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Everything posted by JB0
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Enlighten me. How does the ring make no sense? I'm not being difficult-- I actually think the ring looks dumb, overused, and like a Star Trek VI ripoff. But I need real reasons to hate it. 398296[/snapback] There's just no way to make it happen. That's part of why it looks dumb. It bothered me about as much as the fact that there was sound in space. 398308[/snapback] Yeah... I grant sounds under artistic license. Physics-defying laser rings... no. I did like that about the old PC game Tyrian, though. They claimed the sounds were generated by the ship's computer in response to sensor readings.
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For what it's stated in the series and it appears, it actually does. It seems like Zentran's main guns' range are around a stable orbit from Earth (50,000 km at most?), while the Macross blasts the 2 scout ships Vlrithai sends from Earth's atmosphere and up to around half way to moon orbit (150,000 km?). Those are both minimum ranges. We have nothing to go by for maximums. Though the fact that the Macross' cannon ripped through a wall of rock, boiled off a large mass of water, and tore through the atmosphere BEFORE punching that zentradi vessel(which it went through like it wasn't there) implies a VERY high range based on power output. And the rock, steam, and air failed to disrupt the beam's coherence signifigantly. I think the functional ranges are limited by sensor accuracy as opposed to the weapon. We had the legendary reaction weaponry. We rebuilt the ASS. We could've added reaction weaponry to the ASS. They didn't really consider the vessel in and of itself to be a threat. They chased it because it was part of the Supervision Army. They let us live because they wanted our nukes. Then they got culturally contaminated and tried to exterminate us. But we had a SEKRIT WEAPON, insider knowledge, and a large deal of zentradi defectors. And yes, luck. Bodol was polite enough to park near the Grand Cannon's attack area, so when it fired, it cleared a path straight through the fleet for easy access to the command center.
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I just had a thought... Sony's been in bad financial shape recently. SCE was basically all that kept them afloat last year. They NEED to turn a profit on their games division. Likely why the PS3 is priced as high as it is, so they don't lose money on it. But they won't actually be GAINING a lot if it doesn't move, which it isn't likely to do. Hence, the jump in PSP ads recently. It's a profitable chunk of plastic, and they can move it. The PSP may be Sony's primary platform in the near future.
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Some of those are pretty slick. So... Scrapmetal is Perceptor's little brother, huh?
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I guess its an age thing. Those of us who saw them in the theaters, who grew up knowing them one way, want to be able to see them that way again. For us, the SE films detract from the experience, not add to it. 398027[/snapback] I beg to differ. The only one I didn't see in the theaters was ANH. I still prefer the new DVD versions. 398225[/snapback] As much as people like to scream bloody murder today, the revised ANH Death Star battle was damn cool to see in the theater, back in '97. 398234[/snapback] Unless you're the analytical guy going "How the fack did they get a donut explosion? That stupid ring makes no freaking sense!"
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I THINK so. If it is, it should benefit from the vastly higher image quality of DVD. I actually started rewatching my VHS set the other day. Was surprised at exactly how bad the image was. Couldn't even get a proper black, just some soupy gray.
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For God's Sake People, The Davinci Code Is Fiction
JB0 replied to bsu legato's topic in Anime or Science Fiction
Are you attempting to imply that Indiana Jones and the Last Crusade wasn't real? -
They should release a version with those in the manual. The world's first dodeca-changer.
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Whoops, sorry.
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Lack of engineering. Especially with the power supply outside the case, there's no excuse for the current situation. I've never had a weight issue, personally. ... Except with the Dreamcast. That was due to the location of the weight more than the actual amount. But the people that like it now have no option at all. Hardware manuals are as bad as software now? Ewwww.
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Oooh, that IS nifty. I hadn't seen that one before.
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Why? 398110[/snapback] Didn`t like it and didn`t feel comfortable with it. 398116[/snapback] It was disablable in every game I ever owned.
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That's the PROBLEM. They kept Select. WTF? They glued handles on at random. Poorly-angled and poorly-sized handles. They glued a second set of shoudler buttons on. Which was their (second) dumbest idea ever. They carved fangs into the d-pad, and then made it too stiff to be comfortable. They glued analog sticks on at random, both in inconvenient locations. Even the ignornat masses thought the PS2 should have moved left analog to the d-pad. Then put buttons under the sticks, whcih trumped the shoulder2 buttons for retardedness. The post-SNES market hasn't seen a lot of controller evolution(the Saturn pad and 3-handed N64 controllers were the last to attempt it). It's all been about gluing random crap onto an SNES pad. As for people ripping people off... let's look at some of the major innovations of the second coming of the video game. Sega Master System's black console(continued on through Sega's entire pre-Dreamcast line): GCE Vectrex, "Vader"-style Atari 2600, Atari 5200, Colecovision(all hit around the same time). Nintendo64's analog sticks: GCE Vectrex/Atari 5200(both hit within a few months of each other). Nintendo64's integrated 4-player support: 2600 with paddles, 5200 with all controllers. GameCube's 1st-party wireless controllers: 2600. And yes, they worked very well. Game&Watch/NES's gamepad: Mattel Intellivision. PlayStation's pseudo-3D graphics: Vectrex(check out MineStorm's intro if you don't believe me). SNES for the raster-based psuedo-3D crown, despite mode 7's technical limitations. Jaguar for unshaded polygons, unless you really WANT to count StarFox(which was dependent on a very powerful coprocessor to do the calculations). In which case the Jag gets shaded polygons. The PS and Saturn retain ownership of the texture-mapped polygon crown. Virtual Boy's true 3D graphics: Vectrex again. Followed by the NES and Sega Master System. The Virtual Boy retains the crown for INTEGRATED 3D, though. Wii's motion-tracking controller: Mattel Power Glove. There were a few games that supported the Glove natively(if nothing else, Super Glove Ball), or I'd dismiss it. Microsoft's download network: ... Okay, this one's multi-faceted. XBox Live is the first unified integrated standard. BUT apsects of it are lifted from Dreamcast(integrated internet connectivity), Intellivision(Mattel had a cable TV game download service YEARS before Sega's Sega Channel and Nintendo's Satellaview satellite TV download service), and NES(the Famicom Disk System's game purchase kiosks(and their flashRAM cart SNES/GB "Nintendo Power progeny) are similar conceptually to XBox Live Arcade). Microsoft's integrated save media: SegaCD? TurboCD? Saturn? There's a REASON I've always thought memory cards were a ripoff. They're pretty much required, and there's no good reason not to integrate some save media. SCD and Saturn also supported OPTIONAL memory carts, so let's not hear the tired argument about bringing your saves to a friend's house. The Playstation/GameCube/Dreamcast "optional" memory card paradigm is no better than if they'd sold you a system without AV cables.
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Why? PS3 is slated to have a full 6 axes of motion, just like the Wii Wand. Unfortunately, the wand is far better suited to utilizing them than the NES-paradigm 2-handed pad. 2 axes are nearly impossible to use(z-rotation IS impossible, and x-rotation may as well be, IMO), and the x,y,z-position axes are gonna be more cumbersome since you have to wave both hands in sync instead of just your dominant hand. They would've been better off if they HAD stuck with just a y-rotation tilt sensor.
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Does U.n Spacy Mind Pilots Having Long, Dyed Hair?
JB0 replied to Phalanx's topic in Movies and TV Series
Actually JB0, it did come from his past training as well because if you rememeber that one scene in Sweet Sixteen, Hikaru was fascinated by Max's fighting skills because when he had asked him where did he learn to fight like that, Max told him that he had learned those techniques while he was in flight school. Unless he used that excuse to cover up for the supposed real reason why he's so good at dogfighting. Note that Kakizaki went to the exact same training facility and had a similar "skill ranking." But wasn't even in Max's league. Hikaru went through the same training too, minus basic aviation. But including combat aviation and VF-1-specific training, including GERWALK and Battroid modes. And augmented that training with signifigant real-world combat as a part of Skull Squadron. And HE didn't know those moves. Max may HAVE picked that up in training, but it certainly wasn't on the lesson plan. More likely he observed an experienced combat pilot doing it during practice or a demonstration, and worked it out from there. It was still learned in training, but not as an actual part of the curriculum. Hence Max isn't a liar, and there's a good reason Hikaru and Kakizaki can't do the same thing. So are you saying that Max had no idea that he was injected with alien DNA that gave him superior dogfighting skills or what by secretly telling him that he was receiving a booster shot when it turns out to be the DNA. I also thought he was 19 years old like Hikaru. 397989[/snapback] I'm saying genetic engineering is best done in childhood. The most logical point to engineer a being is actually at conception, when there's only a handful of cells to alter, and changes will cascade out from there. Hence, Max was superior from his first day as an embryo. You don't inject DNA anyways. You can inject a customized retrovirus that resequences the existing DNA, but that's not the same thing. And Hikaru wasn't 19. 16 at first appearnace in the TV show. Max and Hikaru are both 18 in DYRL, but the TV series is officially the "real" version of events. http://macross.anime.net/characters/index.html -
***Quickly hides thumbs*** I for the most part have liked Sony's family of controllers going back to the original 1994 design. The one thing I think they could change is the shoulder button arrangement so that R2 and L2 become triggers like on the Xbox1 and 360 controllers... after 5 months of heavy use, the 360 controller has become my most favorite controller of any system. 397915[/snapback] I'm on the other side. I hate the original digital pad, the DualShock, and the DualShock 2.
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Except for that scene where Greedo's gun shoots at a right angle...
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Energon, aka Transformers: Homage Line, had Shockblast, though. Which is exactly what I was thinking about, sadly. I wanted to like that one so badly. They had the head, the chest shape, the gun arm... they clearly drew VERY heavily from the original toy. But something went horribly wrong along the way. His gun arm was WAY out of proportion to the rest of his body, and the transformation had a inescapable "crouched and looked sideways" feel to it. The neon green chest plate wasn't helping things either. If his left arm had been half as long, I'd probably own one today. I could get over the chest, and rationalize alt mode because I'd keep him in 'bot mode anyways. But that one arm dropping all the way to the ground ruined it for me. He's also got a Cybertron series micromaster/minicon out there. SR-71-inspired jet, it looks like. It's certainly a fitting Meggy alt. And supped-up means the sides wil have detail instead of being flat like the real thing. ... They should've builte a Ratte. A landship would've been awesome, even if it was the only prototype.
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Yeah. History repeats, and Sony's been making all the mistakes of Atari, Nintendo, and Sega all over again. You don't need pics. Grab your existing DS1/2, and paint it silver. And I'm going to have to break your thumb if you don't put it back down.
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DAMMIT! All you bitchy little kids that threw a fit about the "batarang" have just RUINED the PS3. I hope you're all happy.
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The video was NOT restored for the Special Edition. It was restored for the "THX" release the year before SE hit theaters. Odds are very good that they ARE using the restored footage, and intentionally NOT saying it because of people that think restored = SE.
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Does U.n Spacy Mind Pilots Having Long, Dyed Hair?
JB0 replied to Phalanx's topic in Movies and TV Series
Hypocrite. There were ruins in places such as the island MacZero took place on. And we know from Zero that there was research going on into their unique abilities before the ASS crashed. Captain America Anime-style! Nonsense. His skill came from his many years spent in video arcades. And his genetically-engineered reflexes. To come forward about it, he'd have to know about it. It was done in SECRET. You don't tell children big secrets(remember, he's only 16 when introduced in the show). And when all hell broke loose after the Macross' launch, everyone that knew was killed. -
Twice as much. Depends on what you're doing, really. It's probably not going to be visible most of the time.
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Ya know, there ARE fans of Robotech/Southern Cross and WE don't feel that way. So would you kindly not generalize..... 397834[/snapback] PART of the RT fanbase is raging morons that believes all Macross mecha fits into the RT timeline somewhere, usually during Southern Cross.
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lol. well i hope the new dvds will be the equivalent to the THX VHS set as I believe that was the last edition to be 'intact' before the computers arrived and starting CGing the place up. 397826[/snapback] And the last version that Han shot first.