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Everything posted by JB0
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Insert Credit ALSO used the potion to calculate the exchange rate on gil... "The Potion costs 200 yen. In the original Final Fantasy, a Potion was 60 Gil. This gives us our first-ever real-world exchange rate for classic Final Fantasy currency: .3 Gil to the yen. At the day's exchange rate, this makes $1 US equivalent to 35.3124 Gil. This means that the Silver Sword we saved up 4,000 Gil to buy in 1987 is worth only approximately $113.27. I would assume the silver is not real. "
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Anybody Thinks That Sk Needs To Redesign The Vf-1?
JB0 replied to Phalanx's topic in Movies and TV Series
Or maybe this one... http://mahq.net/mecha/macross/rememberme/sdp-1.htm -
Well, yeah. I have a very low opinion of the average gamer. As they have been on every other system. The NES is as famous for Contra, Megaman, and Ninja Gaiden as it is for Mario, Metroid, and Zelda. Hence why I've been saying all along that Nintendo needs to expend more effort to draw in 3rd parties, and preferably to lock exclusives down. It was the N64's primary failing, and it was the 'Cube's primary failing. Of course, in the end they ARE turning more profit than anyone else, but if they could increase their market share they'd be rolling in dough. I waited for a while. I got my 'Cube as a Prime bundle. Was my first active current-gen system(I'd grabbed a DC and a few games on clearance before that). I knew it had less games, it just happened that it also had the games I wanted most.
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The GC was a great little system with some very good games, but nintendo seriously needs more staunch third party support that's willing to make either more exclusive games for the system that can appeal to the masses or more ports of strong selling games from other systems. I think when RE:4 was announced for the PS2 less than a year after it came out for the GC as an exclusive (from the words of the series creator himself i think it was) it was just about the final nail in the coffin for the system... except for maybe LOZ: Twilight Princess. 378412[/snapback] Well, the 'Cube kept RE0. We saw how much attention that got it. I seem to recall it being branded a crappy kiddy-fied version of the series because it was a 'Cube game.
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Insert Credit reviewed the potion. Not only did they not get an HP restoration, they actually LOST a hit point when the lid cut their finger. Final verdict on flavor was "grape aftershave."
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Some still insist the DC looks worse than the PS2 and has "no good games" too.
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Just to cut someone off... Front Mission Gunhazard is NOT the same thing as Front Mission 2. So anyone that says FM2 is a sidescroller is terribly confused. Having said that, I haven't played Front Mission 2.
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Has any system in recent years? 378311[/snapback] The Dreamcast actually surpassed them. 378326[/snapback] Thinking post DC. Nothing released this decade really has. 378345[/snapback] GameCube might've. I didn't keep score on what Nintendo was promising. ... Well, it failed to deliver RE4 as an exclusive. That might count.
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Anybody Thinks That Sk Needs To Redesign The Vf-1?
JB0 replied to Phalanx's topic in Movies and TV Series
That's all personal aesthetics. I'll thank you to not push your personal opinion as representative of the whole world. Especially not since you presented the clownish monstrosity that is the VF-1SOL as a superior design. It's parallel evolution. The VF-0 and VF-1 were equivalent to jets of the 70s. The YF-19 and YF-21 are equivalent to jets of the 90s. Each era of Macross has VFs based on a similar era in reality, with the VF-1 and 2009 locked to it's 1980 real-world release. The VF-1 is intended to look like a modern 70s plane. Not a modern 90s plane(really 2010s by the time it all gets rolled out, as near as I can tell). Making it look more modern just breaks all continuity. "Unofficial variations" are even worse, as they have nothing to do with anything. They're just slapping random labels on things for the sake of making a quick buck. Depends who you ask. I think all 3 of the "R series" have far worse heads than the originals. The J got it's head bashed in. The S grew a massive tumor. And the A... got bootlegged by a Predator? It's sad that they CAN make the A worse. -
Has any system in recent years? 378311[/snapback] The Dreamcast actually surpassed them.
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Anybody Thinks That Sk Needs To Redesign The Vf-1?
JB0 replied to Phalanx's topic in Movies and TV Series
That's only because it liquified and started dribbling out your ears. -
Or just an angsty doofus with spikey hair. That's why you have to buy ALOT! 378290[/snapback] Yes. PReferably with a rapid-fire controller. Gogo NES.
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Yeah myk's got a point. The same thing happened with the DC, which by the way even though it died a premature death was an awesome system with some great games. They had a one year head start on Sony's PS2, but they just couldn't maintain their lead after word got out about what Sony was offering and even more so when the PS2 actually hit. 378267[/snapback] Funny, since what Sony was claiming htey were offering to kill the DC wasn't what came out. 378268[/snapback] I'm not following you there? I know they announced they would have the ability to playback DVD's which was a large selling point for a lot of the people i talked to when i worked at TRU, but i don't remember anything else that they annouced (other than games) that they didn't follow through with. 378273[/snapback] They promised a system that massively outperformed the Dreamcast in every way. What came out was a system that had trouble EQUALING the Dreamcast. The PS2 has NEVER reached any of the performance claims Sony made. Yeah. The real screw-up was when they made the BIOS able to boot standard CD-ROMs. Was nice for the homebrew community, but once people started putting games on them(in some cases they recompressed the video, in others they stripped stuff out, in still others the game fit as-is), it FUBARed the DC's software sales.
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Oooohhh, nice. 378257[/snapback] i just use the keyboard, wasd for movement and 8,4,6,2 for the "face buttens" 7913 for the LandR buttens and numpad enter and 0 for the start select butten things but i havent realy played any of the macross ps1 or 2 games 378266[/snapback] *shudders* AWAY FOUL BEAST! AND TAKE YOUR QWERTY WITY YOU!
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Yeah myk's got a point. The same thing happened with the DC, which by the way even though it died a premature death was an awesome system with some great games. They had a one year head start on Sony's PS2, but they just couldn't maintain their lead after word got out about what Sony was offering and even more so when the PS2 actually hit. 378267[/snapback] Funny, since what Sony was claiming htey were offering to kill the DC wasn't what came out.
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What, you don't care about Pooyan? Also: Arcade Castlevania is a bitch and a half, even by CV standards.
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I'm using a Saitek P880. It's fairly decent. They use the same d-pad across their entire product line, as far as I know. Previous pads have been a Gravis Gamepad Pro(pure fecal matter) and a Logitech Action(was poo, but they've redesigned their pads twice since then so my experience isn't valid anymore). Adaptors are hit and miss. Some companies make really good ones, others make crappy ones. Given I can find a native PC pad that I like better than any console pad anyways... why bother? Thrustmaster's pads have been highly recommended before, but they don't feel right in my hands.
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Anybody Thinks That Sk Needs To Redesign The Vf-1?
JB0 replied to Phalanx's topic in Movies and TV Series
I thnk I've got a redesign EVEYRONE will be pleased with. Except Luke Skywalker, but he doesn't count. -
I'm just saying, Sony needs to get their rears in gear. I've been seeing the same mistakes coming from them lately that everyone else made before they fell from grace.
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Nintendo once said the same thing. So did Atari.
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If I recall, it's limited edition, so...
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Well... MAME isn't exactly known for being user-friendly. The simplest way is(assuming you use Windows) download MAME32qa, download macrossp.zip, install MAME32, put macrossp into the ROMS folder in the MAME32 directory, then... well, that's where my knowledge ends, since I don't use MAME32. If it defaults to showing all supported games instead of all available games, things get... messy. http://planetemu.net has both the emulator and ROM images, but they aren't the easiest site to direct someone around, and they're in french. On the right side, under the "arcade" header, click MAME. From there, on the left, under "Emulateurs", click Windows, scroll down to "MAME32 v0.104.4", click "Télécharger", and save the file. Now click back. Under "ROMs" click "MAME (CHD & Samples excluded)". From there click M, then click Macross Plus, then click "Telecharger" and save it. Inconvenient hickup here int hat planetemu.net has a time delay between file downloads. The MAME32 download loads 6 and a half minutes on the wait timer. Assuming you aren't on dialup, you'll wind up waiting for a few minutes before you can download macrossp.zip. Once you have both files, run mame32_0.104.4_windows.exe and tell it to extract the files. That'll create a MAME32 folder whereever you told it to extract. Drop Macrossp.zip in teh ROMs folder inside the MAME32 folder. Now go into the mame32 folder and run mame32.exe You'll be greeted with a very messy GUI. Click "available" on the left pane, and you shuld see Macross Plus listed in the middle pane. Double-click MacPlus and have fun. Arrow keys move, left ctrl fires(hold fire to start locking on with missiles), left alt is "bombs". 5 adds a "coin" and 1 is start.
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Anybody Thinks That Sk Needs To Redesign The Vf-1?
JB0 replied to Phalanx's topic in Movies and TV Series
Basically, you want Kawamori to redesign it, but you want him to redesign it YOUR way instead of his. AND you want Macross to be whored out like Gundam is. Neither one's gonna happen. Kawamori's done his redesign, and you didn't like it. Macross has never been near as strong in the merchandising department, and the models are largely limited to popular animated designs. The mass-production models ARE limited to popular animated designs. -
Relationship Between American And Japanese
JB0 replied to Phalanx's topic in Anime or Science Fiction
Actually, there was never a canon source stating the Imperial Star Destroyers were capable/incapable of planet fall. Since even the Death Star was equipped with repulsorlifts (novelization), its unlikely any mere capital ship is incapable of floating in a planetary atmosphere, unless specifically designed as such. I thought the Death Star repulsors were for "hovering" above the atmosphere without entering a proper orbit, not inter-atmosphere maneuvering. I think it'd be a safe bet that neither a Death Star nor an Imperial Star Destroyer would be landable without extensive modifications. And I supsect a Death Star might collapse under it's own weight on a planmetary surface. The Rebel Transports on Hoth and the Trade Federation Core Ships on Geonosis are basically bricks using repulsorlifts to fly and manuver. How well repulsorlift flight translates to fighters for actual combat manuvers is an open question. 377941[/snapback] Neither example was a fighter. High maneuverability wasn't a necessary design feature. The TIE's problem isn't one of repulsorlift performance, it's one of aerodynamics. The solar panels make it very vulnerable to sidewinds and are going to have nasty effects on any maneuver that isn't parallel to the cells. Worst-case scenario you could pull a maneuver that would actually rip the panels off your TIE through wind shear. The Interceptor design should be less sensitive to this issue since it has lower-profile solar panels.