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Everything posted by JB0
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Not ALL people were fine with tailfins on the feet. My first thought when I saw the old mold was "What the HELL is all that crap on the sides of his legs?" It didn't blend nicely at all. I agree if they folded down onto something, it'd be a lot better. But they didn't fold up on the old version either. They just hung out into space from his legs instead of his hips.
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And that's in docile General Aviation plane. Stalls in military fighters are often unrecoverable and kill pilots on a regular basis. And jet engines can actually stall as well, it's called a compressor stall. The blades in a jet turbine are just wings turned sideways and spinning in a circle, and just like normal wings under the right conditions they can stop producing lift cutting off air flow through the engine and shutting it down. I don't see any reason why the same thing couldn't happen to a Valkyrie's thermonuclear turbines. 418423[/snapback] The VF has internal reaction mass. If it's engine ceases to suck air, it can pump mass into it from the tanks. Doesn't use burning fuel like a conventional jet engine, so loss of air is of no consequence there either. In fact, it probably does that at high speeds anyways. At high mach, jet engines cease working right. And the Valk has no alternative that I know of besides blocking the intakes and using reaction mass.
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I thought it was because the crap hanging off the legs looked worse than the crap hanging off the hips, personally.
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i'll give ya that, but they royaly screwed up what could've been the best starfox game since starfox 64 :/ i still haven't finished it i'm so dissappointed in it :/ not even past the 3rd mission i think, and i even had more fun playing Starfox adventures... is that even possible?! but meh, rareware did a good job of the game, so i guess it is. I loved Assault, personally. Aside from the lack of branching. But then, I went straight from StarFox to StarFox Assault, so... Rare wasn't paying the bills anymore. They'd gotten in the habit of delaying games repeatedly, and were becoming as bad as 3D Realms of Duke Nukem Forever infamy. Look at Perfect Dark Zero for an example. That was supposed to be an N64 game. Then a 'Cube game. Then an XBox 1 game. MS FORCED them to push it out the door for the 360 launch. Kameo had exactly the same multi-delay dev cycle. Neither game was really ready for retail, after a half-decade in development. Heh. ... I'd buy it too is the sad part. And on-topic... Bandai's actually shown a lot of interest in the 360. They've released several games for it already. Of course, if the 360 doesn't start showing some movement in Japan, it'll probably amount to as much support as the XBox 1 got from them.
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their engines won't stall. 418371[/snapback] Aviation stalling is a diffrent issue than automotive stalling, and has nothing to do with engines. If they quit getting enough airflow over the wings, they cease to get enough lift to stay airborne, gravity makes itself known, and they start falling like the large lumps of metal that they are.
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Oh, hellz no! I enjoyed the Evil Dead trilogy; in fact, Evil Dead 2 is one of my all-time favorite comedies. But there's absolutely, positively no way I would ever watch this train-wreck. Whoever decided this should be done needs to be publicly flogged. Now that, on the other hand, I would go and see! 418244[/snapback] Flogging: It's good clean fun for the whole family!
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Or shoot the damn Cat's Eye repeatedly in a futile protest of escort missions.
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Especially if they stuck katanas into the hip holsters... NINJA!
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WHOOHOO!!!! I was one of the people figuring it'd be hard to screw up as long as it was 2 hours of giant robots kicking giant robot asses(and if there's one thing Bay does right, it's explosions), but having Prime played by Prime is certainly a good nostalgia move. And lets face it, the movie's driven as much by nostalgia as anything else.
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MacrossWorld: Unofficial Pimps of Jessica Biel.
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true, but a lower setting would take longer to overload than a higher, though give less protection. 418077[/snapback] That's a shaky assumption. Remember, the shield overload is because it's absorbed more energy than it can contain. I'd expect a low-power shield to overload EASIER since it has weaker confinement forces to start with. On the upside, it doesn't damage everyone around you as badly when it DOES blow, since it's holding less energy to release. On the downside, City 7 is instantaneoulsy stripped of all atmosphere when it blows, regardless of strength. I've also got serious doubts that the barrier system allows variable permeability, regardless of power level.
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Really? Where is that stated? I always thought they used OTEC composite ceramics, which would provide the same protection as thicker materials with substantially less weight. They mentioned "Hyper Carbon Steel" in the series, which one could assume is an OTEC alloy. 418032[/snapback] It's pretty obvious from the animation that the Valk is rather lightly armored. No matter what, you have to work around the fact that a large zentradi can rip one apart bare-handed with minimal injury. That means that flesh and blood is stronger than Valk construction, unless the zentradi are actually well-disguised androids. Compendium says nothing about Valkyrie armor. It DOES mention the rudders are made "with honeycomb construction." That's indicative of low-mass design goals, which aligns with the VF's primary purpose as an aerospace fighter. Low mass is far more desirable in planes and space fighters than heavy armor. Also notable is that the destroids are far more massive than VF-1s, despite having far fewer parts to consume mass(no transformation mechanism, no jetpack, no reaction mass tanks, no "spare" parts left over from fighter mode). I'd bet good money that most of the mass diffrence is extra armor. All the Valk really has going for it is the note in the VF-0 entry that technology similar to the VF-0's SWAG "energy converting armor" that triples durability in battroid mode is used on future variable fighters. It's generally assumed this includes the VF-1. If we assume that Hikaru's energy armor generator was damaged in the fight with Bretai(not unlikely given his battroid got impaled on a large quantity of metallic spikes), then the possibility exists that a VF-1 battroid is considerably more durable. And wasn't hypercarbon steel mentioned in relation to the SDF-1's construction, not the Valk's? I don't think I should have to point out that we build aircraft carriers diffrently than we do fighter planes.
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Go ninja go ninja go!
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Dude, this forum is full of "those guys" that like to talk about this stuff. If you don't care about the topic, don't post . 417864[/snapback] Macross is a fair bit more consistent than Star Trek. We just poke at the places where the physics diverge from reality. 417878[/snapback] i'm biting my lip on that one... cause honestly their fairly the same 417890[/snapback] Trek can't even maintain a cohesive continuity across one series. They contradict themselves every other episode. As far as consistency of a universe goes, they're towards the bottom of the list.
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"Just use the keyboard." "How quaint!"
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I'll get you next time, Gadget! NEXT TIME!
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Dude, this forum is full of "those guys" that like to talk about this stuff. If you don't care about the topic, don't post . 417864[/snapback] Macross is a fair bit more consistent than Star Trek. We just poke at the places where the physics diverge from reality.
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What? The "core" bundle is 300. The component-video hard-drive-equipped "premium" version is the 400$ one.
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Actually once you get up to it's operating altitudes it can't go much slower than Mach 3. Pilots call it the "coffin corner" your speed is maxed out the air's too thin to go any higher and if you let your speed bleed off you stall, the U-2 actually deals with the same thing (even though it's going slow). It's part of the reason they only let the best pilots fly either plane. I thought it could fly at altitude down in the high 2s also. I knew there was LESS wiggle room, but not that there was NO wiggle room. They sustained for a while during that transformation. And would be used for maneuvering in space anyways(their primary purpose, if I had to bet). But I wasn't thinking just hover on the jets. You'd burn your vernier fuel fast that way. But you've got an atmosphere, albeit a thin one. It's even thicker at low altitudes(which is where the Bye-Bye Mars combat was landing) than the environment the previously mentioned real-world planes operate in. It's not like the wings are doing NOTHING, they just aren't doing quite enough in all probability. So augment the lift fron your wings with a light vernier thrust and voila, you can fly. I'd guess that GERWALK is a lot more effective close to the surface than a jet with vernier assist, but far less effective when airborne(what with GERWALK having basically no aerodynamics). It's supposed to be a ground-effect mode, after all.
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Shouldn't it be titled "Batman Continues"? Just a thought...
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Darn right! Remove the safety laws and let Darwin handle the rest!
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Except that aside from DDR, there's not a lot of room in teh market for constant churning out of updates. DDR HAS had "append disks" released before, though. It wouldn't actually be too tough to get the controller from guitar hero to work on any of the PC based macross games. If the guitar is not usb you can use one of those adaptors to make any ps2 controller work on pc (I bought mine at Fry's electronics--called kinky somthing). Then you just map the buttons of the guitar to the game. It would be pretty interesting to try. I'd try it but I don't have guitar hero. If the guitar is USB thats another story. 417788[/snapback] KikiJoy is known for being laggy, though. ... Actually, a lot of PS->USB adapters are.
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if they turned it up though that'd drain more power, and if attacked it could overload the system and essentialy shut down the whole shibang no? 417804[/snapback] Stuff flying through it and shooting stuff up the insides isn't exactly good either, though. And low-power or not, a shield can be overloaded.
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If Hasbro decides to pick it up and release him under the 20th Anniversary title or so and such there might be hope that it he’ll see an American release. But I don’t think there’s been anything official yet. One good thing that might come out of an American release though is a paint scheme that more closely resembles Starscream’s original colors. One can only hope. 417772[/snapback] I'm betting Hasbro WILL pick him up, and they'll release him in the "normal" paintscheme we know and love from years of animation and merchandising. Also! Found this looking for something earlier. 'S an AMV involving decepticons smashing stuff to some japanese song. The opening sequence was worth a chuckle.
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Sure they were. They're designed to keep 1 atmosphere of pressure inside while in a essentially 0 atmosphere environment. It's not a LARGE pressure differential, but it's still there. If nothing else, the contruction of all the vehicle's external seals is shaped around that one assumption. Re-entry is an interesting inversion of the norm. It's also noteworthy that only one face of the vehicle can take the heat and pressure of re-entry. ... Hikaru did re-entry in the 1S. I was wrong about SWAG armor having no established pressure effectiveness. I still have serious doubts about a VF-1's ultimate durability, though. This IS the vehicle that can be torn apart by a bare-handed humanoid. 50-foot or not, Britai is still flesh and blood, and shold've at least cut his hands up pretty bad. Blackbird CAN fly at operating altitude below mach 3. It certainly can't go subsonic at altitude, though. The U2, of course, can ONLY go subsonic. And an absurdly low subsonic at that. Don't forget the effects of g-forces on the pilots. When you go from mach 3 one direction to mach 3 in another direction, it tends to snap you around. Again taking a comparable real-world example, blackbird pilots have been known to crack their helmet visors when an engine stalled out and their head hit something in the cockpit. That's not even a full turn, just a rapid swerve. ... But inertia is one of those things that sci-fi has always had serious trouble with. Or sketched a lot of vernier thruster fire, though GERWALK is definitely the preferred mode for slow-speed combat in that environment, especially given the limited flight capacity of the regults and glaugs. Like I said, DYRL claims they can hover on verniers, so full-spread wings plus some vernier fire should've kept them aloft at much slower speeds than just wings. Verniers are also going to be a major part of maneuverability in a thin atmosphere(and IMO, verniers will be the main part of GERWALK maneuverability in ANY atmosphere). ... But the show was on a tight budget and schedule. So they were pretty limited in what they could do, and you rarely see verniers firing, even in space.