDS of games. ... Which goes back to why I still play the older systems. I LIKE the simplistic gameplay. Sure a deep and involved action-adventure is great, but so is just blowing the ever-living sh!t out of stuff for a few minutes. Macross looks pretty atrocious next to anything modern I've seen. But the story is still good, and that's why I'm here. Same with games. Sure River Raid is blocky and Asteroids flickers like a mofo, but the gameplay is the same. What's more, it's a style of gameplay that's not done very often any more. Hence the market for retro-gaming compilations. Interesting you mention that. My favorite games tend to be randomized. Asteroids is never the same game twice, though the difficulty ramp-up may be similar each time out. Everything does. It's just a matter of what limits you choose to look at. I don't know of any games I have with choppy scrolling. Flicker's not usually a problem in the titles I play, and tiny sprites are nice sometimes. Let you get more action on the screen. Speed... depends on the game. Defender can hold it's own today, for example. But it all depends on what's going on. Ninja Gaiden's no less of a bitch for the slower pacing. The sounds... there's some damn fine PSG noises out there. Graphics and animation... I don't mind the blockiness, as long as I can tell what's going on. And NES Metal Storm should torpedo any arguments about limited animation. I don't think I've ever played a tape-loaded game in my life. But I HAVE felt that the BIOS screen, developer splash screen, publisher splash screen, title sequence, menu, and intro sequence haven't been worth it on several newer games. I am too. I can emulate all that stuff I don't have. Seriously, I enjoy modern games too, and appreciate the things the more powerful hardware's brought. I just don't see a major problem with the older stuff. I own and play a little bit of everything from the 2600 up through the current generation. NES, Genesis, PS1, Dreamcast, whatever. It's ALL good. Exactly!
  15. Ghosting and washout. 340069[/snapback] Im assuming your talking about the old sp, Yah. The new backlit SP has no display problems that I can see. Heh. I'm pretty sure it was just so they could use the same screen in both systems, though that WAS the reason the original GB and GBColor weren't lit. Possibly GBA even. But the SP could've been backlit. OLED still isn't ready for prime time.
  16. Actually, people did. The violence controversy(as opposed to the generic "video games are evil" debate) started with 1976's Death Race, where you ran a car over stick figure "gremlins." Allegedly this was the first video game to be banned, though I can't find anything saying WHERE it was banned. 1980's Phoenix was another hot-button controversial title. You were shooting "realistic" birds instead of abstract space ships or generic stick-figure assemblages, and people were worried about desensitization.
  17. Ghosting and washout.
  18. As a proud owner of one of the brighter GBAs, I think they should've just exercised more control over what LCDs they accepted as usable. There's nothing wrong with the design, excepot that they accepted a much wider range of LCDs than they did on the GBColor. And the SP didn't do a very good fix. It was a sloppy retrofit that added 2 issues for the one it fixed. They COULD have taken their time and done it right, but the GameBoy name isn't about taking your time and doing it right. GameBoy is all about rushed, sloppy, half-assed products. People were annoyed that they had a GBA since launch and a new model came out. ... Actually, I saw people bitching about the GameBoy Color when they owned an original gray brick. "You're mad they upgraded after a DECADE? Boy, are you in the wrong hobby." I prefer my original to the SP for the most part. My "ultimate" GBA would be the display and buttons of the new SP in the case of the original GBA. ... Of course, I just described the bottom half of a DS. Too bad it can't play my 8Bits. Microsoft solicited suggestions? Than how did the XBox make it out with that Althena-forsaken brick they dared to call a controller? Anyways... no one complained about the GBColor. They were using the same display tech as that system(and hte NGPC, and the WonderSwan Color), so why solicit commentary on a proven tech? Had they kept the same standards for display quality, it would've even been a fair assumption. ... As for Circle of the Moon, I strongly believe it was never playtested on actual hardware. I think the SP release hit more than early adopters. 2 years later is well into a system's expected 5-year lifespan. Anyways... those same Nintendo fanboys that bashed people for calling out GBA flaws bashed me for pointing out the little flaws with the SP. Rough paraphrasing: Washed-out display? Tough, it's what we have, so it is perfect. Especially since original GBAs only project a gray rectangle and not a picture. Ghosting issues? See above. Now find something worth complaining about besides image quality problems. No headphone port? Who cares? Stereo sound from half-decent speakers is inferior to a single crappy-ass buzzer! ... Actually, they may've had a valid point with this one, as the GBA has really lousy sound quality and headphones just serve to emphasize the fact. Moving on... Too small? Hurts your hands? Whaa-whaa. Being really cool and tiny is more important than being really comfy and playable. And you're a freakish ape-man if your fingers are longer than the SP is wide. Non-standard proprietary batteries? Batteries never die on people, so being able to change them doesn't matter, and you are silly for liking the idea. Battery expected to fail in 10 years under optimum conditions, and less than half that under real-world conditions? Replace it. If replacements aren't around, that means there's a new Gameboy, so no big deal. As we've since seen with the DS and Micro, backwards-compatibility is NOT as assured as people were claiming. And I still play my NES and 2600 so you'll excuse me if a system with a maximum expected life, and thus maximum guaranteed software usability, of a single decade is less than appealing to me. I've never owned a launch system, and quite likely never will. Paying twice as much for a system with very little software isn't my idea of a good plan.
  19. That was part of what I meant. I also think it's absurd to continue to churn out new versions of the old system a year after introducing a replacement*. Not that Nintendo's any stranger to this. They did the NES2/AVFamiCom well after the SNES. Sega at least can claim that Majesco did the Genesis 3 and they weren't involved. But I don't think ANYONE has maintained two diffrently-named identical pieces of hardware at once alongside the replacement. If nothing else, they should pick A GBA, instead of maintaining the SP AND Micro at the same time. * "ZOMG DS AM THIRD PILLAR!1111" Right, and the Micro is the next-gen GameBoy. Sure. Uh-huh. Even at the height of their arrogance Nintendo wasn't that stupid.
  20. That would have been an *extremely* bad idea. The GBA is still and very viable, and more importantly profitable. Sega learnt the hard way what happens when you prematurely an older system to focus on it's successor. 340026[/snapback] Atari learned the hard way what happens when you have too many products in the same market. They turned the 2600, XEGS, and 7800 all against the NES at the same time, and where one of them may have actually met with a degree of success, all 3 at once served only to subdivide their marketshare and confuse customers. And the DS is ready. This isn't like killing the Genesis for the Saturn here. It's like killing the NES for the SNES. ... Actually, it's not even like that, as the DS can play ALL GBA GAMES, so even if the DS had no software, there'd still be GBA titles coming out. So it's more like killing PS1 for PS2.
  21. Well, except for the reactor structure itself, if it's ever decomissioned, but it won't stay radioactive anywhere near as long as fission waste will. 340016[/snapback] Yeah. The reactor itself. And how long the fission byproducts are an issue depends greatly on the fission reaction. While uranium byproducts are an issue for several thousand years, it's possible to reduce that to a couple hundred by running them through another reactor. Could pr'ly run that through a THIRD reactor to reduce it further, but it would stop becoming feasable after a certain point. The series of reactors is essentially a forced acceleration of decay. Though the reactors approach it diffrently.
  22. Oh dear... My apologies. I'm used to people knowing of what I speak, even if they've never seen it. DO NOT LOOK FOR THE GOATSE GUY! YOU DON'T WANT TO FIND HIM!
  23. Yah. Too bad none of it's useful to me... I shoulda let that one slide. But I was on a roll. Minovsky particle = dilithium crystals. Yah. Electricity will work in the real world. Drop a 9-volt battery underwater, and bubbles of O and H start growing on the terminals. Don't think you can split it fast enough to power a reactor without using most of your reactor to split water, though. Nah. It's the anti-nuclear protestors that hold back nuclear power. There's some issues with fusion currently, but we could make MUCH better fission than we do now. I think I mentioned breeder reactors recently. To the BenderMobile!
  24. Heh.
  25. Yah. I've got an NGPC too. NGPC might would've toughed it out had SNK not been going through financial problems at the same time. The Wonderswan DID last for a while, but there wasn't much effort expended on making it competitive past the GBColor. On the upside, it ended the reign of the monochrome GB, and got us to the GBA. Exactly why I drag the Gameboy out every time someone says "I wish everyone else would just quit making hardware and do Playstation games instead." Monopolies are good for nobody but the person holding them. The DS is the system to fight the PSP. And I think it's a bit early to be upgrading it, unless you like cheesing off your existing users. Not quite a year old yet. It can't thwomp a PSP, but it can hold it's own. I'd leave it be for another year or 2.
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