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JB0

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Everything posted by JB0

  1. I'd pay to watch PacMan and Kirby duke it out. The 2 biggest mouths in the industry battling it out for supremacy.
  2. I was going to complain about how the new theme song was among the worst pieces of music ever and the original was way better. Then I rummaged up a copy of the original theme and realized that was it. You ruined my childhood. I hope you're happy.
  3. Eats easier done in kids. This was done with adults, though. I thought the important point was kids had kickass imaginations.
  4. It's actually REALLY easy to create false memories. There was some research done a while back, and it was disturbingly easy to convince people they met Bugs Bunny at DisneyWorld. Use some adjectives to give their imaginations somethng to work with, and they'll happily fill it all in for you.
  5. The only problem is that Virtua Cop is a lightgun game, and without said attachment, the game is pretty well bland. 400326[/snapback] Well, they do make light guns for the XBOX....I have 2 sweet ones that have the slide action like the old Time Crisis guns. 400347[/snapback] Precisely. While there've been some glaring accuracy issues from what I've heard, I think that has more to do with the implementation to date than it does the actual system. AssCatz isn't a purveyor of high-quality merchandise, and the fact that THEIR gun had issues is HARDLY proof that the XBox can't do good lightgun games. If a major player wanted to step up and make a DECENT light gun, it'd work right.
  6. I wonder if she called out that Mars base guy's name... 400329[/snapback] "Global! Global!" or "Kaifun! Kaifun!' or "Focker! Focker!" 400346[/snapback] "GLOBAL! I MEAN RIBER! I MEAN KAIFUN! I MEAN FOCKER! I MEAN MAX! I MEAN... damn, what's your name again?"
  7. I honestly can't even remember any RT music beyond the singing and title sequence. I DO still like the title sequence music, though.
  8. That's a PC game. http://www.system16.com/hardware.php?id=731 See? As long as I'm there... It's still annoying that Virtua Cop 3 never got an XBox port, given it runs on a pretty much stock XBox in the arcades. http://www.system16.com/hardware.php?id=729 Chihiro doesn't add RAM or anything, so it should be a trivial issue to port it for the home version.
  9. Mac+ and Mac2 were licensed when HG wasn't throwing hsisyfits. The point isn't that they can win. It's that they don't want ro fight in the first place. And Bandai rolled over before. VFX2.
  10. Truer words were never spoken. ... Well, they were, but this is in the top 10.
  11. So IGN's making the anime world laugh, cry, and call in death threats too now? Was nice when they stuck to video game IGNorance.
  12. I gather there's some serious licensing issues, even ignoring the traditional Harmony Gold hissyfit. Tokyopop DID try to license the Trash manga. Big West yanked hte license after HG issued a license, and all traces of the "news" are now erased from both HG's and TokyoPop's web sites. And Harmony Gold has to roll over and admit defeat. Remember, that's the major obstacle to any US Macross endeavor. HG demands money. Big West demands their licensees not pay HG money. Licensees are stuck in the middle. They can release without an HG stamp and get sued by HG(which will decimate their potential profits, even if they assume victory), or they can skip Macross and go for something that DOESN'T drop them into the middle of a licensing cold war.
  13. DO IT! DO IT! DO IT!
  14. GAH! Now that you've tagged them, I recognize the one on the left! I had the blue one when I was little. I HATED IT! THE DAMNED ARMS ALWAYS ALWAYS ALWAYS POPPED OUT OF THEIR CHANNELS WHEN I TRANSFORMED IT! IT SUCKED! This rant brought to you by my childhood.
  15. So it's not part of their programming, they're just built to like guns? Edit: I'm not sure I want to know why you were looking at Transformers porn.
  16. Nah, those are Bumblebee's girls.
  17. I disagree. The PPB CANNOT repel the main cannon on a Zentradi Cruiser. Kamjin's main cannon went through ALL THREE PPB disks. Admittedly, we don't know if the disks take "damage" when hit so the PPB might not have been at full capacity. But the fact remains that the only time the PPB has been hit with a main weapon, it failed. Larger zentradi vessels, such as Britai's ship, have larger main cannons, with beam widths bigger than the PPB disks. The PPB system is limited in the size of the weapon it can defend against, as well as the power. That is it's ultimate weakness. The omnidirectional barrier gives them a chance in a full-on no-holds-barred encounter with a larger ship. But they have to make it in close to their opponent before barrier overload. I assume that from close range, they can toggle from ODB to PPB and do a Daedalus before they're overwhelmed with firepower. A point-blank barrier overload would be effective as well, but it has undesirable effects on the ship, including destruction of barrier equipment and death of barrier techs. The best explanation is that heavy ECM prevents accurate long-range combat. If the zentradi use it, the Supervision Army uses it, and we likely reverse-engineered it. That's actually the only rational explanation for the close-range combat regularly seen in the animation. Though visual-only should STILL be highly effective at long ranges in space. The main cannons are pretty potent and coherent. It likely boils down to sensor resolution. Whoever sees first fires first. And whoever fires their main cannon first wins. That gives us the edge, as we have scientists and technicians capable of adapting and improving upon the sensors the ASS originally came with, while the Zentradi are still using the same old equipment. We're also likely shooting at a bigger ship in the case of major vessels, or a weaker one in the smaller case. We've got basically the smallest ship that can carry that big a gun. The beam is sublight, so there's a chance to dodge, because you'll see the weapon before it hits you. The further apart you are, and the better your sensors, the more lead time you'll have. If the weapons have variable coherence, this means whoever has the bigger gun is at an advantage, because they can spread their weapon wider to increase the hit area(using it like a shotgun, essentially). Depending on the enemy vessel, this could work for OR against the Macross. The guy with better armor will take less damage from any given hit(fanning the beam out makes it less potent with distance), so you have to use a tighter beam against better armor, thereby reducing your hit area, meaning you have to engage at closer range against better armor. But both sides seem to have rather light armor(in that anti-fighter missiles penetrate), so this isn't much of an issue. ... You COULD use a wider cannon shot to strip weaponry and escort fighters from a ship before you moved in close for a better hit chance with a tighter beam. The zentradi guns are exterior turrets, so they're more lightly-armored than the main body. A spread shot could fry them even if it diluted the weapon below the power level needed for a kill on the ship. And zentradi mecha seem to be made of match heads. This actually looks like the strategy Britai used in the factory satellite capture mission. A wide conical blast from his main weapon to clear LOTS of machinery from the battlefield at once. I think that the Macross probably has the overall edge, but it's not exactly awe-inspiring.
  18. You miss the key point... Misa and Minmay were mentally defective too. The whole thing was the most socially inept love triangle in the history of polygons. Macross needs to be remade. With Max and Focker as stars and Hikaru in his proper role as comic relief.
  19. It looks to me like the pose is of equal quality to the xerox.
  20. And FF6 basically eliminated character class, and it was the last SNES game. The pattern fails on the FamiCom, though. There's no real correlation between those 3.
  21. Snake's old. There's a lot of mecha stomping around. Snake provides some narrator crap about corporations controlling everything, even the thoughts of the soldiers, and how war has changed to a business. Raiden is back as an effiminate cyborg. Snake repeats "War has changed." about a dozen times. Otacon, Naomi, and Meryl are back. Snake goes all emo and angsts about how he has no place in the world and sticks a gun in his mouth*. Screen turns red. MGS4 logo flashes up. *And this won't make it into the final game any more than any of the previous trailer scenes have.
  22. Me.
  23. Then again... he did hit her up with an offer to go to a motel in DYRL! 399075[/snapback] Remember, DYRL isn't "real." It's an idealized Hollywoodization of events. The "real" Hikaru wasn't cool enough to be a great hero of the war, so they spruced him up a bit.
  24. Probably IS drawing inspiration from Kup. If that's supposed to be his original Cybertronian form, it would be logical to have that sort of styling(if I recall, that generation of Transformers retained their "native" forms instead of being re-engineered to blend in). 398757[/snapback] You guys have never seen the comics then, this is War Within Prime, the series about the ancient history of Cybertron and the Cybertronian wars after Orion Pax becomes Optimus Prime. Takes place 5-10 million years ago. 398852[/snapback] I HAVEN'T seen teh comics, but thanks for confirming my guess that it was his "native" cybertronian form. 399026[/snapback] I should point out in the Dreamwave (and for now, canon) continuity, the pre-Optimus bot is an archivist named Optronix. Only the cartoon called his former self Orion Pax 399067[/snapback] But he'll always be Optimus to the fans.
  25. I'd flat out LOVE to see a Punch-Out game which used the motion-sensing capabilities of the Wiimote. Come to think of it, I am also praying that some very smart person at Sega has thought "Hey... how about a new Samba de Amigo?" 398875[/snapback] That brings back dissapointing memmories of Punch Ouch and the Power Glove 398898[/snapback] Except THIS time the game would actually SUPPORT the controller, instead of the controller emulating an 8-way, 4-button gamepad. I wouldn't say that. Apparently, Kojima has wanted Snake in Smash Bros for a long time now and had asked too late for him to be included in Melee. So he got his wish for this next game. Now we need Mega Man and a Belmont (I'm sure Team Sonic is there). 398955[/snapback] With Pit already in if you add those two and a giant Gameboy we could have "Captain N: The Game Master Melee" 399023[/snapback] Not the GameBoy. Even as a kid, I thought the entire series went downhill with GameBoy's addition to the team. But redesign Zero Samus to look more like Lana, and add in King Hippo, Eggplant Wizard, and Dr. Wily, and you have the makings of a decent licensing nightmare of amusement.
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